docs(agent): streamline guidance and skills

Keep always-on instructions concise and route specialized work through focused skills. Split large skills into progressive references and add dedicated change, desktop, sync, and performance guidance.
This commit is contained in:
Bohdan Triapitsyn
2026-07-14 00:45:44 +03:00
parent b36afbf5ee
commit 68f1c1efe3
20 changed files with 1257 additions and 1371 deletions
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# Icon System
## Contract
Use `Icon` from `@/components/icon/Icon` and `IconName` from `@/components/icon/icons`. Do not import icon components directly from `@remixicon/react`.
```tsx
import { Icon } from '@/components/icon/Icon';
import type { IconName } from '@/components/icon/icons';
<Icon name="arrow-down-s" className="size-4" />
```
`Icon` has no `size` prop. Size it with classes.
## Naming
Convert Remixicon names to sprite names:
1. Remove `Ri`.
2. Remove the `Line` suffix.
3. Convert PascalCase to lowercase kebab-case.
4. Preserve filled variants with explicit `-fill`.
| Remixicon | Sprite name |
|---|---|
| `RiArrowDownSLine` | `arrow-down-s` |
| `RiCheckLine` | `check` |
| `RiLoader4Line` | `loader-4` |
| `RiGithubFill` | `github-fill` |
## Config Values
Store icon names, not component references:
```tsx
const items: Array<{ icon: IconName }> = [{ icon: 'stack' }];
return <Icon name={items[0].icon} className="size-4" />;
```
Use literal inference (`as const`) only when the surrounding type does not already provide `IconName`.
## Adding An Icon
1. Use the correct kebab-case name in source.
2. Type non-JSX values as `IconName`.
3. Run `bun run icons:generate`.
4. Inspect generated changes and run relevant type-check/build validation.
Never edit `packages/ui/src/components/icon/sprite.ts` manually. The generator scans source usages, maps names to Remixicon, and regenerates the sprite.
## Key Files
- Component: `packages/ui/src/components/icon/Icon.tsx`
- Types: `packages/ui/src/components/icon/icons.ts`
- Generated sprite: `packages/ui/src/components/icon/sprite.ts`
- Generator: `scripts/generate-icon-sprite.mjs`
- Documentation: `packages/ui/src/components/icon/README.md`
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# Theme Tokens And Examples
## Token Families
### Surface
| Token | Usage |
|---|---|
| `surface.background` | Main app background |
| `surface.elevated` | Inputs, cards, panels, popovers |
| `surface.muted` | Secondary backgrounds and sidebars |
| `surface.foreground` | Primary text |
| `surface.mutedForeground` | Secondary text and hints |
| `surface.subtle` | Subtle dividers |
### Interactive
| Token | Usage |
|---|---|
| `interactive.border` | Default borders |
| `interactive.hover` | Hover on clickable elements only |
| `interactive.active` | Pressed interaction state |
| `interactive.selection` | Active/selected items |
| `interactive.selectionForeground` | Text on selection |
| `interactive.focusRing` | Focus indicators |
### Status
Use status colors only for actual feedback.
- `status.error`: errors and validation failures
- `status.warning`: cautions
- `status.success`: successful outcomes
- `status.info`: informational feedback
Each family may expose foreground, background, and border variants.
### Primary
- `primary.base`: primary CTA
- `primary.hover`: primary hover
- `primary.foreground`: content on primary
Primary means “act”; selection means “currently active.” Do not use primary to mark ordinary selected tabs or rows.
### Syntax
Use `syntax.*` only for code display: code backgrounds/text, keywords, strings, and diff highlights. Never use syntax colors for ordinary UI chrome.
## Usage
Prefer semantic utility classes when available:
```tsx
<div className="bg-[var(--surface-elevated)] text-foreground" />
<button className="hover:bg-interactive-hover" />
```
Use `useThemeSystem()` when a library/API requires actual color values:
```tsx
const { currentTheme } = useThemeSystem();
<Chart color={currentTheme.colors.status.error} />
```
## Common Patterns
### Input Area
```tsx
<div className="bg-[var(--surface-elevated)]">
<textarea className="bg-transparent" />
<div className="bg-transparent">...</div>
</div>
```
Input footers stay transparent over the elevated input surface.
### Active Item
```tsx
<button className={isActive
? 'bg-interactive-selection text-interactive-selection-foreground'
: 'hover:bg-interactive-hover'
} />
```
### Error Feedback
```tsx
<div className="bg-[var(--status-error-background)] text-[var(--status-error-foreground)]" />
```
### Neutral Card
```tsx
<section className="bg-[var(--surface-elevated)] text-foreground">
<p className="text-muted-foreground">...</p>
</section>
```
## Wrong Patterns
```tsx
<div style={{ backgroundColor: '#F2F0E5' }} />
<button className="bg-blue-500" />
<div className="hover:bg-interactive-hover">Static content</div>
<Tab className="bg-primary">Active</Tab>
```
Use theme tokens, apply hover only to interactive elements, and distinguish selection from primary actions.