feat: add Windows ARM64 support with x64-baseline CLI workaround (#2537)
* feat: add Windows ARM64 support with x64-baseline CLI workaround Windows ARM64 native opencode.exe fails with a Bun FFI/TinyCC dlopen error (anomalyco/opencode#19130). As a temporary workaround: - Bundle x64-baseline OpenCode CLI on ARM64 instead of native ARM64 (prepare-opencode-cli.mjs, env-runtime.js) - Disable OpenCode self-upgrade on ARM64 in server, VS Code, and UI (upgrade-capability.js, opencode-upgrade-runtime.ts, useUIStore.ts, OpenCodeCliSettings.tsx, search.ts, SettingsView.tsx, platform.ts) - Add ARM64 Windows cross-compile builds to release and smoke workflows (release.yml, release-desktop-smoke.yml) - Refactor Windows latest.yml to use combine-electron-manifests pattern matching macOS, since two arches now produce per-arch manifests The CI ARM64 build itself is permanent; only the x64-baseline CLI bundling and upgrade disablement are temporary and should be reverted when the upstream issue is resolved. * fix(desktop): select Windows updater by architecture --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
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Bohdan Triapitsyn
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@@ -10,6 +10,7 @@ import { getStoredMobileKeyboardMode, type MobileKeyboardMode } from '@/lib/mobi
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import { getRuntimeKey } from '@/lib/runtime-switch';
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import type { TerminalShell } from '@/lib/api/types';
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import { useFilesViewTabsStore } from './useFilesViewTabsStore';
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import { isWindowsArm64 } from '@/lib/platform';
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export type MainTab = 'chat' | 'plan' | 'git' | 'diff' | 'terminal' | 'files' | 'context' | 'diagram';
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export type PendingDiffScope = 'working' | 'staged' | 'turn';
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@@ -999,7 +1000,7 @@ export const useUIStore = create<UIStore>()(
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showTerminalQuickKeysOnDesktop: false,
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persistChatDraft: true,
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showOpenCodeUpdateNotifications: true,
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showOpenCodeUpdateNotifications: !isWindowsArm64(),
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agentControlToolEnabled: true,
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inputSpellcheckEnabled: false,
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wideChatLayoutEnabled: false,
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