feat: implement update management system with new update store and UI components
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@@ -0,0 +1,153 @@
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import { create } from 'zustand';
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import type { UpdateInfo, UpdateProgress } from '@/lib/desktop';
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import {
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checkForDesktopUpdates,
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downloadDesktopUpdate,
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restartToApplyUpdate,
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isDesktopRuntime,
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isWebRuntime,
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} from '@/lib/desktop';
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export type UpdateState = {
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checking: boolean;
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available: boolean;
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downloading: boolean;
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downloaded: boolean;
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info: UpdateInfo | null;
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progress: UpdateProgress | null;
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error: string | null;
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runtimeType: 'desktop' | 'web' | 'vscode' | null;
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lastChecked: number | null;
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};
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interface UpdateStore extends UpdateState {
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checkForUpdates: () => Promise<void>;
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downloadUpdate: () => Promise<void>;
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restartToUpdate: () => Promise<void>;
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dismiss: () => void;
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reset: () => void;
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}
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async function checkForWebUpdates(): Promise<UpdateInfo | null> {
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try {
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const response = await fetch('/api/openchamber/update-check', {
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method: 'GET',
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headers: { Accept: 'application/json' },
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});
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if (!response.ok) {
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throw new Error(`Server responded with ${response.status}`);
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}
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const data = await response.json();
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return {
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available: data.available ?? false,
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version: data.version,
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currentVersion: data.currentVersion ?? 'unknown',
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body: data.body,
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packageManager: data.packageManager,
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updateCommand: data.updateCommand,
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};
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} catch (error) {
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console.warn('Failed to check for web updates:', error);
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return null;
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}
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}
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function detectRuntimeType(): 'desktop' | 'web' | 'vscode' | null {
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if (isDesktopRuntime()) return 'desktop';
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if (isWebRuntime()) return 'web';
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return null;
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}
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const initialState: UpdateState = {
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checking: false,
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available: false,
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downloading: false,
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downloaded: false,
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info: null,
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progress: null,
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error: null,
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runtimeType: null,
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lastChecked: null,
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};
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export const useUpdateStore = create<UpdateStore>()((set, get) => ({
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...initialState,
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checkForUpdates: async () => {
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const runtime = detectRuntimeType();
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if (!runtime) return;
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set({ checking: true, error: null, runtimeType: runtime });
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try {
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let info: UpdateInfo | null = null;
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if (runtime === 'desktop') {
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info = await checkForDesktopUpdates();
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} else if (runtime === 'web') {
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info = await checkForWebUpdates();
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}
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set({
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checking: false,
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available: info?.available ?? false,
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info,
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lastChecked: Date.now(),
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});
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} catch (error) {
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set({
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checking: false,
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error: error instanceof Error ? error.message : 'Failed to check for updates',
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});
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}
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},
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downloadUpdate: async () => {
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const { available, runtimeType } = get();
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// For web runtime, there's no download - user uses in-app update or CLI
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if (runtimeType !== 'desktop' || !available) {
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return;
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}
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set({ downloading: true, error: null, progress: null });
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try {
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await downloadDesktopUpdate((progress) => {
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set({ progress });
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});
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set({ downloading: false, downloaded: true });
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} catch (error) {
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set({
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downloading: false,
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error: error instanceof Error ? error.message : 'Failed to download update',
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});
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}
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},
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restartToUpdate: async () => {
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const { downloaded, runtimeType } = get();
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if (runtimeType !== 'desktop' || !downloaded) {
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return;
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}
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try {
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await restartToApplyUpdate();
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} catch (error) {
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set({
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error: error instanceof Error ? error.message : 'Failed to restart',
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});
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}
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},
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dismiss: () => {
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set({ available: false, downloaded: false, info: null });
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},
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reset: () => {
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set(initialState);
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},
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}));
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