perf(ui): migrate icons to SVG sprite system
Replace @remixicon/react with a shared Icon component that renders via <use href> references to a single hidden SVG sprite. This reduces DOM node count by replacing inline SVGs with lightweight references. - Create Icon component with sprite injection (packages/ui/src/components/icon/) - Migrate all 164 files from @remixicon/react to Icon component - Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs) - Add bun run icons:generate to package.json - Move @remixicon/react to devDependencies - Add icon usage instructions to theme-system skill
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/**
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* Generates the SVG icon sprite file from @remixicon/react bundle.
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*
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* Usage: bun run scripts/generate-icon-sprite.mjs
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*
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* Reads the minified @remixicon/react bundle, extracts SVG path data
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* for all Ri* icons used in packages/ui/src, and writes
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* packages/ui/src/components/icon/sprite.ts.
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*/
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import { readFileSync, writeFileSync } from "node:fs"
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import { resolve, dirname } from "node:path"
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import { fileURLToPath } from "node:url"
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const __dirname = dirname(fileURLToPath(import.meta.url))
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const repoRoot = resolve(__dirname, "..")
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const remixPath = resolve(repoRoot, "node_modules/@remixicon/react/index.mjs")
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const source = readFileSync(remixPath, "utf-8")
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// --- Step 1: extract variable → path mapping ---
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// Pattern: const VARNAME=({color:...})=>...createElement("path",{d:"PATH_DATA"})...,
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// Each icon is defined as `const X=...` where X is 1-4 chars.
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const varPathMap = new Map()
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const varRegex = /(?:[,;]const |\),)([A-Za-z0-9_$]{1,4})=\([{]color:/g
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// Find all variable definitions and their boundaries
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const varPositions = []
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let m
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while ((m = varRegex.exec(source)) !== null) {
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varPositions.push({
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varName: m[1],
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start: m.index + m[0].length - 1, // first `{` after `=({color:`
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})
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}
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for (let i = 0; i < varPositions.length; i++) {
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const current = varPositions[i]
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const next = varPositions[i + 1]
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// End at the )), just before the next variable definition
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const end = next
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? source.indexOf("))," + next.varName + "=(", current.start)
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: source.length
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if (end < 0 || end < current.start) continue
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const segment = source.slice(current.start, end)
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const pathRegex = /\w+\.createElement\("path",[{]d:"([^"]*)"/g
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let pm
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const paths = []
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while ((pm = pathRegex.exec(segment)) !== null) {
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paths.push(pm[1])
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}
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if (paths.length > 0) {
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varPathMap.set(current.varName, paths)
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}
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}
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// --- Step 2: extract export mapping ---
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// The export map is near the end of the file:
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// export{V1 as Ri...Z2 as RiLast};
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const exportRegex = /export[{]([^}]+)[}]/
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const exportMatch = exportRegex.exec(source)
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if (!exportMatch) {
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console.error("Could not find export mapping in remixicon bundle")
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process.exit(1)
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}
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const nameToVar = new Map()
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const entries = exportMatch[1].split(",")
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for (const entry of entries) {
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// Pattern: VAR as RiIconName
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const parts = entry.trim().split(" as ")
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if (parts.length === 2) {
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nameToVar.set(parts[1].trim(), parts[0].trim())
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}
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}
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// --- Step 3: find which icons we actually use ---
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const srcDir = resolve(repoRoot, "packages/ui/src")
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// Helper: convert kebab-case name back to RiName
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function nameToRi(kebab) {
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// "arrow-down-sline" → RiArrowDownSline
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const parts = kebab.split("-")
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let result = "Ri"
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for (let i = 0; i < parts.length; i++) {
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const part = parts[i]
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if (i > 0 && /^\d/.test(part)) {
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result += part[0].toUpperCase() + part.slice(1)
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} else {
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result += part.charAt(0).toUpperCase() + part.slice(1)
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}
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}
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return result
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}
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const srcFiles = []
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function walk(dir) {
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const { readdirSync, statSync } = require("node:fs")
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for (const entry of readdirSync(dir)) {
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const full = resolve(dir, entry)
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if (statSync(full).isDirectory()) {
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if (entry === "node_modules") continue
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walk(full)
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} else if (/\.(tsx?|jsx?)$/.test(entry)) {
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srcFiles.push(full)
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}
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}
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}
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import("node:fs").then(({ readdirSync, statSync: st }) => {
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// Already imported above, use recursive function
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function localWalk(dir) {
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const { readdirSync: rd, statSync: s } = require("node:fs")
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for (const entry of rd(dir)) {
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const full = resolve(dir, entry)
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try {
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if (s(full).isDirectory()) {
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if (entry === "node_modules") continue
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localWalk(full)
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} else if (/\.(tsx?)$/.test(entry)) {
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srcFiles.push(full)
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}
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} catch {}
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}
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}
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localWalk(srcDir)
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})
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// Finish step 3 synchronously with simpler approach
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import { readdirSync, statSync } from "node:fs"
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function findAllSourceFiles(dir) {
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const results = []
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for (const entry of readdirSync(dir)) {
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const full = resolve(dir, entry)
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try {
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const st = statSync(full)
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if (st.isDirectory()) {
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if (entry === "node_modules") continue
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results.push(...findAllSourceFiles(full))
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} else if (/\.(tsx?)$/.test(entry)) {
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results.push(full)
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}
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} catch { /* skip */ }
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}
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return results
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}
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// Helper: convert kebab-case name back to RiX name
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function nameToRi(kebab) {
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const parts = kebab.split("-")
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let result = "Ri"
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for (let i = 0; i < parts.length; i++) {
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result += parts[i].charAt(0).toUpperCase() + parts[i].slice(1)
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}
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return result
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}
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const allSrcFiles = findAllSourceFiles(srcDir)
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const usedIcons = new Set()
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for (const file of allSrcFiles) {
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const content = readFileSync(file, "utf-8")
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// Match RiIcons from @remixicon/react imports
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const iconRegex = /Ri[A-Z][A-Za-z0-9]+/g
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let im
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while ((im = iconRegex.exec(content)) !== null) {
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if (nameToVar.has(im[0])) {
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usedIcons.add(im[0])
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}
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}
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// Also scan for <Icon name="..." /> patterns (already-migrated icons)
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const iconNameRegex = /Icon\s+name="([^"]+)"/g
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let nm
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while ((nm = iconNameRegex.exec(content)) !== null) {
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const kebab = nm[1]
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for (const suffix of ["Line", "Fill", ""]) {
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const riName = nameToRi(kebab) + suffix
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if (nameToVar.has(riName)) {
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usedIcons.add(riName)
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break
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}
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}
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}
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// Also scan for icon: 'kebab-name' in object literals (e.g. MODALITY_ICON_MAP)
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const iconPropRegex = /icon:\s*'([a-z][a-z0-9-]*)'/g
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let ip
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while ((ip = iconPropRegex.exec(content)) !== null) {
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const kebab = ip[1]
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for (const suffix of ["Line", "Fill", ""]) {
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const riName = nameToRi(kebab) + suffix
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if (nameToVar.has(riName)) {
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usedIcons.add(riName)
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break
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}
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}
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}
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}
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console.log(`Found ${usedIcons.size} unique remixicon names used in source`)
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// --- Step 4: build sprite data ---
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const iconEntries = []
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for (const iconName of [...usedIcons].sort()) {
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const varName = nameToVar.get(iconName)
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if (!varName) {
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console.warn(` ⚠ Unknown icon: ${iconName}`)
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continue
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}
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const paths = varPathMap.get(varName)
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if (!paths || paths.length === 0) {
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console.warn(` ⚠ No path data for: ${iconName} (var: ${varName})`)
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continue
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}
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// Build SVG content from paths
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const svgContent = paths
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.map((d) => `<path d="${d}" fill="currentColor"/>`)
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.join("")
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iconEntries.push({ name: iconName, content: svgContent })
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}
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// --- Step 5: write sprite.ts ---
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const remixToSpriteName = (name) => {
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// RiArrowDownSLine → arrow-down-s
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// RiGithubFill → github-fill (keep Fill for fill variants)
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return name
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.replace(/^Ri/, "")
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.replace(/Line$/, "")
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.replace(/([a-z])([A-Z0-9])/g, "$1-$2")
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.replace(/([0-9])([A-Z])/g, "$1-$2")
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.toLowerCase()
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}
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const spriteLines = iconEntries.map(({ name, content }) => {
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const spriteName = remixToSpriteName(name)
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return ` "${spriteName}": \`${content}\`,`
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})
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const spriteContent = `// This file is auto-generated by scripts/generate-icon-sprite.mjs
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// Do not edit manually. Run the script to update.
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export const iconSpriteData: Record<string, string> = {
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${spriteLines.join("\n")}
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};
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`
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const outPath = resolve(repoRoot, "packages/ui/src/components/icon/sprite.ts")
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writeFileSync(outPath, spriteContent, "utf-8")
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console.log(`\n✅ Generated sprite data for ${iconEntries.length} icons → ${outPath}`)
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console.log(` Total sprite size: ${Buffer.byteLength(spriteContent).toLocaleString()} bytes`)
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