feat: add multi-project support (#110)

* feat: Implement project management store with project path validation and synchronization

- Added `useProjectsStore` for managing projects, including adding, removing, renaming, and validating project paths.
- Implemented persistence for projects and active project ID using safe storage.
- Introduced synchronization from desktop settings to keep project data consistent.
- Enhanced session store to manage sessions by directory and added new methods for session management.
- Updated todo store to fetch session todos based on the directory context.
- Refactored server code to validate and resolve project directories for various API endpoints.
- Added project entry validation and sanitization to ensure data integrity.

* feat(settings): migrate legacy project settings and update settings loading logic

* feat: enhance project management with directory-aware settings and improved agent/command source handling

* feat: enhance session and project management with directory-aware settings and improved configuration refresh logic

* feat: enhance project management with worktree manager integration and project directory resolution

* feat: enhance agent groups store with project directory resolution and loading logic

* feat: add heartbeat management and global wrapping for SSE blocks in agent and chat providers

* feat: refactor command and project handling in useCommandsStore

- Replaced useDirectoryStore with useProjectsStore to manage project paths.
- Introduced getRequestDirectory function to determine the active project directory.
- Updated command fetching to respect project-level scoping.
- Enhanced error handling and logging for command configuration fetching.
- Improved command configuration saving and updating to utilize project directory context.

feat: enhance project path normalization in useProjectsStore

- Added resolveTildePath function to expand paths starting with ~.
- Updated normalizeProjectPath to utilize home directory for path expansion.

fix: update permission handling in useSessionStore

- Changed Permission type to PermissionRequest for clarity.
- Updated respondToPermission method to use requestId instead of permissionId.

refactor: improve permission utilities

- Introduced types for PermissionAction and PermissionRule.
- Enhanced getAgentDefinition and resolveConfigStore functions for better type safety.
- Added resolvePermissionAction to streamline permission resolution logic.

feat: add agent configuration retrieval endpoint

- Implemented new API endpoint to fetch agent configuration based on project directory.
- Enhanced getAgentPermissionSource to prioritize project-level permissions.

chore: update SDK version in package.json files

- Bumped @opencode-ai/sdk version to ^1.1.1 across all relevant package.json files.

refactor: streamline bridge message handling

- Updated handleBridgeMessage to accept directory parameter for agent and command requests.
- Improved local API request handling to extract directory from query parameters and headers.

feat: enhance project configuration management

- Added functions to retrieve and merge project configuration paths.
- Improved handling of existing project configuration files for agents and commands.

* feat: enhance VSCode integration and session management

- Added support for a sticky sidebar header background in light and dark themes.
- Introduced functions to read VSCode workspace directory and check if running in VSCode.
- Implemented detailed logging for session loading and creation processes.
- Enhanced session filtering based on directory structure and canonical paths.
- Added a new method to reorder projects and prevent modifications in VSCode workspace.
- Improved error handling and logging for app initialization and markdown file parsing.
- Updated API checks and health checks to ensure readiness before proceeding.
- Refactored code for better readability and maintainability across various modules.

* feat: improve agent and branch selection logic, enhance session management, and update multi-run creation response

* feat: add worktree management actions in agent group detail and sidebar, including delete and keep only options

* fix(ui): share IME guard and cover multi-run

* fix(session): reduce maximum visible sessions in group from 7 to 5
This commit is contained in:
Bohdan Triapitsyn
2026-01-06 21:31:04 +02:00
committed by GitHub
parent 8aa379e313
commit 18c5b4c7b5
84 changed files with 8399 additions and 2854 deletions
@@ -15,6 +15,7 @@ export class AgentManagerPanelProvider {
private _cachedError?: string;
private _sseCounter = 0;
private _sseStreams = new Map<string, AbortController>();
private _sseHeartbeats = new Map<string, ReturnType<typeof setInterval>>();
constructor(
private readonly _context: vscode.ExtensionContext,
@@ -58,6 +59,12 @@ export class AgentManagerPanelProvider {
controller.abort();
}
this._sseStreams.clear();
for (const heartbeat of this._sseHeartbeats.values()) {
clearInterval(heartbeat);
}
this._sseHeartbeats.clear();
this._panel = undefined;
}, null, this._context.subscriptions);
@@ -162,12 +169,29 @@ export class AgentManagerPanelProvider {
const targetUrl = new URL(normalizedPath.replace(/^\/+/, ''), base).toString();
let response: Response;
let wrapAsGlobal = false;
const requestHeaders = this._buildSseHeaders(headers || {});
try {
response = await fetch(targetUrl, {
method: 'GET',
headers: this._buildSseHeaders(headers || {}),
headers: requestHeaders,
signal: controller.signal,
});
// Fallback for OpenCode versions without /global/event.
if ((!response.ok || !response.body) && normalizedPath === '/global/event') {
const fallbackUrl = new URL('event', base).toString();
response = await fetch(fallbackUrl, {
method: 'GET',
headers: requestHeaders,
signal: controller.signal,
});
if (response.ok && response.body) {
wrapAsGlobal = true;
}
}
} catch (error) {
const message = error instanceof Error ? error.message : String(error);
return {
@@ -196,6 +220,21 @@ export class AgentManagerPanelProvider {
this._sseStreams.set(streamId, controller);
const fallbackDirectory = this._openCodeManager?.getWorkingDirectory()
|| vscode.workspace.workspaceFolders?.[0]?.uri.fsPath
|| 'global';
if (shouldInjectActivity) {
const heartbeatTimer = setInterval(() => {
if (controller.signal.aborted) {
return;
}
const heartbeatChunk = `${buildHeartbeatEventBlock()}\n\n`;
this._panel?.webview.postMessage({ type: 'api:sse:chunk', streamId, chunk: heartbeatChunk });
}, 30000);
this._sseHeartbeats.set(streamId, heartbeatTimer);
}
(async () => {
try {
const reader = responseBody.getReader();
@@ -216,7 +255,10 @@ export class AgentManagerPanelProvider {
const blocks = sseBuffer.split('\n\n');
sseBuffer = blocks.pop() ?? '';
if (blocks.length > 0) {
const outboundBlocks = shouldInjectActivity ? expandSseBlocksWithActivity(blocks) : blocks;
const routedBlocks = wrapAsGlobal
? wrapSseBlocksAsGlobal(blocks, fallbackDirectory)
: blocks;
const outboundBlocks = shouldInjectActivity ? expandSseBlocksWithActivity(routedBlocks) : routedBlocks;
const joined = outboundBlocks.map((block: string) => `${block}\n\n`).join('');
this._panel?.webview.postMessage({ type: 'api:sse:chunk', streamId, chunk: joined });
}
@@ -229,7 +271,10 @@ export class AgentManagerPanelProvider {
}
if (sseBuffer) {
if (shouldInjectActivity) {
const outboundBlocks = expandSseBlocksWithActivity([sseBuffer]);
const baseBlocks = wrapAsGlobal
? wrapSseBlocksAsGlobal([sseBuffer], fallbackDirectory)
: [sseBuffer];
const outboundBlocks = expandSseBlocksWithActivity(baseBlocks);
const joined = outboundBlocks.map((block: string) => `${block}\n\n`).join('');
this._panel?.webview.postMessage({ type: 'api:sse:chunk', streamId, chunk: joined });
} else {
@@ -252,6 +297,11 @@ export class AgentManagerPanelProvider {
}
} finally {
this._sseStreams.delete(streamId);
const heartbeat = this._sseHeartbeats.get(streamId);
if (heartbeat) {
clearInterval(heartbeat);
this._sseHeartbeats.delete(streamId);
}
}
})();
@@ -276,6 +326,12 @@ export class AgentManagerPanelProvider {
controller.abort();
this._sseStreams.delete(streamId);
}
const heartbeat = this._sseHeartbeats.get(streamId);
if (heartbeat) {
clearInterval(heartbeat);
this._sseHeartbeats.delete(streamId);
}
}
return { id, type, success: true, data: { stopped: true } };
}
@@ -396,6 +452,80 @@ const buildActivityEventBlock = (activity: SessionActivity): string => {
})}`;
};
const buildHeartbeatEventBlock = (): string => {
return `data: ${JSON.stringify({ type: 'openchamber:heartbeat', timestamp: Date.now() })}`;
};
const parseSseBlockForGlobalWrap = (block: string): { id?: string; payload: Record<string, unknown> } | null => {
if (!block) {
return null;
}
const lines = block.split('\n');
const dataLines: string[] = [];
let eventId: string | undefined;
for (const line of lines) {
if (line.startsWith('data:')) {
dataLines.push(line.slice(5).replace(/^\s/, ''));
continue;
}
if (line.startsWith('id:')) {
const candidate = line.slice(3).trim();
if (candidate) {
eventId = candidate;
}
}
}
if (dataLines.length === 0) {
return null;
}
const payloadText = dataLines.join('\n').trim();
if (!payloadText) {
return null;
}
try {
const parsed = JSON.parse(payloadText) as unknown;
if (!parsed || typeof parsed !== 'object') {
return null;
}
const record = parsed as Record<string, unknown>;
const nestedPayload = record.payload;
const payload = nestedPayload && typeof nestedPayload === 'object'
? (nestedPayload as Record<string, unknown>)
: record;
return eventId ? { id: eventId, payload } : { payload };
} catch {
return null;
}
};
const wrapSseBlocksAsGlobal = (blocks: string[], directory: string): string[] => {
const normalizedDirectory = typeof directory === 'string' && directory.trim().length > 0
? directory.trim().replace(/\\/g, '/')
: 'global';
return blocks.map((block) => {
const parsed = parseSseBlockForGlobalWrap(block);
if (!parsed) {
return block;
}
const envelope = {
directory: normalizedDirectory,
payload: parsed.payload,
};
const idPrefix = parsed.id ? `id: ${parsed.id}\n` : '';
return `${idPrefix}data: ${JSON.stringify(envelope)}`;
});
};
const expandSseBlocksWithActivity = (blocks: string[]): string[] => {
const expanded: string[] = [];
for (const block of blocks) {