Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.
Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
→ small_model from the OpenCode config → family scan within the session's
provider → the session's own model. The global provider scan only serves
callers without a session context, and background callers forbid it
entirely (restrictToPreferredProvider), so conversation content never
reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
(device token as bearer, no exchange), ChatGPT plan via the codex
Responses API (single-flight OAuth refresh written back to auth.json),
Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
content parsing with a clear error when a thinking model spends its whol
budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
an override picker limited to authenticated providers, persisted with
web/desktop/VS Code sanitization parity.
Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
short recap and one suggested follow-up after a session idles quietly fo
a minute, stored on session metadata (openchamber.assist). Freshness is
keyed to the last assistant message id, so new activity invalidates the
payload everywhere with no extra writes. The chat shows the recap under
the last message after five quiet minutes and the suggestion as a
dismissible chip above the composer (tap fills the input, never sends).
Gated by a new Chat setting (default on) that is a hard generation
switch. Language is anchored to the conversation itself, with a
script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
onto the small model fed with real diffs and the commit list (bodies
included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
preserving exact identifiers, with verbatim fallback on failure.
Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
the desktop-notify env, leaving the server-side event hub dead in
packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
writes made during the generation window (suggestion dismissals, review
links) are preserved; the assist runtime stops during graceful shutdown.
The stop button sent the abort with the UI's active directory, but
OpenCode dispatches the request to the per-directory instance — for a
session running under a different project, worktree, or a mapped docker
path the abort hit an instance that didn't own the prompt, cancelled
nothing, and still returned 200. The abort now resolves the session's
own directory, like the revert flow's aborts always did.
The button's visibility mixed the sync meta with the prefetch-cache hint;
a stale prefetch entry (cursor recorded at the initial page) could keep
the affordance alive after the user had already loaded to the top. Sync
now exposes an explicit isComplete (positive confirmation from a fetch,
distinct from !hasMore on unpopulated meta) and it overrides the prefetch
hint, which stays in effect only before the meta knows anything.
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).
Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
segments auto-commit every ~15s with silence suppression and adaptive
finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
worker process — auto-download with progress, staged extraction with
verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
download/delete): Parakeet TDT v2 (English) and v3 (25 European
languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
cancel / insert / insert-and-send actions; failed transcriptions keep
their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
matching paddings/typography/gaps) — no layout shift when toggling
Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
worker via /api/dictation/tts/speak, managed by the shared model
pipeline; sentence-pipelined playback keeps time-to-first-audio at
~1 sentence regardless of message length, and stop cancels in-flight
synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
interword slashes aloud, and removes only absolute file paths
Settings:
- Voice page unified: a single read-aloud toggle owns all playback
options (the confusing "Enable Voice Mode" is gone); a new "Enable
voice input" toggle (default on, persisted to settings.json) hides
the composer mic entirely when disabled
Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
(https://localhost) was missing from the packaged-client allowlist,
403-ing every WS connection — root cause of the old mobile SSE lock,
which is now removed for all transports
Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
explicitly validates the UI session and origin, with oc_url_token
narrowly allowlisted and covered by tests; the dictation socket mints
a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
through runtimeFetch/getRuntimeUrlResolver, and runtime switches
reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
process in that runtime)
CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.
New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
- Replace virtua with @tanstack/react-virtual for chat history on all
surfaces: bottom anchoring (anchorTo: end), key-stable prepend
preservation, and native iOS touch/momentum deferral live in the core
- Patch virtual-core to clamp the render range to real scroll bounds
during transient adjustments
- Rows render in normal flow inside a translated wrapper so sticky user
headers keep working; measurement snapshots cached per session
- Pre-write container height in scrollToFn so the browser cannot clamp
anchor corrections to the stale height; hold the prepend anchor for up
to 180 frames on mobile while fresh rows settle (cancelled by user
input; desktop relies on core anchoring alone)
- Adaptive row-size estimate from per-session measured averages; disable
reveal fade-in for virtualized history rows
- Mobile loads older history only through an explicit localized top
button: no scroll-position trigger and no post-mount background
prepend, so every insert happens from a resting state; a quiet-window
hold defers any stray prepend commit while a touch gesture is active
- Desktop/VS Code keep the seamless scroll-up trigger and progressive
background prepend
- Mobile: defeat iOS momentum scroll when compensating history prepend
(overflow toggle + short rAF watchdog); disable history virtualization
and post-paint background prepends; preload Markdown renderer and use
plain-text Suspense fallback to avoid first-frame geometry shifts
- Desktop: stop double-compensating prepends on the virtualized list -
virtua shift owns the adjustment; remove sticky-anchor heuristics that
misfired as failed restores
- Sync: skip no-op store writes when messages/parts are unchanged
Avoid unnecessary resync on clean initial stream connect
Skip no-op message snapshot writes during recovery
Only trigger mobile resume sync after real app resume
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.
Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.
Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.
Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.
Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.
Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
* perf(stores): defer safeStorage writes off the interaction path
Session switches funnel every persisted store slice through safeStorage.setItem,
and doing those large JSON.stringify writes synchronously blocked the main
thread for over a second. Add a write-behind buffer that:
- Defers each setItem/removeItem to a later task via setTimeout(0) so the
click-to-paint path is not blocked.
- Coalesces repeated writes to the same key into a single backing flush.
- Serves pending values from memory so read-after-write stays consistent
within the deferral window.
- Flushes synchronously on pagehide/beforeunload/visibilitychange/freeze so
deferred state survives tab close, reload, and the mobile freeze lifecycle.
Adds a test covering write deferral, coalescing, and pending read serving.
* fix(stores): defer persisted JSON serialization
* fix(stores): defer direct safeStorage writes
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: support OpenCode steer delivery / follow-up behavior settings
Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).
- Plumbing: threaded optional delivery: 'steer' through sendMessage
-> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
force-sending a queued message (via chip click) uses delivery: 'steer'
during a busy session; Steer button intentionally omitted — steer is
available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
chat.follow-up-behavior
Validation: type-check passes (no new errors), lint clean.
* fix(#1766): make steer mode actually steer
The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.
- handlePrimaryAction: when steer mode is selected and the session is
busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
immediately (consistent with queue mode where Ctrl+Enter bypasses
the special handling)
Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).
Validation: type-check clean, lint clean.
* refactor(#1766): flatten nested ternary in followUpBehavior resolution
Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.
* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer
'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.
Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* fix(worktree): include sessions when deleting worktree group from sidebar
allGroupSessions was guarded by group.isArchivedBucket, returning [] for
active worktree groups. This caused the 'delete worktree' button in the
sidebar to send an empty session list — SessionDialogs only removed the
git worktree directory and skipped archiving any sessions, leaving them
orphaned.
Remove the guard so all sessions (including recursive children /
subagent sessions) are collected regardless of archived state.
* fix(sessions): delete all descendants on hard-delete instead of relying on server cascade
The previous code sent only the root session ID and assumed the server
would cascade-delete all children. If the cascade failed, children were
left orphaned. Delete root + descendants individually; 404 responses
from already-cascade-deleted children are treated as success.
* fix(sessions): clear worktree metadata when deleting a session
Deleted sessions kept their worktree attachment in both
session-worktree-store and session-ui-store. Clean it up on successful
deletion and on 404 (already deleted).
* fix(worktree): search subagent sessions across all directories before delete
WorktreeSectionContent and BranchPickerDialog used useSessions(), which
is scoped to the current sync directory. Subagent sessions created in
other worktrees/project roots were missed and left orphaned. Search
across active + archived global sessions when collecting descendants.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
The stale-event check excluded heartbeats from lastActiveEventAt, so a
quiet-but-connected session (only receiving heartbeats) tripped the 20s
stale timer and triggered a full resync every ~15s. This re-fetched
listPendingQuestions, listPendingPermissions, session.get, and
session.messages despite the event stream being healthy.
Track all stream activity (including heartbeats) in a global
lastStreamActivityAt ref. The stale check now only fires when no events
at all arrive for 20s, meaning the stream is genuinely dead.
Resyncs still fire correctly on genuine reconnects, transport switches,
and status-poll escalation when a real discrepancy is detected.
Fixes#1656
Removes missing expanded folders from persisted Files state
Prevents repeated 404 noise for stale file tree paths
Avoids startup SDK race when restoring sessions
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:
useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.
The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.
Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
Keeps implicit new sessions tied to the current directory
Prevents unmatched directories from inheriting the active project
Adds regression coverage for draft project selection
* fix(chat): preserve tool duration across session switches
Fix#1636: ToolPart.tsx reset pinnedTime to empty on unmount/remount,
causing LiveDuration to not render on first paint. Now initializes
pinnedTime from server-provided time?.start/time?.end in the useState
initializer, eliminating the one-frame gap.
* fix(sync): preserve tool state.time in materialization merge
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix(session): bind new sessions to selected project
Fix#1521: openNewSessionDraft() always used currentDirectory even when
the user selected a different project. Now prefers the selected project's
path when no explicit directory is provided.
* test(session): add unit test for openNewSessionDraft project binding
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Selecting a user-installed skill from the slash menu inserted "/name" as a
plain text message instead of running the skill (#1605). routeMessage only
dispatched a "/name" via session.command when the name was found in the synced
command list (hydrated once at bootstrap) or the commands store (which filters
skills out), so skills installed after startup fell through to a plain prompt.
Consult the live skills store when classifying a slash token. OpenCode registers
every skill as a command (source: "skill"), so a known skill is dispatched via
session.command and its content is injected, matching the existing behavior of
skills that happened to be in the bootstrap snapshot.
Signed-off-by: Bohdan Triapitsyn <artmore@protonmail.com>
Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
A `message.part.updated` snapshot did not invalidate the pending delta
coalescing key for its message/part. A delta arriving after an intervening
snapshot merged into a delta queued before it, and the snapshot then
overwrote that slot, dropping the later delta's text (e.g. `abc` rendered
as `ab`). Enqueueing a part snapshot now drops that part's pending delta
coalescing keys, while leaving already-queued delta events in place, so
post-snapshot deltas start a fresh entry.
Closes#1647.
Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com>
Reworks the chat and session-sidebar render paths to cut render cascades, memory
churn, and UI jank on large sessions and big session trees. Behavior is preserved;
the changes are about *when* and *how much* the UI re-renders.
## Chat streaming
- Freeze the streaming message's parts in the bulk turn projection during streaming,
and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
no longer re-runs the whole-session projection or re-renders unrelated rows.
session with referential reuse of unchanged turns.
- Memoize message rows with field-aware comparators instead of reference equality.
- Replace the manual child-session polling in the task tool with the live SSE
stream + a one-shot load, removing a fetch/settle state machine.
## History loading & scroll
- Load an initial page fast, then prepend one older page in the background so the
scroll container has headroom and "load older on scroll-up" fires before the user
hits the absolute top.
- Compensate scroll synchronously (in a layout effect, before paint) for prepends —
including background prepends that don't originate from a user scroll — so the
viewport stays stable instead of judder-correcting on the next frame.
## Markdown rendering
- Render markdown synchronously *styled* on first paint (paragraphs, lists, code
cards, tables, inline code) instead of raw escaped text; the async pass then only
upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
- Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
chunk, avoiding a late stylesheet injection on first render.
## Sidebar
- Hoist per-row recursive tree walks out of row comparators into per-group
precomputed sets/keys; batch live-session lookups into a single map; add a
group-level memo boundary.
- Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.
## Sync layer
- Add a staleness guard so a slow message fetch can't repopulate a session the user
navigated away from.
- Throw on fetch failure for authoritative loaders so a transient blip can't read as
an empty server response.
## Cleanup
- Remove dead code (unused hooks, params, duplicated inline types) surfaced while
reworking the above.
## Known issue
- A rare, purely cosmetic first-paint width flash can still appear on large sessions;
it has no behavioral or data impact and is tracked for a follow-up runtime trace.
Removes startup blocking on OpenCode config defaults
Preserves manual and directory-specific model selections
Adds regression coverage for config races
Desktop notifications no longer duplicate when native delivery succeeds
Reasoning chain-of-thought is excluded from notification body text
Untyped message parts are ignored in notification text extraction
* fix: pass effective workspace directory in Files API requests
The web Files API used useDirectoryStore.currentDirectory as the
workspace root, but the FilesView's effective directory comes from
useEffectiveDirectory() which can differ (e.g. worktree sessions).
When they diverged the server rejected file reads with 'Path is
outside of active workspace'.
Add directory override to FileReadOptions so callers can pass the
effective directory per-call. The FilesView now passes its root
(from useEffectiveDirectory) through readFile, statFile, image/PDF
URLs, and the desktop image fallback. The server receives the
correct workspace root via x-opencode-directory header or directory
query parameter.
Fixes#1456
* fix: cover files workspace directory regressions
* fix: sync directory store on draft session and forward cache options
The content cache wrapper in RuntimeAPIProvider was dropping the
options parameter (including the per-call directory override) when
making internal statFile and readFreshFile calls during cache
validation and misses. This caused the underlying web API to fall
back to getDirectory() which reads useDirectoryStore.currentDirectory.
Additionally, openNewSessionDraft, setNewSessionDraftTarget, and
overrideNewSessionDraftTarget updated the draft's directory without
ever syncing useDirectoryStore. Since the web API's getDirectory()
reads from that store, it returned the stale previous-project
directory during draft sessions, causing 'Path is outside of active
workspace' errors when opening files.
Forward options through all internal calls in the content cache
wrapper, and sync useDirectoryStore via setDirectory() whenever the
draft session directory changes.
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)
Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.
* perf(startup): cache directory session list for instant sidebar
Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.
* perf(startup): hold API requests through OpenCode warmup instead of 503
The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.
* perf(startup): surface cached providers/agents in pickers (optimistic readiness)
The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.
* perf(startup): don't abort directory bootstrap on transient phase-1 failure
A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.
* perf(startup): don't bootstrap directories from archived sidebar rows
Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.
* perf(startup): stop empty-session bootstrap retry storm on web/desktop
The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.
* perf(startup): scope provider/agent config to project (worktrees inherit)
Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).
- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
/loadAgents/activateDirectory now key by it, so a worktree reuses one shared
project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
the snapshot key always match (picker stays consistent); the OpenCode working
directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
refresh skips re-fetching config that was just loaded (initializeApp then
activateDirectory for the same project), and to avoid churn on rapid project
switches. Config-change invalidation clears the snapshot, which bypasses the
guard, so freshness never masks a needed refresh.
* fix(sidebar): default archived sessions to hidden to avoid startup flash
useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).
* perf(startup): persist worktree->project mapping to kill cold double-load
The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.
* perf(startup): persist worktree map for instant sidebar + first-launch keying
Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.
* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch
On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.
* perf(startup): cache git branches so the draft branch selector paints instantly
The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
A new draft session inherited the previous session's model/agent instead of
resetting to defaults, because opening a draft restored the directory snapshot
without re-applying the startup default cascade. When the prior session ran in
a worktree, defaults were resolved against the worktree directory's provider
list, which omits project/global-scoped providers, so the default agent's model
fell back to opencode/big-pickle.
Resolve the default agent/model via a shared cascade (settings default ->
OpenCode default_agent -> build -> first), resolve the model from the agent's
pinned model/variant or OpenCode's config model, and activate the project's
config (not the worktree's) when opening a draft.
The global event-stream WebSocket opened before a valid oc_url_token was
minted, so the upgrade failed auth ("no valid credentials available") in
packaged builds with a UI password. The resulting reconnect storm churned
the sync store and made session status flicker busy<->idle. Await the URL
auth token before connecting (a WS upgrade can't send a bearer header like
SSE does) and drop a rejected token on pre-ready close so the next attempt
re-mints a fresh one.
Also harden /session/status reconciliation: the watchdog poll is now
monotonic (only confirms/raises active status, never blindly lowers a
busy/retry session to idle on a transient or misscoped snapshot). Idle is
applied only by the authoritative reconnect/escalation resync, which trusts
the live server snapshot as the source of truth. Add a Help -> Toggle
Developer Tools menu item so production builds can open the console.
The OpenCode server cascade-deletes all child sessions when a parent
is removed. The client was sending individual DELETE requests for each
descendant, which returned 404 after the parent's cascade removed them.
The 404 triggered rollback in deleteSessionAction, restoring already-
deleted sessions back into the global store.
Changes:
- executeDeleteSession: only send the root session delete; the server
cascade handles descendants.
- deleteSession / deleteSessionInDirectory: treat 404 in catch as
success, acting as a safety net for remaining paths (e.g. sidebar
bulk action bar when parent and child are both selected).
* lighten session list
* fetch full session on open
* sanitize session list
* sanitize global sessions
* preserve revert markers in session lists
* fix: preserve session metadata in list sanitizers
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Four sync tests had been failing for a while (CI doesn't run them, so
nobody noticed). All four asserted behavior that was deliberately
changed by earlier refactors — the production code is correct:
- Three event-pipeline tests still expected message.part.updated events
to coalesce in the queue. That coalescing was removed in #1167 to
preserve part update ordering (the new contract is covered by
event-pipeline.test.ts). Updated the delta-ordering and no-coalescing
expectations, and switched the routes-before-queueing test to
session.status, which is still a coalescible type, so it keeps
proving that coalescing happens on the resolved directory.
- One session-ui-store test expected shell sends to run inside an
opencodeClient.withDirectory scope. Since #1228 the session directory
travels as an explicit request param on shellSession; the test now
asserts that contract directly.
All 165 sync tests pass.
The tray showed the busy indicator for at most one session at a time.
Several gaps in how per-session status was sourced stacked up to that:
- Status was derived by iterating each sync child store's session list,
so a busy session missing from the list (created moments earlier from
another window, the tray, or the API while session.created raced or
the list got trimmed) was invisible even though the store's
session_status map already held its busy entry.
- The upstream /session/status endpoint is directory-scoped — querying
it without a directory only covers the server's own cwd, so there was
no authoritative cross-project snapshot to fall back on.
- Status events for directories without a child store were dropped by
the sync dispatcher, so sessions in unopened projects always rendered
idle.
Fix, layer by layer:
- Add a cross-project session-status store (sync/global-session-status)
fed two ways: the sync dispatcher now records status-bearing events
(session.status / session.idle / session.error) for ALL directories,
and the tray polls /session/status per visible-session directory to
seed initial state and reconcile missed events. Snapshots clear stale
entries both by directory key and by session id, so canonicalized
(realpath) directory mismatches can't strand a busy entry.
- Read live status straight from each child store's session_status map
instead of via its session list, and never let one store's idle entry
clobber another store's busy/retry for the same session.
- Resolve a session as active when either source (child stores or the
cross-project map) reports busy/retry, instead of letting the synced
store's idle shadow the fallback.
Verified end-to-end in the dev shell: two sessions running concurrently
in different projects — including a brand-new session in the open
project root, the exact case that failed — now both show busy in the
tray, and both return to idle when they finish.
Add an always-visible macOS status bar (tray) item that surfaces OpenChamber's
live state and acts as a quick launcher, plus a series of related desktop UX
fixes around mini-chat, window routing, notifications and shortcuts.
Tray (new):
- Monochrome template cube glyph that adapts to the menu bar light/dark.
- Icon-driven activity indicator: a smooth, eased, infinite "breathing" fill
while sessions are busy; a static filled cube when finished sessions are left
unread; a plain outline when idle. Text counters next to the icon only for
actionable states (pending approvals, errors).
- Menu lists active sessions (status glyph, branch, unread count) with overflow
rolled into a submenu; pending permission/question approvals with inline
Allow once / Allow always / Deny; quick actions (New Session, New Mini Chat,
Show OpenChamber, Quit). Header shows the active instance name
("Local OpenChamber" or the remote host label) for multi-window clarity.
- Session list sourced from the global (cross-project) sessions store, sorted by
last-updated, independent of which directories are currently open; live
status/unread/branch merged in from directory sync stores where available.
Sub-session (multi-run) activity rolls up to the parent row.
- Event-driven updates (global store + directory stores + notifications +
registry) with a short debounce; polling kept only as a slow safety net.
Tray/window routing:
- Opening a session from the tray targets the surface the user was last on: if a
mini-chat is active it switches that existing window to the session in place
(no new window); otherwise the main window (revealed without a reload).
- app.activate (dock click) restores the last-focused/minimized window instead
of spawning a new main window; only creates one when nothing is left.
- "Open in main window" and tray session-open now create the main window when
none exists, queuing the session as a pending deep-link so it opens once the
fresh renderer is ready.
Mini chat:
- New Mini Chat is now a customizable shortcut, exposed in Settings > Shortcuts,
in the File menu (hint only, renderer owns the binding), and in the tray.
- Themed splash backdrop on window open to remove the white flash / flicker;
dismissed once content is ready, leaving the content's single cube logo.
- Mini-chat can switch sessions in place via openchamber:open-session.
Notifications:
- The active/selected session only counts as "seen" when the window is focused,
so turns completing while the app is backgrounded raise an unread marker;
refocusing the window clears it.
* feat: add draw.io diagram editor integration
Embed draw.io editor via react-drawio (MIT, zero deps) for inline
editing of .drawio files. Changes auto-save to disk. Includes
inline editor in FilesView with Visual/Source toggle, dark mode
support, template picker for new files, and chat file attachment
integration.
* fix: debounce diagram autosave to prevent reload loop
* fix: ignore watcher-triggered xml prop changes to prevent reload loop
* fix: remove auto-save-to-disk, add manual save button for diagrams
Autosave writes triggered file watcher cascade that reloaded the
draw.io iframe and reset zoom. Replaced with explicit Save button
in the toolbar (floppy disk icon). Editor XML is stable on mount
and ignores watcher-triggered prop changes.
* fix: remove auto-save write from DiagramView, add save button
* fix: hide draw.io save/exit buttons in editor
* fix: also hide save-and-exit button
* fix: brighten save button styling, add saved confirmation
* fix: remove autoSaveStatus toggle on diagram save to prevent toolbar collapse
* fix: add local save confirmation state for diagram button
* fix: remount drawio iframe on theme change, persisting XML across mounts
* fix: clear persisted xml on mount to prevent leaking between files
* fix: initialize dark mode synchronously, preserve edits across theme remount
* fix: auto-focus drawio iframe on mount/theme-change for keyboard shortcuts
* fix: add diagram i18n keys to Traditional Chinese locale
* fix: restore upstream HMR host and LAN address support
* fix: load sub-agent sessions on bootstrap for sidebar visibility
Two-phase session load: first fetch root sessions (for accurate
sessionTotal), then fetch all sessions and include child sessions
(sub-agent delegations). This ensures sub-agent sessions appear
in the sidebar immediately instead of relying on the async global
session store.
* remove opencode-drawio from PR branch
* fix: atomic file writes to prevent concurrent read/write truncation
Three-layer defense against the O_TRUNC race:
1. Write side (server): replace direct writeFile with write-to-temp-
then-rename. fs.rename is atomic on POSIX.
2. Read side (server): retry up to 3 times with 50ms backoff when
readFile returns empty but stat reported non-zero size.
3. FilesView client: refuse to save empty draftContent when the
original fileContent was non-empty.
* fix(dev): clean up orphaned OpenCode processes on Ctrl+C
* fix: allow empty file saves, log warning instead of blocking
Replaces the hard block on saving empty content with a console.warn.
The atomic write + read retry on the server side handle the O_TRUNC
race properly. The previous guard caused a UX regression by silently
preventing users from clearing a file and saving.
* fix: remove time window from sub-agent fallback for live tasks
While a task tool is active, the fallback now matches any session
with the correct parentID regardless of creation time. This allows
late-appearing child sessions to be found when the OpenCode server
is slow or the SSE event pipeline is delayed. The time window is
still applied once the task tool has completed, as a final sanity
check.
* fix: three diagram editor bugs from Greptile review
1. stableXmlRef now resets when xml prop changes — switching
between .drawio files renders the correct content.
2. Focus effect only runs on mount, not on isDark changes —
theme toggle no longer steals keyboard focus 600ms later.
3. saveDiagram updates xml state after writing — dirty-check
guard works correctly for subsequent saves.
* fix: route session.created SSE events to correct directory
Three-layer fix for sub-agent sessions not appearing in sidebar and
inline chat:
1. protocol.js: parseSseEventEnvelope now extracts directory from
properties.info.directory (where session.created/updated events
carry it) in addition to properties.directory. WS frames relayed
to the browser now carry the real directory instead of 'global',
so child sessions routed to the correct directory store.
2. event-pipeline.ts: same fallback in resolveEventDirectory for
defense-in-depth when SSE events bypass the WS relay.
3. resolveFallbackTaskSessionId.ts: time window lower bound now
allows 2s grace before taskStartTime to accommodate server timing
jitter (child session creation timestamps consistently precede the
tool's recorded start by ~6-9ms), fixing the 'Open subtask'
button not rendering in OpenChamber's inline chat.
* fix: sub-agent sidebar visibility, file zeroing guard, inline badge fallback
- Sync watchdog: periodic child session discovery poll (every 15s) detects
sessions created by other OpenCode instances, triggers parent materialization
- protocol.js: parseSseEventEnvelope extracts directory from
properties.info.directory for session.created/updated events
- event-pipeline.ts: same fallback in resolveEventDirectory for defense-in-depth
- resolveFallbackTaskSessionId: don't require taskStartTime (cross-OpenCode);
pick most recent child when multiple idle candidates exist
- readTaskSessionIdFromOutput: parse <task id="ses_xxx"> format from output
- FilesView: reinstate empty-draft guard (block save when draftContent='' but
fileContent had content) to prevent file zeroing on tab switch
* Fix diagram autosave reload loop
* Highlight drawio files as XML
* Use diff-compatible highlighting for drawio files
* Restore drawio file icon mapping
* Stabilize drawio source preview toggle
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Updates live session state after share and unshare actions
Preserves session directory metadata while applying share changes
Adds regression coverage for unshare and sanitized share responses
Introduce a desktop/web-only /handoff-review flow that generates a handoff from the active implementation session, creates or reuses a separate review session in the same directory, and links the pair through hidden OpenChamber session metadata.
Add review flow orchestration, metadata helpers, magic prompts, localized command/action labels, session metadata create/update support, and assistant message transfer actions for sending reviewer feedback back to the implementer or implementation responses back to the reviewer.
Review sessions are ordinary sessions, not child sessions. The flow avoids exposing session IDs or routing metadata to agents, hides review controls on mobile and VS Code, hides unrelated assistant actions inside review sessions, cleans up stale metadata where possible, and uses the optimistic send path so cross-session sends scroll like normal composer messages.
Add a directory-created fast path for worktree creation so session and send flows can continue once the target directory exists while Git attachment and bootstrap finish in the background.
Track bootstrap status explicitly in shared UI contracts, including pending, ready, and failed states. Background watchers now surface failures and timeouts, update stored worktree metadata, and keep web and VS Code runtime behavior in parity.
Move GitHub issue/PR worktree sessions and assistant-answer fork sessions onto the unified send path so provider, model, agent, and variant selections are preserved. The assistant-answer fork dialog can optionally create a worktree outside VS Code.
Make worktree deletion dialogs close after linked-session cleanup while removing the worktree in the background, and clean up failed fast-create artifacts safely without recursively deleting user or agent-written files.
Validation: bun test packages/ui/src/lib/worktrees/worktreeBootstrap.test.ts packages/ui/src/lib/worktrees/worktreeManager.test.ts; bun run type-check; bun run lint.