The animated maintainScrollAtEnd also ran outside streaming, so opening
a historical session glided visibly through the whole conversation as
late row measurements corrected the end position, and an in-flight glide
could supersede explicit navigation. Corrections are instant unless the
session is actively working.
Returning to the bottom during a stream also lands on the end as of that
moment, and the list's own follow may not have re-armed after the user's
earlier gestures — the queued-send jump then fell behind the growing
reply. goToBottom now re-asserts the edge a few times (150/400/800ms)
until it holds; a new user gesture cancels the window.
Token-by-token streaming mutates the trailing paragraph in place on
every tick: words rewrap, the last line jitters, and the whole reply
reads as flicker. Streamed text now commits only up to the last complete
line — prose arrives a paragraph at a time (a markdown paragraph is one
logical line), code fences reveal line by line, tables row by row — and
a shown block never changes again. A paragraph that runs long without a
newline releases at the last sentence (then word) boundary so the stream
never stalls. Applies to assistant text and reasoning; tool output keeps
its raw tail.
With growth arriving in block steps, the end follow switches to the
list's animated mode so each step is a glide — reveal and scroll read as
one continuous motion. The gesture opt-out now measures at-end from the
live list state instead of the cached flag, which the animated glide
deliberately leaves stale while trailing the edge; without that, a drag
during a glide could leave the scroll-to-bottom pill unshown.
Measured: end-following holds at distance 0 for the whole stream, and
the mobile drag opt-out shows the pill in three of three runs. The
continuous glide costs ~15% more main-thread time per streamed character
than the instant follow — the price of the motion.
Sending from mid-history positioned the new turn with an animated
scrollToIndex; over a long distance the smooth scroll gets cancelled by
rows mounting and measuring along the way — a weak scroll attempt that
dies partway, leaving the reader where they were. Park instantly when
the viewport was not at the end at send time; the short smooth park
remains for sends from the live edge.
3.3.x makes maintainScrollAtEnd follow content growth on its own — a
tail row growing in place included — which is exactly what the manual
totalSize correction existed for. Delete that correction (the totalSize
listener now only drives the anchored-turn glide) and pick up 3.3.x's
measurement batching, prepend-flash fixes, and web programmatic-scroll
fixes. Opt the explicit maintainScrollAtEnd config into footerLayout per
the 3.1.1 guidance.
The library's own released-on-user-scroll heuristic proved unreliable
one run in three against synthetic touch, so the gesture state machine
stays authoritative: while a real gesture owns the scroll, the list's
end pinning is switched off through a threaded endPinningReleased prop
and re-engages when the user returns to the end.
Validated with the CDP battery on a production build: stream follow
stays at distance 0, mobile drag releases with the pill shown in three
of three runs, resize oscillation stays at the reduced level, the rail
reaches the last turn, and profiled streaming cost per rendered
character matches the tuned 3.2.0 numbers.
A slow edge drag settles the resize detector repeatedly, and every settle
replayed the instant return to the live edge — reading as exactly the
jumping the resize suspension removes. Stay where the reader is; geometry
changed, and the next explicit action or stream correction re-engages the
edge as usual.
A pinned viewport shook during window resizes while a scrolled-up one
stayed calm: both pinning mechanisms — the growth corrections and the
list's maintain-scroll-at-end — re-assert the end against rows that are
still re-measuring, fighting the size compensation that keeps the free
case stable. While the width is actively changing, stand both down and
hold the reading position the same way the free path does, then re-assert
the live edge once with a single instant write after the resize settles
(only when the viewport was still following).
On touch surfaces the gesture opt-out waited for the viewport to have
already left the end, but streaming corrections re-pin the viewport every
chunk, so the drag never registered: the user could not scroll away
mid-stream, the scroll-to-bottom pill (which waits for a gesture) never
appeared, and live-follow stayed armed — which also made the mobile
load-older button throw the viewport to the bottom, since the prepend's
content growth ran the end correction.
Track the finger's Y between touch events and treat a downward drag (the
touch mirror of wheel-up) as an immediate opt-out. Loading older history
also releases live follow explicitly before the prepend, covering the
case where the button is reachable without any prior scroll.
The old scroll engine needed message parts to report content growth
(onContentChange) and per-message animation lifecycle callbacks
(AnimationHandlers) so it could re-pin the viewport. The timeline list
measures growth itself now, and the replacement hook had already stubbed
the whole contract with no-ops kept only for source compatibility.
Remove it end to end: the hook exports, the container and list threading,
the ChatMessage/MessageBody signal-only effects, and every part-level
prop and call site. Expand/collapse behavior and reveal animations are
untouched — only the reporting channel goes.
New Streaming section on the Chat settings page with a checkbox that
controls whether the viewport follows new content while a response
streams. Default stays on. With it off, the anchored user message still
parks at the top on send, but no glide or end-follow correction runs and
the list's maintain-scroll-at-end stays disabled; the scroll-to-bottom
pill and session open keep scrolling explicitly.
Persisted through desktop settings like the other chat toggles (auto-save
diff, authoritative apply, sanitize), registered in settings search, and
localized in every locale.
Streaming follow scheduled a two-frame animation-frame chain per content
growth and then went through the list's programmatic scrollToEnd, whose
scroll bookkeeping schedules further frames. Together they roughly
doubled frame production for the whole stream (16 -> 35 frames/s in a
profiled streaming session), with the matching style recalc and layout
cost per frame.
In following-end mode, correct synchronously in the totalSize listener by
writing scrollTop directly — the same write path a user gesture takes —
and keep the animation-frame chain only for the anchored-turn glide.
Profiled streaming frame production returns to the previous engine's
range and peak heap drops from 164 MB to 90 MB.
The streaming status and the scroll-to-bottom pill now hand off to each
other in one place above the composer: same anchor, same input-aligned
column, both in the popover glass (ring and soft shadow stay pill-only
as the interactivity cue, with the shadow on a wrapper so the glass
backdrop-filter cannot drop it after hide/show cycles). The pill is a
single full-surface button, moves to the left edge, and while the
session streams it carries a compact one-line status label instead of
the status row's animation machinery, which did not survive a 32px
chip.
Behavioral fixes along the way: a gesture shows the pill immediately
(no debounce) and hides the status in the same frame; gestures register
whenever the viewport can actually move up — an anchored short turn
kept live-follow armed and suppressed the pill entirely; the status
row sheds its in-list morph offsets (mb-6, message column) and its
inline-size container gets the glass on an inner row, since a query
container cannot shrink-wrap; its working text uses full
muted-foreground to match the pill.
The animated glide trails its target between corrections, so the
distance-based at-end signal flapped during streaming and the pill and
the status row crossfaded into overlapping half-transparent mush. The
pill now shows only in free-scrolling (a real gesture), which also
keeps the status row's visibility stable; a gesture taken after our own
movement already left the end offers the pill immediately.
The phase-2 reveal correction now scrolls animated; successive
corrections restart the smooth scroll from the current position, so
streaming follows as one continuous motion. User gestures interrupt the
native smooth scroll, so free-scrolling is unaffected.
Phase 2 of the anchored turn (following the live edge once the reply
outgrows the viewport) never ran: the reveal correction was triggered
only by entries-array changes, and the streaming tail grows inside a
single row without touching the array. The hook now also subscribes to
LegendList's totalSize and re-runs the same guarded correction on every
content growth.
Six reported defects, one root theme — our port diverged from the
reference semantics:
- a user gesture no longer collapses the reserved anchored end space
(that snap-to-bottom was the 'anchoring vanishes on a micro-scroll');
it only disarms the follow/anchor machinery, and anchor remeasures
after the user takes over can no longer re-position the viewport
- the anchor arms synchronously BEFORE the send reaches the store, and
the claim compares against the arm-time baseline — arming a frame
after the optimistic row committed is why anchoring 'rarely worked'
and sending from mid-history did nothing
- gestures are selective (wheel up, touch/pointer away from the end,
PageUp/Home/ArrowUp), so scrolling toward the end or clicking a row
at the live edge no longer kills follow
- 'at end' is a tight 40px band against the full content length instead
of the list's half-viewport isNearEnd, so the scroll-to-bottom pill
appears when the viewport actually leaves the end
- reaching the end re-arms follow without knocking an anchored turn out
of its mode, and the overlay scrollbar suppression follows scroll
ownership rather than the anchor's mere existence
- the status/working row moved out of the list footer to a fixed spot
above the composer: inside the list it walked down with every
streamed line, and its unmount was part of the end-of-stream jerk
Sending a message now parks that message near the top of the viewport
and streams the reply into reserved end space below it, instead of
jumping to the bottom and chasing it.
- swap @tanstack/react-virtual for @legendapp/list in the chat timeline; the
streaming tail becomes a normal list row rather than a separately rendered
block, so one component owns the scroll position
- add timelineScrollAnchoring: pure anchored-turn geometry plus the three
scroll modes (following-end / anchoring-new-turn / free-scrolling)
- replace useChatAutoFollow with useChatTimelineScroll, which opts out of
automatic movement on real gestures via a generation counter instead of the
timer windows the old implementation needed to recognise its own writes
- move the load-older button, question/permission cards, recap, status row and
bottom spacer into the list header/footer, since the list owns its container
- extract useScrollShadow so the shadows can attach to that container
maintainScrollAtEnd and maintainVisibleContentPosition replace the manual
prepend anchor-hold and the mobile quiet-window prepend deferral.
Validated: workspace type-check, lint, web build, ui tests per file.
Scroll behaviour itself is unverified and needs manual testing on web, desktop
and iOS.