20db4cbb27140051e938b330c7ca992959ba0a69
8
Commits
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f1b57f53d3 |
fix: mobile diff comment input placeholder and review comments pill
Use a shorter comment placeholder on mobile (drop the Cmd+Enter hint that has no touch equivalent) so it no longer clips in the auto-sized textarea. Add a remove (x) button to the review comments pill, matching the annotation and dev-server-log pills, and stop the mobile touch-target min-height/width from inflating the pill close buttons. |
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7d7285655d |
Add i18n foundation and translations (#1027)
* feat: add i18n foundation * feat: localize sessions sidebar * Localize multirun/scheduled tasks and fix dialog dropdown interactions * localize git sidebar surface and add zh-CN keys * feat(ui): localize context panel, diff/plan views, and context sidebar content * fix(config): resolve user config home via fs/home before embedded home * localize header/chat UI and complete model/worktree panel strings * localize worktree + github issue/pr dialog flows * localize settings sections and split settings i18n dictionaries * localize additional settings sections and sidebars * localize more settings pages and dialogs * fix settings select trigger localization * localize tunnel settings ui surface * localize additional settings sections * localize keyboard shortcuts labels in settings * localize terminal and utility dialogs surfaces * feat(i18n): localize remaining UI strings * Add Ukrainian locale * Add Spanish locale * Add Brazilian Portuguese locale * Polish locale translations |
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4506c18f53 |
UI refresh: Base UI migration + flat tinted button language + mobile polish (#960)
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
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10851bd7ac |
feat: move projects to sidebar rail and speed up session switching (#506)
* feat: move projects from header tabs to left sidebar rail * refactor: remove variant from git generation session context * feat: implemented drandrop action for navrails * refactor: improve sidebar drag-and-drop smoothness and remove floating overlay * fix: prevent mobile nav rail touch from closing drawer and opening menu * fix: hide header tabs on desktop * fix: prevent session flicker when switching projects * style: soften chat panel divider borders * style: improve icon contrast across core navigation * fix: stabilize session selection during project switching * style: unify sidebar surfaces and transparent section layers * style: remove UI shadows and keep only scroll shadow * perf: speed up project switching with cached session loading * perf: speed up Git changes view and background refresh * perf: make session switching lighter and less aggressive * perf: optimized sessions list loading while project switching * perf: smooth chat rendering and reduce interaction spikes * fix: restore reliable load older messages visibility |
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2e08501ea5 | Refactor inline comment architecture across plan/files/diff and fix diff overlay rendering (#461) | ||
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49170fe242 |
Restore embedded inline comments in Plan/File/Diff views (#456)
* fix(plan-comments): restore embedded inline comment widgets in Plan view Reinstate CodeMirror block-widget comments so plan annotations stay anchored to selected lines and preserve drag/selection behavior without floating overlays. * fix(file-comments): return Files editor comments to embedded widgets Use inline block widgets for file drafts while keeping full-path draft scoping, so similarly named files no longer risk comment collisions. * fix(diff-comments): render inline comments through annotation portals Replace absolute floating positioning with annotation-target portals to keep diff comments attached to their lines across shadow DOM updates. * chore(comments): remove deprecated floating comment hook Drop the unused floating-comment implementation now that plan, file, and diff views all use embedded comment rendering paths. * fix(codemirror): expose gutter width as CSS variable Measure the current CodeMirror gutter and publish --oc-editor-gutter-width on the editor host so inline widgets can size to the visible code area without hardcoded dimensions. * fix(context-panel): publish panel width for embedded widgets Set --oc-context-panel-width on the context panel in both docked and expanded modes so comment widgets can follow the active panel width dynamically. * fix(file-comments): constrain inline input to editor content width Use context-panel and editor-gutter CSS variables to cap comment input width to the visible editor content area, keeping action buttons fully visible in no-wrap mode. * fix(file-comments): constrain inline comment cards to content area Apply the same variable-based width cap to saved comment cards so card actions stay visible when long lines force horizontal scrolling. * fix(diff-comments): stabilize new comment annotation identity Derive new-comment annotation ids from selection side and line range, and reuse that id for portal target lookup and keys to avoid remount glitches. |
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523eafdf65 |
perf(diff): Pierre diff optimizations (#419)
* perf: implement virtualized rendering for diff viewer - Enables efficient rendering of large diffs by only rendering visible content - Uses shared virtualizer cache to optimize memory across multiple diff viewers - Configures virtual scrolling with 24px line height for consistent layout * fix: improve diff viewer line selection and annotation rendering * fix: normalize line ranges to prevent selection bugs * chore: upgrade @opencode-ai/sdk to v1.1.65 |
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1e012d37b4 |
Opencode/daring jackal (#356)
* feat: export inline comment components Expose InlineCommentCard and InlineCommentInput from the comments index Enable importing both components from a single module path * feat: add InlineCommentCard for inline comments with collapse Enable collapsing for long comments with Show more and Show less Provide dropdown menu with edit and delete actions Show file label and line range in the header * feat: add InlineCommentInput component Add InlineCommentInput component for per-line comments Enable Cmd/Ctrl+Enter to save and Escape to cancel Show file label and line range when provided and focus input on mount * feat: render block widgets in CodeMirrorEditor Add blockWidgets prop to configure widgets after lines Render React portals into per-widget containers within the editor Introduce BlockWidget and DOM container mapping to host widgets * feat(PierreDiffViewer): enable inline comment drafting and theming Add inline comment draft management for diff lines Render InlineCommentInput and InlineCommentCard for comments in diff Integrate theme system to support dark and light modes * feat: improve inline comment editing in PlanView Enable auto-scroll for mobile when editing inline comments Cancel edits when clicking outside comment widgets or code gutter Extend save handler to accept explicit range and guard against empty text * feat(pierre-diff-viewer): enable mobile tap-to-extend selection Extend selection on mobile when tapping the same side to include range Show saved annotation cards on all devices * fix(plan): show saved cards on all devices Render saved cards on all devices Ensure saved cards appear for mobile layouts as well * refactor: simplify state usage and remove focus hacks Remove pending focus state and related effects in PlanView and PierreDiffViewer Initialize UI store usage via useUIStore() without destructuring values in PlanView and PierreDiffViewer Align annotation handling to DiffLineAnnotation metadata and include side in lineRange for inline comments |