Arm the target button in the composer and the next prompt becomes a goal:
the server keeps the session working toward it (idle tick -> small-model
audit -> continuation) until the objective is verifiably complete, blocked,
or out of budget — even with the UI closed.
Server (packages/web/server/lib/session-goal):
- event-driven loop on the global SSE hub; goal state lives in
session.metadata.openchamber.goal (merge-safe patches, stale-write guard
by goal id), so it survives restarts and syncs to every client for free
- the small-model audit (objective + last assistant turn only, language
pinned to the objective) is the sole termination authority; blocked needs
3 consecutive verdicts, audit outages tolerate one unaudited continuation
then stop the goal as resumable-blocked
- hard stops: optional token budget, auto-continuation cap (Resume grants a
fresh allowance), turn errors; user abort pauses the goal instead of
blocking it, and resuming over an aborted tail nudges immediately
- token accounting as a snapshot of the latest turn (input + cache.read +
output), goal-relative via a creation baseline and segmented across
compactions; a compaction summary skips the audit and continues
- continuations reuse the session's own provider/model/agent/variant
UI:
- three-mode target button (arm / disarm / manage dialog), informational
goal strip with inline pause/resume and an Evaluating indicator, sidebar
state glyph, objective length counter (2000-char server clamp),
read-only completed goals
- goal entry points: composer (sessions and drafts), start-new-session-
from-answer dialog, plan implement dialog (plan content becomes the
objective), scheduled tasks (Run as goal + budget)
- Settings -> Chat -> Goal: feature toggle + default token budget with
three-layer parity (web server, client persistence, VS Code bridge);
VS Code renders goal state but hides the entry points (the loop runs in
the web server only)
Notifications: per-turn "ready" notifications are suppressed while a goal
is active; settling sends one final notification (desktop, web-push, APNs
generic titles with the session name as body) honoring the completion
toggle. Error/question/permission notifications are untouched.
Docs: user guide (session-goals) in all 9 locales + sidebar entry,
scheduled-tasks cross-reference, server module DOCUMENTATION.md.
Adds a 'Cron' schedule type option to the scheduled task editor, allowing
users to create and edit cron-based schedules through the UI.
- Add cron expression input with inline validation (cron-parser)
- Show next 4 upcoming run times as a preview
- Provide clickable example chips (every 5min, hourly, Monday 9am, etc.)
- Preserve cron expressions when editing existing cron tasks
- Add cron.ts utility module for validation and next-run computation
- Add i18n keys across all 8 locale files
Closes#1586
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Replace the prompt-template workflow with snippet support that is compatible with opencode snippet conventions. Snippets are now stored and loaded from global and project snippet directories, including legacy pluralized paths, with frontmatter metadata for aliases and descriptions. Snippet expansion supports recursive references plus prepend and append sections, while inject sections are treated as unsupported no-ops so OpenChamber remains compatible without requiring an external plugin.
Add the snippets settings experience and remove the old prompt-template settings surface. The new settings page and sidebar support creating, editing, deleting, selecting, and describing snippets, with localized copy across every supported locale. The settings navigation now exposes Snippets with a dedicated icon and metadata.
Wire snippets into all prompt-entry surfaces that need them. Chat, multi-run groups, and scheduled task prompts now offer hash-trigger snippet autocomplete and expand snippets before sending work to OpenCode. Chat also uses an adaptive compact placeholder on mobile or narrow composer widths so helper trigger guidance stays readable in constrained layouts.
Keep multi-run aligned with grouped prompts. Multi-run sessions now use a shared title builder that handles both legacy titles and the newer g1, g2 prompt-group title format. Fusion parsing now recognizes grouped multi-run titles, scopes fusion sources to the same prompt group, and creates fusion sessions under the matching group so outputs from different prompts are not mixed accidentally.
Harden the icon sprite pipeline. The sprite generator now discovers icon names used through typed icon maps, JSX icon props, IconName returns, and generated-value flows without scanning unrelated string literals or the generated sprite itself. The generated sprite is strictly typed so invalid icon names are caught by type checking, and existing invalid or unsafe icon references were cleaned up across settings, provider, Git identity, scheduled task, voice, header, and sidebar surfaces.
Update backend configuration routes and documentation for snippets. The OpenCode config route layer now exposes snippet CRUD and expansion endpoints, accepts JSON bodies for snippet writes, and removes the old prompt-template provider. Scheduled task runtime expansion now uses snippets before dispatching messages.
Add regression coverage for snippet storage and expansion, config-route JSON handling, and multi-run title parsing. Validated with full type checking, full linting, targeted multi-run title tests, and targeted OpenCode snippet/config route tests.
Replace @remixicon/react with a shared Icon component that renders
via <use href> references to a single hidden SVG sprite. This reduces
DOM node count by replacing inline SVGs with lightweight references.
- Create Icon component with sprite injection (packages/ui/src/components/icon/)
- Migrate all 164 files from @remixicon/react to Icon component
- Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs)
- Add bun run icons:generate to package.json
- Move @remixicon/react to devDependencies
- Add icon usage instructions to theme-system skill
Use base-ui's transition-status pattern (data-starting-style /
data-ending-style) for Dialog, DropdownMenu, Select, Tooltip and Popover
so open/close animate consistently at 150ms ease-out without flicker.
Wrap dialog popups in a centered flex container so the scale animation
no longer fights with translate-based positioning, and switch
PendingChangesBar to a real Popover so it actually animates closed.
Convert ScheduledTaskEditorDialog from raw Radix to the shared Dialog
wrapper, give ScheduledTasksDialog a stable min-height to prevent layout
shift mid-animation, and reset NewWorktreeDialog form state on open
instead of close so fields don't empty during the close transition.
Drop tooltip delay from 700ms to 300ms globally and remove all
per-component overrides except the model/variant/agent selectors in the
chat input (600ms).
Show commands with identical names from different sources
Add stable command IDs so selection no longer depends on name dedupe
Keep command insertion flow working across chat and prompt editors
AgentSelector used useAgentsStore which is only warm after a chat session
loads, so the todo send dialog opened from the project context panel showed
an empty agent list. Prefer useConfigStore.agents (the same source ModelControls
uses in chat) with useAgentsStore as fallback, and load both on mount when
neither is populated.
Also set the primary-mode filter on the scheduled task editor agent selector
to keep its options consistent with the other flows.
* feat: keep desktop app running in background when closing last window
Closing last window hides it instead of quitting — sidecar keeps running
Cmd+Q now shows confirmation dialog warning about stopping background processes
Clicking dock icon reopens hidden window or creates a new one
* docs: add scheduled tasks impl plan
* feat: add scheduled tasks runtime, api, and ui
* feat: conditionally confirm desktop quit on risks
* chore: remove scheduled tasks plan doc
* feat: add scheduled tasks runtime and management UI
Add server-side scheduled task runtime with project-backed config persistence
Add task scheduling UI and API integration for creating and editing schedules
Add tests for runtime scheduling behavior and project config validation
* feat: add locale display preferences for scheduled tasks
Add Appearance settings for time format and week start with settings.json persistence
Apply preferences in scheduled task editor for time display and weekday ordering
Rename Thinking level control and disable it when model variants are unavailable
* feat: improve scheduled tasks editor and sidebar action order
Reorder session sidebar header actions to separate creation and management tools
Polish scheduled tasks dialog layout and controls for clearer editing flow
* feat: polish scheduled task editor usability
Improve scheduled task dialog layout for clearer scheduling controls
Refine time and weekday inputs for more intuitive task configuration
Update editor labels and control states for better model variant guidance
* feat: add prompt autocomplete and command-aware scheduled runs
Add @ and / autocomplete support to task, multi-run, and agent manager prompt fields
Fix agent mention selection so subagents can be inserted from @ suggestions
Run scheduled prompts as commands when they match slash commands, with message fallback