Electron desktop runtime for OpenChamber on macOS and Windows.
This package owns the native shell: windows, menus, deep links, native notifications, auto-updates, host switching, SSH connections, tunnel helpers, and packaged desktop builds. The web UI and OpenChamber server logic still live in `packages/web` and shared React UI lives in `packages/ui`.
## How It Runs
Desktop starts the OpenChamber web server in the same Electron main process. There is no separate sidecar subprocess for the OpenChamber server.
`main.mjs` imports `@openchamber/web/server/index.js` and calls `startWebUiServer()`. The Electron window then loads the UI from the local server in development, or from packaged `resources/web-dist` assets in packaged builds.
The preload bridge exposes desktop-only APIs to the web UI through `window.__OPENCHAMBER_DESKTOP__`. Privileged commands are checked in `main.mjs`, not only in the UI.
## Main Files
| File | Purpose |
|------|---------|
| `main.mjs` | Electron main process, app lifecycle, windows, menus, deep links, native IPC handlers, updates, local server startup |
| `preload.mjs` | Safe bridge from the rendered UI to Electron IPC |
macOS builds produce `dmg` and `zip` artifacts. Windows builds produce an NSIS installer.
## Platform Notes
macOS packaging needs Xcode/build tools for notarized builds and icon asset compilation.
Windows packaging needs NSIS support through `electron-builder`. If no Windows signing env is set, `package.mjs` disables code signing and builds an unsigned installer.
The package supports macOS and Windows desktop features. Some native discovery helpers are platform-specific. For example, app icon fetching and app filtering currently only work on macOS, while opening files in installed apps works on macOS and Windows.
Packaged Desktop builds include the official OpenCode CLI that matches the pinned `@opencode-ai/sdk` version in the root `package.json`. `prepare:opencode-cli` downloads the platform-specific release artifact, caches it under `packages/electron/.cache/opencode-cli`, stages `opencode` or `opencode.exe` into `resources/opencode-cli`, and verifies `opencode --version` before packaging. Re-running the step is fast when the staged binary already matches the pinned version.
Managed local Desktop startup prefers OpenCode binaries in this order:
1. Explicit overrides: `settings.opencodeBinary`, `OPENCODE_BINARY`, `OPENCODE_PATH`, `OPENCHAMBER_OPENCODE_PATH`, or `OPENCHAMBER_OPENCODE_BIN`.
2. The bundled Desktop CLI in `process.resourcesPath/opencode-cli`.
3. System installs discovered from PATH and known npm/Bun/Scoop/Chocolatey locations.
Use an explicit override when testing a different OpenCode CLI build or when a user needs to point Desktop at a custom binary. The configured path must point to the standalone CLI, not the OpenCode Desktop app executable.
| `OPENCHAMBER_OPENCODE_CLI_VERSION` | Optional packaging override for the bundled OpenCode CLI version; defaults to the pinned root `@opencode-ai/sdk` version |
| `OPENCHAMBER_DESKTOP_NOTIFY=true` | Enables desktop notification flow in the web server |
| `OPENCHAMBER_SKIP_API_COMPRESSION=true` | Defaulted by Desktop to reduce local CPU overhead |
| `OPENCODE_HOST` / `OPENCODE_PORT` / `OPENCODE_SKIP_START` | Connect Desktop to an external OpenCode server instead of starting one locally |
## Native Features Owned Here
- Floating Mini Chat windows.
- Multiple native windows.
- Native notifications.
- One-click open/reveal/open-in-app actions.
- Desktop host switcher and deep-link imports.
- Local and remote instance handling.
- SSH host import, connections, logs, and port forwarding.
- Tunnel lifecycle integration through the web server runtime.
- Auto-update checks, downloads, and restart/apply flow.
## IPC Pattern
Renderer code should call the desktop bridge exposed by `preload.mjs`. Do not import Electron from shared UI code.
Add new native capabilities in this order:
1. Add or update the `preload.mjs` bridge only if a new renderer-facing shape is needed.
2. Add the real command handling in `main.mjs` under `openchamber:invoke`.
3. Gate privileged commands in main process logic so remote pages cannot access local filesystem or shell capabilities.
4. Keep shared UI runtime contracts in `packages/ui` and server/runtime APIs in `packages/web` when the behavior is not inherently native.
## Logs And Data
Electron uses `electron-log`. In development, console logs are also visible in the terminal. In packaged apps, logs are written through the platform log path for the `OpenChamber` app name.
Development builds use a separate user data directory named `OpenChamber Dev`, so dev state does not overwrite normal packaged app state.
## Things To Be Careful With
- Keep desktop-specific code in this package. Do not move OpenCode feature backend logic into Electron.
- Use hidden Windows process launches for background helpers. Avoid visible console flashes.
- Keep `@openchamber/web`, `bun-pty`, `node-pty`, and native modules external in `bundle-main.mjs`; bundling them can break Electron startup.
- Rebuild native modules after dependency or Electron version changes.
- Test both HMR dev mode and bundled UI mode when changing startup, preload, routing, or packaged asset behavior.