feat: session goals - server-driven goal loop with independent small-model audit (#2148)
Arm the target button in the composer and the next prompt becomes a goal: the server keeps the session working toward it (idle tick -> small-model audit -> continuation) until the objective is verifiably complete, blocked, or out of budget — even with the UI closed. Server (packages/web/server/lib/session-goal): - event-driven loop on the global SSE hub; goal state lives in session.metadata.openchamber.goal (merge-safe patches, stale-write guard by goal id), so it survives restarts and syncs to every client for free - the small-model audit (objective + last assistant turn only, language pinned to the objective) is the sole termination authority; blocked needs 3 consecutive verdicts, audit outages tolerate one unaudited continuation then stop the goal as resumable-blocked - hard stops: optional token budget, auto-continuation cap (Resume grants a fresh allowance), turn errors; user abort pauses the goal instead of blocking it, and resuming over an aborted tail nudges immediately - token accounting as a snapshot of the latest turn (input + cache.read + output), goal-relative via a creation baseline and segmented across compactions; a compaction summary skips the audit and continues - continuations reuse the session's own provider/model/agent/variant UI: - three-mode target button (arm / disarm / manage dialog), informational goal strip with inline pause/resume and an Evaluating indicator, sidebar state glyph, objective length counter (2000-char server clamp), read-only completed goals - goal entry points: composer (sessions and drafts), start-new-session- from-answer dialog, plan implement dialog (plan content becomes the objective), scheduled tasks (Run as goal + budget) - Settings -> Chat -> Goal: feature toggle + default token budget with three-layer parity (web server, client persistence, VS Code bridge); VS Code renders goal state but hides the entry points (the loop runs in the web server only) Notifications: per-turn "ready" notifications are suppressed while a goal is active; settling sends one final notification (desktop, web-push, APNs generic titles with the session name as body) honoring the completion toggle. Error/question/permission notifications are untouched. Docs: user guide (session-goals) in all 9 locales + sidebar entry, scheduled-tasks cross-reference, server module DOCUMENTATION.md.
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@@ -15,6 +15,17 @@ export const EXECUTION_FORK_DEFAULT_INSTRUCTIONS =
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"if it is a conclusion or summary, your task is to verify it, explain whether you agree or disagree, and correct it if needed. " +
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"Always clearly state what you understand your task to be, and wait for the user's approval of your conclusions before taking any further actions.";
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// Assertive variant prefilled when "Run as goal" is checked: the new session
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// must treat the forked message as an assignment and execute it to completion
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// (the goal loop audits progress and keeps it going), not report back and wait.
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export const EXECUTION_FORK_GOAL_INSTRUCTIONS =
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"The message I share is an assignment handed over from another AI agent. Extract the concrete task from it and start executing immediately: " +
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"if it is an implementation plan, implement that plan; " +
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"if it is a conclusion or summary, verify it against the actual current state of the code and correct it if needed; " +
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"if it is a bug description, find the root cause and fix it. " +
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"Do not stop at restating your understanding and do not wait for approval — keep working until the task is verifiably complete, " +
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"and end every turn with a factual statement of what is done, what was verified, and what remains.";
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// Fixed connective that opens the forked assistant content. Not editable by the
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// user — it sits between the user's instructions and the assistant message.
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const EXECUTION_FORK_CONTENT_PREFACE =
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