feat: session goals - server-driven goal loop with independent small-model audit (#2148)
Arm the target button in the composer and the next prompt becomes a goal: the server keeps the session working toward it (idle tick -> small-model audit -> continuation) until the objective is verifiably complete, blocked, or out of budget — even with the UI closed. Server (packages/web/server/lib/session-goal): - event-driven loop on the global SSE hub; goal state lives in session.metadata.openchamber.goal (merge-safe patches, stale-write guard by goal id), so it survives restarts and syncs to every client for free - the small-model audit (objective + last assistant turn only, language pinned to the objective) is the sole termination authority; blocked needs 3 consecutive verdicts, audit outages tolerate one unaudited continuation then stop the goal as resumable-blocked - hard stops: optional token budget, auto-continuation cap (Resume grants a fresh allowance), turn errors; user abort pauses the goal instead of blocking it, and resuming over an aborted tail nudges immediately - token accounting as a snapshot of the latest turn (input + cache.read + output), goal-relative via a creation baseline and segmented across compactions; a compaction summary skips the audit and continues - continuations reuse the session's own provider/model/agent/variant UI: - three-mode target button (arm / disarm / manage dialog), informational goal strip with inline pause/resume and an Evaluating indicator, sidebar state glyph, objective length counter (2000-char server clamp), read-only completed goals - goal entry points: composer (sessions and drafts), start-new-session- from-answer dialog, plan implement dialog (plan content becomes the objective), scheduled tasks (Run as goal + budget) - Settings -> Chat -> Goal: feature toggle + default token budget with three-layer parity (web server, client persistence, VS Code bridge); VS Code renders goal state but hides the entry points (the loop runs in the web server only) Notifications: per-turn "ready" notifications are suppressed while a goal is active; settling sends one final notification (desktop, web-push, APNs generic titles with the session name as body) honoring the completion toggle. Error/question/permission notifications are untouched. Docs: user guide (session-goals) in all 9 locales + sidebar entry, scheduled-tasks cross-reference, server module DOCUMENTATION.md.
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@@ -293,6 +293,10 @@ export const dict: Record<I18nKey, string> = {
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"sessions.scheduledTasks.editor.prompt.placeholder": "Підсумуйте відкриті завдання й запропонуйте наступні дії",
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"sessions.scheduledTasks.editor.enabled.aria": "Увімкнути завдання",
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"sessions.scheduledTasks.editor.enabled.label": "Увімкнено",
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"sessions.scheduledTasks.editor.goal.label": "Виконати як ціль",
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"sessions.scheduledTasks.editor.goal.aria": "Виконати це завдання як ціль, яку агент веде до завершення",
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"sessions.scheduledTasks.editor.goal.budgetLabel": "Бюджет токенів",
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"sessions.scheduledTasks.editor.goal.budgetAria": "Обмежити ціль бюджетом токенів",
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"sessions.scheduledTasks.editor.actions.closeAria": "Закрити",
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"sessions.scheduledTasks.editor.actions.cancel": "Скасувати",
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"sessions.scheduledTasks.editor.actions.save": "Зберегти",
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@@ -1389,6 +1393,39 @@ export const dict: Record<I18nKey, string> = {
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"header.actions.terminalPanelWithShortcut": "Термінальна панель ({shortcut})",
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"chat.recap.aria": "Підсумок сесії",
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"chat.recap.label": "Підсумок:",
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"chat.goal.dialog.titleCreate": "Встановити ціль сесії",
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"chat.goal.dialog.titleManage": "Ціль сесії",
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"chat.goal.dialog.objectiveLabel": "Ціль",
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"chat.goal.dialog.objectivePlaceholder": "Опишіть кінцевий стан, якого агент має досягти та перевірити…",
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"chat.goal.dialog.budgetLabel": "Бюджет токенів",
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"chat.goal.status.active": "Активна",
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"chat.goal.status.evaluating": "Оцінювання…",
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"chat.goal.status.paused": "Призупинена",
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"chat.goal.status.blocked": "Заблокована",
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"chat.goal.status.budgetLimited": "Бюджет вичерпано",
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"chat.goal.status.complete": "Завершена",
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"chat.goal.usage.tokens": "{used} токенів",
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"chat.goal.usage.tokensWithBudget": "{used}/{budget} токенів",
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"chat.goal.usage.turns": "продовжень: {turns}",
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"chat.goal.action.pause": "Призупинити",
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"chat.goal.action.resume": "Відновити",
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"chat.goal.action.markComplete": "Позначити завершеною",
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"chat.goal.action.clear": "Видалити ціль",
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"chat.goal.action.cancel": "Скасувати",
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"chat.goal.action.save": "Зберегти ціль",
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"chat.goal.action.start": "Розпочати ціль",
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"chat.goal.toast.actionFailed": "Не вдалося оновити ціль",
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"chat.goal.row.aria": "Ціль сесії — відкрити деталі",
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"chat.goal.button.createAria": "Встановити ціль сесії",
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"chat.goal.button.manageAria": "Керувати ціллю сесії",
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"chat.goal.button.armAria": "Розпочати ціль наступним повідомленням",
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"chat.goal.counter.aria": "Ліміт довжини цілі",
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"chat.goal.button.disarmAria": "Ціль увімкнена — торкніться, щоб вимкнути",
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"chat.goal.button.cancelAria": "Ціль виконується — торкніться, щоб скасувати",
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"chat.goal.cancelDialog.title": "Скасувати цю ціль?",
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"chat.goal.cancelDialog.description": "Агент припинить автоматично працювати над цією ціллю.",
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"chat.goal.cancelDialog.keep": "Залишити ціль",
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"chat.goal.cancelDialog.confirm": "Скасувати ціль",
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"chat.suggestion.applyAria": "Використати запропоноване повідомлення",
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"chat.suggestion.dismissAria": "Прибрати пропозицію",
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"header.actions.toggleTerminalPanelAria": "Перемкнути панель терміналу",
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