Compare normalized attachment MIME types with the selected model's declared input modalities and show a non-blocking warning for incompatible files.
Recheck newly added attachments, restored drafts, async metadata, and existing files after model changes while avoiding warnings when capability metadata is unavailable. Summarize affected filenames and localize the warning across every supported locale.
Add focused modality compatibility coverage, document the composer behavior, and keep model metadata subscriptions stable to prevent startup render loops.
Add picker and MIME support for more source-code, diff, notebook, structured-log, SVG, and Draw.io formats.
Convert Jupyter notebooks into readable text while omitting binary outputs, and sanitize HAR credentials, cookies, sensitive query parameters, and request/response bodies before files enter chat state.
Convert HEIC and HEIF images to JPEG up front, centralize attachment preparation in a focused module, and cover the new validation and transformation behavior with regression tests.
Attachment pickers now share an allowlist for supported file types
Local attachments are normalized to consistent MIME types before upload
VS Code file picker now respects extension filters and larger files are allowed
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.
- prioritize selected and visible sessions during bootstrap and defer
non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
hidden sidebar work
- prevent stale session and message requests from overwriting newer
authoritative state
- preserve existing data when authoritative fetches fail instead of treating
failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
permissions, folders, tabs, Git state, and pull request data by runtime and
directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
rendering hot paths
- limit virtualization to archive collections where it improves rendering
without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
reconnect behavior, persistence races, authoritative empty results, and
subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
runtime-isolation invariants
Replace the legacy terminal flow with a shared authenticated WebSocket
runtime used across web, desktop, relay, and mobile surfaces.
- introduce the v3 terminal protocol with scoped attachments, snapshots,
ordered output, bounded replay history, reconnects, and explicit lifecycle
- harden PTY creation, restart, resize, close, force-kill, idle cleanup,
shell selection, login mode, environment sanitization, and appearance sync
- add runtime-aware terminal APIs with relay authentication and Electron parity
- add a fullscreen mobile terminal workspace with touch scrolling,
long-press selection, safe-area controls, quick keys, and Ctrl/Alt input
- add terminal selection attachments, preview detection, project actions,
shell settings, and localized UI
- harden Ghostty rendering, resize recovery, Unicode handling, block
characters, line height, and stale-row behavior
- remove the obsolete terminal SSE path and update reverse-proxy guidance
- expand terminal runtime, transport, input, selection, and store coverage
- avoid duplicate web builds when preparing mobile assets in root CI builds
Keep the new-session draft open until the backend confirms that the session was created successfully. This prevents a failed request from closing the draft and discarding the user's creation context.
Restore the exact submitted composer text after a new-session send failure and persist it as the draft. Only restore when the composer is still empty or unchanged, so text entered while the request is pending is not overwritten.
Add regression coverage that simulates an offline session creation request and verifies that the draft remains open with its title intact.
The editor font size setting controls code editors and should not also resize the chat composer. Code and conversational input have different readability and layout requirements, so forcing them to share one size is not appropriate.
Commit 5c6546245 removed the editorFontSize reading and inline font-size
styling from ChatInput, calling it 'unused'. However this code was the
core of the editor font size feature (feat/e0229917f) — it applies the
user's chosen font size to the chat input textarea.
Without it, changing Settings > Appearance > Editor font size has no
effect on the chat input textarea. The CodeMirror editor (FilesView,
PlanView) was unaffected because its font size path was not touched.
This reverts the ChatInput portion of 5c6546245, restoring:
- useUIStore selector for editorFontSize
- inline fontSize style on the textarea element
Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Adds /craft-goal autocomplete and chat handling for starting a Goal crafting session.
Introduces new Magic Prompts content and localized labels/descriptions for Goal crafting.
Migrates desktop draft starters to include Craft a Goal once and persists the migration marker.
Arm the target button in the composer and the next prompt becomes a goal:
the server keeps the session working toward it (idle tick -> small-model
audit -> continuation) until the objective is verifiably complete, blocked,
or out of budget — even with the UI closed.
Server (packages/web/server/lib/session-goal):
- event-driven loop on the global SSE hub; goal state lives in
session.metadata.openchamber.goal (merge-safe patches, stale-write guard
by goal id), so it survives restarts and syncs to every client for free
- the small-model audit (objective + last assistant turn only, language
pinned to the objective) is the sole termination authority; blocked needs
3 consecutive verdicts, audit outages tolerate one unaudited continuation
then stop the goal as resumable-blocked
- hard stops: optional token budget, auto-continuation cap (Resume grants a
fresh allowance), turn errors; user abort pauses the goal instead of
blocking it, and resuming over an aborted tail nudges immediately
- token accounting as a snapshot of the latest turn (input + cache.read +
output), goal-relative via a creation baseline and segmented across
compactions; a compaction summary skips the audit and continues
- continuations reuse the session's own provider/model/agent/variant
UI:
- three-mode target button (arm / disarm / manage dialog), informational
goal strip with inline pause/resume and an Evaluating indicator, sidebar
state glyph, objective length counter (2000-char server clamp),
read-only completed goals
- goal entry points: composer (sessions and drafts), start-new-session-
from-answer dialog, plan implement dialog (plan content becomes the
objective), scheduled tasks (Run as goal + budget)
- Settings -> Chat -> Goal: feature toggle + default token budget with
three-layer parity (web server, client persistence, VS Code bridge);
VS Code renders goal state but hides the entry points (the loop runs in
the web server only)
Notifications: per-turn "ready" notifications are suppressed while a goal
is active; settling sends one final notification (desktop, web-push, APNs
generic titles with the session name as body) honoring the completion
toggle. Error/question/permission notifications are untouched.
Docs: user guide (session-goals) in all 9 locales + sidebar entry,
scheduled-tasks cross-reference, server module DOCUMENTATION.md.
* feat(settings): add editor font size setting for chat input and code editor
Adds an 'Editor font size' control in Settings > Appearance that sets an
absolute px font size for the chat input textarea and the in-app
CodeMirror editor. Mirrors the existing terminalFontSize lifecycle.
- New store field editorFontSize (default 13, clamp 9-32, step 1) in
useUIStore with narrow selectors at each consumer.
- Persistence wired through appearanceAutoSave, desktop + runtime API
types, and persistence.ts read/normalize.
- Settings UI row (NumberInput) with reset to 13, VisibleSetting union
entry, OpenChamberPage registration, and search index entry
appearance.editor-font-size.
- Applied as a post-zoom absolute override on the chat input textarea
and on the CodeMirror theme's content rule, leaving gutter/line-number
chrome at its existing hardcoded sizes (matches terminal scope).
- All 10 locales translated (en, es, fr, ja, ko, pl, pt-BR, uk, zh-CN,
zh-TW); no English placeholders in non-English dictionaries.
Refs #1325
* fix(codemirror): use unitless lineHeight so it scales with editor font size
The & rule in the CodeMirror theme set lineHeight to 1.5rem (~24px),
which does not scale when editorFontSize is increased (e.g., 28-32px).
This causes overlapping lines at larger font sizes.
Change to unitless 1.5, which scales proportionally with whatever fontSize
resolves to (dynamic prop or --text-code fallback). Matches browser best
practice for proportional leading.
Review comment: https://github.com/openchamber/openchamber/pull/2065
---------
Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* fix: open mobile model/agent panels on tablet-width Capacitor shells and keep composer taps from dismissing the keyboard
* feat: add iPadOS-style split layout to the Capacitor app
- classify the Capacitor shell as mobile in device detection so shared
surfaces (draft starters, panels) stop falling into tablet branches
- add isIPadApp() and useOrientation() helpers
- iPad: persistent full-height sessions sidebar (mobile sessions surface
inline), Changes/Files in a right sidebar with header shortcut toggles
- animate sidebar open/close like the desktop sidebars and add
finger-sized drag-resize with persisted widths
- anchor the overflow menu and the usage/metadata popover next to their
header buttons regardless of open sidebars
* fix: re-anchor metadata popover on layout shifts and untangle sidebar toggle updates
- recompute the iPad metadata popover anchor via a ResizeObserver on its
wrapper so sidebar toggles/resizes while it is open cannot leave it
misplaced
- move the portrait right-panel close out of the setIpadSidebarOpen
updater into plain sequential state updates
Moves the hidden file input out of the attachment controls so it stays mounted.
Prevents file selections from being lost when the composer variant changes.
Restores reliable local attachment uploads after opening the OS picker.
Keeps mobile composer controls from missing taps during keyboard blur/reflow
Applies the deferred blur behavior to mobile browsers and installed PWAs
Leaves Capacitor behavior unchanged
The dictation overlay is absolutely positioned over the composer, so the
transcript could not expand it — long dictations clipped after two lines.
ComposerDictation now measures the transcript text block (not the flex-1
container, which would feed the composer's own height back and creep a few
px per update) and reports it to ChatInput, which feeds it into the
textarea autosize: same line cap as typing, transcript area scrolls past
it and follows the newest words. Idle/unmount releases the height, and an
idle sibling instance (mobile footer + wrapper engine) can no longer zero
the active one's report.
- Add standalone-only safe-area padding for the composer (bottom floor +
fullscreen top inset) and top toast offset; env() reports 0 on iOS 26
standalone so a fixed floor is required
- Pin the mobile shell to 100lvh: WebKit leaves 100dvh stuck at the
keyboard-shrunk value after dismissal
- Clamp visual-viewport pinning to documentElement.clientHeight to guard
against stale visualViewport metrics
- Defer the composer blur flip (120ms) so taps on composer controls
survive the keyboard-resize reflow; transition the bottom padding so
the late flip reads as a slide, not a dip
- Restore the keyboard after mobile overlays close: MobileOverlayPanel
dispatches synchronous open/close events, ChatInput refocuses within
the same gesture, holds focus through iOS's tap-settle dismissal,
guards the pill collapse via DOM focus, and reveals the composer form
above the keyboard (programmatic focus skips iOS's native reveal)
Keeps the textarea reference available during mobile viewport adjustments
Ensures the composer scrolls back into view after keyboard interactions
Updates text selection menu dependencies to include the current session
Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.
Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
→ small_model from the OpenCode config → family scan within the session's
provider → the session's own model. The global provider scan only serves
callers without a session context, and background callers forbid it
entirely (restrictToPreferredProvider), so conversation content never
reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
(device token as bearer, no exchange), ChatGPT plan via the codex
Responses API (single-flight OAuth refresh written back to auth.json),
Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
content parsing with a clear error when a thinking model spends its whol
budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
an override picker limited to authenticated providers, persisted with
web/desktop/VS Code sanitization parity.
Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
short recap and one suggested follow-up after a session idles quietly fo
a minute, stored on session metadata (openchamber.assist). Freshness is
keyed to the last assistant message id, so new activity invalidates the
payload everywhere with no extra writes. The chat shows the recap under
the last message after five quiet minutes and the suggestion as a
dismissible chip above the composer (tap fills the input, never sends).
Gated by a new Chat setting (default on) that is a hard generation
switch. Language is anchored to the conversation itself, with a
script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
onto the small model fed with real diffs and the commit list (bodies
included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
preserving exact identifiers, with verbatim fallback on failure.
Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
the desktop-notify env, leaving the server-side event hub dead in
packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
writes made during the generation window (suggestion dismissals, review
links) are preserved; the assist runtime stops during graceful shutdown.
Mobile browsers don't shrink the layout for the keyboard, so the
fullscreen composer is now pinned to the visual viewport (fixed at its
offset and height, tracked as the browser pans) instead of overflowing
underneath it; the draft screen's normal composer gets the same pinning
anchored to the visible bottom via a rAF tracker, since Safari's own
focused-field reveal proved unreliable there after leaving fullscreen.
The draft and empty-session roots drop their transform-gpu (a transform
would make them the containing block for the pinned form), the app
header hides while the browser fullscreen composer is up (the form can't
out-stack it from inside the composer wrapper's stacking context), and
leaving fullscreen nudges the still-focused field back into view.
Draft starter chips now hide while the keyboard is open in browsers too,
via an oc-browser-keyboard-open root class driven by composer focus.
Command, file/agent, skill, and snippet autocompletes now stop at the top
of the chat area (Capacitor) or the visible viewport edge (mobile
browsers, which pan the page for the keyboard) and may grow that far,
measured live across keyboard settles and viewport changes. On mobile the
keyboard-hint footer and description lines are gone, rows center their
icons, and list overscroll no longer bounces the page behind. Selecting a
command no longer dismisses the keyboard (its rows now block the tap's
focus steal like the composer buttons), and the dead dismissKeyboard
option is removed.
Starter chips route their text into the submit as an explicit override;
the previous flow staged it in the textarea, which doesn't exist while
the mobile composer is collapsed into the pill, so the submit read an
empty snapshot and silently bailed, leaving the command text sitting in
the input.
The pill's expand focused the textarea from a rAF, outside the user
gesture — mobile browsers only show the soft keyboard for synchronous
focus, so the composer expanded silently. The expand now flushes the
render and focuses in the same gesture, and preventScroll applies only
inside the Capacitor shell so browsers keep their native reveal that
lifts the field above the keyboard (same for the post-overlay keyboard
restore). Also drafts the [Unreleased] changelog entries for everything
since v1.13.9.
Drop the animated pill/composer morph in favor of instant swaps that are
synchronized with the keyboard choreography: a new oc:keyboard-intent
event collapses the composer (flushSync) before the hide compensation is
measured, so keyboard travel and composer height change land as a single
chat motion on both iOS and Android (Android also gains keyboard signals
and deterministic re-pins around its native resize). The WKWebView caret
is hidden during the transition so it no longer flies to its new position.
Draft screen: starter chips hide instantly while the keyboard is up and
the centered title rides the keyboard shift compensation instead of
double-jumping; the composer drag handle also works in dictation mode;
the highlight mirror is disabled on mobile so the caret matches the text.
Fixes: worktree discovery and the GitHub auth probe now wait for the
runtime connection (no more empty branch pickers / stale auth on cold
start), worktree discovery merges per project instead of clobbering the
persisted map, the cross-project session list resets on instance switch
(with an in-flight load guard) so no stale sessions linger, and mobile
overlay content contains its overscroll instead of bouncing the page.
Mobile composer redesign: when the keyboard is closed the input collapses
into a narrow pill (sessions, attach, placeholder, mic) with a round
new-session button that fades away on the draft screen. Model and agent
selectors move into a row above the textarea; the draft project/branch
pickers and the attachment menu become searchable bottom sheets reusing
MobileOverlayPanel; a drag handle (also available while dictating) swipes
the composer into and out of a fullscreen mode.
Keyboard-lifecycle hardening: composer controls (agent cycle, dictation
and its overlay controls) no longer steal focus and dismiss the keyboard;
overlays reopen the keyboard on close via a debounced restore chain that
survives menu-to-picker handoffs and skips the native file picker; open
overlays and dictation keep the composer expanded. Dictation starts
directly from the pill and its overlay content fades in after the shape
settles. The keyboard slide compensates the pill-to-full height change in
one motion, and the mobile highlight mirror is disabled so the caret
always matches the text layout.
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).
Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
segments auto-commit every ~15s with silence suppression and adaptive
finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
worker process — auto-download with progress, staged extraction with
verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
download/delete): Parakeet TDT v2 (English) and v3 (25 European
languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
cancel / insert / insert-and-send actions; failed transcriptions keep
their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
matching paddings/typography/gaps) — no layout shift when toggling
Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
worker via /api/dictation/tts/speak, managed by the shared model
pipeline; sentence-pipelined playback keeps time-to-first-audio at
~1 sentence regardless of message length, and stop cancels in-flight
synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
interword slashes aloud, and removes only absolute file paths
Settings:
- Voice page unified: a single read-aloud toggle owns all playback
options (the confusing "Enable Voice Mode" is gone); a new "Enable
voice input" toggle (default on, persisted to settings.json) hides
the composer mic entirely when disabled
Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
(https://localhost) was missing from the packaged-client allowlist,
403-ing every WS connection — root cause of the old mobile SSE lock,
which is now removed for all transports
Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
explicitly validates the UI session and origin, with oc_url_token
narrowly allowlisted and covered by tests; the dictation socket mints
a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
through runtimeFetch/getRuntimeUrlResolver, and runtime switches
reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
process in that runtime)
CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.
New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
* feat: support OpenCode steer delivery / follow-up behavior settings
Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).
- Plumbing: threaded optional delivery: 'steer' through sendMessage
-> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
force-sending a queued message (via chip click) uses delivery: 'steer'
during a busy session; Steer button intentionally omitted — steer is
available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
chat.follow-up-behavior
Validation: type-check passes (no new errors), lint clean.
* fix(#1766): make steer mode actually steer
The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.
- handlePrimaryAction: when steer mode is selected and the session is
busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
immediately (consistent with queue mode where Ctrl+Enter bypasses
the special handling)
Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).
Validation: type-check clean, lint clean.
* refactor(#1766): flatten nested ternary in followUpBehavior resolution
Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.
* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer
'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.
Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Redesign the mobile composer model and agent buttons as borderless, full-bleed
labels that hug their content, truncate with an ellipsis when space is tight,
and show the provider logo inline before the model name. Tighten the footer
action buttons (sessions / attach / auto-accept) so they sit close together,
with a small left inset on the group. In the mobile model selection overlay,
make the thinking-variant control text-only with a chevron, vertically center
the variant and favorite controls in each row, and place the provider logo
inline with the model name.
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:
useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.
The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.
Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
Lets ArrowUp recall previous messages when the cursor is at the start
Keeps autocomplete guards for history navigation
Restores prior chat input behavior
Reworks the chat and session-sidebar render paths to cut render cascades, memory
churn, and UI jank on large sessions and big session trees. Behavior is preserved;
the changes are about *when* and *how much* the UI re-renders.
## Chat streaming
- Freeze the streaming message's parts in the bulk turn projection during streaming,
and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
no longer re-runs the whole-session projection or re-renders unrelated rows.
session with referential reuse of unchanged turns.
- Memoize message rows with field-aware comparators instead of reference equality.
- Replace the manual child-session polling in the task tool with the live SSE
stream + a one-shot load, removing a fetch/settle state machine.
## History loading & scroll
- Load an initial page fast, then prepend one older page in the background so the
scroll container has headroom and "load older on scroll-up" fires before the user
hits the absolute top.
- Compensate scroll synchronously (in a layout effect, before paint) for prepends —
including background prepends that don't originate from a user scroll — so the
viewport stays stable instead of judder-correcting on the next frame.
## Markdown rendering
- Render markdown synchronously *styled* on first paint (paragraphs, lists, code
cards, tables, inline code) instead of raw escaped text; the async pass then only
upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
- Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
chunk, avoiding a late stylesheet injection on first render.
## Sidebar
- Hoist per-row recursive tree walks out of row comparators into per-group
precomputed sets/keys; batch live-session lookups into a single map; add a
group-level memo boundary.
- Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.
## Sync layer
- Add a staleness guard so a slow message fetch can't repopulate a session the user
navigated away from.
- Throw on fetch failure for authoritative loaders so a transient blip can't read as
an empty server response.
## Cleanup
- Remove dead code (unused hooks, params, duplicated inline types) surfaced while
reworking the above.
## Known issue
- A rare, purely cosmetic first-paint width flash can still appear on large sessions;
it has no behavioral or data impact and is tracked for a follow-up runtime trace.
The Prism syntaxTheme prop is no longer read after code highlighting moved to
the Shiki worker. Remove the now-dead prop threading and its source.
- Drop syntaxTheme from interfaces, destructures, prop passes, and React.memo
comparators across ChatMessage, MessageBody, ProgressiveGroup, ToolPart,
TurnActivity, ToolOutputDialog, and ChatInput.
- Drop the unused _syntaxTheme param from renderWebSearchOutput.
- Remove the dead generateSyntaxTheme usages (ChatMessage memo, PlanView
unassigned memo) and delete the now-unimported syntaxThemeGenerator module.
Keeps pending changes state fresh even when the bar is hidden
Updates the composer when workspace changes appear or disappear
Removes duplicate refresh handling from the pending changes bar
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)
Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.
* perf(startup): cache directory session list for instant sidebar
Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.
* perf(startup): hold API requests through OpenCode warmup instead of 503
The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.
* perf(startup): surface cached providers/agents in pickers (optimistic readiness)
The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.
* perf(startup): don't abort directory bootstrap on transient phase-1 failure
A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.
* perf(startup): don't bootstrap directories from archived sidebar rows
Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.
* perf(startup): stop empty-session bootstrap retry storm on web/desktop
The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.
* perf(startup): scope provider/agent config to project (worktrees inherit)
Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).
- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
/loadAgents/activateDirectory now key by it, so a worktree reuses one shared
project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
the snapshot key always match (picker stays consistent); the OpenCode working
directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
refresh skips re-fetching config that was just loaded (initializeApp then
activateDirectory for the same project), and to avoid churn on rapid project
switches. Config-change invalidation clears the snapshot, which bypasses the
guard, so freshness never masks a needed refresh.
* fix(sidebar): default archived sessions to hidden to avoid startup flash
useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).
* perf(startup): persist worktree->project mapping to kill cold double-load
The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.
* perf(startup): persist worktree map for instant sidebar + first-launch keying
Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.
* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch
On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.
* perf(startup): cache git branches so the draft branch selector paints instantly
The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
ArrowUp in chat input now moves caret instead of recalling history when the field has text
Removed manual cache-busting workaround and eslint-disable in favor of idiomatic onChange state sync
Skill/snippet/command/file-mention autocomplete branches in ChatInput
called preventDefault()+return but not stopPropagation(). The Tab key
bubbled to the global window keydown listener in useKeyboardShortcuts,
whose cycle_agent shortcut (default 'tab') then ran setAgent().
Add e.stopPropagation() to all four autocomplete branches so the
synthetic event no longer reaches the window-level handler when an
autocomplete consumes the key.
Introduce a desktop/web-only /handoff-review flow that generates a handoff from the active implementation session, creates or reuses a separate review session in the same directory, and links the pair through hidden OpenChamber session metadata.
Add review flow orchestration, metadata helpers, magic prompts, localized command/action labels, session metadata create/update support, and assistant message transfer actions for sending reviewer feedback back to the implementer or implementation responses back to the reviewer.
Review sessions are ordinary sessions, not child sessions. The flow avoids exposing session IDs or routing metadata to agents, hides review controls on mobile and VS Code, hides unrelated assistant actions inside review sessions, cleans up stale metadata where possible, and uses the optimistic send path so cross-session sends scroll like normal composer messages.
Electron updater now uses Electron release metadata only
Removed legacy Tauri package and migration workflow
Replaced Tauri shim usage with the desktop bridge
Use a shorter comment placeholder on mobile (drop the Cmd+Enter hint that has
no touch equivalent) so it no longer clips in the auto-sized textarea.
Add a remove (x) button to the review comments pill, matching the annotation
and dev-server-log pills, and stop the mobile touch-target min-height/width
from inflating the pill close buttons.