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import { defineConfig, devices } from '@playwright/test';
// CI runs chromium only (the runner installs just that browser + deps, keeping
// the pipeline fast). Locally the full 5-browser matrix runs by default.
const CI = !!process.env.CI;
const browserProjects = [
{ name: 'chromium', use: { ...devices['Desktop Chrome'] } },
{ name: 'firefox', use: { ...devices['Desktop Firefox'] } },
{ name: 'webkit', use: { ...devices['Desktop Safari'] } },
{ name: 'Mobile Chrome', use: { ...devices['Pixel 5'] } },
{ name: 'Mobile Safari', use: { ...devices['iPhone 12'] } },
];
export default defineConfig({
testDir: './e2e',
fullyParallel: true,
forbidOnly: CI,
retries: CI ? 2 : 0,
workers: CI ? 1 : undefined,
reporter: [['html', { open: 'never' }]],
timeout: 30_000,
expect: {
timeout: 5_000,
},
use: {
baseURL: process.env.E2E_BASE_URL || 'http://localhost:3000',
trace: 'on-first-retry',
screenshot: 'only-on-failure',
video: 'on-first-retry',
},
projects: CI
? browserProjects.filter((p) => p.name === 'chromium')
: browserProjects,
webServer: {
// `bun run dev` boots the API (:3001) and the Vite dev server (:3000) via
// concurrently. Poll the API health endpoint through the Vite proxy so we
// don't start running tests until both servers are actually up.
// In CI the host runs the production stack on :3000/:3001, so shift to
// :3100/:3101 to avoid port collisions.
command: process.env.E2E_WEB_SERVER_CMD || 'bun run dev',
url: process.env.E2E_WEB_SERVER_URL || 'http://localhost:3000/api/health',
reuseExistingServer: !CI,
timeout: 120_000,
},
});