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openchamber/packages/ui/src/apps/runtimeEndpointReset.ts
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import { opencodeClient } from '@/lib/opencode/client';
import type { RuntimeEndpointChangedDetail } from '@/lib/runtime-switch';
import { disposeTerminalInputTransport } from '@/lib/terminalApi';
import { useConfigStore } from '@/stores/useConfigStore';
import { useProjectsStore } from '@/stores/useProjectsStore';
import { useGlobalSessionsStore } from '@/stores/useGlobalSessionsStore';
import { useAutoReviewStore } from '@/stores/useAutoReviewStore';
import { useUIStore } from '@/stores/useUIStore';
import { useSessionUIStore } from '@/sync/session-ui-store';
import { resetStreamingState } from '@/sync/streaming';
// Same-device transport switch (LAN⇄relay for one paired device): rebind the SDK
// to the new transport WITHOUT tearing down connection/session state or remounting
// the sync layer. `reconnectToRuntimeBaseUrl` swaps in a fresh SDK client; the
// caller then forces a re-render so SyncProvider receives it as a new `sdk` prop,
// which re-runs its event-pipeline + bootstrap effects (keyed on `sdk`) to
// reconnect over the new transport IN PLACE. Message-pagination refs, the open
// session, and the whole view are preserved — no reconnecting screen, no flash,
// no bounce back to the draft.
export const reconnectAppForTransportSwitch = (): void => {
disposeTerminalInputTransport();
opencodeClient.reconnectToRuntimeBaseUrl();
resetStreamingState();
};
export const resetAppForRuntimeEndpointChange = (detail: RuntimeEndpointChangedDetail): void => {
useSessionUIStore.getState().prepareForRuntimeSwitch(detail.previousRuntimeKey);
useUIStore.getState().prepareForRuntimeSwitch(detail.previousRuntimeKey);
if (detail.previousRuntimeKey) {
useAutoReviewStore.getState().stopRunningRunsForRuntime(detail.previousRuntimeKey);
}
disposeTerminalInputTransport();
opencodeClient.reconnectToRuntimeBaseUrl();
useConfigStore.setState({
providers: [],
agents: [],
isConnected: false,
isInitialized: false,
connectionPhase: 'connecting',
lastDisconnectReason: null,
});
useProjectsStore.getState().resetForRuntimeSwitch();
// Cross-project session list (mobile sessions sheet & co) belongs to the
// previous instance — drop it so stale sessions can't linger after a switch.
useGlobalSessionsStore.getState().resetForRuntimeSwitch();
useSessionUIStore.getState().restoreForRuntimeSwitch(detail.runtimeKey);
useUIStore.getState().restoreForRuntimeSwitch(detail.runtimeKey);
resetStreamingState();
};