Commit Graph
59 Commits
Author SHA1 Message Date
Bohdan Triapitsyn 33ecd628bd feat(desktop): bundle pinned OpenCode CLI
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.

Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.

Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.

Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.

Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.

Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
2026-07-02 17:43:33 +03:00
Bohdan Triapitsyn c9c178c000 fix: clear stale busy state after session recovery
Reconcile session status after materializing recovered messages
Return composer from stop to send when the server reports idle
2026-07-01 23:44:36 +03:00
Bohdan Triapitsyn 4b1e05160f fix: recover mobile and sync state after resume
Reconnect sync stream when native mobile app resumes
Materialize incomplete sessions with explicit recovery reasons
Add low-noise debug breadcrumb for scoped recovery
2026-07-01 18:32:24 +03:00
Bohdan Triapitsyn b60a794e80 fix: recover chat state after idle reconnects
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
2026-07-01 17:21:19 +03:00
Bohdan Triapitsyn 61a4a23add feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell

* docs: add serve-sim workflow guidance

* docs(mobile): add implementation handoff

* chore(mobile): clean up generated defaults

* feat(mobile): add connection onboarding

* feat(mobile): manage saved instances

* feat(mobile): refine connection management UI

* chore(mobile): upgrade Capacitor 8

* fix(mobile): reliable saved-instance auth with secure token storage

- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
  per instance URL via direct native plugin calls; keep only token-less metadata
  in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
  webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
  password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.

* fix(mobile): keep UI stable across connection churn (no transport hardcoding)

The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
  re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
  element — stealing focus from the active input and collapsing the keyboard
  mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
  `open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
  transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
  an effect keyed on the derived connection, so list churn can't wipe input.

Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.

* feat(mobile): add native QR pairing-code scanner

Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).

* fix(cli): repair connect-url host resolution

Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.

* fix(mobile): make input follow the keyboard across all surfaces

Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).

The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
  (and is now generally scrollable for long saved-connection lists).

* feat(mobile): rounder chat composer + native bottom safe area

Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.

* fix(mobile): remove iOS 26 dark status-bar band; polish composer

The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.

Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.

* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)

Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:

- apply device classes (device-mobile / mobile-pointer) synchronously in
  renderMobileApp before the first React paint, so mobile --text-* sizes are in
  effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
  preferences are applied, plus a double rAF so styles commit before reveal.

All under a 2.5s safety timeout so a slow/offline CDN can't block startup.

* feat(mobile): native local notifications; APNs implemented but frozen

The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.

Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.

WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.

* feat(mobile): APNs relay-mode background push

Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.

Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.

* fix(mobile): APNs-only native notifications, generic templates, no foreground

Make APNs the single notification channel for the native app and fix delivery:

- Remove local notifications entirely (the @capacitor/local-notifications plugin
  and the SSE-driven path). A WKWebView can't tell foreground from background
  (document.hasFocus() is unreliable), so local notifications leaked while the app
  was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
  before iOS suspends it, which dropped background push. Instead always send and let
  iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
  before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
  your input' / 'needs permission' / 'hit an error') + the session name, no model or
  message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.

* feat(push): sign relay requests + bind tokens per server

Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
  (POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).

The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.

* docs(push): describe relay data-confidentiality model

Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.

* fix: invalid skill description

* feat(push): app-icon badge for native notifications

Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.

* feat(mobile): auto-connect last instance on launch + notification deep-links

Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.

* fix(mobile): resolve theme background before first paint on cold launch

The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.

* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build

Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.

Register the openchamber:// scheme in Info.plist.

Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.

* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh

Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.

Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
  (new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
  and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.

Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).

Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.

* feat(mobile): large Sessions widget lists 6 sessions with project labels

* feat(mobile): edge-swipe to switch sessions with directional slide+fade

* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh

Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.

* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan

Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
  paint it with the resolved theme background + correct content Style, since
  Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
  natively, so applying it double-counted and floated the composer); declare
  windowSoftInputMode=adjustResize and disable the shell height transition on
  Android so the header no longer bounces on keyboard open.

Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.

Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.

QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.

Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.

Tooling: adb-based android-device.mjs + android:* scripts for device deploy.

* feat(notifications): presence-aware push routing (don't spam the phone)

Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.

- Tag every client's visibility beacon and web-push subscription with a platform
  ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
  and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
  interactive (desktop/web/vscode) client is visible — it already shows the
  in-app notification. Gated on the desktop's visibility (reliable), never the
  phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.

Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.

* feat(mobile): Android FCM push notifications

Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.

- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
  Services Gradle plugin is applied when the file is present, so register() returns
  an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
  with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
  included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
  set as the FCM default_notification_icon so the status-bar icon reads as the logo.

Relay-side FCM sending ships in openchamber-website.

* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap

* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)

- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
  Group snapshot shared with the widget + notification service extension) and wire it into the
  App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).

Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.

* refactor(mobile): dedupe capacitor detection + make beacon guard explicit

Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
  usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
  isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
2026-07-01 09:55:41 +03:00
Tom Rochette 8f2e058b27 fix(sync): stop watchdog redundant resyncs on healthy event stream (#1829)
The stale-event check excluded heartbeats from lastActiveEventAt, so a
quiet-but-connected session (only receiving heartbeats) tripped the 20s
stale timer and triggered a full resync every ~15s. This re-fetched
listPendingQuestions, listPendingPermissions, session.get, and
session.messages despite the event stream being healthy.

Track all stream activity (including heartbeats) in a global
lastStreamActivityAt ref. The stale check now only fires when no events
at all arrive for 20s, meaning the stream is genuinely dead.

Resyncs still fire correctly on genuine reconnects, transport switches,
and status-poll escalation when a real discrepancy is detected.

Fixes #1656
2026-06-29 00:23:27 +03:00
00821700de chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode

Remove 59 unused source files (components, hooks, lib utils, stores,
barrels, and orphaned vscode github modules) that are not imported by
any entry-reachable code. Also drop a stale test mock for the removed
execCommands module.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove unused exported symbols (types, functions, consts, hooks)

Remove exported symbols whose identifier is referenced nowhere in the
repository (verified via repo-wide search), across ui types/contracts,
lib utilities, sync layer, stores, and components. Also drop the few
imports/private helpers orphaned by these removals.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove more unused exports (desktop, shortcuts, worktree, vscode)

Continue removing repo-wide unreferenced exported functions, consts and
types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and
vscode gitService, with cascading orphaned helpers/imports cleaned up.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* chore: add dead-code cleanup tooling

* refactor: checkpoint dead-code cleanup

* refactor: remove dead-code suppressions

---------

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-26 19:27:53 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn a2a1cedf8d perf: streamline provider and agent startup loading #185
Avoids loading the full provider catalog on startup
Prewarms project config in the background
Prevents duplicate worktree-scoped config requests
2026-06-16 19:23:38 +03:00
Bohdan Triapitsyn 91de51d1a5 fix: deduplicate desktop notifications and tighten notification text extraction
Desktop notifications no longer duplicate when native delivery succeeds
Reasoning chain-of-thought is excluded from notification body text
Untyped message parts are ignored in notification text extraction
2026-06-16 15:21:27 +03:00
Bohdan Triapitsyn e372c8d8cb perf: instant startup via cache hydration + decoupled readiness (#1650)
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)

Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.

* perf(startup): cache directory session list for instant sidebar

Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.

* perf(startup): hold API requests through OpenCode warmup instead of 503

The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.

* perf(startup): surface cached providers/agents in pickers (optimistic readiness)

The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.

* perf(startup): don't abort directory bootstrap on transient phase-1 failure

A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.

* perf(startup): don't bootstrap directories from archived sidebar rows

Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.

* perf(startup): stop empty-session bootstrap retry storm on web/desktop

The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.

* perf(startup): scope provider/agent config to project (worktrees inherit)

Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).

- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
  /loadAgents/activateDirectory now key by it, so a worktree reuses one shared
  project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
  the snapshot key always match (picker stays consistent); the OpenCode working
  directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
  refresh skips re-fetching config that was just loaded (initializeApp then
  activateDirectory for the same project), and to avoid churn on rapid project
  switches. Config-change invalidation clears the snapshot, which bypasses the
  guard, so freshness never masks a needed refresh.

* fix(sidebar): default archived sessions to hidden to avoid startup flash

useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).

* perf(startup): persist worktree->project mapping to kill cold double-load

The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.

* perf(startup): persist worktree map for instant sidebar + first-launch keying

Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.

* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch

On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.

* perf(startup): cache git branches so the draft branch selector paints instantly

The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
2026-06-15 03:16:34 +03:00
Bohdan Triapitsyn 9f06224151 fix: authenticate event-stream WebSocket before connecting
The global event-stream WebSocket opened before a valid oc_url_token was
minted, so the upgrade failed auth ("no valid credentials available") in
packaged builds with a UI password. The resulting reconnect storm churned
the sync store and made session status flicker busy<->idle. Await the URL
auth token before connecting (a WS upgrade can't send a bearer header like
SSE does) and drop a rejected token on pre-ready close so the next attempt
re-mints a fresh one.

Also harden /session/status reconciliation: the watchdog poll is now
monotonic (only confirms/raises active status, never blindly lowers a
busy/retry session to idle on a transient or misscoped snapshot). Idle is
applied only by the authoritative reconnect/escalation resync, which trusts
the live server snapshot as the source of truth. Add a Help -> Toggle
Developer Tools menu item so production builds can open the console.
2026-06-14 19:48:07 +03:00
Bohdan Triapitsyn 89aa389e6c fix(tray): show live activity for every session, not just one
The tray showed the busy indicator for at most one session at a time.
Several gaps in how per-session status was sourced stacked up to that:

- Status was derived by iterating each sync child store's session list,
  so a busy session missing from the list (created moments earlier from
  another window, the tray, or the API while session.created raced or
  the list got trimmed) was invisible even though the store's
  session_status map already held its busy entry.
- The upstream /session/status endpoint is directory-scoped — querying
  it without a directory only covers the server's own cwd, so there was
  no authoritative cross-project snapshot to fall back on.
- Status events for directories without a child store were dropped by
  the sync dispatcher, so sessions in unopened projects always rendered
  idle.

Fix, layer by layer:

- Add a cross-project session-status store (sync/global-session-status)
  fed two ways: the sync dispatcher now records status-bearing events
  (session.status / session.idle / session.error) for ALL directories,
  and the tray polls /session/status per visible-session directory to
  seed initial state and reconcile missed events. Snapshots clear stale
  entries both by directory key and by session id, so canonicalized
  (realpath) directory mismatches can't strand a busy entry.
- Read live status straight from each child store's session_status map
  instead of via its session list, and never let one store's idle entry
  clobber another store's busy/retry for the same session.
- Resolve a session as active when either source (child stores or the
  cross-project map) reports busy/retry, instead of letting the synced
  store's idle shadow the fallback.

Verified end-to-end in the dev shell: two sessions running concurrently
in different projects — including a brand-new session in the open
project root, the exact case that failed — now both show busy in the
tray, and both return to idle when they finish.
2026-06-10 14:01:10 +03:00
Bohdan Triapitsyn 9cf79a8890 feat(desktop): macOS menu bar tray with live session state and mini-chat UX
Add an always-visible macOS status bar (tray) item that surfaces OpenChamber's
live state and acts as a quick launcher, plus a series of related desktop UX
fixes around mini-chat, window routing, notifications and shortcuts.

Tray (new):
- Monochrome template cube glyph that adapts to the menu bar light/dark.
- Icon-driven activity indicator: a smooth, eased, infinite "breathing" fill
  while sessions are busy; a static filled cube when finished sessions are left
  unread; a plain outline when idle. Text counters next to the icon only for
  actionable states (pending approvals, errors).
- Menu lists active sessions (status glyph, branch, unread count) with overflow
  rolled into a submenu; pending permission/question approvals with inline
  Allow once / Allow always / Deny; quick actions (New Session, New Mini Chat,
  Show OpenChamber, Quit). Header shows the active instance name
  ("Local OpenChamber" or the remote host label) for multi-window clarity.
- Session list sourced from the global (cross-project) sessions store, sorted by
  last-updated, independent of which directories are currently open; live
  status/unread/branch merged in from directory sync stores where available.
  Sub-session (multi-run) activity rolls up to the parent row.
- Event-driven updates (global store + directory stores + notifications +
  registry) with a short debounce; polling kept only as a slow safety net.

Tray/window routing:
- Opening a session from the tray targets the surface the user was last on: if a
  mini-chat is active it switches that existing window to the session in place
  (no new window); otherwise the main window (revealed without a reload).
- app.activate (dock click) restores the last-focused/minimized window instead
  of spawning a new main window; only creates one when nothing is left.
- "Open in main window" and tray session-open now create the main window when
  none exists, queuing the session as a pending deep-link so it opens once the
  fresh renderer is ready.

Mini chat:
- New Mini Chat is now a customizable shortcut, exposed in Settings > Shortcuts,
  in the File menu (hint only, renderer owns the binding), and in the tray.
- Themed splash backdrop on window open to remove the white flash / flicker;
  dismissed once content is ready, leaving the content's single cube logo.
- Mini-chat can switch sessions in place via openchamber:open-session.

Notifications:
- The active/selected session only counts as "seen" when the window is focused,
  so turns completing while the app is backgrounded raise an unread marker;
  refocusing the window clears it.
2026-06-10 00:20:23 +03:00
nerdosaurusandBohdan Triapitsyn d9b9b56599 Diagram editor pr (#1432)
* feat: add draw.io diagram editor integration

Embed draw.io editor via react-drawio (MIT, zero deps) for inline
editing of .drawio files. Changes auto-save to disk. Includes
inline editor in FilesView with Visual/Source toggle, dark mode
support, template picker for new files, and chat file attachment
integration.

* fix: debounce diagram autosave to prevent reload loop

* fix: ignore watcher-triggered xml prop changes to prevent reload loop

* fix: remove auto-save-to-disk, add manual save button for diagrams

Autosave writes triggered file watcher cascade that reloaded the
draw.io iframe and reset zoom. Replaced with explicit Save button
in the toolbar (floppy disk icon). Editor XML is stable on mount
and ignores watcher-triggered prop changes.

* fix: remove auto-save write from DiagramView, add save button

* fix: hide draw.io save/exit buttons in editor

* fix: also hide save-and-exit button

* fix: brighten save button styling, add saved confirmation

* fix: remove autoSaveStatus toggle on diagram save to prevent toolbar collapse

* fix: add local save confirmation state for diagram button

* fix: remount drawio iframe on theme change, persisting XML across mounts

* fix: clear persisted xml on mount to prevent leaking between files

* fix: initialize dark mode synchronously, preserve edits across theme remount

* fix: auto-focus drawio iframe on mount/theme-change for keyboard shortcuts

* fix: add diagram i18n keys to Traditional Chinese locale

* fix: restore upstream HMR host and LAN address support

* fix: load sub-agent sessions on bootstrap for sidebar visibility

Two-phase session load: first fetch root sessions (for accurate
sessionTotal), then fetch all sessions and include child sessions
(sub-agent delegations). This ensures sub-agent sessions appear
in the sidebar immediately instead of relying on the async global
session store.

* remove opencode-drawio from PR branch

* fix: atomic file writes to prevent concurrent read/write truncation

Three-layer defense against the O_TRUNC race:

1. Write side (server): replace direct writeFile with write-to-temp-
   then-rename. fs.rename is atomic on POSIX.

2. Read side (server): retry up to 3 times with 50ms backoff when
   readFile returns empty but stat reported non-zero size.

3. FilesView client: refuse to save empty draftContent when the
   original fileContent was non-empty.

* fix(dev): clean up orphaned OpenCode processes on Ctrl+C

* fix: allow empty file saves, log warning instead of blocking

Replaces the hard block on saving empty content with a console.warn.
The atomic write + read retry on the server side handle the O_TRUNC
race properly. The previous guard caused a UX regression by silently
preventing users from clearing a file and saving.

* fix: remove time window from sub-agent fallback for live tasks

While a task tool is active, the fallback now matches any session
with the correct parentID regardless of creation time. This allows
late-appearing child sessions to be found when the OpenCode server
is slow or the SSE event pipeline is delayed. The time window is
still applied once the task tool has completed, as a final sanity
check.

* fix: three diagram editor bugs from Greptile review

1. stableXmlRef now resets when xml prop changes — switching
   between .drawio files renders the correct content.

2. Focus effect only runs on mount, not on isDark changes —
   theme toggle no longer steals keyboard focus 600ms later.

3. saveDiagram updates xml state after writing — dirty-check
   guard works correctly for subsequent saves.

* fix: route session.created SSE events to correct directory

Three-layer fix for sub-agent sessions not appearing in sidebar and
inline chat:

1. protocol.js: parseSseEventEnvelope now extracts directory from
   properties.info.directory (where session.created/updated events
   carry it) in addition to properties.directory. WS frames relayed
   to the browser now carry the real directory instead of 'global',
   so child sessions routed to the correct directory store.

2. event-pipeline.ts: same fallback in resolveEventDirectory for
   defense-in-depth when SSE events bypass the WS relay.

3. resolveFallbackTaskSessionId.ts: time window lower bound now
   allows 2s grace before taskStartTime to accommodate server timing
   jitter (child session creation timestamps consistently precede the
   tool's recorded start by ~6-9ms), fixing the 'Open subtask'
   button not rendering in OpenChamber's inline chat.

* fix: sub-agent sidebar visibility, file zeroing guard, inline badge fallback

- Sync watchdog: periodic child session discovery poll (every 15s) detects
  sessions created by other OpenCode instances, triggers parent materialization
- protocol.js: parseSseEventEnvelope extracts directory from
  properties.info.directory for session.created/updated events
- event-pipeline.ts: same fallback in resolveEventDirectory for defense-in-depth
- resolveFallbackTaskSessionId: don't require taskStartTime (cross-OpenCode);
  pick most recent child when multiple idle candidates exist
- readTaskSessionIdFromOutput: parse <task id="ses_xxx"> format from output
- FilesView: reinstate empty-draft guard (block save when draftContent='' but
  fileContent had content) to prevent file zeroing on tab switch

* Fix diagram autosave reload loop

* Highlight drawio files as XML

* Use diff-compatible highlighting for drawio files

* Restore drawio file icon mapping

* Stabilize drawio source preview toggle

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-08 18:50:56 +03:00
Bohdan Triapitsyn 4e1560a10e fix: improve auto-accept and Windows opencode upgrades 2026-06-05 13:36:39 +03:00
Bohdan Triapitsyn e9d7f913d9 fix: route new prompt sync to target directory
Keeps optimistic prompt state in the session directory
Routes live assistant part updates using upstream event payloads
Adds regressions for startup session switch races
2026-06-04 13:32:16 +03:00
Bohdan Triapitsyn 837a47b6a3 fix: keep session titles and lists in sync
Update sidebar titles from session events
Load all session pages instead of partial lists
Refresh sessions only for newly added project directories
2026-06-03 18:43:13 +03:00
Bohdan Triapitsyn 2031e3b4a8 Decouple bundled UI from runtime API and add remote instance tooling (#1228)
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.

Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.

Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.

Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.

Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.

Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
2026-06-02 00:43:05 +03:00
Bohdan Triapitsyn f8beffce32 perf: reduce startup request fanout
Avoid repeated sidebar session and worktree refreshes
Limit concurrent GitHub PR status checks
Reuse cached worktree root resolution
2026-05-25 11:58:59 +03:00
Bohdan Triapitsyn bb3a51db39 perf(ui): improve mobile session switching
Treat the mobile web surface as a constrained runtime so sync loads smaller message pages, keeps fewer warm session caches, and evicts heavy inactive sessions instead of retaining them across switches.

Limit mobile message-record and turn-model caches to reduce memory pressure on phones while preserving bounded initial page expansion for large final turns.

Split the mobile session status bar so the collapsed state avoids subscribing to the full session/status list; the expensive grouping work now only mounts for the expanded list.

Verified with bun run type-check and bun run lint.
2026-05-25 01:39:47 +03:00
Bohdan Triapitsyn 0c8301d579 fix: recover stuck live session updates
Reconnects and resyncs active sessions when live updates stall
Normalizes synthetic session status events
Uses authoritative status snapshots to clear stale busy states
2026-05-24 19:17:04 +03:00
Bohdan Triapitsyn 51c8d52ab5 perf(ui): improve VS Code chat session switching
Improve chat session switching and history pagination, with most of the aggressive limits scoped to the VS Code webview where the freezes were observed.

Session history loading and pagination:

- Reduce the VS Code message page size to 30 records so switching sessions does not immediately hydrate large histories into the webview.

- Keep manual Load older messages in VS Code fixed at 30 records per request instead of growing the request size over time.

- Add a bounded VS Code initial-tail expansion path from 30 to 50, 80, and 120 records only when the initial page has no user-message turn boundary, preventing large final turns from rendering as an empty chat.

- Lower the normal web message page size from 200 to 150 for a mild shared optimization without adopting the aggressive VS Code limits.

- Make session pagination metadata reactive per session so ChatContainer receives cursor updates from materialization and reconnect paths without requiring a switch away and back.

- Write pagination metadata before publishing newly materialized messages so the first render sees the correct has-more state.

- Store cursor information from direct materialization and reconnect message fetches in the shared session prefetch metadata cache.

VS Code cache and memory pressure reductions:

- Use a shared per-directory session recency map so cache eviction is based on app-level recency instead of whichever useSync instance happened to run.

- Limit VS Code warm session cache retention to 4 sessions and evict heavy inactive message caches after switching away from a large session.

- Disable sidebar session prefetch in VS Code because warming extra sessions was increasing webview memory and GC pressure during navigation.

- Remove dropdown background message prefetch so opening the switcher does not start additional session materialization work.

- Drop cached session-message-record snapshots when evicting session data so stale derived records do not remain after the raw session cache is cleared.

- Add bounded LRU caching for session message record snapshots, with much smaller VS Code limits and a VS Code cap that avoids caching snapshots above 30 messages.

- Bound the turn-window model cache in VS Code and avoid caching turn models for sessions above the VS Code message-page size.

Chat render-path reductions:

- Reuse ChatContainer's already-materialized message records in plan detection instead of adding a second active-session message subscription.

- Add a no-op guard when marking session plan availability so repeated detections do not create new Map references and fan out renders.

- Add no-op guards for session switcher and dropdown open state updates to avoid unnecessary store updates and renders.

- Convert several session-specific hooks to useSyncExternalStore with empty-session no-subscribe behavior so empty IDs do not subscribe to broad store updates.

- Remount the chat viewport when the current session changes, isolating per-session viewport and list state.

- Change the virtualized message-list fallback to render only a tail window when the virtualizer has not produced rows yet, instead of rendering an entire large history.

VS Code layout and header improvements:

- Remove the broad useSessions subscription from the VS Code layout header path and subscribe only to the active session title and initial-session existence.

- Unmount the compact VS Code session sidebar when the user is in chat view instead of keeping the hidden session list mounted and subscribed.

- Compute the latest assistant model and latest context-token usage in a single reverse scan of current-session messages instead of scanning the same list twice.

- Remove switcher git-status warmup work so the switcher reads already-loaded branch labels without starting extra background git status requests.

Markdown and file-reference safeguards:

- Skip expensive syntax highlighting for very large code blocks, with a 200-line cap in VS Code and a softer 1200-line cap in web.

- Add an LRU cap to file-reference stat lookups so the cache cannot grow without bound across many rendered messages.

- Limit the number of file references annotated per render to 40 in VS Code and 200 in web to prevent large assistant outputs from spawning too many stat checks.

- Clear file-link annotations when file-reference mode is disabled so stale attributes and handlers do not remain on previously annotated nodes.

Assistant-message action and preview reductions:

- Skip preview URL scanning on VS Code, mobile, and mini-chat surfaces so assistant text and tool output are not scanned where the preview action is unavailable.

- Skip Save-as-Plan project lookup on VS Code, mini-chat, and mobile surfaces.

- Hide Save-as-Plan and Start MultiRun assistant-message actions on VS Code, mini-chat, and mobile surfaces.

- Resolve the current session directory on demand for assistant actions instead of subscribing each assistant message to the full session list.

Tool and task rendering optimizations:

- Prefer finalized task metadata summaries without fetching child-session messages when the summary is already present.

- Avoid polling or final-fetching task child sessions once a final metadata summary is available.

- Use VS Code-specific task child fetch limits of 30 records for initial, active, and idle fetches.

- Parse diff stats by scanning patch text line-by-line instead of splitting large patches into arrays.

- Count write-tool lines by scanning content instead of allocating a split array for large files.

- Avoid trimming large patch strings just to test whether they contain content.

- Memoize diff and write statistics so unchanged tool parts do not recalculate them on every render.

VS Code bridge improvements:

- Return JSON and text proxy responses through the VS Code bridge as bodyText instead of base64 so the webview avoids synchronous base64 decoding for common API responses.

- Keep binary responses on the base64 path while making bodyBase64 optional in the bridge contract.

- Strip content-length, content-encoding, and transfer-encoding headers from proxied responses because the bridge reconstructs the Response body.

Validation:

- bun run type-check

- bun run lint

- bun run vscode:build
2026-05-21 15:45:44 +03:00
Bohdan Triapitsyn a57b02a308 fix: restore vscode native notification behavior
Move VS Code/Cursor desktop notifications onto the webview Notification API instead of the extension-host watcher path, which could not reliably produce native OS notifications.

Route OpenCode runtime events from the shared sync pipeline into the VS Code webview so completion, error, question, and permission notifications use the same live event stream as the UI.

Respect the OpenChamber notification settings in VS Code, including template rendering, completion cooldowns, permission auto-accept suppression, and the notify-while-focused mode.

Use VS Code's window focus signal from the extension host instead of document.hasFocus() inside the webview, so hidden-only notifications are suppressed while Cursor or VS Code is focused across platforms.
2026-05-19 02:06:32 +03:00
vhqtvnandvhqtvn ff35f40b43 fix: resilient reconnect — preserve state on fetch fail, pause when offline (#1308)
* fix: preserve state when reconnect-time fetches fail

Several client API methods swallowed fetch/SDK errors and returned an
empty value (`[]`, `{}`), which was indistinguishable from a successful
"server says nothing here" response. Reconnect resync paths trusted that
empty result as authoritative and deleted local state — so after a
network blip (sleep/wake, wifi reconnect, tunnel switch), the UI could
show:

- sessions stuck on the "running" indicator (status never cleared)
- pending permission prompts disappearing from the UI
- pending question prompts disappearing from the UI

and only a page reload would recover. A related case: `listAgents`
silently returning `[]` defeated the 3-attempt retry loop in
`useAgentsStore` because the loop never saw an error.

The systematic fix:

- `getSessionStatusForDirectory` now returns `null` on fetch failure
  (vs the previous `{}`); the reconnect resync treats only a non-null
  response as authoritative — candidates missing from the response are
  written as `{type: "idle"}`, candidates after a failure are left
  untouched.
- `listPendingPermissions`, `listPendingQuestions`, and `listAgents`
  now throw on SDK/network failure. The pre-existing outer try/catch
  blocks in `resyncBlockingRequestsForDirectory` and the retry loop in
  `useAgentsStore` were already in the right shape — they just never
  fired because no exception was thrown. A small `formatSdkError`
  helper renders the SDK `{data, error}` shape into the thrown message.
- `permissionStore.setSessionAutoAccept` catches the new throw and
  falls back to whatever sync-store snapshots provide; the next SSE
  event or reconnect resync will catch up anything missed.

AGENTS.md gets a new "Distinguish fetch failure from empty success"
subsection documenting the principle (throw vs `T | null` patterns,
when to pick which, the retry-loop trap) so this doesn't regress.

Adds 3 regression tests covering the resync paths: existing
questions/permissions are preserved when the corresponding `list*`
method throws, and a permission-fetch failure does not block the
question block from running (verifies per-block try/catch isolation).

* fix: pause reconnect loop when offline or hidden

The SSE/WebSocket reconnect loop retried indefinitely with no awareness
of whether the browser was online or whether the tab was even visible.
Three issues compounded:

- No `online`/`offline` event handling. With a foreground tab on a dead
  network, we'd hit the server every ~5s forever, and on network
  recovery we'd wait up to ~5s for the next probe instead of reacting
  to the `online` event.
- No visibility awareness. A backgrounded PWA on a flaky link kept
  probing at the same rate as a foreground tab. The browser does
  throttle hidden-tab timers, but the intent wasn't expressed in code.
- The "exponential backoff" math
  `min(5000, max(retryDelayMs, 250) * (failures <= 1 ? 1 : 2))`
  re-initialized `retryDelayMs` to 250 every iteration, so the cap of
  5s was never reached — we waited 500ms forever after the second
  failure. Not actually exponential.

Now:

- `online` event aborts the current attempt (if disconnected) and
  cuts inter-attempt waits short. `offline` event aborts so the loop
  enters the slow-probe path immediately.
- `computeRetryDelay` returns the long cap (60s) when `navigator.onLine`
  is false or the tab is hidden; the short cap (5s) when foreground +
  online. The `online` event is the expected recovery path; the 60s cap
  is a fallback for browsers that miss the event.
- Real exponential growth: `BASE * 2^min(failures-1, 8)`, clamped.
- New `waitForRetry` helper interrupts on `online`,
  visibility-becomes-visible, and abort signal — so visibility/network
  recovery doesn't wait out the rest of the current sleep.

AGENTS.md gets a "Reconnect-loop pacing" subsection alongside the
fetch-failure rule, since they're the same family of resilience
concerns.

One regression test: simulates offline + failed first attempt + `online`
event after the failure; verifies the next attempt fires within seconds
instead of waiting the full 60s offline cap.

* fix: long-cap backoff for permanent 4xx server errors

Before this commit the reconnect loop didn't distinguish HTTP error
types. A stuck-path client (wrong URL after server upgrade) or an
expired-auth client (stale token) would hit the server at the normal
5-second cap forever — ~12 reqs/min, indefinitely, with no path to
recovery besides the user reloading.

Now the catch block extracts an HTTP status (looking on `error.status`
and `error.response.status` — the SDK exposes both depending on the
code path) and overrides the backoff:

- 4xx other than 408/429 → use the long cap (60s) immediately.
  Blind retries won't fix wrong path / bad auth / forbidden, so don't
  pound the server. waitForRetry's `online` / visibility-visible
  interrupters still apply — when an operator fixes the server-side
  config and the client comes back to foreground, recovery is prompt.
- 408 (Request Timeout) and 429 (Too Many Requests) → normal
  exponential path. Those are retryable in spirit.
- 5xx / network / unknown → normal exponential path. Unchanged.

AGENTS.md gets a new bullet under "Reconnect-loop pacing" covering
this — the rule fits naturally alongside the existing `navigator.onLine`
and visibility signals.

Two regression tests:
- A 404-throwing SDK doesn't fire a second attempt within 250ms (proves
  we left the exponential path). After `online` interrupts the wait,
  subsequent attempts fire promptly — proves the override doesn't break
  recovery once the underlying problem is fixed.
- A 429-throwing SDK recovers within 2s — proves 429 still hits the
  fast exponential path and isn't caught by the permanent-error branch.

---------

Co-authored-by: vhqtvn <8930337+vhqtvn@users.noreply.github.com>
2026-05-18 17:47:20 +03:00
Bohdan Triapitsyn a12be061e3 feat: add OpenCode update and in-app Browser features 2026-05-14 14:45:04 +03:00
Isaac Sanchez-HawkinsandIsaac Sanchez 109aecf3de fix(sync): advance sidebar recency after streams (#1232)
Co-authored-by: Isaac Sanchez <isanchez-hawkins@arize.com>
2026-05-12 11:01:20 +03:00
Bohdan Triapitsyn e1ff21bc0a feat: add Electron Mini Chat windows (#1161)
Add dedicated Electron Mini Chat windows for focused chat sessions without the full desktop shell. Mini Chat can open existing sessions or draft sessions, supports pinning above other windows, transfers sessions or drafts back to the main window, and deduplicates existing-session windows.

Expose Mini Chat entry points from the main header, session sidebar, command palette, and `mod+alt+n`. Add a dedicated Vite entry and React runtime so the compact surface can stay isolated from full-app chrome while still sharing chat, sync, theme, locale, model, agent, and worktree behavior.

Keep Mini Chat behavior scoped to the compact surface:
- limit assistant/user message actions to the appropriate Mini Chat set
- hide workspace changed-files UI in Mini Chat
- keep draft worktree selection and streaming directory state in sync
- mark sessions viewed while they are open in Mini Chat
- support Mini Chat-specific keyboard shortcuts for input focus, model selection, thinking variant cycling, favorite model cycling, and opening new Mini Chat drafts

Harden Electron integration by gating Mini Chat controls on desktop IPC availability, restricting pin/unpin IPC to Mini Chat windows, and only closing Mini Chat after the main window handoff succeeds.
2026-05-08 12:22:59 +03:00
Bohdan Triapitsyn e892346c6b refactor: stabilize live chat sync materialization (#1132)
Canonicalize session message/part materialization across load, prefetch, reconnect, and recovery paths so OpenChamber restores session snapshots through one consistent merge flow.

Preserve live assistant streaming text when stale or delayed snapshots arrive, while still replacing optimistic user parts with confirmed server snapshots to avoid duplicated user messages.

Narrow recovery triggers to explicit incomplete snapshot signals instead of broad session-event fallbacks, reducing unnecessary session refetches during active streaming.

Keep turn windowing aligned with parented assistant replies and add regression coverage for materialization gaps, stale snapshot protection, optimistic user replacement, reconnect recovery, and turn grouping.
2026-05-07 18:57:44 +03:00
Bohdan Triapitsyn ff830d3812 fix: protect live session sync caches 2026-05-07 12:30:30 +03:00
Bohdan Triapitsyn de9aa05bae perf: reduce sync recovery message fetch size
Limits reconnect and repair message fetches to recent messages
Reduces repeated bandwidth for large tool outputs
Keeps normal session loading unchanged
2026-05-06 19:58:28 +03:00
2b0e1ef42e fix(sync): preserve pending questions across session switch and directory eviction (closes #918) (#1103)
* fix(sync): preserve pending questions across session switch and directory eviction

Closes #918, completes the gap left by #909.

The 'agent question disappears after switching session / coming back
later' bug had two root causes that #909 only partially addressed:

1. Directory-eviction TTL (20 min) silently dropped child stores that
   held pending questions/permissions. The discard wasn't gated on
   in-flight blocking-request state, so any 'question.asked' event
   that arrived during the eviction-then-rehydrate window was routed
   to a non-existent store and silently lost.

2. PR #909 re-fetches listPendingQuestions/Permissions only on SSE
   reconnect. Switching sessions within the same socket — including
   navigating back to a directory whose child store was rebuilt after
   eviction — left the UI relying on store state that may have missed
   events that fired while a different session was active.

Three edits, in src/sync:

- eviction.ts / types.ts / child-store.ts: add hasPendingBlockingRequests
  to EvictPlan + DisposeCheck and never evict a directory whose store
  carries a non-empty state.question or state.permission record.
- sync-context.tsx: extract resyncBlockingRequestsForDirectory from the
  reconnect path and call it on currentSessionId changes (debounced
  250ms), reusing PR #909's signature-based merge so concurrent SSE
  updates aren't clobbered.
- __tests__/eviction.test.ts, __tests__/session-switch-resync.test.ts:
  new unit coverage for the eviction guard and resync semantics
  (deduped fetch per switch, in-flight SSE preservation, stale entry
  cleanup, unknown-session filtering).

* fix(sync): refresh store before blocking request resync

---------

Co-authored-by: Alexander Busse <alex@ableph.net>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-05-05 19:39:35 +03:00
Bohdan Triapitsyn f810a3316c fix(ui): prevent streaming text flicker and first-chunk loss 2026-05-03 02:32:05 +03:00
Bohdan Triapitsyn 958ffe063e fix: stabilize older message loading 2026-04-28 16:26:35 +03:00
jwcrystalandBohdan Triapitsyn 5c7f5aa4f7 fix(sync): resync the active session after reconnect transitions (#1011)
* fix(sync): resync the active session after reconnect transitions

Include the viewed session in reconnect recovery and trigger a targeted resync on transport switches so the active chat catches up after missed live events.

Constraint: Keep the fix in the sync layer instead of adding ChatContainer-only recovery

Rejected: Widen reconnect heuristics for every cached session | broader recovery scope than needed

Confidence: high

Scope-risk: narrow

* Avoid no-op reconnect resync store writes

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-04-24 12:39:58 +03:00
Bohdan Triapitsyn f24e6de21b fix: improve event stream reconnect reliability
Recover stalled event streams without dropping the session
Wait briefly for reconnection before showing connection lost errors
Persist Electron server logs for easier disconnect debugging
2026-04-22 21:03:02 +03:00
jwcrystal 17dd526731 fix: eliminate parent-child session desync across reconnect and navigation (#985)
* fix(pipeline): distinguish transport switch from real disconnect

WS_FALLBACK errors (e.g. ready timeout → SSE fallback) are transport
switches, not disconnections. No events are lost because lastEventId is
preserved across the switch.

Previously, every WS timeout triggered onDisconnect → onReconnect with a
full resyncDirectoryAfterReconnect, which:
- Missed idle parent sessions in candidate selection (root cause 1)
- Could overwrite in-flight SSE state with stale fetch data (root cause 4)
- Caused isConnected to flash false→true

Now: WS_FALLBACK fires onTransportSwitch (sets isConnected only).
Real disconnections (heartbeat timeout, network error) still fire the
full onDisconnect → onReconnect → resync cycle.

* fix(sync): relationship-aware reconnect with merge-not-replace

Two changes to resyncDirectoryAfterReconnect:

1. Candidate selection now also includes parent sessions of any child
   sessions in the directory. Previously, if a child completed during
   the disconnect gap (busy→idle), neither child nor parent was selected
   because both appeared idle. The parent's task tool part would remain
   permanently stale.

2. Parent resync merges parts instead of replacing. Previously, the
   resync deleted parts for messages not in the fetch snapshot, which
   could erase parts delivered by SSE events that arrived between the
   fetch and the setState. Now only parts for messages in the snapshot
   are overwritten; everything else is preserved.

* fix(sync): demand-load child session messages on access

Bootstrap only loads session metadata — messages are populated
exclusively by SSE events. When a user navigates to an old session
that spawned subagents, child session messages were never in the store.

Add useEnsureSessionMessages hook that detects this gap (session exists
in state.session but state.message[sessionID] is absent) and triggers a
background API fetch to load messages and parts.

ToolPart already calls useSessionMessageRecords(taskSessionId) which
returns empty when not loaded. Now it also calls useEnsureSessionMessages
to populate the store on first access.

* fix(sync): unmount-safe parent resync when child session goes idle

When a child session transitions to idle (completes), the sync layer
now schedules a targeted parts repair for the parent session's task
tool part. Previously this only happened when the ToolPart component
was mounted and had observed the child being active (taskChildSeenActive).

This covers:
- User navigated away while child was running
- App restarted with active subagent sessions
- SSE reconnect where child completed during disconnect

Uses the existing repairSessionParts mechanism with its 5s cooldown
to avoid redundant fetches.

* fix: type-check fixes for sync-layer parent resync

Fix TypeScript errors in Fix 5 implementation:
- Convert currentSessionId from null to undefined for resolveFallbackTaskSessionId
- Add default empty string for dir parameter in getScopedSdkClient
- Use explicit sessionID parameter for scopedClient.session.messages

All type-checks now pass.

* fix(sync): address PR review feedback on deduplication

- Use enqueuePartsRepair for session.idle parent resync instead of
direct repairSessionParts call. enqueuePartsRepair already has a 5s
cooldown to prevent redundant parallel API calls when multiple child
sessions go idle concurrently.

- Move useEnsureSessionMessages loading guard from component-scoped
React.useRef to a module-level Set keyed by directory:sessionID.
Prevents parallel fetches when multiple ToolPart instances mount
for the same child session.

* fix(sync): add missing semicolon on useEnsureSessionMessages call

Address Greptile P2 review comment on ToolPart.tsx:1931.
2026-04-22 20:10:21 +03:00
Bohdan Triapitsyn 5ec7f46105 fix: surface disconnect reason, switch health probe to /global/health (#978)
- event-pipeline: onDisconnect now carries a reason tag (ws_closed:code=N, ws_error_frame, ws_closed_before_ready, sse_error)
- useConfigStore: store lastDisconnectReason, clear on reconnect
- send guards: embed reason in Connection lost toast so we can tell which path tripped
- lifecycle: isOpenCodeProcessHealthy hits /global/health (healthy flag) with 5s timeout instead of /session with 2s, avoids false restarts under stream load
2026-04-22 00:33:21 +03:00
jwcrystalandBohdan Triapitsyn d4a4f43a83 feat: show file change summary bar (#950)
* feat: add FileChangeSummary component for multi-file diff preview in ToolPart

Provides an aggregated diff card for apply_patch and multi-edit tools,
showing per-file stats with click-to-expand diff view.

* feat: add PendingChangesBar above chat input with collapse/expand and file opening

- Collapsed/expanded toggle with aggregate +N -N stats (green/red)
- Relative path display, chat-column alignment with ChatInput
- Click file to open in diff viewer (web/desktop) or editor (VS Code)
- Support edit/multiedit/apply_patch/write tool metadata extraction
- Add PendingChangesBar to main chat view (ChatContainer)

* feat: dual-mode ChangedFilesBar — Git diff state vs latest AI turn

Git mode: reads git status from useGitStore (status.files + diffStats),
auto-clears on commit/restore. Shows 'N files changed in workspace'.

Non-Git mode: latest assistant turn only (no accumulation), clears on new
user message or manual dismiss. Shows 'AI updated N files in the last reply'.

Both modes: dismiss button with signature-based tracking.
Add pendingChangesBarDismissed state to session-ui-store, cleared on sendMessage.

* fix: address code review issues in ChangedFilesBar

- Gate non-git mode on streaming state to prevent flicker during AI turns
- Return null when isGitRepo is unknown (loading state)
- Add group/row class for reject button visibility in FileChangeSummary
- Use per-session Map for dismiss tracking to prevent cross-session leaks
- Include additions/deletions in dismiss signature for re-edit detection
- Extract shared parsePatchStats/parseCount to fileChangeHelpers

* chore: revert local .opencode/package-lock.json changes from PR

* fix: per-part fallback guard and git-only reject button

- Fix extractChangedFiles to use per-part files.length snapshot instead
  of global guard, preventing file entries from being skipped when
  earlier parts already contributed files
- Hide reject button in FileChangeSummary when not in a git repo,
  preventing silent revert failures

* refactor: remove FileChangeSummary — dead code redundant with ToolPart

FileChangeSummary duplicated diff rendering that ToolPart already
provides (PatchDiff, per-file stats, DiffViewToggle). The only unique
feature was a git revert button, which conflicts with the design
principle of not having accept/reject on file change previews.

Moved parsePatchStats/parseCount back into PendingChangesBar (sole
consumer) and deleted the shared helper module.

* chore: remove stray Tester.txt

* fix: deduplicate Fallback 4 'Diff' placeholder via seen set

* chore: update non-Git mode copy to neutral 'changed in the last reply'

* fix(chat): unify changes row with tasks

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-04-21 22:34:06 +03:00
Bohdan Triapitsyn 895edaf557 fix: preserve sessions when bootstrap races with event stream
Two fixes for intermittent "sessions missing at app launch":

- loadSessions: if session.list comes back empty but the store already
  has sessions populated via WS events, don't clobber. OpenCode can
  answer HTTP with [] while the WS snapshot is still arriving.
- loadSessions: wrap SDK errors preserving HTTP status so retry()'s
  transient detection (5xx) actually fires. String(errorObject) was
  erasing the status and retry gave up after one attempt.
- retry: broaden transient 5xx window from just 502/503 to any 5xx.
  OpenCode can return 500/504 while warming up (session store reading
  from disk), and those deserve the same retry treatment.
- Log bootstrap empty-session retries for future diagnosis.
2026-04-20 21:42:16 +03:00
jwcrystal f5535dcaf1 fix: recover from sleep/wake disconnection with connection state tracking and immediate health check (#940)
When the computer sleeps and wakes, the SSE/WS event stream drops
silently. Messages appeared sent (optimistic insert) but never reached
the OpenCode server, and the user had no indication the system was
disconnected.

Three fixes:

1. Connection state tracking: add onDisconnect callback to the event
   pipeline. Stream failures set isConnected=false in useConfigStore;
   successful reconnect sets isConnected=true.

2. Send guard: optimisticSend, respondToPermission, and
   respondToQuestion now check isConnected before making API calls,
   throwing a clear error that surfaces as a toast to the user.
   The /compact command also checks connection with error feedback.

3. Faster server recovery: add triggerHealthCheck() to the server
   lifecycle and wire it into the WS event stream runtime. When the
   upstream OpenCode connection fails, the server immediately checks
   health and restarts if needed, instead of waiting up to 15s for
   the periodic health check.
2026-04-17 18:48:39 +03:00
Bohdan Triapitsyn 71eac0d2f6 fix: improve session export and empty chat states
Move session export into the sidebar menu
Add desktop save-and-reveal flow for exported markdown
Show empty-state UI instead of a loading skeleton for empty sessions
2026-04-17 15:33:26 +03:00
Bohdan Triapitsyn 767f423500 fix: suppress auto-approved permission notifications
Skip permission prompts when auto-approve is enabled
Keep request handling reliable after reconnect
Remove unused icon import to keep lint clean
2026-04-17 13:22:14 +03:00
YifanandBohdan Triapitsyn bee9d19f3a feat(web): add WebSocket transport for message event streaming with SSE fallback (#764)
* feat: add websocket message stream transport

* fix: avoid false missing session directories in sidebar

* fix: re-probe project root session directories

* refactor: use button group for message stream transport

* fix: resolve chat input hook dependency warning

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-04-17 11:07:26 +03:00
Bohdan Triapitsyn 758c0dc4b8 fix(sync): scope auto-approve to session tree and restore request UX 2026-04-16 19:16:32 +03:00
Bohdan Triapitsyn ddc1039d1c fix(sync): unify live session truth across chat and sidebar 2026-04-16 19:16:32 +03:00
jwcrystalandBohdan Triapitsyn 5584537da5 fix: question tool content disappears after refresh (#879) (#909)
* fix: show question content in ToolPart instead of 'Awaiting response...' after refresh

Previously, when the question tool was pending/running or completed
without parseable output, the ToolPart fell through to a generic
'Awaiting response...' message. After a page refresh or app restart,
this made questions appear empty even though the tool state still
contained the question input data.

Now the ToolPart reads question text, headers, and options from the
tool state's input field, ensuring question content persists across
refreshes regardless of QuestionCard store availability.

Fixes #879

* fix: restore QuestionCard after refresh and pause working status during active questions

Two fixes for question tool UX:

1. ChatContainer: sessionIsWorking now returns false when there are
   active questions (same as it already did for permissions). This
   prevents the status row from showing 'Asking question...' and
   instead shows the QuestionCard.

2. sync-context: resyncDirectoryAfterReconnect now re-fetches
   pending questions via listPendingQuestions(). Previously only
   sessions and messages were re-fetched on SSE reconnect, so
   questions asked during disconnection were lost, causing
   QuestionCard to disappear after page refresh.

Refs #879

* fix: hide assistant working status while questions are pending

The assistant status hook only special-cased pending permissions, so
question tools still surfaced 'Asking question...' after refresh even
when the UI was already waiting on a QuestionCard response.

Treat pending questions like other blocking requests by clearing the
working indicator until the user answers.

Refs #879

* fix: merge question/permission stores instead of full replace on bootstrap and reconnect

The root cause of QuestionCard disappearing after refresh was a race
condition between SSE events and HTTP bootstrap. Bootstrap and reconnect
both did full replacement of state.question, wiping SSE-delivered data
that arrived between the HTTP call initiation and response arrival.

Changes:
- bootstrap.ts: question and permission stores now use merge semantics.
  Only sessions present in the API response are overwritten. Sessions
  absent from the response are left untouched (they may hold SSE data).
- sync-context.tsx: reconnect question resync uses the same merge pattern.
  No longer clears question entries for sessions not in the API response.
- bootstrap.ts: sdk.question.list() now passes directory parameter to
  scope the query correctly.

This ensures SSE-delivered question data survives the bootstrap window,
while still allowing the API response to be authoritative for sessions
it covers.

Refs #879

* fix: prune stale pending requests after reconnect

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-04-14 20:02:07 +03:00
jwcrystal 964c209ff6 fix(sync): remove stale-delta skip and add parts-gap recovery (#889)
The pipeline's stale-delta mechanism incorrectly marked all
message.part.delta events as stale when a message.part.updated
coalesced, regardless of queue position. This caused valid streaming
deltas to be silently dropped, resulting in blank or incomplete
assistant messages.

Additionally, when part events were dropped by the reducer (missing
parts array or partID not found), there was no recovery path — the
state stayed permanently out of sync until the next SSE reconnect
or manual refresh.

Also discovered: message.updated that successfully writes an assistant
message but has empty parts would render a blank bubble, with no
repair triggered since repair only ran on reducer return false.

Changes:
- Remove staleDeltas Set and deltaKey from event-pipeline.ts
- Coalesce still replaces same-key events, but deltas are never skipped
- Add enqueuePartsRepair + repairSessionParts to sync-context.tsx
  (5s cooldown, deduped, async SDK re-fetch)
- Trigger repair on reducer return false for part events
- Trigger repair on message.updated return true with empty parts
- Add sync debug.ts with gated diagnostic logging
- Add pipeline coalescing tests
2026-04-11 23:40:47 +03:00
Bohdan Triapitsyn 605e4bf42c fix: stop stale chat renders after session switches
Roll back aggressive chat reuse paths that froze message parts, tool state, and completed assistant bodies when sessions were inactive or backgrounded.
2026-04-07 20:33:55 +03:00
Bohdan Triapitsyn db19f83f46 fix: restore remote OpenCode providers and startup errors
- Fix OpenChamber proxying to the correct OpenCode host for remote VPS setups
- Show a clear empty-state error when OpenCode is not reachable
- Harden session event routing for early or mismatched directory events
2026-04-07 01:17:12 +03:00