fix: stop the composer re-sending a queued message already in flight
A queued message is removed from the queue only after its send resolves, so between dispatch and resolution it stays visible to every reader — and a composer submit merges the whole queue into its own send. Over a relay that window is seconds, long enough to deliver the same message twice. The queue now tracks which entries are awaiting the server. Dispatchers skip them, clearQueue retains them so the pending send can still remove or restore its own entry, and the flag is not persisted because a restart has no in-flight sends.
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@@ -47,9 +47,12 @@ Examples:
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- `useProjectsStore.ts`
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- `useGlobalSessionsStore.ts`
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- `useSessionFoldersStore.ts`
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- `messageQueueStore.ts`
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These stores coordinate persistent project/session metadata across multiple views.
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`messageQueueStore.ts` keeps a queued message until its own send resolves, so between dispatch and resolution the entry is still visible to every reader. Dispatchers must therefore mark the send (`markSending`/`clearSending`) and read `getSendableQueue()` — or filter `sendingIds` themselves — instead of dispatching straight from `queuedMessages`; otherwise a composer submit merges a message the auto-send hook is already delivering and it is sent twice (the window is seconds over a relay). `clearQueue()` retains in-flight entries for the same reason. `sendingIds` is deliberately not persisted: a restart has no in-flight sends, and a stale flag would strand a queued message.
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`useGlobalSessionsStore.ts` owns cold/global active and archived session coverage, including `sessionsByDirectory`. It is complementary to directory child stores: it is not the source of live busy/retry status or session messages.
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User-visible session ordering is also not owned by the global cache array order. `sync/session-ordering.ts` combines lifecycle rank with timestamp fallbacks, and session surfaces must use that shared comparator instead of independently sorting global sessions by `time.updated`.
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