4f65e01a6372e4e28e8c3aeb70d9b1cee081ec9e
168
Commits
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4f65e01a63 | fix(sync): defer incomplete assistant-only pages | ||
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d0bcb8106a | fix(sync): preserve optimistic entries for stale loads | ||
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01a52eccab |
SDK v1.17.12: session.permission — programmatic create/fetch, more reliable auto-accept (#1982)
* docs: add SDK v1.17.12 migration plan — phase 4 (session.permission) * feat(permissions): verify pending permission before auto-accept via SDK v1.17.12 Adds createPermission() and fetchPermission() wrappers on OpencodeService for the new v2.session.permission endpoints (OpenCode SDK 1.17.12). fetchPermission() is used by the auto-accept sweep in resyncBlockingRequestsForDirectory to verify a permission is still pending before replying. The auto-accept flow now skips permissions that are already resolved, returning a null from fetchPermission() rather than blindly calling respondToPermission on a stale entry. createPermission() is exposed for future programmatic permission creation; the V1 list/reply path used by the UI is unchanged. The plan doc at plans/opencode-v1.17.12-sdk/ was rebased onto origin/main in the prior commit to keep the PR diff focused on this change. Closes #1972 * fix(permissions): drop confirmed-resolved permissions from auto-accept resync fetchPermission() now returns a tagged FetchPermissionResult so the auto-accept loop can distinguish a server-confirmed 404 (the permission is no longer pending) from a fetch failure (network error or pre-v1.17.12 server). Previously both cases collapsed to null, so a permission the server had already answered would still appear in the resync output and trigger a spurious 'Permission needed' toast. The auto-accept loop in resyncBlockingRequestsForDirectory now tracks both accepted and resolved permissions, then drops both from the 'grouped' map before it falls through to the toast path. On a pre-v1.17.12 server (no V2 endpoint) the call still returns 'unknown' and the permission stays in the resync output so the user can answer manually — fail-closed, no false-resolved signals. Adds a focused unit test for fetchPermission (4 cases: 200 ok, 404 resolved, 500 unknown, network throw) mocking the V2 SDK client shape. --------- Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> |
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6d7ea82d86 |
perf(worktree): skip unchanged store updates and content-aware persist (#1992)
* perf(worktree): skip unchanged store updates and content-aware persist - Add content-aware equality check before setState in all three discovery loops (SessionSidebar, ElectronMiniChatApp, MobileApp). Compares Map size and per-entry length + element references — avoids triggering 16+ subscriber re-renders when discovery finds the same worktrees. - Add content-hash guard to persistWorktreeMap subscription with try-catch. Avoids redundant localStorage writes when the Map reference changed but the content is identical. Serialization errors are caught and skipped. Contributes to #1990 * perf(worktree): extract shared worktreeMapsEqual, fix comparison, avoid double serialization - Extract worktreeMapsEqual() into worktreeManager.ts as a shared utility comparing worktree maps by path (not reference identity). This replaces the inline reference-comparison logic in all three discovery loops (SessionSidebar, ElectronMiniChatApp, MobileApp) that was ineffective because readStableProjectWorktrees creates new object instances on each call after cache expiry, making item !== value[i] always true. - Pass pre-serialized JSON to persistWorktreeMap to avoid double JSON.stringify on every persist. The subscriber already computes the serialized string for the content-hash check; pass it through instead of re-serializing inside persistWorktreeMap. - Deduplicate 3 copies of the same comparison logic into the shared util. * refactor(worktree): make worktreeMapsEqual generic over path-bearing type The helper's equality contract is element-wise path comparison, not anything specific to WorktreeMetadata. Generifying on `T extends { path: string }` documents the contract at the type level and keeps it reusable for any future map-of-arrays shape that has a path field. Call sites stay compatible since WorktreeMetadata has a required `path: string`. No runtime change. * refactor(worktree-store): clarify persist hash name and signature Drop the optional preSerialized parameter from persistWorktreeMap — its only caller (the subscriber) already builds the serialized string for the content-compare, so the dual-path body is dead code. persistWorktreeMap now takes the serialized string directly. Rename lastPersistedWorktreeHash → lastPersistedWorktreeSerialized (the variable holds the full JSON string, not a hash) and drop the try/catch around JSON.stringify: it cannot realistically throw on Map.entries() of WorktreeMetadata (no circular refs, no BigInt, no custom toJSON). The try/catch around setItem stays — it can throw on quota errors. No behavior change in the success path. * docs(worktree): trim repeated call-site comments Replace the 5-line explanation block (copy-pasted in all three discovery loops) with a one-liner that points at the worktreeMapsEqual JSDoc. The '16+ subscribers' framing is also dropped — the helper itself is general-purpose and the precise number was fuzzy. * fix(worktree): compare branch in worktreeMapsEqual to avoid stale sidebar label The helper compared entries by path only. An external git checkout between discoveries changes branch (and the derived label / headState) while path stays the same, so the helper returned true and the store update was skipped — leaving a stale branch label in the sidebar until the next worktree create/remove or project switch, since there is no periodic worktree-list refresh. Compare branch in the inner loop alongside path. Tighten the generic constraint to T extends { path: string; branch: string } so the contract is documented at the type level. worktreeStatus is intentionally NOT compared: status transitions go through setStoredWorktreeStatus, which writes a fresh Map reference that the persist subscriber picks up directly. Adding worktreeStatus to the contract would also force the sidebar to detect status changes that the persist path already handles, and would couple this helper to a field whose semantics differ from the discovery path. Fixes the staleness concern raised by openchamber-bot in PR #1992. * test(worktree): cover worktreeMapsEqual edge cases Documents the helper's equality contract and guards against regressions in the path+branch comparison. Eight cases: - two empty maps - identical entries (path and branch match in order) - same path, different branch — the F1 regression case - different paths at the same index - per-project array length mismatch - project-key count mismatch - positional reorder (helper is order-sensitive) - non-first-entry branch difference (subset detection) All 10 tests in the file pass (2 existing + 8 new). * ci: retrigger checks * test(worktree): add benchmark for worktreeMapsEqual and persist path Documents the actual cost of the PR #1992 optimizations on representative sizes (1-1000 worktrees per project, 1-50 projects), so future contributors can reproduce the numbers and detect regressions in the equality helper or the persist subscriber. Run with: `bun run packages/ui/src/lib/worktrees/worktreeManager.bench.ts` Measured on V8 (one example run): - worktreeMapsEqual early-exit (50×20 with first project differing): 412 ns/op vs 33,034 ns/op full sweep — ~80x speedup when any project actually changed. - F1 path+branch overhead vs path-only (10×50): +2.3 µs (+15.8%) on a full sweep; on the early-exit path the F1 cost is irrelevant. - Stringify dedup in persistWorktreeMap subscriber: 67% saved (552 µs per persist on 10×50). This is the main absolute win of the PR. - Content-compare guard: 19-29 ns/op, free relative to the stringify it gates. Bench file is standalone (import.meta.main guard) — does not run as part of `bun test`, does not import React, does not touch localStorage. --------- Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> |
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420582984e |
fix(sync): keep pending questions answerable after restart (#2005)
Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> |
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d5745aaac9 |
fix(sync): keep session renames stable (#2043)
* fix(sync): keep session renames stable * fix(sync): clarify rename mirror flow * fix(sync): clarify archive comment --------- Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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9bfc5bf0be |
fix(chat): enable draft auto-accept before first message (#2045)
* fix(chat): enable draft auto-accept before first message * fix(test): use supported bun assertions * fix(chat): apply draft auto-accept before session switch --------- Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> |
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d8a904954b |
fix(sync): commit first message page before expansion loop (#2084) (#2086)
* fix(sync): commit first message page before expansion loop (#2084) loadMessages committed the store only after the full expansion sequence (50→100→150), so the hydrating skeleton stayed for 3 sequential HTTP round-trips when a session tail had no user message boundary. Move the store write (materialize + setState) to happen after the first fetch. The expansion loop now commits each expanded page incrementally instead of overwriting a page variable and committing once at the end. The first commit is gated on hasUserMessage(page.session) || page.complete: if the tail is assistant-only, deferring to the expansion loop keeps the skeleton (loading state) instead of rendering an empty chat that looks like a fresh session. Sessions with a user boundary in the first 50 messages get content after a single round-trip. * fix(sync): address review nits for #2084 - deferred init uses page.session instead of [] so limit reflects the real fetched count if the expansion loop is ever a no-op - both stale branches in commitMessagesToStore return messages: [] for consistency - add isStale guard between expansion fetch and commit for defense-in-depth * fix(sync): always commit prepend-mode pages to store (#2084) The deferred init path (assistant-only tail) skipped commitMessagesToStore entirely when options.before was set — prepend mode. The fetched older messages were never written to the store, silently dropping them. Gate the deferral on !options.before: prepend mode always commits because messages are already rendered (no skeleton to protect) and skipping the store write would lose the fetched page. --------- Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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91a95bfdaa |
feat: pairing v2 — one-tap trusted devices over LAN and private relay (#2103)
Reworks how devices connect to an OpenChamber server, end to end. Pairing v2: - One-time pairing links/QR codes (openchamber://connect?v=2) carrying a set of transport candidates (LAN/tunnel/relay) and a single-use secret redeemed server-side; no tokens embedded in links - Add-a-device dialog written for first-time users: intent-based transport choice (Anywhere / Home network only / This computer only) with plain-language descriptions, transparent fallback checkboxes, server-authoritative LAN detection, high-res QR dialog - Private relay folded into pairing as a transport candidate with a demand-driven lifecycle (enables when a relay device is paired, disables when none remain) Multi-transport devices: - A saved device holds all its transports and one token; mobile re-probes on connect, resume, and network change and hot-switches LAN<->relay seamlessly (no re-pairing, no remount, session preserved) - Desktop can import relay pairing links, switch to relay hosts through the E2EE tunnel, and restore a relay default host after relaunch Device management: - Device list (web + desktop) shows live per-device connectivity with the active transport (Connected - Local network / Relay) and platform badges (iOS/Android/macOS/Windows/Linux) - One physical device = one record: stable per-install dedupe keys across pairing and password re-login; typed pairing label names the device, paired devices name the connection by the issuing server hostname - Trusted desktop-local client manages all devices (list, revoke, clear revoked); relay host reaps dead client sockets after 3 missed keepalives Android: - LAN transport unblocked (cleartext + mixed content, mirroring iOS ATS exceptions); resume re-probe retries through network flux and silently auto-reconnects from a disconnected state |
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a1aae30e66 |
Share project edit form; add per-project default model (#2015)
* feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading - Replace virtua with @tanstack/react-virtual for chat history on all surfaces: bottom anchoring (anchorTo: end), key-stable prepend preservation, and native iOS touch/momentum deferral live in the core - Patch virtual-core to clamp the render range to real scroll bounds during transient adjustments (OpenCode upstream parity) - Rows render in normal flow inside a translated wrapper so sticky user headers keep working; measurement snapshots cached per session - Pre-write container height in scrollToFn so the browser cannot clamp anchor corrections to the stale height; hold the prepend anchor for up to 180 frames on mobile while fresh rows settle (cancelled by user input; desktop relies on core anchoring alone) - Adaptive row-size estimate from per-session measured averages; disable reveal fade-in for virtualized history rows - Mobile loads older history only through an explicit localized top button: no scroll-position trigger and no post-mount background prepend, so every insert happens from a resting state; a quiet-window hold defers any stray prepend commit while a touch gesture is active - Desktop/VS Code keep the seamless scroll-up trigger and progressive background prepend * Share project edit form between settings and sidebar dialog Extract ProjectIdentityFields and useProjectIdentityForm so the projects settings page and sidebar Edit dialog share the same layout and behavior. Rename the project menu action from Rename to Edit, and add per-project default model selection for new chats with persistence and draft-session resolution ahead of global defaults. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Unify project edit UI with shared ProjectIdentityEditor shell Wrap header, fields, and inline Save changes button in one editor component used identically by settings projects page and sidebar dialog. Remove dialog-specific footer, title, and padding so both surfaces render the same layout. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Include Actions and Worktree sections in project Edit dialog Extract ProjectSettingsPanel with the full settings=projects content (identity, actions, worktree) and render it from both the settings page and sidebar Edit dialog. Keep the dialog open after identity save so users can configure actions and worktrees without reopening. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Narrow project Edit dialog to modal-appropriate width Use max-w-2xl instead of max-w-4xl so the popup does not inherit the full settings page width. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Unify project settings subsections and auto-save all fields - Add shared ProjectSettingsSubsection with consistent titles and dividers - Auto-save identity, actions, and worktree setup commands (debounced) - Remove Save changes and Save Actions buttons - Split worktree into Worktree and Existing worktrees subsections - Align controls to shared max width across all subsections Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Harden project settings auto-save error handling - Only update worktree setup snapshot after successful save; toast on failure - Toast when actions auto-save is blocked by validation for >1s Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Show toast when project identity auto-save fails Wrap onSave in try/catch and surface settings.projects.page.toast.saveFailed so rejected parent callbacks are not silently swallowed. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * Fix clearing project default model from settings Send null instead of undefined when no default model is selected so updateProjectMeta enters the defaultModel branch and deletes the field. Apply consistently in prepareSaveData, ProjectsPage, and SessionSidebar. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> Co-authored-by: Cursor Agent <cursoragent@cursor.com> Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> |
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859b4529da |
feat: add private relay for end-to-end-encrypted remote access (#2087)
Adds OpenChamber Relay — an opt-in way to reach an instance from a phone, browser, or another desktop from anywhere, with no open inbound ports, no tunnel, and no shared LAN. The instance dials outbound to a relay; all app traffic (HTTP, the event stream, terminal, dictation) is multiplexed and encrypted through a single connection per client, so the relay only ever forwards opaque ciphertext. Transport - End-to-end-encrypted channel over WebCrypto (ECDH P-256 -> HKDF -> AES-256-GCM) with a capability-negotiated handshake and a small HTTP/SSE/WebSocket multiplexing protocol. A byte-compatible JS host mirror is cross-checked by tests. - Host: outbound connection manager, per-client tunnel dispatcher to the local server over loopback, reuse of the existing instance identity key, and management routes. Disabled by default; explicit opt-in. - Client: plugs into the existing runtime layer (runtime-fetch/-url/-switch/ -auth, event pipeline, terminal, dictation) so features work over the relay unchanged; direct-URL and Electron realtime-proxy paths are untouched. Pairing & UX - Relay section in Settings -> Remote Instances (live status, QR/link pairing, revocation via the existing client-token list) and the mobile connect flow. - Frame batching and idle-gated keepalive keep tunnel message volume low without affecting streaming smoothness. Security - The tunnel is transport only; the server authenticates every tunneled request exactly as for a direct remote client. fragments only. The relay stores no keys, tokens, or payloads. Operability - The endpoint can be pinned to a self-hosted rel paired clients inherit it from the offer automatically. - Relay module DOCUMENTATION.md and a relay-trans invariants that future WebSocket/streaming changes must follow. The relay transport is complete and tested; the UI for enabling and pairing is gated behind openchamber_relay_gate and stays |
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40dfff4a9a | fix: handle ambiguous prompt transport failures | ||
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28f0736d69 |
feat: small-model utility calls on existing OpenCode providers (#2049)
Adds a server-side "small model" capability: direct, cheap LLM calls that reuse the user's existing OpenCode provider logins — the mechanism OpenCode uses internally for titles and summaries but does not expose through the SDK or plugins. Zero new dependencies; plain fetch with per-provider wire formats, credentials never leave the server. Core (packages/web/server/lib/small-model): - Resolution mirrors OpenCode's session scoping: explicit settings override → small_model from the OpenCode config → family scan within the session's provider → the session's own model. The global provider scan only serves callers without a session context, and background callers forbid it entirely (restrictToPreferredProvider), so conversation content never reaches a provider the user didn't pick — explicit choices excepted. - Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot (device token as bearer, no exchange), ChatGPT plan via the codex Responses API (single-flight OAuth refresh written back to auth.json), Anthropic messages, Google generateContent, generic OpenAI-compatible. - OpenCode's free models (opencode/big-pickle, *-free) are never called directly; unauthenticated providers are skipped by design. - Prompt clamping to the model's catalog context limit; thinking disabled where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust content parsing with a clear error when a thinking model spends its whol budget on reasoning. - Settings → Sessions gains a Small Model group: use-default checkbox plus an override picker limited to authenticated providers, persisted with web/desktop/VS Code sanitization parity. Consumers: - Session assist: a server-side watcher on the global SSE hub generates a short recap and one suggested follow-up after a session idles quietly fo a minute, stored on session metadata (openchamber.assist). Freshness is keyed to the last assistant message id, so new activity invalidates the payload everywhere with no extra writes. The chat shows the recap under the last message after five quiet minutes and the suggestion as a dismissible chip above the composer (tap fills the input, never sends). Gated by a new Chat setting (default on) that is a hard generation switch. Language is anchored to the conversation itself, with a script-mismatch guard against model/backend language hallucination. - TTS: a third input mode, summarized — long replies are condensed to spoken prose before playback on any TTS engine. - Git: commit-message and PR generation moved off the active chat session onto the small model fed with real diffs and the commit list (bodies included), with a session-transport fallback for free-model-only setups. - Notes: Add to notes distills long selections into 1-3 dense sentences preserving exact identifiers, with verbatim fallback on failure. Fixes along the way: - The global event watcher now starts unconditionally; it was gated behind the desktop-notify env, leaving the server-side event hub dead in packaged apps. - OpenCode re-emits message.updated for old user messages after idle; the watcher no longer mistakes those for new activity. - Session metadata merges from a fresh read right before the PATCH, so writes made during the generation window (suggestion dismissals, review links) are preserved; the assist runtime stops during graceful shutdown. |
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81b8218d7c |
fix(chat): route abort to the session's own OpenCode instance
The stop button sent the abort with the UI's active directory, but OpenCode dispatches the request to the per-directory instance — for a session running under a different project, worktree, or a mapped docker path the abort hit an instance that didn't own the prompt, cancelled nothing, and still returned 200. The abort now resolves the session's own directory, like the revert flow's aborts always did. |
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01ca2ecf24 |
fix(chat): hide the load-older button once history is confirmed complete
The button's visibility mixed the sync meta with the prefetch-cache hint; a stale prefetch entry (cursor recorded at the initial page) could keep the affordance alive after the user had already loaded to the top. Sync now exposes an explicit isComplete (positive confirmation from a fetch, distinct from !hasMore on unpopulated meta) and it overrides the prefetch hint, which stays in effect only before the meta knows anything. |
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de1b85ac56 |
feat(voice): first-class voice input and local TTS across web, desktop, and mobile (#2018)
Complete rebuild of voice input on a server-authoritative streaming architecture, replacing the legacy Web Speech / whole-blob / WASM engines and the dead voice-agent layer (~4k lines removed). Speech-to-text (dictation): - Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with seq/ack ordering; buffered audio is retained and replayed on reconnect - Server transcribes and streams live partial transcripts back; segments auto-commit every ~15s with silence suppression and adaptive finalization timeouts - Local provider (default, zero config): sherpa-onnx models in a forked worker process — auto-download with progress, staged extraction with verification, corrupt-model auto-recovery, idle shutdown after 5 min - Model catalog with settings picker (accuracy/speed ratings, sizes, download/delete): Parakeet TDT v2 (English) and v3 (25 European languages, auto-detected), Whisper base and tiny (multilingual, light) - OpenAI-compatible provider for any Whisper endpoint - Composer overlay with live transcript, volume meter, timer, and cancel / insert / insert-and-send actions; failed transcriptions keep their audio for retry or accepting the partial text as-is - Configurable keyboard shortcut (default mod+alt+v) toggles dictation; Enter confirms and Escape cancels while recording - Overlay is pixel-aligned with the composer (measured footer height, matching paddings/typography/gaps) — no layout shift when toggling Text-to-speech: - Local Kokoro provider (English, 11 voices) synthesized in the same worker via /api/dictation/tts/speak, managed by the shared model pipeline; sentence-pipelined playback keeps time-to-first-audio at ~1 sentence regardless of message length, and stop cancels in-flight synthesis - Sanitizer keeps inline-code content (strips backticks only), reads interword slashes aloud, and removes only absolute file paths Settings: - Voice page unified: a single read-aloud toggle owns all playback options (the confusing "Enable Voice Mode" is gone); a new "Enable voice input" toggle (default on, persisted to settings.json) hides the composer mic entirely when disabled Mobile and transport: - iOS/Android microphone permissions added (dictation was previously impossible on mobile) - Fixed Android WebSocket upgrades: the Capacitor WebView origin (https://localhost) was missing from the packaged-client allowlist, 403-ing every WS connection — root cause of the old mobile SSE lock, which is now removed for all transports Security and conventions: - All HTTP routes sit behind the global /api auth gate; the WS upgrade explicitly validates the UI session and origin, with oc_url_token narrowly allowlisted and covered by tests; the dictation socket mints a fresh URL token before connecting - Routes register before the generic OpenCode proxy; the client goes through runtimeFetch/getRuntimeUrlResolver, and runtime switches reset the dictation socket - VS Code deliberately reports dictation as unavailable (no server process in that runtime) CI: workflow Node bumped 20 -> 22 to match the repo engines and fix better-sqlite3 installs broken by node-gyp@latest on Node 20. New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64, Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider) |
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2bce38cfbb |
feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading
- Replace virtua with @tanstack/react-virtual for chat history on all surfaces: bottom anchoring (anchorTo: end), key-stable prepend preservation, and native iOS touch/momentum deferral live in the core - Patch virtual-core to clamp the render range to real scroll bounds during transient adjustments - Rows render in normal flow inside a translated wrapper so sticky user headers keep working; measurement snapshots cached per session - Pre-write container height in scrollToFn so the browser cannot clamp anchor corrections to the stale height; hold the prepend anchor for up to 180 frames on mobile while fresh rows settle (cancelled by user input; desktop relies on core anchoring alone) - Adaptive row-size estimate from per-session measured averages; disable reveal fade-in for virtualized history rows - Mobile loads older history only through an explicit localized top button: no scroll-position trigger and no post-mount background prepend, so every insert happens from a resting state; a quiet-window hold defers any stray prepend commit while a touch gesture is active - Desktop/VS Code keep the seamless scroll-up trigger and progressive background prepend |
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d71aec54db |
fix: stabilize chat history prepend scroll preservation on mobile and desktop
- Mobile: defeat iOS momentum scroll when compensating history prepend (overflow toggle + short rAF watchdog); disable history virtualization and post-paint background prepends; preload Markdown renderer and use plain-text Suspense fallback to avoid first-frame geometry shifts - Desktop: stop double-compensating prepends on the virtualized list - virtua shift owns the adjustment; remove sticky-anchor heuristics that misfired as failed restores - Sync: skip no-op store writes when messages/parts are unchanged |
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3bd785a10a |
fix: prevent mobile session resync flicker
Avoid unnecessary resync on clean initial stream connect Skip no-op message snapshot writes during recovery Only trigger mobile resume sync after real app resume |
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33ecd628bd |
feat(desktop): bundle pinned OpenCode CLI
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact. Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches. Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection. Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary. Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022. Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources. |
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c9c178c000 |
fix: clear stale busy state after session recovery
Reconcile session status after materializing recovered messages Return composer from stop to send when the server reports idle |
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4b1e05160f |
fix: recover mobile and sync state after resume
Reconnect sync stream when native mobile app resumes Materialize incomplete sessions with explicit recovery reasons Add low-noise debug breadcrumb for scoped recovery |
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b60a794e80 |
fix: recover chat state after idle reconnects
Resyncs active sessions after hidden upstream stream reconnects Recovers orphaned streaming parts with active-session snapshots Adds coverage for event-stream reconnect behavior |
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61a4a23add |
feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell * docs: add serve-sim workflow guidance * docs(mobile): add implementation handoff * chore(mobile): clean up generated defaults * feat(mobile): add connection onboarding * feat(mobile): manage saved instances * feat(mobile): refine connection management UI * chore(mobile): upgrade Capacitor 8 * fix(mobile): reliable saved-instance auth with secure token storage - store client tokens in the OS secure store (iOS Keychain / Android Keystore) per instance URL via direct native plugin calls; keep only token-less metadata in localStorage. Bound every secure call so a stalled bridge can't hang unlock. - bypass the secure-storage JS wrapper's lazy platform load (which stalled in the webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly. - harden the shared connect/unlock controller (health + session + progressive password) and drop the heavy pre-connect hydration that stalled no-token hosts. - await token persistence before switching runtime endpoints (no fire-and-forget). - sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8. * fix(mobile): keep UI stable across connection churn (no transport hardcoding) The "reload every ~10s" was a UX bug, not a transport one: - MobileSurfaceShell received a fresh inline onClose each parent render, so any re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first element — stealing focus from the active input and collapsing the keyboard mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on `open`. Fixes all sheets (Instances/Files/Changes/Settings). - Gate the mobile shell on connectionPhase, not the live isConnected flag, so a transient reconnect keeps MobileShell mounted instead of flashing the loader. - Instances form: populate fields imperatively on edit/cancel/save instead of via an effect keyed on the derived connection, so list churn can't wipe input. Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so WS-only Quick Tunnels and SSE-capable proxies both keep working. * feat(mobile): add native QR pairing-code scanner Wire the connection onboarding + Instances scan buttons to a real native scanner via @capacitor-mlkit/barcode-scanning, which registers as the BarcodeScanner plugin the existing mobileQrScan helper already resolves at runtime. Add NSCameraUsageDescription and bump the iOS deployment target to 15.5 (GoogleMLKit 8 requirement). * fix(cli): repair connect-url host resolution Define the missing isWildcardBindHost helper that connect-url called but was never declared, which crashed any link generation that reached host resolution. Also treat a full http(s) --host value as a public server URL so '--host https://example.com' produces a correct link instead of 'http://https://example.com:port'. * fix(mobile): make input follow the keyboard across all surfaces Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which fires at the start of the iOS keyboard animation. A transition tuned to the native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes the layout rise together with the keyboard instead of snapping into place after the built-in 'native' resize finished (~1.5s lag). The inset is consumed by every surface that can hold a focused input: - chat shell shrinks its height; - portal sheets/overlays raise their bottom edge; - the full-screen connect/login view caps its height so it actually scrolls (and is now generally scrollable for long saved-connection lists). * feat(mobile): rounder chat composer + native bottom safe area Round the mobile chat composer corners a touch more (1rem), and reserve a small app-level bottom safe area for the native shell via the --oc-app-bottom-safe token so controls clear the phone's rounded hardware corners. The reservation folds into the keyboard inset (no gap above the keyboard), and the composer's own bottom padding tightens while the keyboard is open. * fix(mobile): remove iOS 26 dark status-bar band; polish composer The dark band behind the status bar in system Dark Mode was iOS 26's automatic scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the status bar — appearance-coloured, so it tracked the system theme regardless of the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed web background shows under the overlaid status bar. Also: re-assert the status-bar overlay on resume, paint the document canvas with the theme background in the native shell, round the composer corners to 1.5rem, and enlarge the app-level bottom safe area so controls clear the rounded corners. * feat(mobile): logo splash until first paint is final (no FOUT / layout shift) Cold start flashed the fallback font and then reflowed once the real font and persisted appearance prefs landed, and text jumped a frame after mount because the mobile typography classes were applied from a hook effect. Fix it on three fronts: - apply device classes (device-mobile / mobile-pointer) synchronously in renderMobileApp before the first React paint, so mobile --text-* sizes are in effect from the start; - hold a logo splash (useFontsReady) until the UI web font has loaded; - gate that splash on appBootReady too, resolved once async appearance/typography preferences are applied, plus a double rAF so styles commit before reveal. All under a 2.5s safety timeout so a slow/offline CDN can't block startup. * feat(mobile): native local notifications; APNs implemented but frozen The native app now delivers agent ready/error/question/permission events as iOS (and Android) Local Notifications: a native notifications API backed by @capacitor/local-notifications replaces the Web Notifications API (which doesn't display in a WKWebView), driven by the notification SSE stream now subscribed in the mobile app. Tapping a notification opens its session. Also fix the settings toggle, which treated the Capacitor app as a browser and gated 'Enable Notifications' on the absent Web Notification permission, leaving it un-toggleable. Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT server runtime, token routes, client registration, iOS native config) but kept dormant: config-gated so it never fires, client registration not wired, and the aps-environment entitlement / background mode removed so the app builds with no Apple push setup. It will be reused once OpenChamber ships its own encrypted relay so users don't each configure APNs. See notifications/APNS.md. WKWebView can't use web push (unlike an installed PWA), so true background-when-suspended delivery on native requires APNs via that relay. * feat(mobile): APNs relay-mode background push Deliver native iOS background push through the central relay: the server posts device tokens + generic, model-based text to api.openchamber.dev/v1/push/send (default), which holds the single APNs key and signs+sends; dead tokens (410) are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload is generic only (model + scenario) so no session content crosses the relay. Re-enable the client token registration (useNativePushRegistration) and the aps-environment entitlement (alert pushes need no background mode). Wired into the same fanout as web push; focus-suppressed and only when tokens exist. * fix(mobile): APNs-only native notifications, generic templates, no foreground Make APNs the single notification channel for the native app and fix delivery: - Remove local notifications entirely (the @capacitor/local-notifications plugin and the SSE-driven path). A WKWebView can't tell foreground from background (document.hasFocus() is unreliable), so local notifications leaked while the app was open; the in-app dispatch is no-op'd on native. - Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden' before iOS suspends it, which dropped background push. Instead always send and let iOS suppress the foreground banner (PushNotifications presentationOptions: []). - Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger before any push was sent. - Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs your input' / 'needs permission' / 'hit an error') + the session name, no model or message content. - Hide the focus toggle, templates, and test button in mobile notification settings. * feat(push): sign relay requests + bind tokens per server Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings, like the VAPID keys) and uses it to: - bind every newly-seen device token to the server on the relay (POST /v1/push/register-token, signed), and - sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title). The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and only delivers to tokens bound to that server. Result: a leaked device token alone can no longer be used to push to a device — the sender also needs the server's private key. Stays zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer. * docs(push): describe relay data-confidentiality model Document that the push payload is not application-encrypted (TLS-in-transit only), what the relay and Apple can see (generic scenario title + session name, plus token/sessionId), that the signature is authentication rather than encryption, and what an end-to-end encrypted payload would require. * fix: invalid skill description * feat(push): app-icon badge for native notifications Send an absolute aps.badge with each native push = the count of distinct collapse-ids (tag) pushed since the app was last foregrounded, mirroring the lock-screen banner stack. Cleared server-side on user engagement (session view, message-sent, visibility beacon) and on-device via sceneDidBecomeActive. * feat(mobile): auto-connect last instance on launch + notification deep-links Cold launch silently reconnects to the most-recent saved instance (when reachable and a token is saved), holding the splash instead of flashing the connect screen; falls back to the connect screen when there's no saved instance, it's unreachable, or it needs a re-login. Notification-tap deep-links are now captured unconditionally (even before connect / on cold launch) and applied once the app is ready, so a tap opens the target session instead of being lost on the login screen. * fix(mobile): resolve theme background before first paint on cold launch The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold launch flashed the WebView's default light canvas, then the baked design-system default (.dark { --background: #151313 }) via body.bg-background, before React's theme system injected the real theme vars. Add a blocking script that resolves dark/light from the persisted theme + system preference and sets --background (plus color-scheme and the element background) inline on the root, so the very first paint matches the resolved theme. Falls back to the default flexoki backgrounds when no theme has been persisted yet. * feat(mobile): openchamber:// deep-link foundation + arm64 simulator build Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent) and a single native navigation layer (deepLinkNavigation.ts) that handles both the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities, external links) and notification taps, normalising each into an intent. Session and new-session resolve against the store; shell surfaces (sessions/settings/ views/changes) register handlers. Cold-launch intents stash until the app is ready. Replaces the push-only useNativePushDeepLink and keeps backwards compatibility with bare sessionId payloads. Register the openchamber:// scheme in Info.plist. Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new ios-sim-build script that temporarily drops the MLKit barcode-scanning pod (no arm64-simulator slice) so the app builds an arm64 binary installable on Apple Silicon simulators, then restores the Podfile + Pods for device builds. QR scanning already degrades cleanly when the native plugin is absent. * feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension (OpenChamberNotificationService), wired into the Xcode project, sharing an App Group with the app. Widgets: - Overview (medium): recent sessions with read/unread dots + four quick actions (new, status, instances, settings). - Sessions (large): session list with per-session project label, attention count and a new-session button in the header. - Quick Actions (small): New chat pill + status/instances. - Lock Screen (accessoryCircular x2): brand logo to new session, attention counter. - Control Center control: brand logo (custom SF Symbol) to new session. Data: the app writes a session-overview snapshot (attention count + recent sessions with project labels) to the App Group on scene activate/resign; the NSE refreshes it from each push (aps.badge + sessionId) so widgets update even when the app is closed (needs aps mutable-content, added to the server + relay). Deep links: add openchamber://status (session status panel) and reuse view/instances; all widget taps route through the existing deep-link channel. * feat(mobile): large Sessions widget lists 6 sessions with project labels * feat(mobile): edge-swipe to switch sessions with directional slide+fade * fix(mobile): keep widgets in sync via reload-on-change + periodic refresh Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the large Sessions widget stale (no unread dot / attention count) while medium updated. Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when the session overview actually changed (so we don't burn the budget on every scene activate/resign), and give each widget a periodic timeline refresh so a missed reload self-corrects. * feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan Cosmetics: - Status bar: on Android inset the WebView below the bar (overlay:false) and paint it with the resolved theme background + correct content Style, since Android doesn't feed env(safe-area-inset-top) to CSS. - Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes natively, so applying it double-counted and floated the composer); declare windowSoftInputMode=adjustResize and disable the shell height transition on Android so the header no longer bounces on keyboard open. Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable on Android (events only arrive once a run finishes). Forced in sync-context and the other options are disabled in the Chat settings UI. Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications register() needs Firebase/FCM (not configured) and crashes at launch. QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and install/await the Google barcode scanner module (with a post-install retry) before scanning so the first scan works without a manual retry. Icon: Android adaptive launcher icon generated from the cube logo (full-bleed white background, no edge artifact on One UI). Source assets under mobile/assets. Tooling: adb-based android-device.mjs + android:* scripts for device deploy. * feat(notifications): presence-aware push routing (don't spam the phone) Only push to a device when the notification would otherwise be missed there. A notification is suppressed on devices where the user is already present. - Tag every client's visibility beacon and web-push subscription with a platform ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform(). - Server tracks visibility per client (keyed by oc_ui_session) with the platform, and exposes isAnyInteractiveClientVisible() = any visible non-mobile client. - Native push (APNs) and mobile PWA web-push are now suppressed when an interactive (desktop/web/vscode) client is visible — it already shows the in-app notification. Gated on the desktop's visibility (reliable), never the phone's own (a backgrounded WKWebView can't report "hidden"). - Desktop/web web-push keeps the any-visible gate (a visible client absorbs it). - Skipping APNs also skips the badge increment so it doesn't drift. Fixes the case where every session on a shared instance pushed to the phone even while the user was actively working on desktop. * feat(mobile): Android FCM push notifications Enable native background push on Android via Firebase Cloud Messaging, in parallel with the existing iOS APNs path. - Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google Services Gradle plugin is applied when the file is present, so register() returns an FCM token instead of crashing. - Un-gate native push registration to iOS OR Android, and tag the registered token with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM. - Server stores the platform per device token and binds it to the relay (platform included in the signed register message). - Notification small icon: monochrome cube silhouette with a mark on the top face, set as the FCM default_notification_icon so the status-bar icon reads as the logo. Relay-side FCM sending ships in openchamber-website. * docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap * chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag) - Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App Group snapshot shared with the widget + notification service extension) and wire it into the App target's resources — Apple requires an app-level privacy manifest. - Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt. - HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items). Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy bundled into App.app. * refactor(mobile): dedupe capacitor detection + make beacon guard explicit Addresses non-blocking PR review notes: - Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation, usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform. - usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes. |
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1505274f94 |
perf(stores): defer safeStorage writes off the interaction path (#1941)
* perf(stores): defer safeStorage writes off the interaction path Session switches funnel every persisted store slice through safeStorage.setItem, and doing those large JSON.stringify writes synchronously blocked the main thread for over a second. Add a write-behind buffer that: - Defers each setItem/removeItem to a later task via setTimeout(0) so the click-to-paint path is not blocked. - Coalesces repeated writes to the same key into a single backing flush. - Serves pending values from memory so read-after-write stays consistent within the deferral window. - Flushes synchronously on pagehide/beforeunload/visibilitychange/freeze so deferred state survives tab close, reload, and the mobile freeze lifecycle. Adds a test covering write deferral, coalescing, and pending read serving. * fix(stores): defer persisted JSON serialization * fix(stores): defer direct safeStorage writes --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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f13f6d5540 |
feat(#1766): support OpenCode steer delivery / follow-up behavior settings (#1781)
* feat: support OpenCode steer delivery / follow-up behavior settings Implements issue #1766 — steer delivery mode for mid-turn message insertion, replacing the old boolean queue-mode toggle with a tri-state follow-up behavior setting (Steer / Queue / Send immediately). - Plumbing: threaded optional delivery: 'steer' through sendMessage -> routeMessage -> opencodeClient.sendMessage -> promptAsync - Store: messageQueueStore stores followUpBehavior; migration from legacy queueModeEnabled persisted state - Settings: Chat -> Follow-up behavior shows three radio options using existing settings UI patterns - Composer: when session is busy, a floating queue button remains; force-sending a queued message (via chip click) uses delivery: 'steer' during a busy session; Steer button intentionally omitted — steer is available via the two-gesture path (Enter to queue -> chip to steer) - Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise Enter sends, Ctrl+Enter queues - Persistence: DesktopSettings, web settings payload, and server-side sanitizer handle the new key with legacy fallback - i18n: follow-up behavior section and option labels in all 9 locales plus new chat.chatInput.actions.queue label - Search: settings registry updated from chat.queue-mode to chat.follow-up-behavior Validation: type-check passes (no new errors), lint clean. * fix(#1766): make steer mode actually steer The followUpBehavior === 'steer' branch in handlePrimaryAction and the keyboard handler was a no-op — both fell into the else branch and sent without the delivery: 'steer' flag, so selecting 'Steer (insert into the running turn)' in settings produced identical behavior to 'Send immediately'. - handlePrimaryAction: when steer mode is selected and the session is busy, call handleSubmit({ delivery: 'steer' }) directly - Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends immediately (consistent with queue mode where Ctrl+Enter bypasses the special handling) Also removes the unused chat.chatInput.actions.queue i18n key from all 9 locales (it was a dead key after the Steer button was removed from the composer). Validation: type-check clean, lint clean. * refactor(#1766): flatten nested ternary in followUpBehavior resolution Replace nested ternary with explicit if/else chain per project code style (CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new let declaration. * feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer 'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate send (no delivery flag) already steered into the running turn. The three-mode UI therefore exposed two settings that did the same thing. Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder) and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false) now maps to 'steer', preserving prior behavior. Removes the immediate option, its keyboard branch, the i18n label across all locales, and narrows the followUpBehavior union to 'steer' | 'queue'. --------- Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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c184ddf185 |
fix(worktree): subagent sessions kept when deleting worktree group from sidebar (#1806)
* fix(worktree): include sessions when deleting worktree group from sidebar allGroupSessions was guarded by group.isArchivedBucket, returning [] for active worktree groups. This caused the 'delete worktree' button in the sidebar to send an empty session list — SessionDialogs only removed the git worktree directory and skipped archiving any sessions, leaving them orphaned. Remove the guard so all sessions (including recursive children / subagent sessions) are collected regardless of archived state. * fix(sessions): delete all descendants on hard-delete instead of relying on server cascade The previous code sent only the root session ID and assumed the server would cascade-delete all children. If the cascade failed, children were left orphaned. Delete root + descendants individually; 404 responses from already-cascade-deleted children are treated as success. * fix(sessions): clear worktree metadata when deleting a session Deleted sessions kept their worktree attachment in both session-worktree-store and session-ui-store. Clean it up on successful deletion and on 404 (already deleted). * fix(worktree): search subagent sessions across all directories before delete WorktreeSectionContent and BranchPickerDialog used useSessions(), which is scoped to the current sync directory. Subagent sessions created in other worktrees/project roots were missed and left orphaned. Search across active + archived global sessions when collecting descendants. --------- Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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8f2e058b27 |
fix(sync): stop watchdog redundant resyncs on healthy event stream (#1829)
The stale-event check excluded heartbeats from lastActiveEventAt, so a quiet-but-connected session (only receiving heartbeats) tripped the 20s stale timer and triggered a full resync every ~15s. This re-fetched listPendingQuestions, listPendingPermissions, session.get, and session.messages despite the event stream being healthy. Track all stream activity (including heartbeats) in a global lastStreamActivityAt ref. The stale check now only fires when no events at all arrive for 20s, meaning the stream is genuinely dead. Resyncs still fire correctly on genuine reconnects, transport switches, and status-poll escalation when a real discrepancy is detected. Fixes #1656 |
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1f549e4525 | feat: add automatic review loop (#1840) | ||
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00821700de |
chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode Remove 59 unused source files (components, hooks, lib utils, stores, barrels, and orphaned vscode github modules) that are not imported by any entry-reachable code. Also drop a stale test mock for the removed execCommands module. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * refactor: remove unused exported symbols (types, functions, consts, hooks) Remove exported symbols whose identifier is referenced nowhere in the repository (verified via repo-wide search), across ui types/contracts, lib utilities, sync layer, stores, and components. Also drop the few imports/private helpers orphaned by these removals. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * refactor: remove more unused exports (desktop, shortcuts, worktree, vscode) Continue removing repo-wide unreferenced exported functions, consts and types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and vscode gitService, with cascading orphaned helpers/imports cleaned up. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * chore: add dead-code cleanup tooling * refactor: checkpoint dead-code cleanup * refactor: remove dead-code suppressions --------- Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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4a37b9a005 |
fix: clean up stale file tree paths on startup
Removes missing expanded folders from persisted Files state Prevents repeated 404 noise for stale file tree paths Avoids startup SDK race when restoring sessions |
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8c1a24089d |
fix(worktree): gate sessions on bootstrap readiness (#1762)
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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03e6f789a4 |
fix(git): materialize draft session for generate (#1761)
* fix(git): materialize draft session for generate * fix(sync): remove redundant draft session side effects --------- Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> |
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9a2012c94e |
fix(chat-input): dismiss open question prompt when sending a message (#1740)
Sending a message while a question prompt was open left the prompt lingering, blocked the send, or collided with the still-blocked agent turn. Two root causes: useSessionActivity treated pending permissions as idle but not pending questions, so the send button became Stop during a question and Enter queued/collided instead of sending. handleSubmit also never dismissed the open question, stranding the session in a half-answered state. The send path now dismisses open questions for the session subtree (optimistic local clear so the card vanishes instantly, plus a formal question.reject) and queues the message. The queued-message auto-send hook then delivers it as the next turn once the rejected turn winds down and the session returns to idle. Queueing avoids aborting the turn, which surfaced an unwanted "running turn was stopped" notice. Regression tests cover the no-op, subtree dismissal (root + subagent child), and QuestionNotFoundError paths. |
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a9dfd32347 |
fix: avoid stale project binding for new sessions
Keeps implicit new sessions tied to the current directory Prevents unmatched directories from inheriting the active project Adds regression coverage for draft project selection |
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7f8e04d22f | fix(session): prefer current directory for implicit drafts | ||
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ac0f173655 |
fix(chat): preserve tool duration across session switches (#1712)
* fix(chat): preserve tool duration across session switches Fix #1636: ToolPart.tsx reset pinnedTime to empty on unmount/remount, causing LiveDuration to not render on first paint. Now initializes pinnedTime from server-provided time?.start/time?.end in the useState initializer, eliminating the one-frame gap. * fix(sync): preserve tool state.time in materialization merge --------- Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> |
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5f3ef320d2 |
fix(session): bind new sessions to selected project (#1708)
* fix(session): bind new sessions to selected project Fix #1521: openNewSessionDraft() always used currentDirectory even when the user selected a different project. Now prefers the selected project's path when no explicit directory is provided. * test(session): add unit test for openNewSessionDraft project binding --------- Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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f1c9776fde |
fix: invoke skills selected from the slash command menu (#1607)
Selecting a user-installed skill from the slash menu inserted "/name" as a plain text message instead of running the skill (#1605). routeMessage only dispatched a "/name" via session.command when the name was found in the synced command list (hydrated once at bootstrap) or the commands store (which filters skills out), so skills installed after startup fell through to a plain prompt. Consult the live skills store when classifying a slash token. OpenCode registers every skill as a command (source: "skill"), so a known skill is dispatched via session.command and its content is injected, matching the existing behavior of skills that happened to be in the bootstrap snapshot. Signed-off-by: Bohdan Triapitsyn <artmore@protonmail.com> Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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fbc108f6ba |
fix(sync): treat part snapshot as a delta coalescing barrier (#1693)
A `message.part.updated` snapshot did not invalidate the pending delta coalescing key for its message/part. A delta arriving after an intervening snapshot merged into a delta queued before it, and the snapshot then overwrote that slot, dropping the later delta's text (e.g. `abc` rendered as `ab`). Enqueueing a part snapshot now drops that part's pending delta coalescing keys, while leaving already-queued delta events in place, so post-snapshot deltas start a fresh entry. Closes #1647. Co-authored-by: Ibrahim Khan <ibrakhxn@amazon.com> |
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59ecd86b4b |
perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
churn, and UI jank on large sessions and big session trees. Behavior is preserved;
the changes are about *when* and *how much* the UI re-renders.
## Chat streaming
- Freeze the streaming message's parts in the bulk turn projection during streaming,
and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
no longer re-runs the whole-session projection or re-renders unrelated rows.
session with referential reuse of unchanged turns.
- Memoize message rows with field-aware comparators instead of reference equality.
- Replace the manual child-session polling in the task tool with the live SSE
stream + a one-shot load, removing a fetch/settle state machine.
## History loading & scroll
- Load an initial page fast, then prepend one older page in the background so the
scroll container has headroom and "load older on scroll-up" fires before the user
hits the absolute top.
- Compensate scroll synchronously (in a layout effect, before paint) for prepends —
including background prepends that don't originate from a user scroll — so the
viewport stays stable instead of judder-correcting on the next frame.
## Markdown rendering
- Render markdown synchronously *styled* on first paint (paragraphs, lists, code
cards, tables, inline code) instead of raw escaped text; the async pass then only
upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
- Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
chunk, avoiding a late stylesheet injection on first render.
## Sidebar
- Hoist per-row recursive tree walks out of row comparators into per-group
precomputed sets/keys; batch live-session lookups into a single map; add a
group-level memo boundary.
- Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.
## Sync layer
- Add a staleness guard so a slow message fetch can't repopulate a session the user
navigated away from.
- Throw on fetch failure for authoritative loaders so a transient blip can't read as
an empty server response.
## Cleanup
- Remove dead code (unused hooks, params, duplicated inline types) surfaced while
reworking the above.
## Known issue
- A rare, purely cosmetic first-paint width flash can still appear on large sessions;
it has no behavioral or data impact and is tracked for a follow-up runtime trace.
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077a766f94 |
perf: make OpenCode config defaults non-blocking
Removes startup blocking on OpenCode config defaults Preserves manual and directory-specific model selections Adds regression coverage for config races |
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a2a1cedf8d |
perf: streamline provider and agent startup loading #185
Avoids loading the full provider catalog on startup Prewarms project config in the background Prevents duplicate worktree-scoped config requests |
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91de51d1a5 |
fix: deduplicate desktop notifications and tighten notification text extraction
Desktop notifications no longer duplicate when native delivery succeeds Reasoning chain-of-thought is excluded from notification body text Untyped message parts are ignored in notification text extraction |
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71bae089a7 |
fix: pass workspace directory in Files API requests (#1588)
* fix: pass effective workspace directory in Files API requests The web Files API used useDirectoryStore.currentDirectory as the workspace root, but the FilesView's effective directory comes from useEffectiveDirectory() which can differ (e.g. worktree sessions). When they diverged the server rejected file reads with 'Path is outside of active workspace'. Add directory override to FileReadOptions so callers can pass the effective directory per-call. The FilesView now passes its root (from useEffectiveDirectory) through readFile, statFile, image/PDF URLs, and the desktop image fallback. The server receives the correct workspace root via x-opencode-directory header or directory query parameter. Fixes #1456 * fix: cover files workspace directory regressions * fix: sync directory store on draft session and forward cache options The content cache wrapper in RuntimeAPIProvider was dropping the options parameter (including the per-call directory override) when making internal statFile and readFreshFile calls during cache validation and misses. This caused the underlying web API to fall back to getDirectory() which reads useDirectoryStore.currentDirectory. Additionally, openNewSessionDraft, setNewSessionDraftTarget, and overrideNewSessionDraftTarget updated the draft's directory without ever syncing useDirectoryStore. Since the web API's getDirectory() reads from that store, it returned the stale previous-project directory during draft sessions, causing 'Path is outside of active workspace' errors when opening files. Forward options through all internal calls in the content cache wrapper, and sync useDirectoryStore via setDirectory() whenever the draft session directory changes. --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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e372c8d8cb |
perf: instant startup via cache hydration + decoupled readiness (#1650)
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)
Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.
* perf(startup): cache directory session list for instant sidebar
Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.
* perf(startup): hold API requests through OpenCode warmup instead of 503
The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.
* perf(startup): surface cached providers/agents in pickers (optimistic readiness)
The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.
* perf(startup): don't abort directory bootstrap on transient phase-1 failure
A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.
* perf(startup): don't bootstrap directories from archived sidebar rows
Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.
* perf(startup): stop empty-session bootstrap retry storm on web/desktop
The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.
* perf(startup): scope provider/agent config to project (worktrees inherit)
Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).
- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
/loadAgents/activateDirectory now key by it, so a worktree reuses one shared
project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
the snapshot key always match (picker stays consistent); the OpenCode working
directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
refresh skips re-fetching config that was just loaded (initializeApp then
activateDirectory for the same project), and to avoid churn on rapid project
switches. Config-change invalidation clears the snapshot, which bypasses the
guard, so freshness never masks a needed refresh.
* fix(sidebar): default archived sessions to hidden to avoid startup flash
useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).
* perf(startup): persist worktree->project mapping to kill cold double-load
The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.
* perf(startup): persist worktree map for instant sidebar + first-launch keying
Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.
* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch
On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.
* perf(startup): cache git branches so the draft branch selector paints instantly
The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
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9111611bdc |
fix: start draft sessions from default model/agent and honor OpenCode default_agent
A new draft session inherited the previous session's model/agent instead of resetting to defaults, because opening a draft restored the directory snapshot without re-applying the startup default cascade. When the prior session ran in a worktree, defaults were resolved against the worktree directory's provider list, which omits project/global-scoped providers, so the default agent's model fell back to opencode/big-pickle. Resolve the default agent/model via a shared cascade (settings default -> OpenCode default_agent -> build -> first), resolve the model from the agent's pinned model/variant or OpenCode's config model, and activate the project's config (not the worktree's) when opening a draft. |
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9f06224151 |
fix: authenticate event-stream WebSocket before connecting
The global event-stream WebSocket opened before a valid oc_url_token was
minted, so the upgrade failed auth ("no valid credentials available") in
packaged builds with a UI password. The resulting reconnect storm churned
the sync store and made session status flicker busy<->idle. Await the URL
auth token before connecting (a WS upgrade can't send a bearer header like
SSE does) and drop a rejected token on pre-ready close so the next attempt
re-mints a fresh one.
Also harden /session/status reconciliation: the watchdog poll is now
monotonic (only confirms/raises active status, never blindly lowers a
busy/retry session to idle on a transient or misscoped snapshot). Idle is
applied only by the authoritative reconnect/escalation resync, which trusts
the live server snapshot as the source of truth. Add a Help -> Toggle
Developer Tools menu item so production builds can open the console.
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a0597b1065 |
fix: prevent cascade rollback from restoring deleted session descendants (#1555)
The OpenCode server cascade-deletes all child sessions when a parent is removed. The client was sending individual DELETE requests for each descendant, which returned 404 after the parent's cascade removed them. The 404 triggered rollback in deleteSessionAction, restoring already- deleted sessions back into the global store. Changes: - executeDeleteSession: only send the root session delete; the server cascade handles descendants. - deleteSession / deleteSessionInDirectory: treat 404 in catch as success, acting as a safety net for remaining paths (e.g. sidebar bulk action bar when parent and child are both selected). |
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c281937406 |
refactor(recent): replace active-now tracking with recent session window
Replace persisted 'active now' tracking with 48-hour recency window Remove Zustand ActiveNowStore and localStorage persistence Simplify session sidebar data flow |