134d055ee6f15a7449d638a79c33e788b7d11411
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Commits
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aae889b904 |
perf: optimize session loading and desktop startup (#2545)
* perf: optimize session loading and startup * fix(chat): stabilize history prepend virtualization * perf: unblock first session open from startup network contention Opening the first session after app start waited seconds for its message fetch. Three independent contributors, each measured via CDP network capture and Chromium net-log against the packaged desktop app: - The active-session watchdog fired an uncapped per-directory status poll and child-session discovery burst at startup, and other subsystems (git checks, global session pages, command/skill discovery) fanned out alongside it, saturating the browser's ~6 HTTP/1.1 sockets per origin. Add a shared background-network gate (concurrency 3) and route the watchdog, poll-shaped git reads (also priority: low), global session pages, command/skill loads, and the background update check through it. - The packaged renderer is cross-origin to the loopback backend, so every API call needs a CORS preflight; a few slow OpenCode-proxied requests held the whole pool while preflights and interactive traffic queued behind them. Lift Chromium's per-host connection cap for loopback via ignore-connections-limit in the Electron shell. - OpenCode initializes each directory lazily on its first request, so the first click paid that cost interactively. Warm the last-used directory and the three most recently opened projects right after OpenCode readiness, sequentially and best-effort, overlapping UI startup. Validation: new background-network tests, lifecycle warmup test, focused store/sync tests, UI type-check and lint, dead-code report, node --check plus electron type-check/lint, and CDP first-open measurements on the packaged app (message fetch socket queue 5.4s -> 0.03s). * fix(ui): keep interactive git reads out of background queue --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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e908db637b |
feat: agent and CLI control plane for sessions, worktrees, and scheduled tasks (#2408)
Add a shared OpenChamber control service with two thin adapters — a native `openchamber` tool injected into managed OpenCode, and new CLI commands — so users can manage parallel sessions, worktrees, and scheduled tasks conversationally through agents or from the terminal. Control plane: - New openchamber-control service owning a fixed action contract: projects.list, models.list, session list/create/send/fork/status/messages, and schedule list/create/run/delete/toggle. Session and worktree deletion and project registration are deliberately not exposed. - New openchamber-sessions module owning create/worktree/prompt orchestration, Goal Mode dispatch, wait semantics (initial idle never counts as completion; timeout and cancellation are failures), and explicit partial-failure results. - Scheduled-task logic extracted into a service shared by routes, CLI, and the agent tool. Agent tool: - Managed OpenCode gets a materialized plugin registering one typed tool with a loopback-only callback, per-child ephemeral bearer (timing-safe, never persisted or logged), and abort propagation into the service. - The ~1.5k-token schema applies progressive disclosure: short descriptions, server-side validation returning actionable usage errors, and intent guardrails — created sessions/tasks are user-facing work (not age self-delegation); worktree/goal/agent/variant/wait are omit-by-default; dispatches produce no completion notification, and later result r to session.messages, which now returns the authoritative sessionStatus. - session.create without a user-named model picks from favorites/re send/fork omit the selection and the service reuses the target session's last user-message model, agent, and variant before falling back t - An "Agent control tool" setting (default on, Save + Reload to apply) disables plugin injection entirely. CLI: - New `openchamber session`, `schedule`, `projects`, and `models` commands with automatic instance targeting, --wait/--timeout/--last-assist worktree flags, and Goal Mode, preserving interactive, non-TTY, --quiet, and --json contracts. The control HTTP timeout derives from the w instead of the 4-second default. UI: - New built-in "Schedule a Task" starter (/schedule-task) running a dialogue that defines a task and offers to create it via the tool after explicit confirmation; Craft a Goal and Feature Planning gain the handoff offer, and guided starters reserve the question tool for concrete option choices. Localized in all 10 locales, migrated into custom starter lists, hidden on VS Code. - Sidebar shows CLI/agent-created sessions live via the control eve - openchamber tool calls render with per-action titles and metadata. |
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de1b85ac56 |
feat(voice): first-class voice input and local TTS across web, desktop, and mobile (#2018)
Complete rebuild of voice input on a server-authoritative streaming architecture, replacing the legacy Web Speech / whole-blob / WASM engines and the dead voice-agent layer (~4k lines removed). Speech-to-text (dictation): - Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with seq/ack ordering; buffered audio is retained and replayed on reconnect - Server transcribes and streams live partial transcripts back; segments auto-commit every ~15s with silence suppression and adaptive finalization timeouts - Local provider (default, zero config): sherpa-onnx models in a forked worker process — auto-download with progress, staged extraction with verification, corrupt-model auto-recovery, idle shutdown after 5 min - Model catalog with settings picker (accuracy/speed ratings, sizes, download/delete): Parakeet TDT v2 (English) and v3 (25 European languages, auto-detected), Whisper base and tiny (multilingual, light) - OpenAI-compatible provider for any Whisper endpoint - Composer overlay with live transcript, volume meter, timer, and cancel / insert / insert-and-send actions; failed transcriptions keep their audio for retry or accepting the partial text as-is - Configurable keyboard shortcut (default mod+alt+v) toggles dictation; Enter confirms and Escape cancels while recording - Overlay is pixel-aligned with the composer (measured footer height, matching paddings/typography/gaps) — no layout shift when toggling Text-to-speech: - Local Kokoro provider (English, 11 voices) synthesized in the same worker via /api/dictation/tts/speak, managed by the shared model pipeline; sentence-pipelined playback keeps time-to-first-audio at ~1 sentence regardless of message length, and stop cancels in-flight synthesis - Sanitizer keeps inline-code content (strips backticks only), reads interword slashes aloud, and removes only absolute file paths Settings: - Voice page unified: a single read-aloud toggle owns all playback options (the confusing "Enable Voice Mode" is gone); a new "Enable voice input" toggle (default on, persisted to settings.json) hides the composer mic entirely when disabled Mobile and transport: - iOS/Android microphone permissions added (dictation was previously impossible on mobile) - Fixed Android WebSocket upgrades: the Capacitor WebView origin (https://localhost) was missing from the packaged-client allowlist, 403-ing every WS connection — root cause of the old mobile SSE lock, which is now removed for all transports Security and conventions: - All HTTP routes sit behind the global /api auth gate; the WS upgrade explicitly validates the UI session and origin, with oc_url_token narrowly allowlisted and covered by tests; the dictation socket mints a fresh URL token before connecting - Routes register before the generic OpenCode proxy; the client goes through runtimeFetch/getRuntimeUrlResolver, and runtime switches reset the dictation socket - VS Code deliberately reports dictation as unavailable (no server process in that runtime) CI: workflow Node bumped 20 -> 22 to match the repo engines and fix better-sqlite3 installs broken by node-gyp@latest on Node 20. New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64, Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider) |
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2031e3b4a8 |
Decouple bundled UI from runtime API and add remote instance tooling (#1228)
Add a packaged-client runtime boundary so the shared UI can talk to local, desktop, remote, and VS Code runtimes through the right transport instead of assuming one same-origin web server. Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and runtime URL helpers, while keeping official OpenCode traffic on the SDK path. Support runtime switching, remote host selection, desktop client credentials, and headless connection links for pairing packaged clients with remote OpenChamber servers. Harden the new auth model by moving long-lived client tokens out of browser URLs, introducing short-lived scoped URL tokens for browser-owned transports, restricting URL-token access to explicit readable/realtime routes, and making client-token management session-scoped or self-scoped as appropriate. Update browser-owned assets and preview proxy flows to work with the split runtime model, including authenticated project icons, preview token propagation, CSP-safe preview bridge injection, and preview proxy auth that survives short-lived URL-token expiry. Tighten Electron security boundaries for packaged clients by gating privileged preload state to trusted origins and requiring explicit confirmation before connect deep-links import or switch remote runtimes. Also refresh agent guidance and project skills so future runtime/API, auth, preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new architecture. |
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a9ee499ae4 |
fix: add concurrency controls for multiple sessions using the same provider (#1069)
* fix: add concurrency controls for multiple sessions using the same provider Adds OS-inspired scheduling primitives (from HiveMind/AIMD research) to prevent concurrent sessions from the same provider from experiencing slowdowns, random stops, and cascading failures. Server-side: - Health check skips OpenCode restart when sessions are actively busy — a busy server under concurrent load can fail the health check timeout without being dead. Staleness guard forces restart if unhealthy+busy persists >2 minutes. - Upstream SSE stall timeout scaled from 20s to 60s to avoid unnecessary reconnections when multiple sessions are waiting for LLM responses. Client-side (HiveMind primitives, arXiv:2604.17111): - Transparent retry with exponential backoff (1s→2s→4s, max 32s) for 429/502/503/504 errors — the #1 most effective primitive from the paper. - Circuit breaker: opens after 3 consecutive retryable errors, cooldown doubles each trip (30s→60s→120s, capped 128s), matching TCP AIMD. - Per-provider session tracking with TTL eviction (1h idle sweep). - Fetch-level retry gated on AbortError/TypeError only (not DNS failures). Refs github-code-review skill findings (all 8 issues resolved). * fix: use definite assignment assertion for response variable Fixes TS2454: Variable 'response' is used before being assigned in strict mode. The for-loop body always assigns it on every path that reaches the post-loop code, but TS can't prove that. * fix: add cleanupSession to error paths and remove unreachable code P1 fixes (Greptile review): - cleanupSession called on fetch error throw path - cleanupSession called on non-retryable HTTP error throw path - Removed unreachable post-loop code (loop always terminates via return or throw) Adds explicit post-loop throw to satisfy TypeScript strict return check. * fix: address Greptile review feedback on concurrent session controls Removes client-side session tracking that leaked on normal completion paths. The session tracking was redundant — the server-side health check already reads from sessionRuntime.getSessionActivitySnapshot() for busy-session detection. Changes: - Remove activeSessions Set and all session-tracking functions from provider-tracker - Remove trackSessionStarted/cleanupSession calls from client.ts - Remove unreachable (response as Response) block after retry loop - Make upstreamStallTimeoutMs conditional: 60s when >1 sessions, 20s otherwise Refs #1069 * fix: enforce dynamic concurrency safeguards --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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7030549d78 | Share upstream event stream hub | ||
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f5535dcaf1 |
fix: recover from sleep/wake disconnection with connection state tracking and immediate health check (#940)
When the computer sleeps and wakes, the SSE/WS event stream drops silently. Messages appeared sent (optimistic insert) but never reached the OpenCode server, and the user had no indication the system was disconnected. Three fixes: 1. Connection state tracking: add onDisconnect callback to the event pipeline. Stream failures set isConnected=false in useConfigStore; successful reconnect sets isConnected=true. 2. Send guard: optimisticSend, respondToPermission, and respondToQuestion now check isConnected before making API calls, throwing a clear error that surfaces as a toast to the user. The /compact command also checks connection with error feedback. 3. Faster server recovery: add triggerHealthCheck() to the server lifecycle and wire it into the WS event stream runtime. When the upstream OpenCode connection fails, the server immediately checks health and restarts if needed, instead of waiting up to 15s for the periodic health check. |
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bee9d19f3a |
feat(web): add WebSocket transport for message event streaming with SSE fallback (#764)
* feat: add websocket message stream transport * fix: avoid false missing session directories in sidebar * fix: re-probe project root session directories * refactor: use button group for message stream transport * fix: resolve chat input hook dependency warning --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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c9e31a0e6c |
perf: harden sync architecture and modularize runtimes (#803)
* fix: added desktop app background throttling
* perf: add streaming debug metrics panel
- Show streaming performance metrics in the debug panel
- Auto-enable stream profiling while the panel is open
- Add JSON export for sharing UI and VS Code metrics
* perf: batch streaming updates more aggressively
- Buffer message deltas and metadata updates to cut render churn
- Skip no-op part updates before they touch the message store
- Fix the desktop debug panel shortcut binding
* perf: split streaming event handling and coalesce deltas
- Move streaming content events onto a dedicated fast path
- Defer non-critical stream side effects off the hot path
- Merge repeated message delta events before they reach the UI
* perf: isolate streaming rows from chat rerenders
- Memoize chat rows against render-relevant message changes only
- Read live assistant text directly from store to narrow streaming updates
- Split the active streaming entry from the stable message list path
* perf: streamline chat streaming and SSE proxying
- Reduce chat rerenders around the active streaming path
- Simplify server SSE forwarding to avoid duplicate proxy work
* fix: preserve the first streaming text chunk
- Show the initial text chunk immediately before batched deltas arrive
- Bypass batching for the first text or reasoning part update
- Keep later streaming updates buffered for performance
* perf: align streaming/render hot paths with opencode parity
* perf: harden turn/cache stability and stale delta suppression
* fix: stabilize chat rendering and disable timeline interactions
- Disabled timeline dialog access from shortcuts, commands, and chat input
- Reduced chat render churn by simplifying message list and turn staging behavior
- Improved session-switch stability to prevent update-depth crashes
* perf: track static message rerenders during streaming
* perf: reduce sorted-mode activity rerender fanout
* perf: reduce chat rerender fanout and add active-turn metrics
- Reduced sorted-mode rerender coupling by tightening turn context propagation
- Added a metric for static rerenders outside the active turn during streaming
- Exposed new chat render counters in the debug panel for parity tracking
* fix: keep sorted activity mounted while stream grows
* fix: stabilize session and history scroll rendering
* refactor: decouple server routes from index
* refactor: extract fs module from server index
* refactor: move opencode route ownership into module
* refactor: extract notification route registration
* refactor: extract opencode and notification runtimes from index
* refactor: extract settings runtime and complete server modularization pass
* refactor: modularize server config, skills, icons, and tunnel routes
* refactor: extract server modules from monolithic index.js
Split proxy, routes, runtime helpers, and notification emitter
into dedicated modules under packages/web/server/lib/.
* refactor: replace session/message stores with SSE-driven sync layer
Delete ~9200 lines of old architecture (useEventStream, messageStore,
sessionStore, useSessionStore, questionStore, useTodoStore, client SSE).
New sync layer: event pipeline with coalescing + 16ms flush, pure event
reducer, per-directory child stores with LRU eviction, cursor pagination,
optimistic updates, deferred timeline staging, text throttle.
Migrate all UI consumers to sync hooks (useSessionMessages,
useSessionMessageRecords, useSessionStatus, useSessionPermissions, etc).
Strip session-ui-store to UI-only state, delegate SDK ops to
session-actions with abort-if-busy, optimistic store updates, and
response merging for revert/fork/archive/delete.
Add notification-store for SSE-driven session attention tracking,
cross-directory GlobalSessionStatusStore for sidebar indicators,
client-side diff snapshot sanitization to prevent memory bloat,
and revert message filtering via useVisibleSessionMessages.
* feat: notification store, session actions, activity detection
Add notification-store.ts for SSE-driven attention tracking.
Add sanitize.ts to strip diff snapshot memory bloat.
Add session-actions.ts with optimistic revert/fork/archive/delete.
Improve useSessionActivity with incomplete-message fallback.
Delete useServerSessionStatus polling hook.
* fix: add directory param to all SDK calls, fix command/shell/abort routing
All SDK calls in session-actions.ts now pass directory parameter —
required by OpenCode server to scope session operations. Without it,
abort, commands, revert, fork, and other operations returned 500.
Add routeMessage() in session-ui-store for shell mode (session.shell),
slash commands (session.command), and normal prompts. Command lookup
checks both sync child store and useCommandsStore. Handle /compact
locally via session.summarize().
Implement getContextUsage() to restore header context usage display —
reads token counts from last assistant message in sync store.
* refactor: replace custom API proxy with http-proxy-middleware
Remove ~280 lines of custom proxy code: forwardSseRequest,
forwardGenericApiRequest, collectRequestBodyBuffer, header
manipulation, hop-by-hop filtering, SSE block buffering.
Replace with single createProxyMiddleware() call that handles
SSE streaming, large bodies, and timeouts out of the box.
Dynamic router for OpenCode port changes after restarts.
Auth headers injected via proxyReq hook.
Keep: readiness gate, Windows session merge, API prefix detection.
* perf: targeted event draft cloning to fix streaming render cascade
Event handler was eagerly cloning all state slices on every event,
breaking Zustand selector referential equality. During streaming
(~60 events/sec), this caused every subscriber to re-render regardless
of which slice actually changed.
Now only clones fields the specific event type mutates. Also extracts
StatusRowContainer to isolate high-frequency useAssistantStatus
subscription, removes dead messageStreamStatesMap subscription from
ChatContainer, and narrows useAssistantStatus to only track last
assistant message parts.
MessageList renders: 1972 → 296 per streaming session (-85%).
* fix: null safety for sync state slices
Add defensive ?? {} guards on permission, question, session_status,
and message record access. Prevents crashes when child store state
is partially initialized during bootstrap.
* perf: dedup inflight SDK calls, extract concurrency util, delay PR tracking
Extract mapWithConcurrency to shared lib/concurrency.ts. Add in-flight
dedup for loadProviders/loadAgents to prevent concurrent duplicate SDK
calls. Delay initial PR background tracking by 5s to reduce startup
CPU burst.
* fix: header session lookup across all child stores
Session title and context panel click failed when session belonged to
a different directory than the current child store. Fall back to
getAllSyncSessions() to search all initialized stores.
* chore: bump @opencode-ai/sdk to 1.3.5
* docs: add sync event handling guide
* Optimize session prefetch and improve delete/archive UX
- Add settlement delay to session prefetch to avoid race conditions on
rapid session switches
- Reduce git diff prefetch and session cache limits for better performance
- Implement optimistic UI updates for session delete/archive operations
with proper rollback on failure
- Wire session prefetch hook into SessionSidebar with sync integration
* Add file content cache and sync optimizations
- Wrap FilesAPI with in-memory LRU cache for file content with dual
constraints (entry count and byte size)
- Optimize chat timeline scroll restoration using useLayoutEffect
- Preserve React references in message and part arrays to prevent
unnecessary re-renders when prepending history
- Add session prefetch TTL cache to prevent redundant fetches
- Integrate session prefetch cache clearing with eviction flow
* Improve session sidebar error handling and add diff prefetch filtering
Load active and archived sessions independently using Promise.allSettled
to prevent one failure from blocking the other. Add retry logic to session
API calls and skip large files during diff prefetch to improve performance.
* Replace sendMessage with optimisticSend wrapper
Introduces optimistic UI updates for normal chat messages to provide
instant feedback. Messages appear immediately in the UI while the API
call executes in the background, with automatic rollback on errors.
* perf: split stores, proper optimistic send, fix revert/directory bugs
- split session-ui-store into voice/input/selection/viewport stores
to reduce subscriber re-evaluation during streaming
- wire optimisticSend through useSync shadow Map infrastructure
matching OpenCode's pattern (no heuristic part detection)
- port OpenCode Identifier.ascending ID format for correct sorting
- pass messageID to promptAsync to prevent duplicate messages
- fix worktree directory not propagating to session actions
(dynamic dir() via opencodeClient.getDirectory)
- fix setCurrentSession accepting directoryHint for new sessions
- fix revert not hiding messages (session limit was 5, bumped to match loaded count)
- fix revert optimistic message removal from store
- fix load-more flicker (useLayoutEffect scroll compensation)
- add prefetch TTL cache, file content LRU cache
- add session prefetch for adjacent sessions
- add instant archive/delete (optimistic before SDK call)
- migrate legacy window.__zustand_session_store__ to session-ui-store
- add retry + independent error handling for archived sessions
- add AGENTS.md performance rules
* perf: startup optimization — dedup, caching, light git status, diff rendering gates
- defer diff prefetch to git tab open, reduce concurrency 4→2, skip >500 changed lines
- cap project git checks concurrency (2), directory status probe (3)
- dedup provider/agent loading, github auth, worktree list (in-flight + TTL caches)
- delay PR tracking 5s, cache 403 search failures per-repo
- coalesce settings PUT (200ms debounce), cache settings GET (2s TTL)
- cache canonical directory resolution (60s TTL)
- persist missing directory status to localStorage (10min TTL)
- light/heavy git status: polling skips numstat+line counting+rev-list
- large diff rendering gate (>500 lines → "render anyway" button)
- tokenization degradation for >500KB files in Pierre
- parallelize main.tsx pre-render awaits
- batch sidebar file tree expanded paths restoration (3 at a time)
- remove bare useConfigStore() subscription in AgentsPage
- sync worktree sandboxes to OpenCode SQLite DB
- fix RightSidebarTabs ternary → explicit tab matching
- defensive guards on sync state (session_status, permission, question, message)
* fix: add defensive guards on remaining sync state field accesses
guard session_status, permission, message, todo, part, config with ?? {}
in useDirectorySync selectors, session-cache, and bootstrap
* fix: add missing directory dep to useCallback in use-sync.ts
* fix: preserve diffStats when light-mode polling overwrites status
* perf: optimize startup git status polling and diff rendering
Preserves diff stats when lightweight polling updates repository status
Reduces startup overhead with smarter git polling and store updates
Adds detailed optimization and migration docs for next performance steps
* fix: keep chat diff stats stable during git status updates
Prevents lightweight git polling from dropping diff statistics
Keeps MessageList diff indicators consistent while status refreshes
Improves reliability of git-aware chat rendering
* fix: user animation replay, queued message variant, startup provider loading
- consume animation ID after first play to prevent re-animation
on neighbor assistant message completion
- capture send config (model/agent/variant) at queue time matching
OpenCode's FollowupDraft pattern instead of re-resolving at send time
- replace one-shot startup recovery effect with polling interval
that retries every 2s until providers and agents load
- fix optimistic bridge to avoid re-render loop (stable ref wrappers)
* chore: update tauri to 2.10.3 and all plugins to latest
- tauri 2.9.4 → 2.10.3
- tauri-build 2.5.3 → 2.5.6
- tauri-plugin-dialog 2.4.2 → 2.6.0
- tauri-plugin-log 2.7.1 → 2.8.0
- tauri-plugin-shell 2.3.3 → 2.3.5
- tauri-plugin-updater 2 (floating) → 2.10.0 (pinned)
- @tauri-apps/api ^2.9.0 → ^2.10.1
- wry 0.53.5 → 0.54.4 (transitive)
* refactor: decouple web server index orchestration runtimes
* fix: align VS Code runtime behavior with web and reduce draft view CPU load
- Queue VS Code bridge and SSE startup requests until API readiness to avoid false bootstrap failures
- Make agent manager actions directory-aware and remove real worktrees with safer partial-failure handling
- Replace heavy logo animation path with a lightweight pulse to cut draft-session CPU usage
* fix: restore auto-selected file sending in chat input
- Send server-selected files as proper file URLs in the message payload
- Include server-backed attachments in submit flow instead of dropping them
- Restore queued-message attachments through the refactored input store
* fix: restore session model selection consistently on session switch
- Restore agent, model, and variant from the latest loaded user message for each session
- Wait for session messages before applying restored selections to avoid stale or missing state
- Remove legacy session-choice inference paths that caused overlap and instability
* fix: restore permission replies and auto-accept across sessions
- Scope permission and question replies to the target session directory so answers take effect reliably
- Make permission auto-accept immediately handle pending requests and react to new permission prompts
- Keep parent-session handling working for child-session requests through the shared response path
* feat: add reusable fuzzy branch fuzzy-search helper and dialog integration (#798)
* feat: add reusable fuzzy branch search for worktrees
* chore: drop planning docs from feature branch
* feat: make worktree branch refresh manual
* feat: add configurable session retention action
* refactor: centralize global session state in ui store
* fix: cancel debounced permission push after reply
* docs: clarify global and directory session store architecture
* docs: refine agent development rules and session activity guidance
- Clarify agent code of conduct and durable development patterns
- Add explicit shared-store rerender and live-state guidance
- Narrow session activity fallback to avoid stale working state
* chore: updated .gitignore
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Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com>
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