feat: add Windows ARM64 support with x64-baseline CLI workaround (#2537)

* feat: add Windows ARM64 support with x64-baseline CLI workaround

Windows ARM64 native opencode.exe fails with a Bun FFI/TinyCC dlopen
error (anomalyco/opencode#19130). As a temporary workaround:

- Bundle x64-baseline OpenCode CLI on ARM64 instead of native ARM64
  (prepare-opencode-cli.mjs, env-runtime.js)
- Disable OpenCode self-upgrade on ARM64 in server, VS Code, and UI
  (upgrade-capability.js, opencode-upgrade-runtime.ts, useUIStore.ts,
  OpenCodeCliSettings.tsx, search.ts, SettingsView.tsx, platform.ts)
- Add ARM64 Windows cross-compile builds to release and smoke workflows
  (release.yml, release-desktop-smoke.yml)
- Refactor Windows latest.yml to use combine-electron-manifests pattern
  matching macOS, since two arches now produce per-arch manifests

The CI ARM64 build itself is permanent; only the x64-baseline CLI
bundling and upgrade disablement are temporary and should be reverted
when the upstream issue is resolved.

* fix(desktop): select Windows updater by architecture

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
This commit is contained in:
Howon Lee
2026-07-30 20:07:08 +03:00
committed by GitHub
co-authored by Bohdan Triapitsyn
parent 5792a3d2e2
commit 09f0c64839
18 changed files with 206 additions and 30 deletions
@@ -76,14 +76,11 @@ const output = {};
const winX64 = await read('latest-yml-x86_64-pc-windows-msvc', 'latest.yml');
const winArm64 = await read('latest-yml-aarch64-pc-windows-msvc', 'latest.yml');
if (winX64 || winArm64) {
const base = winArm64 || winX64;
output['latest.yml'] = serialize({
version: base.version,
files: [...(winArm64?.files || []), ...(winX64?.files || [])],
releaseDate: base.releaseDate,
});
if (!winX64 || !winArm64) {
throw new Error('Both x64 and arm64 Windows update manifests are required');
}
output['latest.yml'] = serialize(winX64);
output['latest-arm64.yml'] = serialize(winArm64);
const macX64 = await read('latest-yml-x86_64-apple-darwin', 'latest-mac.yml');
const macArm64 = await read('latest-yml-aarch64-apple-darwin', 'latest-mac.yml');
@@ -0,0 +1,63 @@
import assert from 'node:assert/strict';
import { execFileSync, spawnSync } from 'node:child_process';
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
import test from 'node:test';
import { fileURLToPath } from 'node:url';
const script = fileURLToPath(new URL('./finalize-latest-yml.mjs', import.meta.url));
const manifest = (architecture) => `version: 1.2.3
files:
- url: OpenChamber-1.2.3-win-${architecture}.exe
sha512: ${architecture}-checksum
size: 123
releaseDate: '2026-07-30T00:00:00.000Z'
`;
const createFixture = ({ includeArm64 = true } = {}) => {
const root = fs.mkdtempSync(path.join(os.tmpdir(), 'openchamber-latest-yml-'));
const artifacts = path.join(root, 'artifacts');
const output = path.join(root, 'output');
fs.mkdirSync(path.join(artifacts, 'latest-yml-x86_64-pc-windows-msvc'), { recursive: true });
fs.writeFileSync(path.join(artifacts, 'latest-yml-x86_64-pc-windows-msvc', 'latest.yml'), manifest('x64'));
if (includeArm64) {
fs.mkdirSync(path.join(artifacts, 'latest-yml-aarch64-pc-windows-msvc'), { recursive: true });
fs.writeFileSync(path.join(artifacts, 'latest-yml-aarch64-pc-windows-msvc', 'latest.yml'), manifest('arm64'));
}
fs.mkdirSync(output);
return { root, artifacts, output };
};
const environment = ({ artifacts, output }) => ({
...process.env,
LATEST_YML_DIR: artifacts,
RUNNER_TEMP: output,
GH_REPO: 'openchamber/openchamber',
OPENCHAMBER_VERSION: '1.2.3',
});
test('writes separate x64 and ARM64 Windows update channels', (context) => {
const fixture = createFixture();
context.after(() => fs.rmSync(fixture.root, { recursive: true, force: true }));
execFileSync(process.execPath, [script], { env: environment(fixture) });
const x64 = fs.readFileSync(path.join(fixture.output, 'latest.yml'), 'utf8');
const arm64 = fs.readFileSync(path.join(fixture.output, 'latest-arm64.yml'), 'utf8');
assert.match(x64, /win-x64\.exe/);
assert.doesNotMatch(x64, /win-arm64\.exe/);
assert.match(arm64, /win-arm64\.exe/);
assert.doesNotMatch(arm64, /win-x64\.exe/);
});
test('fails instead of publishing an incomplete Windows channel set', (context) => {
const fixture = createFixture({ includeArm64: false });
context.after(() => fs.rmSync(fixture.root, { recursive: true, force: true }));
const result = spawnSync(process.execPath, [script], { env: environment(fixture), encoding: 'utf8' });
assert.notEqual(result.status, 0);
assert.match(result.stderr, /Both x64 and arm64 Windows update manifests are required/);
});
@@ -47,7 +47,17 @@ const artifactForPlatform = (platform, targetArchitecture) => {
if (arch === 'x64') return { name: 'opencode-darwin-x64-baseline.zip', binary: 'opencode' };
}
if (platform === 'win32') {
if (arch === 'arm64') return { name: 'opencode-windows-arm64.zip', binary: 'opencode.exe' };
// TEMPORARY WORKAROUND — Windows ARM64: native opencode.exe fails with a Bun
// FFI/TinyCC dlopen error (https://github.com/anomalyco/opencode/issues/19130).
// Bundle x64-baseline instead (runs under x64 emulation); OpenCode self-upgrade
// is disabled elsewhere so it can't overwrite with the broken ARM64 build.
// Remove this block and restore the original below when the upstream issue
// is resolved.
// --- ORIGINAL (restore when ARM64 is fixed) ---
// if (arch === 'arm64') return { name: 'opencode-windows-arm64.zip', binary: 'opencode.exe' };
// if (arch === 'x64') return { name: 'opencode-windows-x64-baseline.zip', binary: 'opencode.exe' };
// --- END ORIGINAL ---
if (arch === 'arm64') return { name: 'opencode-windows-x64-baseline.zip', binary: 'opencode.exe' };
if (arch === 'x64') return { name: 'opencode-windows-x64-baseline.zip', binary: 'opencode.exe' };
}
if (platform === 'linux') {