* feat(session-status): implement server-authoritative session status tracking
- Add server-side session states and attention tracking with Map storage
- Implement SSE event broadcasting (openchamber:session-status)
- Add REST API endpoints for status/attention queries
- Replace client-side polling with HTTP polling + SSE push
- Track needsAttention based on user message + completion + unviewed
- Add MobileSessionStatusBar for mobile UI
- Handle session view/unview/message-sent state transitions
- Add 24h cleanup for old session states
* feat(session-status): add unread indicator to mobile session status bar
* refactor(session-status): extract SessionStatusHeader component
Extract the session status header into a reusable component and improve
layout structure in CollapsedView and ExpandedView.
* feat(session-status): optimize mobile session status bar UI
* refactor(session-status): remove interval polling, use snapshot sync on reconnect/visibility
- unifies session status/attention sync with existing SSE lifecycle, fixes no-op store churn bug, and drops duplicated client activity state while preserving mobile unread/running UX.
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
## What / Why
This PR finishes the desktop refactor: the Tauri app is now a thin shell that launches the web server as a sidecar and loads the UI from `http://127.0.0.1:<port>`. All real backend logic lives in `packages/web/server/index.js`; desktop Rust keeps only native integrations (menu/dialog/notifications/updater/deep-link + window chrome).
This unblocks:
- consistent behavior across web/desktop/vscode (single backend)
- simpler desktop maintenance (no duplicated Rust backend)
- host switching between Local + remote instances in desktop
- reliable cold-start behavior on slow machines (VSCode + desktop)
## Key changes
- Desktop sidecar runtime
- build pipeline to bundle web dist + `openchamber-server` sidecar (`packages/desktop/scripts/build-sidecar.mjs`)
- robust local port selection (prefer saved/default, fallback to random; persisted in `~/.config/openchamber/settings.json`)
- improved PATH handling so the sidecar can locate `opencode` CLI (incl `~/.opencode/bin`, overrides, common bins)
- disable native right-click context menu in production builds (dev keeps it)
- Desktop instance switcher (Tauri-only)
- header button + modal to add/edit/delete remote hosts, set default, probe status/ping, switch back to Local escape hatch
- auth gate includes host switcher so you can recover when a remote host is broken/auth-required
- host list stored desktop-locally (not tied to the currently selected remote server)
- Notifications
- decision logic moved server-side; desktop notifications emitted via sidecar stdout and shown natively by Tauri
- prevent double-notifications on desktop Local origin (UI ignores SSE notification when native path is active)
- restore macOS notification sound
- Updates
- Tauri updater used only when viewing Local instance in desktop shell (avoid “remote web update” triggering desktop restart)
- Settings persistence & UX polish
- persist model favorites/recents via `/api/config/settings` (works for web + desktop; not origin-dependent)
- persist per-project sidebar collapse state in `projects[].sidebarCollapsed` via `/api/config/settings` (with debounce on toggles)
- macOS header sizing/traffic-lights offsets fixed (marketing macOS major injected from desktop; MultiRun header aligned)
- VSCode cold-start: keep retrying provider/agent loads after connection to avoid empty UI on slow machines
- misc lint/type fixes + bun.lock sync
- Desktop bootstrap / resiliency
- show onboarding screen when OpenCode CLI is missing (desktop Local origin), with retry hook to restart OpenCode after install
## Testing notes
- Desktop (macOS): switch Local <-> remote, set default host, verify auth gate recovery, native notifications (with sound), updater gated to Local
- Web: favorites/recents + per-project collapsed state persist across reload/restart
- VSCode: slow startup no longer results in missing providers/agents/models
- Removed unused activeTurnAnchorId and activeTurnSpacerHeight from MemoryDebugPanel.
- Simplified useChatScrollManager by eliminating unnecessary state and functions related to active turn anchoring.
- Updated loadMessages function signatures to accept an optional limit parameter across message and session stores.
- Enhanced scroll behavior in useScrollEngine to support dynamic bottom tracking during animations.
- Improved event stream handling to allow for resyncing messages with a specified limit.
- Cleaned up session memory state to remove active turn properties, focusing on viewport anchoring.
* feat: add Files tab for browsing workspace files
- Add Files tab between Diff and Terminal in header
- Implement hierarchical file tree with expand/collapse
- Add fuzzy search with debouncing and relevance ranking
- Support gitignore filtering via `git check-ignore` (web + desktop)
- Add syntax highlighting for 150+ file types
- Add image preview (SVG, PNG, JPG, etc.)
- Add line numbers, wrap toggle, and copy button
- Desktop: split-pane layout matching DiffView
- Mobile: drill-in navigation with full-width sidebar
- Update help dialog with Cmd+3 shortcut
- Increase header breakpoint to 940px for new tab
* feat: enhance context and session stores to track agent/model/variant choices for historical sessions
* feat: implement line selection and commenting functionality in FilesView
* feat: Implement project management store with project path validation and synchronization
- Added `useProjectsStore` for managing projects, including adding, removing, renaming, and validating project paths.
- Implemented persistence for projects and active project ID using safe storage.
- Introduced synchronization from desktop settings to keep project data consistent.
- Enhanced session store to manage sessions by directory and added new methods for session management.
- Updated todo store to fetch session todos based on the directory context.
- Refactored server code to validate and resolve project directories for various API endpoints.
- Added project entry validation and sanitization to ensure data integrity.
* feat(settings): migrate legacy project settings and update settings loading logic
* feat: enhance project management with directory-aware settings and improved agent/command source handling
* feat: enhance session and project management with directory-aware settings and improved configuration refresh logic
* feat: enhance project management with worktree manager integration and project directory resolution
* feat: enhance agent groups store with project directory resolution and loading logic
* feat: add heartbeat management and global wrapping for SSE blocks in agent and chat providers
* feat: refactor command and project handling in useCommandsStore
- Replaced useDirectoryStore with useProjectsStore to manage project paths.
- Introduced getRequestDirectory function to determine the active project directory.
- Updated command fetching to respect project-level scoping.
- Enhanced error handling and logging for command configuration fetching.
- Improved command configuration saving and updating to utilize project directory context.
feat: enhance project path normalization in useProjectsStore
- Added resolveTildePath function to expand paths starting with ~.
- Updated normalizeProjectPath to utilize home directory for path expansion.
fix: update permission handling in useSessionStore
- Changed Permission type to PermissionRequest for clarity.
- Updated respondToPermission method to use requestId instead of permissionId.
refactor: improve permission utilities
- Introduced types for PermissionAction and PermissionRule.
- Enhanced getAgentDefinition and resolveConfigStore functions for better type safety.
- Added resolvePermissionAction to streamline permission resolution logic.
feat: add agent configuration retrieval endpoint
- Implemented new API endpoint to fetch agent configuration based on project directory.
- Enhanced getAgentPermissionSource to prioritize project-level permissions.
chore: update SDK version in package.json files
- Bumped @opencode-ai/sdk version to ^1.1.1 across all relevant package.json files.
refactor: streamline bridge message handling
- Updated handleBridgeMessage to accept directory parameter for agent and command requests.
- Improved local API request handling to extract directory from query parameters and headers.
feat: enhance project configuration management
- Added functions to retrieve and merge project configuration paths.
- Improved handling of existing project configuration files for agents and commands.
* feat: enhance VSCode integration and session management
- Added support for a sticky sidebar header background in light and dark themes.
- Introduced functions to read VSCode workspace directory and check if running in VSCode.
- Implemented detailed logging for session loading and creation processes.
- Enhanced session filtering based on directory structure and canonical paths.
- Added a new method to reorder projects and prevent modifications in VSCode workspace.
- Improved error handling and logging for app initialization and markdown file parsing.
- Updated API checks and health checks to ensure readiness before proceeding.
- Refactored code for better readability and maintainability across various modules.
* feat: improve agent and branch selection logic, enhance session management, and update multi-run creation response
* feat: add worktree management actions in agent group detail and sidebar, including delete and keep only options
* fix(ui): share IME guard and cover multi-run
* fix(session): reduce maximum visible sessions in group from 7 to 5
Update all import statements to use @opencode-ai/sdk/v2
Modify Vite configurations to alias new SDK path
Update API client method signatures for SDK v2 compatibility
* feat: add /undo, /redo, /timeline slash commands and fork button
- Add /undo command to revert to previous user message
- Add /redo command to redo previously undone messages
- Add /timeline command to show conversation history
- Add fork button on user messages (hover) to create new session
- Add TimelineDialog component for navigating conversation history
- Show undo/redo/timeline in autocomplete when session exists
- Fix fork to use SDK session.fork API
- Silent no-op behavior for undo/redo when no messages (matches OpenCode CLI)
* fix: correct fork session endpoint and session switching
- Add hybrid SDK approach using v1 for existing methods and v2 for fork only
- v2 SDK has correct endpoint /session/{sessionID}/fork instead of broken /session/{id}/fork
- Fix forkFromMessage to use setCurrentSession instead of direct set
- Ensures both useSessionStore and useSessionManagementStore are consistent
- Fixes issue where forked sessions appeared empty until sending a new message
* fix: use direct fetch for fork to avoid v2 SDK build errors
- Remove v2 SDK imports and hybrid SDK approach
- Use direct fetch() call to /api/session/{sessionID}/fork endpoint
- Avoids type conflicts between v1 and v2 SDK
- Bypasses broken v1 SDK fork endpoint (wrong path parameter)
- All codebase now uses v1 SDK consistently
* fix: use jsonc-parser for config file parsing
- Replace strip-json-comments + JSON.parse with jsonc-parser
- Handles comments, trailing commas, and unquoted keys
- Matches OpenCode CLI config parsing behavior
- Fixes SyntaxError when reading global opencode.json config
* feat: improve timeline dialog with loading state and search
- Add loading spinner on fork button during operation (~30s on big sessions)
- Refresh session list after fork so new session appears in sidebar immediately
- Add search bar to filter messages by prompt text content
- Show 'No messages found' when search has no results
- Disable fork button while forking to prevent duplicate operations
- Improved development server hot module replacement (HMR) by reusing OpenCode processes.
- Introduced queued message mode with batching and idle auto-send, including support for attachments.
- Added a toggle for queue mode in OpenChamber settings with persistence across sessions.
- Updated various components to handle queued messages, including ChatInput and QueuedMessageChips.
- Modified settings payload and desktop settings to include queue mode configuration.
- Enhanced message sending logic to support additional parts for queued messages.
The app now opens to a new chat by default on startup
New chats no longer create a session until you send your first message
Fixed mobile and VSCode sessions handling for better consistency