Use base-ui's transition-status pattern (data-starting-style /
data-ending-style) for Dialog, DropdownMenu, Select, Tooltip and Popover
so open/close animate consistently at 150ms ease-out without flicker.
Wrap dialog popups in a centered flex container so the scale animation
no longer fights with translate-based positioning, and switch
PendingChangesBar to a real Popover so it actually animates closed.
Convert ScheduledTaskEditorDialog from raw Radix to the shared Dialog
wrapper, give ScheduledTasksDialog a stable min-height to prevent layout
shift mid-animation, and reset NewWorktreeDialog form state on open
instead of close so fields don't empty during the close transition.
Drop tooltip delay from 700ms to 300ms globally and remove all
per-component overrides except the model/variant/agent selectors in the
chat input (600ms).
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
* feat: add chat option for user message rendering mode
* feat: add chat option to toggle sticky user header
* feat(ui): overhaul context panel with reusable tabs and embedded session chat
Enable parallel context workflows with persistent tabbed views and isolated session chat while reducing resize and background runtime overhead.
* feat: polish context panel and git sidebar tabs
Refined context panel tab behavior and visuals for smoother switching and resizing
Reused the new tabs component in right sidebar and git sidebar with fit layout
Improved git section spacing, selection controls, and bulk revert confirmation flow
* feat: open diff files in editor at changed lines
Add edit actions in diff views to open files at the first changed line
Support per-file open-in-editor from All Files headers and icon-only action in single-file view
Improve file jump UX with load-aware navigation and reduced visual blink during line targeting
* fix: stabilize pill tabs and prevent git commit pathspec failures
Unified sortable tab variants to match animated styling behavior with responsive spacing and cleaner sidebar chrome
Fixed active tab pill measurement so size/position recalculates correctly when dropdowns reopen
Commit API now filters stale file paths before staging to avoid pathspec errors on deleted files
* fix: align user message action row spacing and hover behavior
* fix: persist user message view preferences in settings
Save plain-text and sticky-header toggles to settings.json when changed
Restore both chat display preferences from settings.json on startup
Validate and accept both preference fields in the settings API
* fix: improve git and sidebar tab layout on mobile
* fix: refine mobile user message action row spacing
Show mobile user-message actions in a consistent external row for sticky and non-sticky modes
Tune button row height and vertical position to match both mobile variants
Reduce sticky-header gradient tail and tighten assistant gap after user messages
* fix: improve chat action hover zones and mobile top shadow logic
Expand desktop trigger area so user action buttons reveal across the full row
Add sticky-header phantom hover row so inline actions appear from the whole button lane
Hide chat top scroll shadow on mobile only when sticky user headers are enabled
* fix: remove commit message input scrollbar flicker
Added optional scrollbar class support to shared textarea wrapper.
Disabled overlay scrollbar for Git commit message input.
Kept auto-resize behavior while preventing one-line empty-state micro-scroll.
* feat: make model provider groups collapsible in selector
Add collapsible provider headers in the chat model dropdown
Persist expanded/collapsed provider state across sessions
Refine provider header UX with inline chevrons and no hover highlight
* feat: arrange chat settings into a compact two-column layout
Places User Message Rendering next to Mermaid Rendering.
Places Diff Layout next to Diff View Mode.
Reduces right-column spacing to better match other settings sections.
* fix: show worktree branch edit controls in draft sessions
Detect worktree mode from current directory when session metadata is not yet bound
Enable immediate branch rename UI in Git sidebar without session switching
* feat: add beta badge to side panel menu action
* feat: tabbed right sidebar, context panel, floating diff comments
* fix: auto-close left sidebar when context panel opens
- Increase default context panel width from 520 to 600 pixels
- Increase sidebar minimum width from 200 to 300 pixels
- Replace collapsible component with custom button in diff view
* refactoring: rework sidebars, tabs, and file tree layout
- Rewrite AnimatedTabs as segment-style with sliding indicator
- Upgrade SidebarFilesTree to match FilesView features (context menus,
git status, file icons, CRUD dialogs, fuzzy search ranking)
- Restructure FilesView header: tabs row + actions row, remove breadcrumbs
- Show relative path in context panel header, track active tab
- Allow left sidebar to stay open alongside context panel
- Hide diff/files tabs from header on desktop (mobile-only)
- Move chevron after group name in session sidebar
- Compact tab heights in right sidebar and git view
- Size PreviewToggleButton to match other action buttons
- Remove directory loading spinner from folder icons
* feat: add project icon and color customization
- Enable users to assign custom icons to projects
- Allow users to choose accent colors for projects
- Stabilize repo status UI during project switching
* feat: add scroll fade indicators to editor tabs
* style: reduce spacing and icon sizes in header
* style: adjust tab component padding from uniform to vertical-horizontal
* feat: Add session state indicators to project tabs
* feat: Enhance session status handling and improve UI responsiveness
* fix: preserve upstream tracking on branch rename
* fix: improve initial remote selection for pull requests
- Uses saved remote name from previous session when available
- Selects remote based on tracking branch when possible
- Falls back to origin or first available remote
* perf(diff): faster highlight, stable stacked scroll
- split/unified Pierre worker pools; prefer shiki-wasm
- align diff CSS line-height; disable scroll anchoring; drop WebKit compositing hacks
- harden stacked pin/align (cancel on user scroll/input); prevent overscroll
- make overlay scrollbar MutationObserver optional; disable for diff container
* feat: handle binary files in diff view
* fix: adjust project tabs layout and drag regions
* style: update drag overlay visual styling
* feat: enable number keys to switch projects in the sidebar
* fix: recognize octet-stream as text-based MIME type
* feat: add keyboard navigation to context panel
* feat: add session pinning to sidebar
- Pin important sessions to keep them at the top
- Pinned sessions persist across browser sessions
* refactor: move context usage display from chat input to header