perf: fast relay connect on mobile and desktop + connect splash + edit-safe instances
Relay connect used to serialize a dead LAN probe (up to 8s per stale address on mobile, 2-4s on desktop) in front of the relay attempt, then paid a second WebSocket connect + E2EE handshake because the probe tunnel was thrown away. - mobile probeConnectionCandidates: race the relay probe against the direct chain with a 1.5s direct headstart; a live LAN still wins, a dead one no longer delays startup - relay probes adopt their tunnel as the runtime tunnel (adoptRelayTunnel) instead of dialing a fresh one — applies to auto-connect, pairing redeem, password login, and the desktop host switcher's relay fallback - relay probe drops the /health round-trip: the E2EE handshake already proves the server identity, /auth/session alone proves liveness and auth - desktop restoreDesktopRelayRuntime: same headstart race; a late direct success hot-switches back (stable runtimeKey); startup probe now passes expectedServerId so a re-leased LAN address never sees the token - launch splash shows 'Connecting to device: <label>' with animated dots under the (still centered) logo, translated in all locales - editing a saved instance no longer rebuilds it from the URL field alone: the id is passed through, relay/https candidates are preserved, and a token-key change migrates the Keychain token instead of orphaning it
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@@ -40,6 +40,19 @@ export const activateRelayTunnel = (descriptor: RelayRuntimeDescriptor): RelayTu
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return activeTunnel;
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};
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/**
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* Adopts an ALREADY-OPEN tunnel client (e.g. the connect flow's probe tunnel)
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* as the active runtime tunnel, so the immediately following
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* `activateRelayTunnel` with an equal descriptor reuses it instead of paying a
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* second WebSocket connect + E2EE handshake. Replaces any previous tunnel.
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*/
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export const adoptRelayTunnel = (descriptor: RelayRuntimeDescriptor, client: RelayTunnelClient): void => {
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if (activeTunnel === client) return;
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activeTunnel?.close();
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activeDescriptor = descriptor;
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activeTunnel = client;
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};
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export const deactivateRelayTunnel = (): void => {
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activeTunnel?.close();
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activeTunnel = null;
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