Commit Graph
168 Commits
Author SHA1 Message Date
Bohdan Triapitsyn 4f65e01a63 fix(sync): defer incomplete assistant-only pages 2026-07-12 00:45:26 +03:00
Bohdan Triapitsyn d0bcb8106a fix(sync): preserve optimistic entries for stale loads 2026-07-12 00:44:58 +03:00
Leonidandbashrusakh 01a52eccab SDK v1.17.12: session.permission — programmatic create/fetch, more reliable auto-accept (#1982)
* docs: add SDK v1.17.12 migration plan — phase 4 (session.permission)

* feat(permissions): verify pending permission before auto-accept via SDK v1.17.12

Adds createPermission() and fetchPermission() wrappers on OpencodeService
for the new v2.session.permission endpoints (OpenCode SDK 1.17.12).

fetchPermission() is used by the auto-accept sweep in
resyncBlockingRequestsForDirectory to verify a permission is still
pending before replying. The auto-accept flow now skips permissions
that are already resolved, returning a null from fetchPermission()
rather than blindly calling respondToPermission on a stale entry.

createPermission() is exposed for future programmatic permission
creation; the V1 list/reply path used by the UI is unchanged.

The plan doc at plans/opencode-v1.17.12-sdk/ was rebased onto
origin/main in the prior commit to keep the PR diff focused on
this change.

Closes #1972

* fix(permissions): drop confirmed-resolved permissions from auto-accept resync

fetchPermission() now returns a tagged FetchPermissionResult so the
auto-accept loop can distinguish a server-confirmed 404 (the
permission is no longer pending) from a fetch failure (network error
or pre-v1.17.12 server). Previously both cases collapsed to null, so
a permission the server had already answered would still appear in
the resync output and trigger a spurious 'Permission needed' toast.

The auto-accept loop in resyncBlockingRequestsForDirectory now tracks
both accepted and resolved permissions, then drops both from the
'grouped' map before it falls through to the toast path. On a
pre-v1.17.12 server (no V2 endpoint) the call still returns
'unknown' and the permission stays in the resync output so the user
can answer manually — fail-closed, no false-resolved signals.

Adds a focused unit test for fetchPermission (4 cases: 200 ok, 404
resolved, 500 unknown, network throw) mocking the V2 SDK client
shape.

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-11 16:11:13 +03:00
Leonidandbashrusakh 6d7ea82d86 perf(worktree): skip unchanged store updates and content-aware persist (#1992)
* perf(worktree): skip unchanged store updates and content-aware persist

- Add content-aware equality check before setState in all three discovery
  loops (SessionSidebar, ElectronMiniChatApp, MobileApp). Compares
  Map size and per-entry length + element references — avoids triggering
  16+ subscriber re-renders when discovery finds the same worktrees.
- Add content-hash guard to persistWorktreeMap subscription with try-catch.
  Avoids redundant localStorage writes when the Map reference changed but
  the content is identical. Serialization errors are caught and skipped.

Contributes to #1990

* perf(worktree): extract shared worktreeMapsEqual, fix comparison, avoid double serialization

- Extract worktreeMapsEqual() into worktreeManager.ts as a shared utility
  comparing worktree maps by path (not reference identity). This replaces
  the inline reference-comparison logic in all three discovery loops
  (SessionSidebar, ElectronMiniChatApp, MobileApp) that was ineffective
  because readStableProjectWorktrees creates new object instances on
  each call after cache expiry, making item !== value[i] always true.
- Pass pre-serialized JSON to persistWorktreeMap to avoid double
  JSON.stringify on every persist. The subscriber already computes the
  serialized string for the content-hash check; pass it through instead
  of re-serializing inside persistWorktreeMap.
- Deduplicate 3 copies of the same comparison logic into the shared util.

* refactor(worktree): make worktreeMapsEqual generic over path-bearing type

The helper's equality contract is element-wise path comparison,
not anything specific to WorktreeMetadata. Generifying on
`T extends { path: string }` documents the contract at the type
level and keeps it reusable for any future map-of-arrays shape
that has a path field. Call sites stay compatible since
WorktreeMetadata has a required `path: string`.

No runtime change.

* refactor(worktree-store): clarify persist hash name and signature

Drop the optional preSerialized parameter from persistWorktreeMap —
its only caller (the subscriber) already builds the serialized
string for the content-compare, so the dual-path body is dead code.
persistWorktreeMap now takes the serialized string directly.

Rename lastPersistedWorktreeHash → lastPersistedWorktreeSerialized
(the variable holds the full JSON string, not a hash) and drop the
try/catch around JSON.stringify: it cannot realistically throw on
Map.entries() of WorktreeMetadata (no circular refs, no BigInt, no
custom toJSON). The try/catch around setItem stays — it can throw
on quota errors.

No behavior change in the success path.

* docs(worktree): trim repeated call-site comments

Replace the 5-line explanation block (copy-pasted in all three
discovery loops) with a one-liner that points at the worktreeMapsEqual
JSDoc. The '16+ subscribers' framing is also dropped — the helper
itself is general-purpose and the precise number was fuzzy.

* fix(worktree): compare branch in worktreeMapsEqual to avoid stale sidebar label

The helper compared entries by path only. An external git checkout
between discoveries changes branch (and the derived label /
headState) while path stays the same, so the helper returned true
and the store update was skipped — leaving a stale branch label in
the sidebar until the next worktree create/remove or project switch,
since there is no periodic worktree-list refresh.

Compare branch in the inner loop alongside path. Tighten the generic
constraint to T extends { path: string; branch: string } so the
contract is documented at the type level.

worktreeStatus is intentionally NOT compared: status transitions go
through setStoredWorktreeStatus, which writes a fresh Map reference
that the persist subscriber picks up directly. Adding worktreeStatus
to the contract would also force the sidebar to detect status changes
that the persist path already handles, and would couple this helper
to a field whose semantics differ from the discovery path.

Fixes the staleness concern raised by openchamber-bot in PR #1992.

* test(worktree): cover worktreeMapsEqual edge cases

Documents the helper's equality contract and guards against
regressions in the path+branch comparison. Eight cases:

- two empty maps
- identical entries (path and branch match in order)
- same path, different branch — the F1 regression case
- different paths at the same index
- per-project array length mismatch
- project-key count mismatch
- positional reorder (helper is order-sensitive)
- non-first-entry branch difference (subset detection)

All 10 tests in the file pass (2 existing + 8 new).

* ci: retrigger checks

* test(worktree): add benchmark for worktreeMapsEqual and persist path

Documents the actual cost of the PR #1992 optimizations on representative
sizes (1-1000 worktrees per project, 1-50 projects), so future contributors
can reproduce the numbers and detect regressions in the equality helper or
the persist subscriber.

Run with: `bun run packages/ui/src/lib/worktrees/worktreeManager.bench.ts`

Measured on V8 (one example run):
- worktreeMapsEqual early-exit (50×20 with first project differing):
  412 ns/op vs 33,034 ns/op full sweep — ~80x speedup when any project
  actually changed.
- F1 path+branch overhead vs path-only (10×50): +2.3 µs (+15.8%) on a
  full sweep; on the early-exit path the F1 cost is irrelevant.
- Stringify dedup in persistWorktreeMap subscriber: 67% saved (552 µs
  per persist on 10×50). This is the main absolute win of the PR.
- Content-compare guard: 19-29 ns/op, free relative to the stringify it
  gates.

Bench file is standalone (import.meta.main guard) — does not run as part
of `bun test`, does not import React, does not touch localStorage.

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-11 16:06:58 +03:00
Leonidandbashrusakh 420582984e fix(sync): keep pending questions answerable after restart (#2005)
Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-11 16:04:41 +03:00
d5745aaac9 fix(sync): keep session renames stable (#2043)
* fix(sync): keep session renames stable

* fix(sync): clarify rename mirror flow

* fix(sync): clarify archive comment

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-07-11 15:19:24 +03:00
Leonidandbashrusakh 9bfc5bf0be fix(chat): enable draft auto-accept before first message (#2045)
* fix(chat): enable draft auto-accept before first message

* fix(test): use supported bun assertions

* fix(chat): apply draft auto-accept before session switch

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-11 15:15:02 +03:00
d8a904954b fix(sync): commit first message page before expansion loop (#2084) (#2086)
* fix(sync): commit first message page before expansion loop (#2084)

loadMessages committed the store only after the full expansion sequence
(50→100→150), so the hydrating skeleton stayed for 3 sequential HTTP
round-trips when a session tail had no user message boundary.

Move the store write (materialize + setState) to happen after the first
fetch. The expansion loop now commits each expanded page incrementally
instead of overwriting a page variable and committing once at the end.

The first commit is gated on hasUserMessage(page.session) || page.complete:
if the tail is assistant-only, deferring to the expansion loop keeps the
skeleton (loading state) instead of rendering an empty chat that looks
like a fresh session. Sessions with a user boundary in the first 50
messages get content after a single round-trip.

* fix(sync): address review nits for #2084

- deferred init uses page.session instead of [] so limit reflects the
  real fetched count if the expansion loop is ever a no-op
- both stale branches in commitMessagesToStore return messages: [] for
  consistency
- add isStale guard between expansion fetch and commit for defense-in-depth

* fix(sync): always commit prepend-mode pages to store (#2084)

The deferred init path (assistant-only tail) skipped commitMessagesToStore
entirely when options.before was set — prepend mode. The fetched older
messages were never written to the store, silently dropping them.

Gate the deferral on !options.before: prepend mode always commits because
messages are already rendered (no skeleton to protect) and skipping the
store write would lose the fetched page.

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-07-11 14:39:49 +03:00
Iuliia Ivashko 91a95bfdaa feat: pairing v2 — one-tap trusted devices over LAN and private relay (#2103)
Reworks how devices connect to an OpenChamber server, end to end.

Pairing v2:
- One-time pairing links/QR codes (openchamber://connect?v=2) carrying a set of transport candidates (LAN/tunnel/relay) and a single-use secret redeemed server-side; no tokens embedded in links
- Add-a-device dialog written for first-time users: intent-based transport choice (Anywhere / Home network only / This computer only) with plain-language descriptions, transparent fallback checkboxes, server-authoritative LAN detection, high-res QR dialog
- Private relay folded into pairing as a transport candidate with a demand-driven lifecycle (enables when a relay device is paired, disables when none remain)

Multi-transport devices:
- A saved device holds all its transports and one token; mobile re-probes on connect, resume, and network change and hot-switches LAN<->relay seamlessly (no re-pairing, no remount, session preserved)
- Desktop can import relay pairing links, switch to relay hosts through the E2EE tunnel, and restore a relay default host after relaunch

Device management:
- Device list (web + desktop) shows live per-device connectivity with the active transport (Connected - Local network / Relay) and platform badges (iOS/Android/macOS/Windows/Linux)
- One physical device = one record: stable per-install dedupe keys across pairing and password re-login; typed pairing label names the device, paired devices name the connection by the issuing server hostname
- Trusted desktop-local client manages all devices (list, revoke, clear revoked); relay host reaps dead client sockets after 3 missed keepalives

Android:
- LAN transport unblocked (cleartext + mixed content, mirroring iOS ATS exceptions); resume re-probe retries through network flux and silently auto-reconnects from a disconnected state
2026-07-10 00:12:33 +03:00
a1aae30e66 Share project edit form; add per-project default model (#2015)
* feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading

- Replace virtua with @tanstack/react-virtual for chat history on all
  surfaces: bottom anchoring (anchorTo: end), key-stable prepend
  preservation, and native iOS touch/momentum deferral live in the core
- Patch virtual-core to clamp the render range to real scroll bounds
  during transient adjustments (OpenCode upstream parity)
- Rows render in normal flow inside a translated wrapper so sticky user
  headers keep working; measurement snapshots cached per session
- Pre-write container height in scrollToFn so the browser cannot clamp
  anchor corrections to the stale height; hold the prepend anchor for up
  to 180 frames on mobile while fresh rows settle (cancelled by user
  input; desktop relies on core anchoring alone)
- Adaptive row-size estimate from per-session measured averages; disable
  reveal fade-in for virtualized history rows
- Mobile loads older history only through an explicit localized top
  button: no scroll-position trigger and no post-mount background
  prepend, so every insert happens from a resting state; a quiet-window
  hold defers any stray prepend commit while a touch gesture is active
- Desktop/VS Code keep the seamless scroll-up trigger and progressive
  background prepend

* Share project edit form between settings and sidebar dialog

Extract ProjectIdentityFields and useProjectIdentityForm so the projects
settings page and sidebar Edit dialog share the same layout and behavior.
Rename the project menu action from Rename to Edit, and add per-project
default model selection for new chats with persistence and draft-session
resolution ahead of global defaults.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Unify project edit UI with shared ProjectIdentityEditor shell

Wrap header, fields, and inline Save changes button in one editor
component used identically by settings projects page and sidebar
dialog. Remove dialog-specific footer, title, and padding so both
surfaces render the same layout.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Include Actions and Worktree sections in project Edit dialog

Extract ProjectSettingsPanel with the full settings=projects content
(identity, actions, worktree) and render it from both the settings page
and sidebar Edit dialog. Keep the dialog open after identity save so
users can configure actions and worktrees without reopening.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Narrow project Edit dialog to modal-appropriate width

Use max-w-2xl instead of max-w-4xl so the popup does not inherit the
full settings page width.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Unify project settings subsections and auto-save all fields

- Add shared ProjectSettingsSubsection with consistent titles and dividers
- Auto-save identity, actions, and worktree setup commands (debounced)
- Remove Save changes and Save Actions buttons
- Split worktree into Worktree and Existing worktrees subsections
- Align controls to shared max width across all subsections

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Harden project settings auto-save error handling

- Only update worktree setup snapshot after successful save; toast on failure
- Toast when actions auto-save is blocked by validation for >1s

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Show toast when project identity auto-save fails

Wrap onSave in try/catch and surface settings.projects.page.toast.saveFailed
so rejected parent callbacks are not silently swallowed.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* Fix clearing project default model from settings

Send null instead of undefined when no default model is selected so
updateProjectMeta enters the defaultModel branch and deletes the field.
Apply consistently in prepareSaveData, ProjectsPage, and SessionSidebar.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
2026-07-09 13:54:05 +03:00
Bohdan Triapitsyn 859b4529da feat: add private relay for end-to-end-encrypted remote access (#2087)
Adds OpenChamber Relay — an opt-in way to reach an instance from a phone,
browser, or another desktop from anywhere, with no open inbound ports, no
tunnel, and no shared LAN. The instance dials outbound to a relay; all app
traffic (HTTP, the event stream, terminal, dictation) is multiplexed and
encrypted through a single connection per client, so the relay only ever
forwards opaque ciphertext.

Transport
- End-to-end-encrypted channel over WebCrypto (ECDH P-256 -> HKDF ->
  AES-256-GCM) with a capability-negotiated handshake and a small
  HTTP/SSE/WebSocket multiplexing protocol. A byte-compatible JS host mirror
  is cross-checked by tests.
- Host: outbound connection manager, per-client tunnel dispatcher to the local
  server over loopback, reuse of the existing instance identity key, and
  management routes. Disabled by default; explicit opt-in.
- Client: plugs into the existing runtime layer (runtime-fetch/-url/-switch/
  -auth, event pipeline, terminal, dictation) so features work over the relay
  unchanged; direct-URL and Electron realtime-proxy paths are untouched.

Pairing & UX
- Relay section in Settings -> Remote Instances (live status, QR/link pairing,
  revocation via the existing client-token list) and the mobile connect flow.
- Frame batching and idle-gated keepalive keep tunnel message volume low
  without affecting streaming smoothness.

Security
- The tunnel is transport only; the server authenticates every tunneled
  request exactly as for a direct remote client.
  fragments only. The relay stores no keys, tokens, or payloads.

Operability
- The endpoint can be pinned to a self-hosted rel
  paired clients inherit it from the offer automatically.
- Relay module DOCUMENTATION.md and a relay-trans
  invariants that future WebSocket/streaming changes must follow.

The relay transport is complete and tested; the UI for enabling and pairing
is gated behind openchamber_relay_gate and stays
2026-07-08 03:44:02 +03:00
Bohdan Triapitsyn 40dfff4a9a fix: handle ambiguous prompt transport failures 2026-07-07 19:49:11 +03:00
Bohdan Triapitsyn 28f0736d69 feat: small-model utility calls on existing OpenCode providers (#2049)
Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.

Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
  → small_model from the OpenCode config → family scan within the session's
  provider → the session's own model. The global provider scan only serves
  callers without a session context, and background callers forbid it
  entirely (restrictToPreferredProvider), so conversation content never
  reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
  (device token as bearer, no exchange), ChatGPT plan via the codex
  Responses API (single-flight OAuth refresh written back to auth.json),
  Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
  directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
  where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
  content parsing with a clear error when a thinking model spends its whol
  budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
  an override picker limited to authenticated providers, persisted with
  web/desktop/VS Code sanitization parity.

Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
  short recap and one suggested follow-up after a session idles quietly fo
  a minute, stored on session metadata (openchamber.assist). Freshness is
  keyed to the last assistant message id, so new activity invalidates the
  payload everywhere with no extra writes. The chat shows the recap under
  the last message after five quiet minutes and the suggestion as a
  dismissible chip above the composer (tap fills the input, never sends).
  Gated by a new Chat setting (default on) that is a hard generation
  switch. Language is anchored to the conversation itself, with a
  script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
  spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
  onto the small model fed with real diffs and the commit list (bodies
  included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
  preserving exact identifiers, with verbatim fallback on failure.

Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
  the desktop-notify env, leaving the server-side event hub dead in
  packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
  watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
  writes made during the generation window (suggestion dismissals, review
  links) are preserved; the assist runtime stops during graceful shutdown.
2026-07-05 23:19:10 +03:00
Bohdan Triapitsyn 81b8218d7c fix(chat): route abort to the session's own OpenCode instance
The stop button sent the abort with the UI's active directory, but
OpenCode dispatches the request to the per-directory instance — for a
session running under a different project, worktree, or a mapped docker
path the abort hit an instance that didn't own the prompt, cancelled
nothing, and still returned 200. The abort now resolves the session's
own directory, like the revert flow's aborts always did.
2026-07-05 10:47:09 +03:00
Bohdan Triapitsyn 01ca2ecf24 fix(chat): hide the load-older button once history is confirmed complete
The button's visibility mixed the sync meta with the prefetch-cache hint;
a stale prefetch entry (cursor recorded at the initial page) could keep
the affordance alive after the user had already loaded to the top. Sync
now exposes an explicit isComplete (positive confirmation from a fetch,
distinct from !hasMore on unpopulated meta) and it overrides the prefetch
hint, which stays in effect only before the meta knows anything.
2026-07-05 01:54:33 +03:00
Bohdan Triapitsyn de1b85ac56 feat(voice): first-class voice input and local TTS across web, desktop, and mobile (#2018)
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).

Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
  seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
  segments auto-commit every ~15s with silence suppression and adaptive
  finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
  worker process — auto-download with progress, staged extraction with
  verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
  download/delete): Parakeet TDT v2 (English) and v3 (25 European
  languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
  cancel / insert / insert-and-send actions; failed transcriptions keep
  their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
  Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
  matching paddings/typography/gaps) — no layout shift when toggling

Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
  worker via /api/dictation/tts/speak, managed by the shared model
  pipeline; sentence-pipelined playback keeps time-to-first-audio at
  ~1 sentence regardless of message length, and stop cancels in-flight
  synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
  interword slashes aloud, and removes only absolute file paths

Settings:
- Voice page unified: a single read-aloud toggle owns all playback
  options (the confusing "Enable Voice Mode" is gone); a new "Enable
  voice input" toggle (default on, persisted to settings.json) hides
  the composer mic entirely when disabled

Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
  impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
  (https://localhost) was missing from the packaged-client allowlist,
  403-ing every WS connection — root cause of the old mobile SSE lock,
  which is now removed for all transports

Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
  explicitly validates the UI session and origin, with oc_url_token
  narrowly allowlisted and covered by tests; the dictation socket mints
  a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
  through runtimeFetch/getRuntimeUrlResolver, and runtime switches
  reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
  process in that runtime)

CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.

New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
2026-07-04 02:48:07 +03:00
Bohdan Triapitsyn 2bce38cfbb feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading
- Replace virtua with @tanstack/react-virtual for chat history on all
  surfaces: bottom anchoring (anchorTo: end), key-stable prepend
  preservation, and native iOS touch/momentum deferral live in the core
- Patch virtual-core to clamp the render range to real scroll bounds
  during transient adjustments
- Rows render in normal flow inside a translated wrapper so sticky user
  headers keep working; measurement snapshots cached per session
- Pre-write container height in scrollToFn so the browser cannot clamp
  anchor corrections to the stale height; hold the prepend anchor for up
  to 180 frames on mobile while fresh rows settle (cancelled by user
  input; desktop relies on core anchoring alone)
- Adaptive row-size estimate from per-session measured averages; disable
  reveal fade-in for virtualized history rows
- Mobile loads older history only through an explicit localized top
  button: no scroll-position trigger and no post-mount background
  prepend, so every insert happens from a resting state; a quiet-window
  hold defers any stray prepend commit while a touch gesture is active
- Desktop/VS Code keep the seamless scroll-up trigger and progressive
  background prepend
2026-07-03 18:43:40 +03:00
Bohdan Triapitsyn d71aec54db fix: stabilize chat history prepend scroll preservation on mobile and desktop
- Mobile: defeat iOS momentum scroll when compensating history prepend
  (overflow toggle + short rAF watchdog); disable history virtualization
  and post-paint background prepends; preload Markdown renderer and use
  plain-text Suspense fallback to avoid first-frame geometry shifts
- Desktop: stop double-compensating prepends on the virtualized list -
  virtua shift owns the adjustment; remove sticky-anchor heuristics that
  misfired as failed restores
- Sync: skip no-op store writes when messages/parts are unchanged
2026-07-03 01:34:04 +03:00
Bohdan Triapitsyn 3bd785a10a fix: prevent mobile session resync flicker
Avoid unnecessary resync on clean initial stream connect
Skip no-op message snapshot writes during recovery
Only trigger mobile resume sync after real app resume
2026-07-02 22:44:00 +03:00
Bohdan Triapitsyn 33ecd628bd feat(desktop): bundle pinned OpenCode CLI
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.

Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.

Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.

Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.

Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.

Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
2026-07-02 17:43:33 +03:00
Bohdan Triapitsyn c9c178c000 fix: clear stale busy state after session recovery
Reconcile session status after materializing recovered messages
Return composer from stop to send when the server reports idle
2026-07-01 23:44:36 +03:00
Bohdan Triapitsyn 4b1e05160f fix: recover mobile and sync state after resume
Reconnect sync stream when native mobile app resumes
Materialize incomplete sessions with explicit recovery reasons
Add low-noise debug breadcrumb for scoped recovery
2026-07-01 18:32:24 +03:00
Bohdan Triapitsyn b60a794e80 fix: recover chat state after idle reconnects
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
2026-07-01 17:21:19 +03:00
Bohdan Triapitsyn 61a4a23add feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell

* docs: add serve-sim workflow guidance

* docs(mobile): add implementation handoff

* chore(mobile): clean up generated defaults

* feat(mobile): add connection onboarding

* feat(mobile): manage saved instances

* feat(mobile): refine connection management UI

* chore(mobile): upgrade Capacitor 8

* fix(mobile): reliable saved-instance auth with secure token storage

- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
  per instance URL via direct native plugin calls; keep only token-less metadata
  in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
  webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
  password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.

* fix(mobile): keep UI stable across connection churn (no transport hardcoding)

The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
  re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
  element — stealing focus from the active input and collapsing the keyboard
  mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
  `open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
  transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
  an effect keyed on the derived connection, so list churn can't wipe input.

Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.

* feat(mobile): add native QR pairing-code scanner

Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).

* fix(cli): repair connect-url host resolution

Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.

* fix(mobile): make input follow the keyboard across all surfaces

Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).

The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
  (and is now generally scrollable for long saved-connection lists).

* feat(mobile): rounder chat composer + native bottom safe area

Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.

* fix(mobile): remove iOS 26 dark status-bar band; polish composer

The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.

Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.

* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)

Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:

- apply device classes (device-mobile / mobile-pointer) synchronously in
  renderMobileApp before the first React paint, so mobile --text-* sizes are in
  effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
  preferences are applied, plus a double rAF so styles commit before reveal.

All under a 2.5s safety timeout so a slow/offline CDN can't block startup.

* feat(mobile): native local notifications; APNs implemented but frozen

The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.

Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.

WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.

* feat(mobile): APNs relay-mode background push

Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.

Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.

* fix(mobile): APNs-only native notifications, generic templates, no foreground

Make APNs the single notification channel for the native app and fix delivery:

- Remove local notifications entirely (the @capacitor/local-notifications plugin
  and the SSE-driven path). A WKWebView can't tell foreground from background
  (document.hasFocus() is unreliable), so local notifications leaked while the app
  was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
  before iOS suspends it, which dropped background push. Instead always send and let
  iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
  before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
  your input' / 'needs permission' / 'hit an error') + the session name, no model or
  message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.

* feat(push): sign relay requests + bind tokens per server

Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
  (POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).

The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.

* docs(push): describe relay data-confidentiality model

Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.

* fix: invalid skill description

* feat(push): app-icon badge for native notifications

Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.

* feat(mobile): auto-connect last instance on launch + notification deep-links

Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.

* fix(mobile): resolve theme background before first paint on cold launch

The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.

* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build

Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.

Register the openchamber:// scheme in Info.plist.

Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.

* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh

Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.

Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
  (new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
  and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.

Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).

Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.

* feat(mobile): large Sessions widget lists 6 sessions with project labels

* feat(mobile): edge-swipe to switch sessions with directional slide+fade

* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh

Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.

* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan

Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
  paint it with the resolved theme background + correct content Style, since
  Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
  natively, so applying it double-counted and floated the composer); declare
  windowSoftInputMode=adjustResize and disable the shell height transition on
  Android so the header no longer bounces on keyboard open.

Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.

Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.

QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.

Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.

Tooling: adb-based android-device.mjs + android:* scripts for device deploy.

* feat(notifications): presence-aware push routing (don't spam the phone)

Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.

- Tag every client's visibility beacon and web-push subscription with a platform
  ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
  and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
  interactive (desktop/web/vscode) client is visible — it already shows the
  in-app notification. Gated on the desktop's visibility (reliable), never the
  phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.

Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.

* feat(mobile): Android FCM push notifications

Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.

- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
  Services Gradle plugin is applied when the file is present, so register() returns
  an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
  with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
  included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
  set as the FCM default_notification_icon so the status-bar icon reads as the logo.

Relay-side FCM sending ships in openchamber-website.

* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap

* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)

- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
  Group snapshot shared with the widget + notification service extension) and wire it into the
  App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).

Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.

* refactor(mobile): dedupe capacitor detection + make beacon guard explicit

Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
  usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
  isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
2026-07-01 09:55:41 +03:00
Tom RochetteandBohdan Triapitsyn 1505274f94 perf(stores): defer safeStorage writes off the interaction path (#1941)
* perf(stores): defer safeStorage writes off the interaction path

Session switches funnel every persisted store slice through safeStorage.setItem,
and doing those large JSON.stringify writes synchronously blocked the main
thread for over a second. Add a write-behind buffer that:

- Defers each setItem/removeItem to a later task via setTimeout(0) so the
  click-to-paint path is not blocked.
- Coalesces repeated writes to the same key into a single backing flush.
- Serves pending values from memory so read-after-write stays consistent
  within the deferral window.
- Flushes synchronously on pagehide/beforeunload/visibilitychange/freeze so
  deferred state survives tab close, reload, and the mobile freeze lifecycle.

Adds a test covering write deferral, coalescing, and pending read serving.

* fix(stores): defer persisted JSON serialization

* fix(stores): defer direct safeStorage writes

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-30 11:47:52 +03:00
f13f6d5540 feat(#1766): support OpenCode steer delivery / follow-up behavior settings (#1781)
* feat: support OpenCode steer delivery / follow-up behavior settings

Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).

- Plumbing: threaded optional delivery: 'steer' through sendMessage
  -> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
  legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
  using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
  force-sending a queued message (via chip click) uses delivery: 'steer'
  during a busy session; Steer button intentionally omitted — steer is
  available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
  Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
  sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
  plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
  chat.follow-up-behavior

Validation: type-check passes (no new errors), lint clean.

* fix(#1766): make steer mode actually steer

The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.

- handlePrimaryAction: when steer mode is selected and the session is
  busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
  immediately (consistent with queue mode where Ctrl+Enter bypasses
  the special handling)

Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).

Validation: type-check clean, lint clean.

* refactor(#1766): flatten nested ternary in followUpBehavior resolution

Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.

* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer

'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.

Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-29 01:28:20 +03:00
c184ddf185 fix(worktree): subagent sessions kept when deleting worktree group from sidebar (#1806)
* fix(worktree): include sessions when deleting worktree group from sidebar

allGroupSessions was guarded by group.isArchivedBucket, returning [] for
active worktree groups. This caused the 'delete worktree' button in the
sidebar to send an empty session list — SessionDialogs only removed the
git worktree directory and skipped archiving any sessions, leaving them
orphaned.

Remove the guard so all sessions (including recursive children /
subagent sessions) are collected regardless of archived state.

* fix(sessions): delete all descendants on hard-delete instead of relying on server cascade

The previous code sent only the root session ID and assumed the server
would cascade-delete all children. If the cascade failed, children were
left orphaned. Delete root + descendants individually; 404 responses
from already-cascade-deleted children are treated as success.

* fix(sessions): clear worktree metadata when deleting a session

Deleted sessions kept their worktree attachment in both
session-worktree-store and session-ui-store. Clean it up on successful
deletion and on 404 (already deleted).

* fix(worktree): search subagent sessions across all directories before delete

WorktreeSectionContent and BranchPickerDialog used useSessions(), which
is scoped to the current sync directory. Subagent sessions created in
other worktrees/project roots were missed and left orphaned. Search
across active + archived global sessions when collecting descendants.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-29 00:42:13 +03:00
Tom Rochette 8f2e058b27 fix(sync): stop watchdog redundant resyncs on healthy event stream (#1829)
The stale-event check excluded heartbeats from lastActiveEventAt, so a
quiet-but-connected session (only receiving heartbeats) tripped the 20s
stale timer and triggered a full resync every ~15s. This re-fetched
listPendingQuestions, listPendingPermissions, session.get, and
session.messages despite the event stream being healthy.

Track all stream activity (including heartbeats) in a global
lastStreamActivityAt ref. The stale check now only fires when no events
at all arrive for 20s, meaning the stream is genuinely dead.

Resyncs still fire correctly on genuine reconnects, transport switches,
and status-poll escalation when a real discrepancy is detected.

Fixes #1656
2026-06-29 00:23:27 +03:00
Bohdan Triapitsyn 1f549e4525 feat: add automatic review loop (#1840) 2026-06-26 19:29:44 +03:00
00821700de chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode

Remove 59 unused source files (components, hooks, lib utils, stores,
barrels, and orphaned vscode github modules) that are not imported by
any entry-reachable code. Also drop a stale test mock for the removed
execCommands module.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove unused exported symbols (types, functions, consts, hooks)

Remove exported symbols whose identifier is referenced nowhere in the
repository (verified via repo-wide search), across ui types/contracts,
lib utilities, sync layer, stores, and components. Also drop the few
imports/private helpers orphaned by these removals.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove more unused exports (desktop, shortcuts, worktree, vscode)

Continue removing repo-wide unreferenced exported functions, consts and
types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and
vscode gitService, with cascading orphaned helpers/imports cleaned up.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* chore: add dead-code cleanup tooling

* refactor: checkpoint dead-code cleanup

* refactor: remove dead-code suppressions

---------

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-26 19:27:53 +03:00
Bohdan Triapitsyn 4a37b9a005 fix: clean up stale file tree paths on startup
Removes missing expanded folders from persisted Files state
Prevents repeated 404 noise for stale file tree paths
Avoids startup SDK race when restoring sessions
2026-06-26 12:47:01 +03:00
8c1a24089d fix(worktree): gate sessions on bootstrap readiness (#1762)
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-26 12:16:42 +03:00
bashrusakhandLeonid Skorobogatyy 03e6f789a4 fix(git): materialize draft session for generate (#1761)
* fix(git): materialize draft session for generate

* fix(sync): remove redundant draft session side effects

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-26 11:52:39 +03:00
Tom Rochette 9a2012c94e fix(chat-input): dismiss open question prompt when sending a message (#1740)
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:

useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.

The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.

Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
2026-06-25 10:55:35 +03:00
Bohdan Triapitsyn a9dfd32347 fix: avoid stale project binding for new sessions
Keeps implicit new sessions tied to the current directory
Prevents unmatched directories from inheriting the active project
Adds regression coverage for draft project selection
2026-06-24 10:56:54 +03:00
Bohdan Triapitsyn 7f8e04d22f fix(session): prefer current directory for implicit drafts 2026-06-24 00:43:19 +03:00
bashrusakhandLeonid Skorobogatyy ac0f173655 fix(chat): preserve tool duration across session switches (#1712)
* fix(chat): preserve tool duration across session switches

Fix #1636: ToolPart.tsx reset pinnedTime to empty on unmount/remount,
causing LiveDuration to not render on first paint. Now initializes
pinnedTime from server-provided time?.start/time?.end in the useState
initializer, eliminating the one-frame gap.

* fix(sync): preserve tool state.time in materialization merge

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-23 22:30:04 +03:00
5f3ef320d2 fix(session): bind new sessions to selected project (#1708)
* fix(session): bind new sessions to selected project

Fix #1521: openNewSessionDraft() always used currentDirectory even when
the user selected a different project. Now prefers the selected project's
path when no explicit directory is provided.

* test(session): add unit test for openNewSessionDraft project binding

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 22:14:33 +03:00
f1c9776fde fix: invoke skills selected from the slash command menu (#1607)
Selecting a user-installed skill from the slash menu inserted "/name" as a
plain text message instead of running the skill (#1605). routeMessage only
dispatched a "/name" via session.command when the name was found in the synced
command list (hydrated once at bootstrap) or the commands store (which filters
skills out), so skills installed after startup fell through to a plain prompt.

Consult the live skills store when classifying a slash token. OpenCode registers
every skill as a command (source: "skill"), so a known skill is dispatched via
session.command and its content is injected, matching the existing behavior of
skills that happened to be in the bootstrap snapshot.

Signed-off-by: Bohdan Triapitsyn <artmore@protonmail.com>
Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 11:51:05 +03:00
Ibrahim KhanandIbrahim Khan fbc108f6ba fix(sync): treat part snapshot as a delta coalescing barrier (#1693)
A `message.part.updated` snapshot did not invalidate the pending delta
coalescing key for its message/part. A delta arriving after an intervening
snapshot merged into a delta queued before it, and the snapshot then
overwrote that slot, dropping the later delta's text (e.g. `abc` rendered
as `ab`). Enqueueing a part snapshot now drops that part's pending delta
coalescing keys, while leaving already-queued delta events in place, so
post-snapshot deltas start a fresh entry.

Closes #1647.

Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com>
2026-06-18 01:09:24 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn 077a766f94 perf: make OpenCode config defaults non-blocking
Removes startup blocking on OpenCode config defaults
Preserves manual and directory-specific model selections
Adds regression coverage for config races
2026-06-17 11:21:43 +03:00
Bohdan Triapitsyn a2a1cedf8d perf: streamline provider and agent startup loading #185
Avoids loading the full provider catalog on startup
Prewarms project config in the background
Prevents duplicate worktree-scoped config requests
2026-06-16 19:23:38 +03:00
Bohdan Triapitsyn 91de51d1a5 fix: deduplicate desktop notifications and tighten notification text extraction
Desktop notifications no longer duplicate when native delivery succeeds
Reasoning chain-of-thought is excluded from notification body text
Untyped message parts are ignored in notification text extraction
2026-06-16 15:21:27 +03:00
Tom RochetteandBohdan Triapitsyn 71bae089a7 fix: pass workspace directory in Files API requests (#1588)
* fix: pass effective workspace directory in Files API requests

The web Files API used useDirectoryStore.currentDirectory as the
workspace root, but the FilesView's effective directory comes from
useEffectiveDirectory() which can differ (e.g. worktree sessions).
When they diverged the server rejected file reads with 'Path is
outside of active workspace'.

Add directory override to FileReadOptions so callers can pass the
effective directory per-call. The FilesView now passes its root
(from useEffectiveDirectory) through readFile, statFile, image/PDF
URLs, and the desktop image fallback. The server receives the
correct workspace root via x-opencode-directory header or directory
query parameter.

Fixes #1456

* fix: cover files workspace directory regressions

* fix: sync directory store on draft session and forward cache options

The content cache wrapper in RuntimeAPIProvider was dropping the
options parameter (including the per-call directory override) when
making internal statFile and readFreshFile calls during cache
validation and misses. This caused the underlying web API to fall
back to getDirectory() which reads useDirectoryStore.currentDirectory.

Additionally, openNewSessionDraft, setNewSessionDraftTarget, and
overrideNewSessionDraftTarget updated the draft's directory without
ever syncing useDirectoryStore. Since the web API's getDirectory()
reads from that store, it returned the stale previous-project
directory during draft sessions, causing 'Path is outside of active
workspace' errors when opening files.

Forward options through all internal calls in the content cache
wrapper, and sync useDirectoryStore via setDirectory() whenever the
draft session directory changes.

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-15 11:00:02 +03:00
Bohdan Triapitsyn e372c8d8cb perf: instant startup via cache hydration + decoupled readiness (#1650)
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)

Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.

* perf(startup): cache directory session list for instant sidebar

Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.

* perf(startup): hold API requests through OpenCode warmup instead of 503

The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.

* perf(startup): surface cached providers/agents in pickers (optimistic readiness)

The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.

* perf(startup): don't abort directory bootstrap on transient phase-1 failure

A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.

* perf(startup): don't bootstrap directories from archived sidebar rows

Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.

* perf(startup): stop empty-session bootstrap retry storm on web/desktop

The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.

* perf(startup): scope provider/agent config to project (worktrees inherit)

Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).

- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
  /loadAgents/activateDirectory now key by it, so a worktree reuses one shared
  project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
  the snapshot key always match (picker stays consistent); the OpenCode working
  directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
  refresh skips re-fetching config that was just loaded (initializeApp then
  activateDirectory for the same project), and to avoid churn on rapid project
  switches. Config-change invalidation clears the snapshot, which bypasses the
  guard, so freshness never masks a needed refresh.

* fix(sidebar): default archived sessions to hidden to avoid startup flash

useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).

* perf(startup): persist worktree->project mapping to kill cold double-load

The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.

* perf(startup): persist worktree map for instant sidebar + first-launch keying

Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.

* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch

On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.

* perf(startup): cache git branches so the draft branch selector paints instantly

The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
2026-06-15 03:16:34 +03:00
Bohdan Triapitsyn 9111611bdc fix: start draft sessions from default model/agent and honor OpenCode default_agent
A new draft session inherited the previous session's model/agent instead of
resetting to defaults, because opening a draft restored the directory snapshot
without re-applying the startup default cascade. When the prior session ran in
a worktree, defaults were resolved against the worktree directory's provider
list, which omits project/global-scoped providers, so the default agent's model
fell back to opencode/big-pickle.

Resolve the default agent/model via a shared cascade (settings default ->
OpenCode default_agent -> build -> first), resolve the model from the agent's
pinned model/variant or OpenCode's config model, and activate the project's
config (not the worktree's) when opening a draft.
2026-06-14 21:36:05 +03:00
Bohdan Triapitsyn 9f06224151 fix: authenticate event-stream WebSocket before connecting
The global event-stream WebSocket opened before a valid oc_url_token was
minted, so the upgrade failed auth ("no valid credentials available") in
packaged builds with a UI password. The resulting reconnect storm churned
the sync store and made session status flicker busy<->idle. Await the URL
auth token before connecting (a WS upgrade can't send a bearer header like
SSE does) and drop a rejected token on pre-ready close so the next attempt
re-mints a fresh one.

Also harden /session/status reconciliation: the watchdog poll is now
monotonic (only confirms/raises active status, never blindly lowers a
busy/retry session to idle on a transient or misscoped snapshot). Idle is
applied only by the authoritative reconnect/escalation resync, which trusts
the live server snapshot as the source of truth. Add a Help -> Toggle
Developer Tools menu item so production builds can open the console.
2026-06-14 19:48:07 +03:00
Tom a0597b1065 fix: prevent cascade rollback from restoring deleted session descendants (#1555)
The OpenCode server cascade-deletes all child sessions when a parent
is removed. The client was sending individual DELETE requests for each
descendant, which returned 404 after the parent's cascade removed them.
The 404 triggered rollback in deleteSessionAction, restoring already-
deleted sessions back into the global store.

Changes:
- executeDeleteSession: only send the root session delete; the server
  cascade handles descendants.
- deleteSession / deleteSessionInDirectory: treat 404 in catch as
  success, acting as a safety net for remaining paths (e.g. sidebar
  bulk action bar when parent and child are both selected).
2026-06-12 22:54:39 +03:00
Bohdan Triapitsyn c281937406 refactor(recent): replace active-now tracking with recent session window
Replace persisted 'active now' tracking with 48-hour recency window
Remove Zustand ActiveNowStore and localStorage persistence
Simplify session sidebar data flow
2026-06-12 14:34:33 +03:00