feat: add multi-project support (#110)
* feat: Implement project management store with project path validation and synchronization - Added `useProjectsStore` for managing projects, including adding, removing, renaming, and validating project paths. - Implemented persistence for projects and active project ID using safe storage. - Introduced synchronization from desktop settings to keep project data consistent. - Enhanced session store to manage sessions by directory and added new methods for session management. - Updated todo store to fetch session todos based on the directory context. - Refactored server code to validate and resolve project directories for various API endpoints. - Added project entry validation and sanitization to ensure data integrity. * feat(settings): migrate legacy project settings and update settings loading logic * feat: enhance project management with directory-aware settings and improved agent/command source handling * feat: enhance session and project management with directory-aware settings and improved configuration refresh logic * feat: enhance project management with worktree manager integration and project directory resolution * feat: enhance agent groups store with project directory resolution and loading logic * feat: add heartbeat management and global wrapping for SSE blocks in agent and chat providers * feat: refactor command and project handling in useCommandsStore - Replaced useDirectoryStore with useProjectsStore to manage project paths. - Introduced getRequestDirectory function to determine the active project directory. - Updated command fetching to respect project-level scoping. - Enhanced error handling and logging for command configuration fetching. - Improved command configuration saving and updating to utilize project directory context. feat: enhance project path normalization in useProjectsStore - Added resolveTildePath function to expand paths starting with ~. - Updated normalizeProjectPath to utilize home directory for path expansion. fix: update permission handling in useSessionStore - Changed Permission type to PermissionRequest for clarity. - Updated respondToPermission method to use requestId instead of permissionId. refactor: improve permission utilities - Introduced types for PermissionAction and PermissionRule. - Enhanced getAgentDefinition and resolveConfigStore functions for better type safety. - Added resolvePermissionAction to streamline permission resolution logic. feat: add agent configuration retrieval endpoint - Implemented new API endpoint to fetch agent configuration based on project directory. - Enhanced getAgentPermissionSource to prioritize project-level permissions. chore: update SDK version in package.json files - Bumped @opencode-ai/sdk version to ^1.1.1 across all relevant package.json files. refactor: streamline bridge message handling - Updated handleBridgeMessage to accept directory parameter for agent and command requests. - Improved local API request handling to extract directory from query parameters and headers. feat: enhance project configuration management - Added functions to retrieve and merge project configuration paths. - Improved handling of existing project configuration files for agents and commands. * feat: enhance VSCode integration and session management - Added support for a sticky sidebar header background in light and dark themes. - Introduced functions to read VSCode workspace directory and check if running in VSCode. - Implemented detailed logging for session loading and creation processes. - Enhanced session filtering based on directory structure and canonical paths. - Added a new method to reorder projects and prevent modifications in VSCode workspace. - Improved error handling and logging for app initialization and markdown file parsing. - Updated API checks and health checks to ensure readiness before proceeding. - Refactored code for better readability and maintainability across various modules. * feat: improve agent and branch selection logic, enhance session management, and update multi-run creation response * feat: add worktree management actions in agent group detail and sidebar, including delete and keep only options * fix(ui): share IME guard and cover multi-run * fix(session): reduce maximum visible sessions in group from 7 to 5
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@@ -3,7 +3,9 @@ import {
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RiGitBranchLine,
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RiArrowDownSLine,
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RiCheckLine,
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RiMore2Line,
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} from '@remixicon/react';
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import { toast } from 'sonner';
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import { Button } from '@/components/ui/button';
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import { cn } from '@/lib/utils';
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import { ProviderLogo } from '@/components/ui/ProviderLogo';
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@@ -11,6 +13,14 @@ import { useAgentGroupsStore, type AgentGroup, type AgentGroupSession } from '@/
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import { useSessionStore } from '@/stores/useSessionStore';
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import { ChatContainer } from '@/components/chat/ChatContainer';
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import { ChatErrorBoundary } from '@/components/chat/ChatErrorBoundary';
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import {
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Dialog,
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DialogContent,
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DialogDescription,
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DialogFooter,
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DialogHeader,
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DialogTitle,
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} from '@/components/ui/dialog';
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import {
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DropdownMenu,
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DropdownMenuContent,
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@@ -27,8 +37,10 @@ export const AgentGroupDetail: React.FC<AgentGroupDetailProps> = ({
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group,
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className,
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}) => {
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const { selectedSessionId, selectSession } = useAgentGroupsStore();
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const { selectedSessionId, selectSession, deleteGroupWorktree, keepOnlyGroupWorktree } = useAgentGroupsStore();
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const { setCurrentSession, currentSessionId } = useSessionStore();
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const [worktreeDialog, setWorktreeDialog] = React.useState<null | { kind: 'remove' | 'keepOnly'; path: string; label: string }>(null);
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const [isProcessing, setIsProcessing] = React.useState(false);
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// Find the currently selected session
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const selectedSession = React.useMemo(() => {
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@@ -70,6 +82,47 @@ export const AgentGroupDetail: React.FC<AgentGroupDetailProps> = ({
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// Check if the current OpenCode session matches the selected agent group session
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const isSessionSynced = selectedSession?.id === currentSessionId;
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const handleRemoveSelectedWorktree = React.useCallback(async () => {
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if (!selectedSession) return;
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setWorktreeDialog({ kind: 'remove', path: selectedSession.path, label: selectedSession.displayLabel });
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}, [selectedSession]);
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const handleKeepOnlySelectedWorktree = React.useCallback(async () => {
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if (!selectedSession) return;
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setWorktreeDialog({ kind: 'keepOnly', path: selectedSession.path, label: selectedSession.displayLabel });
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}, [selectedSession]);
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const handleConfirmWorktreeAction = React.useCallback(async () => {
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if (!worktreeDialog || isProcessing) return;
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setIsProcessing(true);
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try {
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if (worktreeDialog.kind === 'remove') {
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toast.info('Removing worktree...');
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const ok = await deleteGroupWorktree(group.name, worktreeDialog.path);
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if (ok) {
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toast.success('Worktree removed');
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} else {
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const error = useAgentGroupsStore.getState().error;
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toast.error(error || 'Failed to remove worktree');
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return;
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}
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} else {
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toast.info('Removing other worktrees...');
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const ok = await keepOnlyGroupWorktree(group.name, worktreeDialog.path);
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if (ok) {
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toast.success('Removed other worktrees');
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} else {
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const error = useAgentGroupsStore.getState().error;
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toast.error(error || 'Failed to remove other worktrees');
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return;
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}
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}
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setWorktreeDialog(null);
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} finally {
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setIsProcessing(false);
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}
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}, [deleteGroupWorktree, group.name, isProcessing, keepOnlyGroupWorktree, worktreeDialog]);
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return (
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<div className={cn('flex h-full flex-col bg-background', className)}>
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{/* Header */}
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@@ -90,7 +143,8 @@ export const AgentGroupDetail: React.FC<AgentGroupDetailProps> = ({
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{/* Model Selector Dropdown */}
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{group.sessions.length > 0 && (
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<div className="mt-3">
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<div className="mt-3 flex items-center gap-2">
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<div className="flex-1 min-w-0">
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<DropdownMenu>
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<DropdownMenuTrigger asChild>
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<Button
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@@ -154,9 +208,64 @@ export const AgentGroupDetail: React.FC<AgentGroupDetailProps> = ({
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))}
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</DropdownMenuContent>
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</DropdownMenu>
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</div>
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<DropdownMenu>
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<DropdownMenuTrigger asChild>
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<Button variant="outline" size="icon" className="h-10 w-10 flex-shrink-0" aria-label="Worktree actions">
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<RiMore2Line className="h-4 w-4" />
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</Button>
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</DropdownMenuTrigger>
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<DropdownMenuContent align="end" className="min-w-[220px]">
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<DropdownMenuItem
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onSelect={(e) => {
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e.preventDefault();
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void handleRemoveSelectedWorktree();
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}}
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variant="destructive"
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>
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Remove this worktree
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</DropdownMenuItem>
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<DropdownMenuItem
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onSelect={(e) => {
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e.preventDefault();
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void handleKeepOnlySelectedWorktree();
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}}
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>
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Leave this one, remove others
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</DropdownMenuItem>
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</DropdownMenuContent>
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</DropdownMenu>
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</div>
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)}
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</div>
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<Dialog open={Boolean(worktreeDialog)} onOpenChange={(open) => { if (!open) setWorktreeDialog(null); }}>
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<DialogContent className="max-w-md" keyboardAvoid>
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<DialogHeader>
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<DialogTitle>
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{worktreeDialog?.kind === 'remove' ? 'Remove worktree' : 'Remove other worktrees'}
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</DialogTitle>
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<DialogDescription>
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{worktreeDialog?.kind === 'remove'
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? <>Remove <span className="text-foreground font-medium">{worktreeDialog?.label}</span>? This deletes all sessions in that worktree and removes the worktree itself.</>
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: <>Keep <span className="text-foreground font-medium">{worktreeDialog?.label}</span> and remove the other worktrees in <span className="text-foreground font-medium">{group.name}</span>.</>}
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</DialogDescription>
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</DialogHeader>
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<DialogFooter>
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<Button variant="outline" onClick={() => setWorktreeDialog(null)} disabled={isProcessing}>
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Cancel
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</Button>
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<Button
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variant={worktreeDialog?.kind === 'remove' ? 'destructive' : 'default'}
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onClick={() => void handleConfirmWorktreeAction()}
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disabled={isProcessing}
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>
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{isProcessing ? 'Working…' : worktreeDialog?.kind === 'remove' ? 'Remove' : 'Remove others'}
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</Button>
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</DialogFooter>
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</DialogContent>
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</Dialog>
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{/* Chat Content */}
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<div className="flex-1 min-h-0">
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