MCP authorization was broken in several stacked ways. The browser return
leg landed on the SPA behind the auth gate, so the system browser saw a
login page instead of finishing; the pending-context store silently
saved nothing because its route had no JSON body parser; and the
callback-URL config write started deferring behind Apply & Restart, so
authorization ran against a runtime without the URL and dead-ended on
OpenCode's loopback listener.
The return leg is now completed entirely server-side by an
unauthenticated GET /mcp/oauth/callback that only forwards a code whose
state matches a parked context. Desktop with the local server and VS
Code switch to OpenCode's native flow over its fixed loopback port —
no config writes or restarts at all, with a one-time cleanup of the
previously written callback URL — and its completion signal drives the
page instead of blind status polling. Remote, hosted-web, and mobile
keep the server-callback flow, applying a queued callback-URL write
immediately since authorization cannot wait for a manual restart.
Also: a server queued behind Apply & Restart now shows an Awaiting
restart badge and explanation instead of connect/reauthorize buttons
that can only fail, and Reauthorize is offered only while the server is
actually connected.
Adds a work-status panel beside the transcript. Context fill, model and
cost, todos, running subagents and the permission requests blocking
them, branch and working-tree state, MCP servers, pinned messages and
context sources were scattered across the header, the composer and the
context panel — a blocked subagent was reported nowhere at all. The
panel reads them from live channels rather than persisted history, and
becomes an overlay where the chat is too narrow to seat a column.
It is on by default, including for existing installs. Because it now
carries these readouts, the desktop header and composer drop the ones it
duplicates: todo and changed-files chips, usage and MCP tabs. VS Code
and mobile keep theirs — neither hosts the panel.
Fixes MCP authorization, which was broken from the panel, invalidated by
a directory switch through a redirect URI that encoded the working
directory, and left the desktop app in the background because browsers
will not follow a custom-protocol link without a user gesture. The
settings page no longer asks the user to understand the MCP spec before
adding a server: one field takes the command or the link, with the kind
inferred and a visible override, and client-registration fields appear
only when a server actually asks for its own credentials.
Also: skills load from the panel instead of only when the composer's
slash autocomplete opens; the header button names the current instance
rather than falling through to the word "Instance" for relay hosts.
Three new optional UI settings keys, all migrated. No change to stored
MCP server configuration.
- A saved host now keeps every transport its pairing link carried: direct URL
plus the relay descriptor, with one token for both (the mobile connection
model). Switching tries the direct leg and falls back to the E2EE tunnel;
list probes report Connected · Relay when only the tunnel reaches the host;
relaunch restore picks direct first
- Host switching trusts the dropdown's fresh probe instead of re-probing on
click (no doubled latency, no transient Unreachable flashes); statuses are
written once with the final outcome, survive the dropdown closing via a
last-known cache, and an unprobed host reads Checking — never Unknown
- Open-in-new-window works for relay hosts: a new IPC command boots the local
UI with the host id injected and the renderer picks the transport; the app
render holds on the relay restore so the splash shows instead of a transient
auth screen (10s safety valve)
- Relay host control socket gained protocol-level keepalive: a missed pong
window terminates and reconnects, so the relay can no longer hold a ghost
registration that leaves every client tunnel hanging; the desktop relay
probe also hard-times-out at 8s instead of hanging status flows
- Services dropdown restyled with mobile-style cards: per-provider usage
cards, per-host instance cards with a selected highlight and a toned
status line, MCP servers grouped in a card
Added a mobile MCP overlay so MCP tools can be opened and managed from the mobile UI without relying on desktop-only dropdown behavior.
Improved mobile session panel touch handling so tapping the status/session area opens the right panel reliably on phones and tablets.
Cleaned up mobile usage provider metadata by removing duplicate rows, hiding unset providers, and showing provider logos consistently.
Added eager loading for provider logos used in mobile usage views to avoid delayed or missing icons when the panel opens.
Refined the mobile update and about flows in OpenChamber settings so release/update information is easier to read on small screens.
Adjusted related layout, header, VS Code layout, command palette, and settings text/localization details needed for the mobile polish.
Replace @remixicon/react with a shared Icon component that renders
via <use href> references to a single hidden SVG sprite. This reduces
DOM node count by replacing inline SVGs with lightweight references.
- Create Icon component with sprite injection (packages/ui/src/components/icon/)
- Migrate all 164 files from @remixicon/react to Icon component
- Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs)
- Add bun run icons:generate to package.json
- Move @remixicon/react to devDependencies
- Add icon usage instructions to theme-system skill
Use base-ui's transition-status pattern (data-starting-style /
data-ending-style) for Dialog, DropdownMenu, Select, Tooltip and Popover
so open/close animate consistently at 150ms ease-out without flicker.
Wrap dialog popups in a centered flex container so the scale animation
no longer fights with translate-based positioning, and switch
PendingChangesBar to a real Popover so it actually animates closed.
Convert ScheduledTaskEditorDialog from raw Radix to the shared Dialog
wrapper, give ScheduledTasksDialog a stable min-height to prevent layout
shift mid-animation, and reset NewWorktreeDialog form state on open
instead of close so fields don't empty during the close transition.
Drop tooltip delay from 700ms to 300ms globally and remove all
per-component overrides except the model/variant/agent selectors in the
chat input (600ms).
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
* feat: add unified dropdown with services content in header
* feat: add right Git sidebar with resizable panel
* feat: implement responsive panel auto-toggle and terminal rehydration
- Auto-close the right sidebar when width is below a threshold and auto-open it when space permits
- Auto-close the bottom terminal when height is below a threshold and auto-open it when enough space
- Apply a dedicated rehydrated streaming configuration for terminal sessions to optimize reconnect behavior
* feat: enhance PR view with status caching and annotations
* feat(ui): enable chat dispatch in PullRequestSection
* feat(TerminalView): adjust layout
* feat: refine chat input layout and text selection menu
* fix(ui): show empty state in GitView when no changes
* feat(git): update PR actions styling and create PR button
* feat: added themes system
* feat: smart sidebar auto-hide for files/diff tabs + lower files sidebar threshold
* feat: added Checkbox component and update theming
- Add reusable Checkbox component for toggles across UI
- Replace several inputs with Checkbox in settings and commands panels
- Add DiffIcon and apply surface/border theming to key UI areas
* feat: Add convert-vscode-theme.cjs to convert VS Code themes to OpenChamber format
* refactor: remove unused permission logic from ChatInput
- Remove unused permission rules parsing logic from ChatInput
- Memoize renderTheme in DiffWorkerProvider to avoid unnecessary recalculations
- Remove forceOpaque helper in vscode theme adapter
* fix: guard VSCode theme loading in MarkdownRenderer
* feat: add custom user themes loading and reload
- Load user themes from ~/.config/openchamber/themes at runtime
- Expose /api/config/themes to fetch custom themes
- Allow theme reloading from Settings → Theme → Reload themes in the UI