Optimize chat rendering & add web session activity tracking (#214)

* feat: add chat virtualization and turn grouping infrastructure

Implement VirtualMessageList with virtualization and overscan for smooth scrolling
Refactor MessageList to render only visible messages and pass scroll refs
Introduce TurnGroupingContext and provider to stabilize per-turn rendering and reduce re-renders

* feat: add web server session activity endpoint for visibility restore

Add /api/session-activity endpoint to expose tracked session activity
Use web server activity first when restoring visibility, with fallback to global status
Update server SSE to set session phase on activity events

* feat(chat): split TurnGroupingContext into UI/Streaming contexts

Add separate UI state and streaming contexts to reduce re-renders.
Skip animations for items visible in collapsed view when expanding.
Track shown parts in collapsed mode to fade in progressively

* feat(ui): cache turn groups with expand state and guard web activity

Add isExpanded to the turn cache key to trigger updates correctly
Expose isGroupExpanded from UI state so groups reflect expand/collapse
Limit web server session activity fetch to web runtime only
This commit is contained in:
Bohdan Triapitsyn
2026-01-25 19:16:26 +02:00
committed by GitHub
parent adbc5af95f
commit f34027df10
20 changed files with 1000 additions and 170 deletions
+63
View File
@@ -1193,6 +1193,61 @@ const isAnyUiVisible = () => globalVisibilityState === true;
const isUiVisible = (token) => uiVisibilityByToken.get(token)?.visible === true;
// Session activity tracking (mirrors desktop session_activity.rs)
const sessionActivityPhases = new Map(); // sessionId -> { phase: 'idle'|'busy'|'cooldown', updatedAt: number }
const sessionActivityCooldowns = new Map(); // sessionId -> timeoutId
const SESSION_COOLDOWN_DURATION_MS = 2000;
const setSessionActivityPhase = (sessionId, phase) => {
if (!sessionId || typeof sessionId !== 'string') return;
// Cancel existing cooldown timer
const existingTimer = sessionActivityCooldowns.get(sessionId);
if (existingTimer) {
clearTimeout(existingTimer);
sessionActivityCooldowns.delete(sessionId);
}
const current = sessionActivityPhases.get(sessionId);
if (current?.phase === phase) return; // No change
sessionActivityPhases.set(sessionId, { phase, updatedAt: Date.now() });
// Schedule transition from cooldown to idle
if (phase === 'cooldown') {
const timer = setTimeout(() => {
const now = sessionActivityPhases.get(sessionId);
if (now?.phase === 'cooldown') {
sessionActivityPhases.set(sessionId, { phase: 'idle', updatedAt: Date.now() });
}
sessionActivityCooldowns.delete(sessionId);
}, SESSION_COOLDOWN_DURATION_MS);
sessionActivityCooldowns.set(sessionId, timer);
}
};
const getSessionActivitySnapshot = () => {
const result = {};
for (const [sessionId, data] of sessionActivityPhases) {
result[sessionId] = { type: data.phase };
}
return result;
};
const resetAllSessionActivityToIdle = () => {
// Cancel all cooldown timers
for (const timer of sessionActivityCooldowns.values()) {
clearTimeout(timer);
}
sessionActivityCooldowns.clear();
// Reset all phases to idle
const now = Date.now();
for (const [sessionId] of sessionActivityPhases) {
sessionActivityPhases.set(sessionId, { phase: 'idle', updatedAt: now });
}
};
const resolveVapidSubject = async () => {
const configured = process.env.OPENCHAMBER_VAPID_SUBJECT;
if (typeof configured === 'string' && configured.trim().length > 0) {
@@ -2691,6 +2746,12 @@ async function main(options = {}) {
});
});
// Session activity status endpoint - returns tracked activity phases for all sessions
// Used by UI on visibility restore to get accurate status without waiting for SSE
app.get('/api/session-activity', (_req, res) => {
res.json(getSessionActivitySnapshot());
});
app.get('/api/openchamber/update-check', async (_req, res) => {
try {
const { checkForUpdates } = await import('./lib/package-manager.js');
@@ -2912,6 +2973,7 @@ async function main(options = {}) {
void maybeSendPushForTrigger(payload);
const activity = deriveSessionActivity(payload);
if (activity) {
setSessionActivityPhase(activity.sessionId, activity.phase);
writeSseEvent(res, {
type: 'openchamber:session-activity',
properties: {
@@ -3032,6 +3094,7 @@ async function main(options = {}) {
void maybeSendPushForTrigger(payload);
const activity = deriveSessionActivity(payload);
if (activity) {
setSessionActivityPhase(activity.sessionId, activity.phase);
writeSseEvent(res, {
type: 'openchamber:session-activity',
properties: {