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openchamber/packages/ui/src/apps/useEdgeSwipeSessionSwitch.ts
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import React from 'react';
import type { Session } from '@opencode-ai/sdk/v2';
import { resolveGlobalSessionDirectory, useGlobalSessionsStore } from '@/stores/useGlobalSessionsStore';
import { useSessionUIStore } from '@/sync/session-ui-store';
/**
* Native-feeling edge swipe to switch sessions in the mobile chat: start a horizontal swipe
* from the very left/right edge and drag toward the centre to step through sessions.
*
* - Left edge → centre = previous session (the more-recent one in the list)
* - Right edge → centre = next session (the older one)
*
* Navigation walks the same ranked list the rest of the mobile UI uses: top-level sessions
* (no subtasks) across all projects, newest-first by `time.updated`. The order is computed at
* gesture time from the store (not subscribed) so it's always fresh and never re-attaches.
*
* Only `touchstart`/`touchend` are observed (both passive), so this never interferes with
* vertical chat scrolling or the horizontal scroll inside code blocks — it just reads where the
* gesture began and ended. The edge zone keeps it clear of in-content horizontal scroll, which
* lives away from the screen edges.
*/
const EDGE_ZONE = 32; // px from a side where the swipe must begin
const MIN_DISTANCE = 64; // px of horizontal travel required to commit a switch
const MAX_OFF_AXIS_RATIO = 0.7; // |dy| must stay below |dx| * this (keep it horizontal)
const parentIdOf = (session: Session): string | null =>
(session as Session & { parentID?: string | null }).parentID ?? null;
const updatedAt = (session: Session): number => session.time?.updated ?? session.time?.created ?? 0;
/** Top-level sessions across all projects, newest-first — the list the swipe walks. */
const orderedTopLevelSessions = (): Session[] =>
useGlobalSessionsStore
.getState()
.activeSessions.filter((session) => parentIdOf(session) === null)
.slice()
.sort((a, b) => updatedAt(b) - updatedAt(a));
/**
* Switch to the session `step` positions away from the current one (clamped — no wrap).
* Returns true if a switch actually happened.
*/
const switchByStep = (step: number): boolean => {
const ordered = orderedTopLevelSessions();
if (ordered.length < 2) return false;
const currentId = useSessionUIStore.getState().currentSessionId;
const index = ordered.findIndex((session) => session.id === currentId);
if (index < 0) return false;
const targetIndex = index + step;
if (targetIndex < 0 || targetIndex >= ordered.length) return false;
const target = ordered[targetIndex];
useSessionUIStore.getState().setCurrentSession(target.id, resolveGlobalSessionDirectory(target));
return true;
};
export interface EdgeSwipeSessionSwitchOptions {
/** Called after a successful switch, with the travel direction, so the caller can animate. */
onSwitch?: (direction: 'prev' | 'next') => void;
}
export const useEdgeSwipeSessionSwitch = (
ref: React.RefObject<HTMLElement | null>,
options?: EdgeSwipeSessionSwitchOptions,
): void => {
// Keep onSwitch in a ref so a changing callback identity doesn't re-attach the listeners.
const onSwitchRef = React.useRef(options?.onSwitch);
onSwitchRef.current = options?.onSwitch;
React.useEffect(() => {
const element = ref.current;
if (!element) return;
let tracking = false;
let fromLeftEdge = false;
let startX = 0;
let startY = 0;
const onTouchStart = (event: TouchEvent) => {
if (event.touches.length !== 1) {
tracking = false;
return;
}
const touch = event.touches[0];
const width = element.clientWidth;
const nearLeft = touch.clientX <= EDGE_ZONE;
const nearRight = touch.clientX >= width - EDGE_ZONE;
tracking = nearLeft || nearRight;
fromLeftEdge = nearLeft;
startX = touch.clientX;
startY = touch.clientY;
};
const onTouchEnd = (event: TouchEvent) => {
if (!tracking) return;
tracking = false;
const touch = event.changedTouches[0];
if (!touch) return;
const dx = touch.clientX - startX;
const dy = touch.clientY - startY;
if (Math.abs(dx) < MIN_DISTANCE) return;
if (Math.abs(dy) > Math.abs(dx) * MAX_OFF_AXIS_RATIO) return;
// Must travel toward the centre: left edge → rightward, right edge → leftward.
if (fromLeftEdge && dx <= 0) return;
if (!fromLeftEdge && dx >= 0) return;
const step = fromLeftEdge ? -1 : 1;
if (switchByStep(step)) {
onSwitchRef.current?.(step < 0 ? 'prev' : 'next');
}
};
element.addEventListener('touchstart', onTouchStart, { passive: true });
element.addEventListener('touchend', onTouchEnd, { passive: true });
return () => {
element.removeEventListener('touchstart', onTouchStart);
element.removeEventListener('touchend', onTouchEnd);
};
}, [ref]);
};