126 lines
4.8 KiB
TypeScript
126 lines
4.8 KiB
TypeScript
import React from 'react';
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import type { Session } from '@opencode-ai/sdk/v2';
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import { resolveGlobalSessionDirectory, useGlobalSessionsStore } from '@/stores/useGlobalSessionsStore';
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import { useSessionUIStore } from '@/sync/session-ui-store';
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/**
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* Native-feeling edge swipe to switch sessions in the mobile chat: start a horizontal swipe
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* from the very left/right edge and drag toward the centre to step through sessions.
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*
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* - Left edge → centre = previous session (the more-recent one in the list)
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* - Right edge → centre = next session (the older one)
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*
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* Navigation walks the same ranked list the rest of the mobile UI uses: top-level sessions
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* (no subtasks) across all projects, newest-first by `time.updated`. The order is computed at
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* gesture time from the store (not subscribed) so it's always fresh and never re-attaches.
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*
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* Only `touchstart`/`touchend` are observed (both passive), so this never interferes with
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* vertical chat scrolling or the horizontal scroll inside code blocks — it just reads where the
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* gesture began and ended. The edge zone keeps it clear of in-content horizontal scroll, which
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* lives away from the screen edges.
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*/
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const EDGE_ZONE = 32; // px from a side where the swipe must begin
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const MIN_DISTANCE = 64; // px of horizontal travel required to commit a switch
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const MAX_OFF_AXIS_RATIO = 0.7; // |dy| must stay below |dx| * this (keep it horizontal)
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const parentIdOf = (session: Session): string | null =>
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(session as Session & { parentID?: string | null }).parentID ?? null;
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const updatedAt = (session: Session): number => session.time?.updated ?? session.time?.created ?? 0;
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/** Top-level sessions across all projects, newest-first — the list the swipe walks. */
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const orderedTopLevelSessions = (): Session[] =>
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useGlobalSessionsStore
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.getState()
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.activeSessions.filter((session) => parentIdOf(session) === null)
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.slice()
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.sort((a, b) => updatedAt(b) - updatedAt(a));
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/**
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* Switch to the session `step` positions away from the current one (clamped — no wrap).
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* Returns true if a switch actually happened.
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*/
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const switchByStep = (step: number): boolean => {
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const ordered = orderedTopLevelSessions();
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if (ordered.length < 2) return false;
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const currentId = useSessionUIStore.getState().currentSessionId;
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const index = ordered.findIndex((session) => session.id === currentId);
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if (index < 0) return false;
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const targetIndex = index + step;
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if (targetIndex < 0 || targetIndex >= ordered.length) return false;
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const target = ordered[targetIndex];
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useSessionUIStore.getState().setCurrentSession(target.id, resolveGlobalSessionDirectory(target));
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return true;
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};
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export interface EdgeSwipeSessionSwitchOptions {
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/** Called after a successful switch, with the travel direction, so the caller can animate. */
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onSwitch?: (direction: 'prev' | 'next') => void;
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}
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export const useEdgeSwipeSessionSwitch = (
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ref: React.RefObject<HTMLElement | null>,
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options?: EdgeSwipeSessionSwitchOptions,
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): void => {
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// Keep onSwitch in a ref so a changing callback identity doesn't re-attach the listeners.
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const onSwitchRef = React.useRef(options?.onSwitch);
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onSwitchRef.current = options?.onSwitch;
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React.useEffect(() => {
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const element = ref.current;
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if (!element) return;
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let tracking = false;
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let fromLeftEdge = false;
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let startX = 0;
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let startY = 0;
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const onTouchStart = (event: TouchEvent) => {
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if (event.touches.length !== 1) {
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tracking = false;
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return;
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}
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const touch = event.touches[0];
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const width = element.clientWidth;
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const nearLeft = touch.clientX <= EDGE_ZONE;
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const nearRight = touch.clientX >= width - EDGE_ZONE;
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tracking = nearLeft || nearRight;
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fromLeftEdge = nearLeft;
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startX = touch.clientX;
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startY = touch.clientY;
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};
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const onTouchEnd = (event: TouchEvent) => {
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if (!tracking) return;
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tracking = false;
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const touch = event.changedTouches[0];
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if (!touch) return;
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const dx = touch.clientX - startX;
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const dy = touch.clientY - startY;
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if (Math.abs(dx) < MIN_DISTANCE) return;
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if (Math.abs(dy) > Math.abs(dx) * MAX_OFF_AXIS_RATIO) return;
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// Must travel toward the centre: left edge → rightward, right edge → leftward.
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if (fromLeftEdge && dx <= 0) return;
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if (!fromLeftEdge && dx >= 0) return;
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const step = fromLeftEdge ? -1 : 1;
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if (switchByStep(step)) {
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onSwitchRef.current?.(step < 0 ? 'prev' : 'next');
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}
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};
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element.addEventListener('touchstart', onTouchStart, { passive: true });
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element.addEventListener('touchend', onTouchEnd, { passive: true });
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return () => {
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element.removeEventListener('touchstart', onTouchStart);
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element.removeEventListener('touchend', onTouchEnd);
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};
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}, [ref]);
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};
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