Commit Graph
204 Commits
Author SHA1 Message Date
Wsyjq 70226149ce fix(chat): pin existing-session sends to captured target (#2424)
* fix(chat): pin sends to captured session

* fix(chat): handle runtime cancellation consistently
2026-08-07 00:46:21 +03:00
Bohdan Triapitsyn 237cae16b3 fix: stop the composer re-sending a queued message already in flight
A queued message is removed from the queue only after its send resolves,
so between dispatch and resolution it stays visible to every reader — and
a composer submit merges the whole queue into its own send. Over a relay
that window is seconds, long enough to deliver the same message twice.

The queue now tracks which entries are awaiting the server. Dispatchers
skip them, clearQueue retains them so the pending send can still remove
or restore its own entry, and the flag is not persisted because a restart
has no in-flight sends.
2026-08-03 23:14:14 +03:00
Bohdan Triapitsyn 17c2d5ec36 fix(ui): keep diff refreshes targeted 2026-08-02 21:46:22 +03:00
Bohdan Triapitsyn 96c011a8ef feat(mobile): tablet layout pass and foldable-ready size class (#2569)
The tablet ran the phone layout with a half-finished iPad draft on top: two
custom sidebars, a leftover overflow menu, split Files/Changes header buttons,
and phone-width sheets stretched across a 13" screen. This brings it onto the
phone's navigation model and keeps only the differences a large screen earns.

- Sessions are a persistent resizable left sidebar; the overflow menu is gone
  and its destinations moved into that sidebar's footer (connected instance,
  settings, pending web update) and into the workspace drawer.
- The workspace (Changes / Files / Terminal / Notes / MCP) is the phone's
  drawer everywhere: a resizable right sidebar where the screen can host one
  (up to 900px) and the full-cover drawer otherwise, with its mounted panes —
  an open diff, an edited file, an attached terminal — surviving rotation.
- Header dropdowns are anchored popovers: the recents switcher mirrors the
  usage overlay on the left, and its trigger is sized to the title rather than
  to the free width.
- App-level pages (settings, instances, update, an opened plan) render as
  centered dialogs instead of covering the screen.
- Overlays center on the chat column through published insets, so the model
  and directory pickers no longer sit off-centre; the directory picker also
  stops overriding the shared width clamp.
- Wide chat layout applies to mobile surfaces, where a tablet chat column is
  finally wide enough for the setting to mean anything.

The layout gate is a live size class rather than a device check, so Android
tablets and foldables are covered by the same code:

- `enabled` when the shortest viewport side is at le
  sw600dp). The short side is what makes this a size question instead of a
  device question — a phone reports ~360-430 whichev
  unfolded book foldable ~600+, and folding shut drops back under it. iPads
  also answer on identity, since iPadOS hands out od
- `roomyForPanels` when landscape and at least 1000px wide, which is what it
  takes to host the sidebar, the panel and a readabl
  foldables miss it in BOTH orientations — their long side is barely wider
  than a tablet's short one — so they keep the portr

Every consumer re-decides instead of remembering wha
open sidebar closes if the device folds shut under it. iPad behaviour is
unchanged: its landscape widths all clear the panel
ones do not, exactly as the previous orientation check did.

Hardware keyboards are read natively. iOS reports them through GCKeyboard,
published to the web layer at document start and kep
disconnect and foregrounding; the layer stops inferring once that answers. A
single early publish was not enough — the connect no
already-attached keyboard fires before the page exists, and GameController can
populate late — so the state is re-published across
resume. With a keyboard attached the draft screen keeps its starter chips and
the composer never collapses; tablets skip the colla
Runtimes with no native answer fall back to inferring it from the keyboard
bridge, and only ever conclude "hardware" from silen

Also: sidebar rows no longer sit on a differently ti
footer is no longer clipped by an over-tall content box, the resize handles
moved above the panes' own overlays so they can actu
now-unreachable overflow menu, fullscreen terminal/MCP/notes surfaces and their
locale key are deleted.

Device behaviour is unverified — the tablet layout,
keyboard bridge and the foldable size class have not been exercised on
hardware, and the 600/1000 thresholds are derived fr
rather than measured on a foldable.
2026-08-02 16:25:16 +03:00
Bohdan Triapitsyn 86ef96302d feat(mobile): mobile app navigation rework and beta-feedback closeout (#2561)
Navigation model rebuilt around two full-width drawers and a minimal
header (sessions / title-switcher / usage ring / workspace):

- Left sessions drawer: cross-project tree with live status indicators,
  swipe actions on sessions (rename/archive/delete) and on group headers
  (project edit / two-step close, worktree delete), reorder-only edit
  mode with collapsible project cards and draggable worktrees, app-level
  footer (connected instance, settings, pending web update).
- Right workspace drawer: Changes / Files / Terminal / Notes / MCP as
  pill tabs (inactive tabs icon-only); panes stay mounted once visited.
  The full desktop file editor serves the Files tab; read/skill tool taps
  in chat open the file there at the requested line.
- Header session switcher on title tap: 10 cross-project recents with
  live busy/attention indicators and project · branch metadata; the
  usage ring opens a metadata overlay with an explicit loading state.
- The overflow menu is gone on phones (its destinations moved into the
  drawers); iPad keeps it until its dedicated layout pass.

Correctness and continuity:

- /auth/session answers bearer-first, so a stale WebView cookie can no
  longer mask a revoked device token; cold launches classify failures
  fast and land on an explicit connect screen.
- Authoritative session snapshots raise frozen ordering baselines and
  stale live ranks — recents stay truthful after the app slept.
- Cold launches reopen the last active session per instance (persisted
  pointer, confirmed against a sessions snapshot; a user-opened draft
  clears it), with a logo hold instead of a draft flash.

Also: collapsed pill composer gains the stop control; chat tool rows
share one 36px rhythm; Task subtool rows truncate; larger bottom safe
area so the composer clears big-screen corner radii; Capacitor build
hides About/Update (store updates apply there); widgets link to the
sessions drawer with a list icon; MobileApp split into focused modules;
five mobile-surface detectors unified; translucent borders normalized to
70%; all new strings translated across the 10 locales.

iPad and foldable layouts are intentionally untouched - separate next version PR.
2026-08-01 21:16:36 +03:00
Bohdan Triapitsyn 4a56527d1b fix: pass draft starter text as command arguments 2026-07-29 18:32:26 +03:00
Tom Rochette d50cb5becc fix(ui): deny open permission prompts on send (#2445)
Sending a message while a permission prompt is open now denies every
pending permission in the session subtree (optimistically, then formally
via permission.reply reject) and queues the message for next-turn
delivery, mirroring the question-dismiss path from #1740.

- Add dismissOpenPermissionsForSession plus isPermissionRequestNotFoundError
  and removePermissionRequestFromChildStores helpers to session-actions
- Extend dismissPermission with not-found cleanup, parallel to rejectQuestion
- Wire handleSubmit to deny permissions and dismiss questions together,
  queueing once if either prompt type was open
- Add unit tests mirroring the dismissOpenQuestionsForSession suite

Closes #1958
2026-07-28 17:36:00 +03:00
Bohdan Triapitsyn e2fa7dbad2 feat(ui): context panel 2.0 - surface rail, changes-first git view, live PR surface (#2418)
* feat(ui): add context surface registry and rail switcher

* feat(ui): move git and project notes into context surfaces, embed editor file tree

* feat(ui): replace right sidebar with context surfaces, per-surface panel widths

* refactor(ui): retire legacy main-tab overlays and right-sidebar state

* feat(ui): rail polish, right-docked file tree, terminal surface

* feat(ui): move terminal into context surface, per-surface tab closing, editor empty state

* feat(ui): tune default rail order and activity dot

* fix(ui): keep context panel controls anchored during width animations

* feat(ui): lazy-follow context panel resize with window-level drag tracking

* feat(ui): panel dividers, right-dock tree icon, muted outline folder icons

* feat(ui): restructure git view into changes-first surface with standalone PR surface

- Remove commit/update/pr tabs; git view is always changes + commit
- Promote pull request to its own rail surface with shared repo context
- Move update-branch and re-integrate flows into separate dialogs
- Add PR status chip and repo actions menu to the git header row
- Seed new PR-status entries from resolved sibling remotes to avoid
  a false "checking status" state when the PR is already known
- History/graph dialog refresh button, fingerprint global identity icon,
  muted outline folder icons follow-ups

* feat(ui): progressive-disclosure PR surface with live checks and pinned chat context

- Segment the PR surface into Overview / Checks / Comments pill tabs with
  live badges; merge controls move to the status row
- Live checks segment: progress bar, per-run rows with workflow names,
  elapsed timers, expandable failures, auto-refresh while pending
- PR comments and failed checks pin as chat-context drafts (like terminal
  selections) instead of sending an immediate message; works on new-session
  drafts too
- Shared prContext cache client+server, ETag conditional requests in the
  octokit wrapper (304s bypass rate limits), extended checks aggregate
  (inProgress/queued/startedAt)
- Resolve gh-CLI auth login for merge-permission checks
- Full-width description editor with matched control heights

* fix(ui): single source of truth for PR checks and status readers

- Derive the checks aggregate from the visible run list and sync it into
  the PR-status store so bar, badges, header, and git-view chip agree
- Route PR body hydration through the shared context cache
- Git-view PR chip reads the freshest entry across remote keys

* fix(github): freshness stamps prevent stale cache responses from regressing PR state

- pr/status and pulls/context responses carry a server-side fetchedAt that
  survives cache serves
- The status store rejects responses older than the held snapshot (only
  clearing the loading flag), and the checks sync adopts the context's
  stamp so stale status polls cannot flip fresher derived checks
- Regression test for the stale-response guard

* perf(github): repo-level pull-list cache collapses per-branch PR resolution

- One pulls.list per repo per state per 45s answers every branch (10
  worktrees = 1 call, not 10 query fans); in-flight fetches coalesce
- A complete repo list makes a no-PR miss authoritative, skipping the
  per-owner head queries AND the Search API fallback (the 30/min killer)
- force refresh bypasses the repo list cache; PR create/merge/ready
  invalidate it

* perf(github): back off Search API misses per repo+branch

A branch without a PR re-searched on every poll; with >100 closed PRs the
list miss is never authoritative, so the search fallback still ran and
burned the 30/min search quota. Remember misses for 10 minutes; PR
creation clears remembered misses for the repo.

* fix(github): dedupe re-run check runs to the latest per (app, name)

listForRef returns the superseded completed run alongside its re-run;
GitHub's UI shows only the latest per name. Mirror that in both pr/status
and pulls/context so counts and run lists match github.com.

* fix(ui): address review findings on registry test, surface docs, and PR-context keys

- Rail-order test asserts against the registry itself (was stale after the
  'pr' surface landed and failed)
- surfaces DOCUMENTATION.md describes actual behavior: has-content surfaces
  hide until content exists; only multi-instance/terminal panes are
  keep-alive, singleton surfaces remount and restore from stores
- PR-context cache keys are runtime-scoped JSON tuples; invalidation
  compares the directory exactly instead of by string prefix (+ test)

* fix(ui): wrap long unbreakable tokens in check-run details

Annotation messages with long SHAs/URLs overflowed the panel; break-words
on annotation title/message/rawDetails and output summary/text, and the
expanded run body clips instead of widening the panel.

* fix(ui): busy state for context-attach buttons and honest attach labels

- 'Attach failed checks' / 'Attach all to chat' show a spinner and disable
  while the context request runs (previously nothing happened for seconds)
- Action labels/tooltips reworded from send-to-agent to attach-to-chat
  semantics across all locales

* fix(i18n): Ukrainian attach wording uses 'прикріпити' with proper cases

* fix(ui): runtime-scope PR-view remote caches, correct surfaces doc on preview

- Remote/remote-url caches in PullRequestView are keyed by runtime +
  directory so a backend switch never serves another runtime's remotes
- surfaces DOCUMENTATION.md: preview is not keep-alive; preview tabs
  remount on switch like singleton surfaces

* fix(ui): rail active color, clearer collapse icon, remove dead bottom-terminal dock

Design-review feedback on the context panel:

- Context rail: icons enlarged 16px -> 18px; the active surface is now
  highlighted with the primary color only (no background, no scale
  animation), replacing the previous scale-up effect that read as a
  resize rather than a selected state.
- Files tree: the icon-only 'collapse all folders' toolbar button now
  uses collapse-vertical instead of contract-up-down, which was easily
  mistaken for a close button. The labelled 'Collapse all' dropdown item
  in the session sidebar keeps its icon since text removes the ambiguity.
- Terminal: removed the leftover bottom-dock expand/close buttons that
  rendered in the context-panel terminal but controlled a dock that no
  longer exists (nothing toggles it anymore), so the expand button
  appeared to do nothing and duplicated the panel-header fullscreen
  control. Cleaned up the entire inert layer with it: four useUIStore
  fields (isBottomTerminalOpen/Expanded, bottomTerminalHeight,
  hasManuallyResizedBottomTerminal), five actions, their persistence,
  the MainLayout resize listener that only served the dock height, the
  dock-driven refit effect in TerminalView, and the
  terminalView.bottomDock.* keys across all 10 locale dictionaries.

Validated: ui type-check and lint clean; messages parity test (2 pass)
and useUIStore contextPanel test (13 pass) green; icon sprite
regenerated via icons:generate.

* refactor: use PR visual state for git header icon

Derives the pull request icon color from a single visual state
Covers merged, closed, draft, blocked, and open PR states
Removes conditional class handling from the git header icon
2026-07-27 23:07:42 +03:00
Bohdan Triapitsyn 005b2e61b0 Composer: CodeMirror editor, unified prompt language, ChatInput decomposition (#2419)
* refactor(ui): unify composer @mention grammar

Extract the composer's @mention rule into composer/language/mentions.ts and
route highlighting, send-time extraction, backspace-deletes-the-mention and
the file-path check through it. The rule previously lived as four separate
regexes in ChatInput.tsx with divergent cleanup, so every new reference type
had to be taught to all four.

Bracket handling is now symmetric: [ and { were accepted before @ but ] and }
were not stripped from the tail, so [@plan] resolved to the name 'plan]'.

Add characterization tests for the markdown tokenizer, which had none, to
pin current behavior ahead of the editor migration.

* refactor(ui): unify composer slash, snippet and trigger grammar

Extract /skill, /command and #snippet scanning into
composer/language/prefixTokens.ts, and the rule deciding which autocomplete a
caret asks for into composer/language/triggers.ts.

Each sigil previously had three separate implementations: one for
highlighting, one for send-time collection, and one for opening the picker.
They disagreed on the valid character set — the send-time skill scanner
accepted only lowercase names, so a /My_Skill token was painted as a command
but never collected. Scanning is now generous and membership in the command,
skill or snippet registry is the authority.

resolveAutocompleteTrigger replaces the 90-line branch chain in
updateAutocompleteState with a pure function, keeping the previous
command > skill > snippet > mention precedence.

* refactor(ui): tokenize the composer in a single pass

Add composer/language/tokenize.ts as the one entry point producing every
highlight range from the text plus what the composer knows about the
workspace. It replaces six independent memos in ChatInput.tsx that each
re-scanned the same string for markdown, fenced code, mentions, slash tokens,
snippet tokens and attachment citations.

Mentions now distinguish the reference span from the raw token: 'see @a/b.ts,'
highlights @a/b.ts and leaves the comma as sentence punctuation, while
backspace still deletes the whole token so a wrapping bracket is not orphaned.

* feat(ui): add the CodeMirror composer editor

Add composer/editor: a CodeMirror view that renders the prompt language as
mark decorations, and a controlled React primitive around it.

The composer previously painted a transparent textarea over a mirror div,
which restricted highlighting to styles that do not change glyph advance
width -- so bold and italic were impossible and the overlay was disabled
outright on mobile, where wrapped text drifted from the caret anyway.
CodeMirror owns the text and the caret together, removing the second layer.
The document stays a plain string, so nothing downstream has to serialize a
rich model back into a prompt.

Split resolveHighlightSegments out of buildHighlightParts so the mirror
overlay and the editor decorations share one priority resolution.

Not yet wired into ChatInput. Editor rendering is unverified: the package has
no DOM test environment, so only the state-level extension is covered.

* refactor(ui): move the composer onto the CodeMirror editor

Replace the transparent-textarea-over-mirror-div composer with ComposerEditor.
The mirror is gone, and with it the constraint that highlighting may only use
styles which do not change glyph advance width, and the mobile carve-out that
disabled highlighting entirely because wrapped text drifted from the caret.

Removals the editor makes unnecessary:
- measureCaretInTextarea, 46 lines of hand-built text mirroring for popup
  placement, replaced by the editor reporting caret coordinates
- adjustTextareaHeight and its two layout effects, replaced by the editor
  sizing itself; the dictation transcript height is now an explicit floor
- getInsertedTextFromChange, which diffed old against new text to recover what
  a paste inserted; the editor reports the change directly
- the highlight mirror element, its scroll-sync and its parts memo
- a _commandMetadata property stashed on the textarea and never read

Caret placement no longer needs a requestAnimationFrame after a text edit:
text and selection travel in one transaction.

Runtime behavior is unverified -- the package has no DOM test environment.
Type-check, lint, the 295 chat tests and a production web build pass.

* refactor(ui): extract composer text and path helpers

Move the composer's text-splicing rules to composer/text.ts and its path
handling to composer/attachments/filePaths.ts, with tests. None of this logic
was covered before, despite handling VS Code drop payloads, percent-encoded
file URIs and Windows drive letters.

normalizeDroppedPath and toProjectRelativeMentionPath were useCallbacks that
closed over nothing but their argument and the search directory; they are now
plain functions taking the root explicitly.

* refactor(ui): make the composer's slash commands a table

Nine of the composer's local commands did the same thing -- render a visible
magic prompt plus synthetic instructions and send them as one message -- and
that shape was written out nine times as an else-if chain. Adding a command
meant copying twenty lines and remembering to change every string.

composer/submit/slashCommands.ts holds the commands as data and the shape as
one executor; ChatInput keeps only the five that manipulate session state or
open UI. The command names, prompts and failure toasts are now typed against
the magic-prompt and i18n key unions, so a mistyped key fails to compile
rather than failing at runtime.

Net: 257 lines of branching become 68.

* refactor(ui): move the composer's footer components out of ChatInput

RevertedMessageDock, ComposerAttachmentControls, PermissionAutoAcceptButton,
FocusModeButton and ComposerActionButtons each own a piece of the composer
chrome and were defined inline above the 4500-line component. They now live
under composer/ui with the imports they actually need.

Pure moves; getRevertedPreview travels with the dock, its only caller.

* refactor(ui): extract composer draft persistence

Move the draft lifecycle -- identity switching, debounced writes, external
deletion, and the flush-on-hide/freeze/pagehide edges -- into
composer/state/useComposerDraft.

It was seven interleaved effects and five refs sharing state through the
component body, which made the ordering constraints between them (skip the
next debounced write while restoring; record the empty signature before a
queued write can resurrect a deleted draft) invisible. They are now stated
where they apply.

* refactor(ui): extract drop payload inspection

hasDraggedFiles, collectDroppedFiles and collectDroppedFileUris were
useCallbacks with empty dependency arrays -- pure DataTransfer readers wearing
React clothing. They move to composer/attachments/dataTransfer.ts with tests
covering the host differences they exist for: browser File lists, VS Code's
proprietary tree types, OpenChamber's own internal-drag marker, and getData
throwing during dragover.

* refactor(ui): extract the mobile composer shell

Move the pill state machine into composer/state/useMobileComposerShell and
the visual-viewport pinning into composer/state/useMobileViewportPin.

Between them they held eight refs, four pieces of state and eleven effects
interleaved with the rest of the composer, which hid what they are: not one
state machine but a state machine plus a set of corrections for specific
platform behaviors -- mobile browsers dismissing the keyboard before a tap's
click lands, iOS refusing programmatic focus outside a gesture, WebKit leaving
the layout viewport panned after the keyboard hides, overlay chains handing
off through a frame where nothing is open.

Verbatim moves: every timeout, flushSync and guard keeps its value and its
reason, because none of them is verifiable outside a real device.

* refactor(ui): extract outgoing message assembly

A single send can carry queued messages, the composer text, inline review
comments, resolved @file attachments, a linked issue or PR, synthetic parts
from conflict resolution, and a skills instruction -- all flattened into
OpenCode's one-primary-plus-parts shape. The flattening rules were spread
through handleSubmit with no coverage, so the ordering they encode (oldest
queued message becomes primary; inline comments attach to the last authored
body, not a new part; PR instructions precede the diff) was trusted rather
than checked.

buildOutgoingMessage is a pure function over injected resolvers, with 25 tests
covering that ordering.

* refactor(ui): extract new-session draft targeting

Move project and worktree selection for the new-session draft into
composer/state/useDraftTarget.

The rule worth naming is that the draft can point at a directory that does not
exist yet -- a worktree still being created. It has to survive not appearing
in the branch list, or the selector snaps back to the project root mid-creation
and the session starts in the wrong place.

* refactor(ui): extract composer context chips and linked reference rows

The chips standing for attached-but-not-typed context (review comments, dev
server logs, preview annotations, terminal selections) were four near-identical
inline blocks; three of them collapse into one CountChip.

The linked issue and linked PR rows were 100 lines of duplicated markup
differing only in their number label, their branch line and which picker they
reopen. They are now one LinkedReferenceRow.

* refactor(ui): extract draft target selectors

Move the project and branch pickers into composer/ui/DraftTargetSelectors:
inline selects for desktop, trigger buttons and bottom sheets for mobile, all
rendering the same options from useDraftTarget.

The project label -- custom icon image, configured icon, or a folder fallback,
with the project name -- was a useCallback rendering JSX and used from four
places; it is now a ProjectLabel component.

* refactor(ui): extract the collapsed mobile pill composer

Move the pill into composer/ui/MobilePillComposer. Both places that ask
dictation to start now go through one toggleDictation callback rather than
dispatching the global event inline.

* refactor(ui): extract the composer footer

Move the footer row into composer/ui/ComposerFooter, which now owns the
desktop and mobile layouts and the components they place. ChatInput keeps only
the handlers it passes in.

* refactor(ui): collapse the composer's four autocomplete states into one

The composer tracked each picker with its own show flag and query string,
which encoded 'exactly one is open' as four booleans that had to be kept
mutually exclusive by hand. It is now one openAutocomplete kind plus one
query, which is what resolveAutocompleteTrigger already returns.

The four popup blocks -- identical apart from their component and caret width
-- become ComposerAutocompletePopups.

* refactor(ui): extract autocomplete positioning and message history

useAutocompletePosition owns caret-relative popup placement, which only
applies in focus mode.

useMessageHistory owns arrow-key recall. Its transitions are pure functions
with tests: entering history stashes the draft exactly once, so walking back
several messages and returning still restores what the user actually typed
rather than the last recalled message.

* docs: document the composer module

Record what each layer owns and the invariants that are not visible from the
code: that the prompt language is the single source of truth for syntax, which
ordering rules in the submit assembly and draft lifecycle are load-bearing,
that the mobile hooks are platform corrections rather than state machines, and
that rendering, focus, keyboard and WKWebView behavior are not covered by
tests and must be verified by hand.

* fix(ui): restore the composer caret colour and click-to-focus

Two regressions from the editor migration.

The caret rendered black in dark themes. CodeMirror's base theme hard-codes it
through '.cm-editor.cm-light .cm-content', one class more specific than the
plain '.cm-content' rule the composer theme used, so the base theme won.
Matching that specificity with '&.cm-editor' fixes both variants.

Clicking the composer's empty space no longer focused it. A textarea filled
its box, so the browser placed the caret for any click inside it; CodeMirror's
content element covers only the text. The content box now stretches to the
full editor height, and clicks landing outside it — in the composer's padding
— are forwarded to the nearest text position.

The theme moves to its own module with a test that installs it. EditorView.theme
compiles selectors at import and throws on scopes it was not given, including
'&light' and '&dark'; neither the build nor the type-check catches that, and
the failure takes the whole composer down at runtime.

* fix(ui): colour the composer caret where it is actually drawn

The previous fix styled caret-color, which drawSelection() overrides with
'transparent !important' at the highest precedence -- it hides the native
caret and draws its own .cm-cursor element, whose base style is a hard-coded
'border-left: 1.2px solid black'. So the caret stayed black on dark themes.

CodeMirror recolours that cursor only for editors that declare themselves
dark. OpenChamber themes are not merely light or dark, so the cursor takes the
surface foreground directly instead.

The theme spec is exported and asserted against: the caret rule must target
.cm-cursor, must not style caret-color, and must carry enough specificity to
beat CodeMirror's own &dark override.

* feat(ui): add emphasis, attention and path highlighting to the composer

The constructs the editor migration was for.

- **bold** and *italic* render as real weight and slant. They are additive
  styles: a segment carries one class string, so choosing between weight and
  colour would lose one of them -- bold inside a heading now keeps the heading
  colour and gains weight.
- '!!! ' marks an attention line. Three marks, so a sentence ending in '!!'
  is not swallowed.
- '~path' highlights a path without attaching it, unlike '@path'. Inert by
  design: it feeds neither the autocomplete nor the send path.

False positives are excluded positionally rather than by character, since
these delimiters are ordinary prose: '2 * 3' and 'foo_bar' are not emphasis,
'~approximately' and '~1.2 seconds' are not paths.

Also fix the expanded composer, which kept the collapsed composer's eight-line
height cap: the editor scrolled inside an invisible window while the rest of
the surface sat empty.

* fix(ui): style the composer's selection instead of leaving CodeMirror's

Selecting text rendered it in CodeMirror's stock lavender, which buried the
token colours. drawSelection() paints its own layer and CodeMirror styles the
focused case through a six-class selector; the composer's rule was three deep
and lost.

The tint is translucent rather than the flat selection token: an opaque
selection hides the colours the composer exists to show, and selecting text
here is for moving it, not for stopping reading it.

Same failure shape as the caret, so the theme test now covers both.

* fix(ui): mute the composer placeholder

The placeholder rendered at full text brightness. Its colour referenced
--surface-mutedForeground, but the theme emits --surface-muted-foreground:
an unknown custom property makes the declaration invalid rather than falling
back, and since color inherits, the placeholder simply took the editor's text
colour while the source looked correct.

The theme test now rejects camelCased tokens outright, since this failure is
invisible in every check that does not render.

* fix(ui): create the composer editor before the expand gesture ends

The mobile pill expands with flushSync and focuses the editor on the very next
line, still inside the tap's call stack, because that is the only way a mobile
browser raises the keyboard. The EditorView was created in a passive effect,
which flushSync makes no promise about — so at the moment focus() was called
there was no view to focus.

With a textarea the element existed as soon as flushSync returned, which is
why this worked before the migration.

Creating the view in a layout effect restores that ordering.

* perf(ui): keep the composer editor alive across the mobile pill swap

The pill and the full composer are different subtrees, so expanding or
collapsing unmounted and rebuilt the editor. With a textarea that was one DOM
node. A CodeMirror view is extensions, state, document, decorations and a
first measure — all inside the tap's flushSync, before the browser is allowed
to paint the swap. The shape change therefore landed late enough to look
driven by the keyboard rather than by the tap.

The view now lives in a store owned by ChatInput and is detached and
re-attached instead of destroyed and rebuilt. Its extensions read callbacks
through a ref held by the store, so a kept view always calls into the mounted
instance; compartments move to module scope, since per-instance ones would be
unknown to a reused view's configuration.

Also restore the caret hold: WKWebView draws the caret as a native layer that
ignores CSS transforms and visibly flies across the screen during the keyboard
slide. The rule hiding it targeted textarea and input, which the composer is
no longer — and its caret is now a drawn .cm-cursor element rather than the
native one.

* debug(ui): on-screen timeline for the mobile composer swap

TEMPORARY, Capacitor-only. Two plausible fixes for the swap lagging behind
the keyboard changed nothing, so the theory behind them was wrong. This
overlay draws the event timeline straight onto the screen -- the tap, the
committed swap, the first paints after it, the keyboard choreography, and
whether the editor was created or re-attached -- so one screenshot replaces
guessing. It doubles as an asset-freshness check: no overlay means the app
runs a bundle from before this commit.

* fix(ui): put the composer swap on glass before the keyboard moves

The overlay timelines settled it. The swap itself was never slow: commit in
12ms, editor re-attach in 3ms, focus immediate. What lagged was presentation:
WKWebView stops presenting web frames the moment focus starts the keyboard
transition and holds the last presented frame until it ends. Focusing in the
same task as the swap meant the last presented frame still showed the pill —
paint-1 fired at 29ms, the next frame at 190ms, exactly when the keyboard
was already moving.

On expand, Capacitor now waits two frames before focusing, so the swapped
composer is presented first and the keyboard rises under it. The Capacitor
WebView raises the keyboard for a focus() outside the gesture task; mobile
browsers do not, so they keep the synchronous path.

The collapse direction had a genuine race, caught on one screenshot: the
oc:keyboard-intent collapse arrives a few milliseconds after blur on a
setTimeout(0), and React's scheduling of setFocused(false) can lose to it —
busyRef stays stale, the intent handler skips the instant collapse, and the
pill appears via the 250ms fallback, 370ms after the keyboard has gone.
The Capacitor blur branch now commits the state with flushSync.

The diagnostic overlay stays in until this is confirmed on device.

* fix(ui): raise the keyboard from the swap's first frame

Two frames of delay before focusing made expand visibly sequential: swap,
then keyboard. Focusing inside the first frame after the commit puts the
swap's frame into the rendering pipeline before the keyboard transaction
starts, so the keyboard rises from the tap and the composer appears during
the rise rather than after it.

* fix(ui): restructure the draft screen in the same frame as the pill swap

The draft screen centers its title over the space the composer leaves, and
its starter chips leave when the keyboard is up. The chips were keyed on
oc-keyboard-open, which lands with the keyboardWillShow bridge event ~100ms
after the tap — so expanding the composer restructured the page twice: once
at the swap (composer grows, title re-centers) and again mid-keyboard-rise
(chips vanish, title re-centers again). Chat has no centered content, which
is why it was already smooth and the draft screen was not.

A root class now announces the expanded composer from a layout effect, in the
same frame as the swap, and the chips key on it: one restructure, fused with
the pill morph, before the keyboard moves. The keyboard classes remain as
fallbacks for keyboard-up states that do not go through the pill.

* debug(ui): remove the mobile swap timeline overlay

The diagnostic did its job: it identified WKWebView's presentation pause
during keyboard transitions, the React-scheduling race in the collapse path,
and the draft screen's double restructure — all fixed and confirmed on
device.

* feat(ui): grow the mobile composer with content, drop the fullscreen handle

The swipe-up handle promised a fullscreen composer but the normal eight-line
cap already reached within a line of the same height, so the gesture bought
almost nothing and cost a 28px bar above the editor.

The composer now just grows with what is typed: a generous line cap plus a
CSS ceiling of the space the keyboard actually leaves, whichever is smaller
(the editor cap accepts both and takes min()). The handle, its swipe
gestures and the shell's touch plumbing are gone.

* fix(ui): measure the mobile composer ceiling instead of estimating it

The 220px chrome constant guessed at what surrounds the editor. The old
fullscreen handle guessed at nothing — it let flex distribute real space (and
on Capacitor even that silently failed: its h-full resolved against a
shrink-wrap parent, which is why the gesture bought almost nothing).

The ceiling is now measured the way the handle meant to: the screen container
is marked data-composer-bound, and the editor may grow until the composer
fills it — chrome around the editor read live from the DOM, so attachment
chips, the model row and keyboard resizes all shift the cap by themselves.

* fix(ui): keep a 4px gap between the grown composer and the header

On the chat screen the fully grown composer's border landed exactly on the
header's bottom edge. The gap is a visual design choice, not another chrome
estimate: the ceiling itself stays measured.

* fix(ui): show iOS selection handles without giving up typing speed

iOS pins its selection drag handles to the visible native selection and
colours them from the caret, while drawSelection() hides both. Removing
drawSelection(), or leaving the native caret visible while typing, both
make iOS answer every keystroke with severe input lag. Touch devices now
keep drawSelection() and layer a theme over it that re-shows the native
selection, plus an .oc-native-range marker that enables the native caret
only while a range is selected — when there is no caret to lag on.

* feat(ui): make file mentions editable instead of atomic-delete

Deleting a character inside an @file mention edited nothing and erased the
whole token. Mentions now edit like /skill tokens: a deletion changes the
text and the caret position reopens the file picker on its own. findMentionAt
and MentionToken.rawEnd existed only for the atomic delete and are removed.

* fix(ui): composer selection visibility and external-insert caret

Selection was nearly invisible for two reasons: the tint was mixed down from
--interactive-selection, which themes define with its own alpha (often under
10%); and the painted selection layer sits behind the content, so tokens with
their own background (inline code, fences) covered it entirely. The native
selection now shows on every device, not only touch — it paints over token
backgrounds — and its tint comes from --primary at 25%, a full-strength
colour in every theme. drawSelection() and the range-scoped native caret stay
exactly as before, so typing keeps the lag-free path.

External rewrites (add-to-chat, draft restore, history, dictation) also left
the caret at its old position, so the next insertion landed inside the
previous one. They now put the caret at the end, as the old textarea did, and
pin the scroller to the bottom once the layout settles — a transaction-time
scrollIntoView fires before the max-height cap exists and scrolls nothing.

* fix(ui): render ***triple emphasis*** as bold italic

The emphasis tokenizer capped delimiter runs at two characters, so ***x***
parsed as a stray asterisk plus an italic span. Runs of three now emit both a
strong and an emphasis range over the same content; the two are additive
styles, so they compose into bold italic.

* fix: insert mentions through editor dispatch

Places the caret immediately after an inserted mention
Avoids rewriting the whole message and jumping the scroll to the bottom
Falls back to appending inline text when no editor is available
2026-07-27 22:21:38 +03:00
Bohdan Triapitsyn e908db637b feat: agent and CLI control plane for sessions, worktrees, and scheduled tasks (#2408)
Add a shared OpenChamber control service with two thin adapters — a native
`openchamber` tool injected into managed OpenCode, and new CLI commands — so
users can manage parallel sessions, worktrees, and scheduled tasks
conversationally through agents or from the terminal.

Control plane:
- New openchamber-control service owning a fixed action contract:
  projects.list, models.list, session list/create/send/fork/status/messages,
  and schedule list/create/run/delete/toggle. Session and worktree deletion
  and project registration are deliberately not exposed.
- New openchamber-sessions module owning create/worktree/prompt orchestration,
  Goal Mode dispatch, wait semantics (initial idle never counts as completion;
  timeout and cancellation are failures), and explicit partial-failure results.
- Scheduled-task logic extracted into a service shared by routes, CLI, and the
  agent tool.

Agent tool:
- Managed OpenCode gets a materialized plugin registering one typed tool with
  a loopback-only callback, per-child ephemeral bearer (timing-safe, never
  persisted or logged), and abort propagation into the service.
- The ~1.5k-token schema applies progressive disclosure: short descriptions,
  server-side validation returning actionable usage errors, and intent
  guardrails — created sessions/tasks are user-facing work (not age
  self-delegation); worktree/goal/agent/variant/wait are omit-by-default;
  dispatches produce no completion notification, and later result r
  to session.messages, which now returns the authoritative sessionStatus.
- session.create without a user-named model picks from favorites/re
  send/fork omit the selection and the service reuses the target session's
  last user-message model, agent, and variant before falling back t
- An "Agent control tool" setting (default on, Save + Reload to apply)
  disables plugin injection entirely.

CLI:
- New `openchamber session`, `schedule`, `projects`, and `models` commands
  with automatic instance targeting, --wait/--timeout/--last-assist
  worktree flags, and Goal Mode, preserving interactive, non-TTY, --quiet,
  and --json contracts. The control HTTP timeout derives from the w
  instead of the 4-second default.

UI:
- New built-in "Schedule a Task" starter (/schedule-task) running a
  dialogue that defines a task and offers to create it via the tool after
  explicit confirmation; Craft a Goal and Feature Planning gain the
  handoff offer, and guided starters reserve the question tool for concrete
  option choices. Localized in all 10 locales, migrated into custom
  starter lists, hidden on VS Code.
- Sidebar shows CLI/agent-created sessions live via the control eve
- openchamber tool calls render with per-action titles and metadata.
2026-07-24 21:54:28 +03:00
Bohdan Triapitsyn d654911925 feat: warn about unsupported attachment inputs
Compare normalized attachment MIME types with the selected model's declared input modalities and show a non-blocking warning for incompatible files.

Recheck newly added attachments, restored drafts, async metadata, and existing files after model changes while avoiding warnings when capability metadata is unavailable. Summarize affected filenames and localize the warning across every supported locale.

Add focused modality compatibility coverage, document the composer behavior, and keep model metadata subscriptions stable to prevent startup render loops.
2026-07-22 14:40:40 +03:00
Bohdan Triapitsyn a68443c559 feat: expand chat attachment processing
Add picker and MIME support for more source-code, diff, notebook, structured-log, SVG, and Draw.io formats.

Convert Jupyter notebooks into readable text while omitting binary outputs, and sanitize HAR credentials, cookies, sensitive query parameters, and request/response bodies before files enter chat state.

Convert HEIC and HEIF images to JPEG up front, centralize attachment preparation in a focused module, and cover the new validation and transformation behavior with regression tests.
2026-07-22 11:54:03 +03:00
Bohdan Triapitsyn d3a2564cf6 feat: normalize and filter chat attachments
Attachment pickers now share an allowlist for supported file types
Local attachments are normalized to consistent MIME types before upload
VS Code file picker now respects extension filters and larger files are allowed
2026-07-22 11:33:22 +03:00
Bohdan Triapitsyn 85400459e9 perf: overhaul session loading, caching, and runtime isolation (#2360)
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.

- prioritize selected and visible sessions during bootstrap and defer
  non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
  hidden sidebar work
- prevent stale session and message requests from overwriting newer
  authoritative state
- preserve existing data when authoritative fetches fail instead of treating
  failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
  permissions, folders, tabs, Git state, and pull request data by runtime and
  directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
  persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
  message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
  bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
  runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
  rendering hot paths
- limit virtualization to archive collections where it improves rendering
  without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
  sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
  flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
  reconnect behavior, persistence races, authoritative empty results, and
  subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
  runtime-isolation invariants
2026-07-21 20:52:20 +03:00
Bohdan Triapitsyn 9c226a5bd4 fix: preserve chat input button overflow during draft toggle
Keeps the button visible state aligned with the draft panel animation
Moves overflow handling to the collapsed state only
2026-07-18 09:31:15 +03:00
Bohdan Triapitsyn 72a60f93fd fix: add shadow to chat input elements on mobile for visual consistency
Fix alignment of settings radio options when no description is present
2026-07-18 00:56:32 +03:00
Bohdan Triapitsyn 2af5cd39d1 feat: add subtle shadows to chat input and sidebar
Added a box shadow to the chat input on desktop for depth
Added an inset shadow to the sidebar when open for visual separation
2026-07-18 00:18:28 +03:00
Bohdan Triapitsyn d4a8c4d2e1 feat(terminal): refactor runtime and add mobile workspace (#2280)
Replace the legacy terminal flow with a shared authenticated WebSocket
runtime used across web, desktop, relay, and mobile surfaces.

- introduce the v3 terminal protocol with scoped attachments, snapshots,
  ordered output, bounded replay history, reconnects, and explicit lifecycle
- harden PTY creation, restart, resize, close, force-kill, idle cleanup,
  shell selection, login mode, environment sanitization, and appearance sync
- add runtime-aware terminal APIs with relay authentication and Electron parity
- add a fullscreen mobile terminal workspace with touch scrolling,
  long-press selection, safe-area controls, quick keys, and Ctrl/Alt input
- add terminal selection attachments, preview detection, project actions,
  shell settings, and localized UI
- harden Ghostty rendering, resize recovery, Unicode handling, block
  characters, line height, and stale-row behavior
- remove the obsolete terminal SSE path and update reverse-proxy guidance
- expand terminal runtime, transport, input, selection, and store coverage
- avoid duplicate web builds when preparing mobile assets in root CI builds
2026-07-17 13:17:21 +03:00
Bohdan Triapitsyn 95e3e1cf2e fix(chat): preserve prompt when session creation fails
Keep the new-session draft open until the backend confirms that the session was created successfully. This prevents a failed request from closing the draft and discarding the user's creation context.

Restore the exact submitted composer text after a new-session send failure and persist it as the draft. Only restore when the composer is still empty or unchanged, so text entered while the request is pending is not overwritten.

Add regression coverage that simulates an offline session creation request and verifies that the draft remains open with its title intact.
2026-07-17 10:31:56 +03:00
Bohdan Triapitsyn 4eac90ad44 fix(chat): decouple input from editor font size
The editor font size setting controls code editors and should not also resize the chat composer. Code and conversational input have different readability and layout requirements, so forcing them to share one size is not appropriate.
2026-07-14 14:45:49 +03:00
Leonidandbashrusakh e1fc3882e3 fix(chat): restore editor font size styling in chat input (#2199)
Commit 5c6546245 removed the editorFontSize reading and inline font-size
styling from ChatInput, calling it 'unused'. However this code was the
core of the editor font size feature (feat/e0229917f) — it applies the
user's chosen font size to the chat input textarea.

Without it, changing Settings > Appearance > Editor font size has no
effect on the chat input textarea. The CodeMirror editor (FilesView,
PlanView) was unaffected because its font size path was not touched.

This reverts the ChatInput portion of 5c6546245, restoring:
- useUIStore selector for editorFontSize
- inline fontSize style on the textarea element

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-14 14:27:48 +03:00
Bohdan Triapitsyn a0bdcae54c feat: add craft-goal session starter and command
Adds /craft-goal autocomplete and chat handling for starting a Goal crafting session.
Introduces new Magic Prompts content and localized labels/descriptions for Goal crafting.
Migrates desktop draft starters to include Craft a Goal once and persists the migration marker.
2026-07-12 10:58:58 +03:00
Bohdan Triapitsyn bb45164ae8 feat: session goals - server-driven goal loop with independent small-model audit (#2148)
Arm the target button in the composer and the next prompt becomes a goal:
the server keeps the session working toward it (idle tick -> small-model
audit -> continuation) until the objective is verifiably complete, blocked,
or out of budget — even with the UI closed.

Server (packages/web/server/lib/session-goal):
- event-driven loop on the global SSE hub; goal state lives in
  session.metadata.openchamber.goal (merge-safe patches, stale-write guard
  by goal id), so it survives restarts and syncs to every client for free
- the small-model audit (objective + last assistant turn only, language
  pinned to the objective) is the sole termination authority; blocked needs
  3 consecutive verdicts, audit outages tolerate one unaudited continuation
  then stop the goal as resumable-blocked
- hard stops: optional token budget, auto-continuation cap (Resume grants a
  fresh allowance), turn errors; user abort pauses the goal instead of
  blocking it, and resuming over an aborted tail nudges immediately
- token accounting as a snapshot of the latest turn (input + cache.read +
  output), goal-relative via a creation baseline and segmented across
  compactions; a compaction summary skips the audit and continues
- continuations reuse the session's own provider/model/agent/variant

UI:
- three-mode target button (arm / disarm / manage dialog), informational
  goal strip with inline pause/resume and an Evaluating indicator, sidebar
  state glyph, objective length counter (2000-char server clamp),
  read-only completed goals
- goal entry points: composer (sessions and drafts), start-new-session-
  from-answer dialog, plan implement dialog (plan content becomes the
  objective), scheduled tasks (Run as goal + budget)
- Settings -> Chat -> Goal: feature toggle + default token budget with
  three-layer parity (web server, client persistence, VS Code bridge);
  VS Code renders goal state but hides the entry points (the loop runs in
  the web server only)

Notifications: per-turn "ready" notifications are suppressed while a goal
is active; settling sends one final notification (desktop, web-push, APNs
generic titles with the session name as body) honoring the completion
toggle. Error/question/permission notifications are untouched.

Docs: user guide (session-goals) in all 9 locales + sidebar entry,
scheduled-tasks cross-reference, server module DOCUMENTATION.md.
2026-07-12 01:23:22 +03:00
Bohdan Triapitsyn 5c65462454 refactor: remove unused editor font size styling from chat input
Stops reading editor font size from UI state in ChatInput
Removes inline font-size styling from the text area
2026-07-11 18:17:21 +03:00
Leonidandbashrusakh 9bfc5bf0be fix(chat): enable draft auto-accept before first message (#2045)
* fix(chat): enable draft auto-accept before first message

* fix(test): use supported bun assertions

* fix(chat): apply draft auto-accept before session switch

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
2026-07-11 15:15:02 +03:00
e0229917f8 feat(settings): editor font size for chat input and code editor (#1325) (#2065)
* feat(settings): add editor font size setting for chat input and code editor

Adds an 'Editor font size' control in Settings > Appearance that sets an
absolute px font size for the chat input textarea and the in-app
CodeMirror editor. Mirrors the existing terminalFontSize lifecycle.

- New store field editorFontSize (default 13, clamp 9-32, step 1) in
  useUIStore with narrow selectors at each consumer.
- Persistence wired through appearanceAutoSave, desktop + runtime API
  types, and persistence.ts read/normalize.
- Settings UI row (NumberInput) with reset to 13, VisibleSetting union
  entry, OpenChamberPage registration, and search index entry
  appearance.editor-font-size.
- Applied as a post-zoom absolute override on the chat input textarea
  and on the CodeMirror theme's content rule, leaving gutter/line-number
  chrome at its existing hardcoded sizes (matches terminal scope).
- All 10 locales translated (en, es, fr, ja, ko, pl, pt-BR, uk, zh-CN,
  zh-TW); no English placeholders in non-English dictionaries.

Refs #1325

* fix(codemirror): use unitless lineHeight so it scales with editor font size

The & rule in the CodeMirror theme set lineHeight to 1.5rem (~24px),
which does not scale when editorFontSize is increased (e.g., 28-32px).
This causes overlapping lines at larger font sizes.

Change to unitless 1.5, which scales proportionally with whatever fontSize
resolves to (dynamic prop or --text-code fallback). Matches browser best
practice for proportional leading.

Review comment: https://github.com/openchamber/openchamber/pull/2065

---------

Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-07-11 14:45:27 +03:00
Bohdan Triapitsyn ac93a52e21 feat: iPad split layout for the Capacitor app (#2104)
* fix: open mobile model/agent panels on tablet-width Capacitor shells and keep composer taps from dismissing the keyboard

* feat: add iPadOS-style split layout to the Capacitor app

- classify the Capacitor shell as mobile in device detection so shared
  surfaces (draft starters, panels) stop falling into tablet branches
- add isIPadApp() and useOrientation() helpers
- iPad: persistent full-height sessions sidebar (mobile sessions surface
  inline), Changes/Files in a right sidebar with header shortcut toggles
- animate sidebar open/close like the desktop sidebars and add
  finger-sized drag-resize with persisted widths
- anchor the overflow menu and the usage/metadata popover next to their
  header buttons regardless of open sidebars

* fix: re-anchor metadata popover on layout shifts and untangle sidebar toggle updates

- recompute the iPad metadata popover anchor via a ResizeObserver on its
  wrapper so sidebar toggles/resizes while it is open cannot leave it
  misplaced
- move the portrait right-panel close out of the setIpadSidebarOpen
  updater into plain sequential state updates
2026-07-08 21:52:18 +03:00
Bohdan Triapitsyn 5101fab962 fix: keep local file picker mounted during composer swaps
Moves the hidden file input out of the attachment controls so it stays mounted.
Prevents file selections from being lost when the composer variant changes.
Restores reliable local attachment uploads after opening the OS picker.
2026-07-07 10:32:13 +03:00
Bohdan Triapitsyn 9ceb027e75 fix: preserve composer taps while the keyboard dismisses
Keeps mobile composer controls from missing taps during keyboard blur/reflow
Applies the deferred blur behavior to mobile browsers and installed PWAs
Leaves Capacitor behavior unchanged
2026-07-07 10:20:14 +03:00
Bohdan Triapitsyn 856b312da1 fix: grow composer with dictation transcript like typed text
The dictation overlay is absolutely positioned over the composer, so the
transcript could not expand it — long dictations clipped after two lines.
ComposerDictation now measures the transcript text block (not the flex-1
container, which would feed the composer's own height back and creep a few
px per update) and reports it to ChatInput, which feeds it into the
textarea autosize: same line cap as typing, transcript area scrolls past
it and follows the newest words. Idle/unmount releases the height, and an
idle sibling instance (mobile footer + wrapper engine) can no longer zero
the active one's report.
2026-07-07 01:40:00 +03:00
Bohdan Triapitsyn 24c40b4930 fix: iOS PWA safe areas, viewport stability, and keyboard/overlay choreography
- Add standalone-only safe-area padding for the composer (bottom floor +
  fullscreen top inset) and top toast offset; env() reports 0 on iOS 26
  standalone so a fixed floor is required
- Pin the mobile shell to 100lvh: WebKit leaves 100dvh stuck at the
  keyboard-shrunk value after dismissal
- Clamp visual-viewport pinning to documentElement.clientHeight to guard
  against stale visualViewport metrics
- Defer the composer blur flip (120ms) so taps on composer controls
  survive the keyboard-resize reflow; transition the bottom padding so
  the late flip reads as a slide, not a dip
- Restore the keyboard after mobile overlays close: MobileOverlayPanel
  dispatches synchronous open/close events, ChatInput refocuses within
  the same gesture, holds focus through iOS's tap-settle dismissal,
  guards the pill collapse via DOM focus, and reveals the composer form
  above the keyboard (programmatic focus skips iOS's native reveal)
2026-07-07 01:25:28 +03:00
Bohdan Triapitsyn 1824b51155 fix: scope session assist to session directory 2026-07-06 20:00:53 +03:00
Bohdan Triapitsyn 81c9e6eaa2 fix: preserve chat composer focus on mobile keyboard
Keeps the textarea reference available during mobile viewport adjustments
Ensures the composer scrolls back into view after keyboard interactions
Updates text selection menu dependencies to include the current session
2026-07-06 00:39:49 +03:00
Bohdan Triapitsyn 28f0736d69 feat: small-model utility calls on existing OpenCode providers (#2049)
Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.

Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
  → small_model from the OpenCode config → family scan within the session's
  provider → the session's own model. The global provider scan only serves
  callers without a session context, and background callers forbid it
  entirely (restrictToPreferredProvider), so conversation content never
  reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
  (device token as bearer, no exchange), ChatGPT plan via the codex
  Responses API (single-flight OAuth refresh written back to auth.json),
  Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
  directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
  where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
  content parsing with a clear error when a thinking model spends its whol
  budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
  an override picker limited to authenticated providers, persisted with
  web/desktop/VS Code sanitization parity.

Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
  short recap and one suggested follow-up after a session idles quietly fo
  a minute, stored on session metadata (openchamber.assist). Freshness is
  keyed to the last assistant message id, so new activity invalidates the
  payload everywhere with no extra writes. The chat shows the recap under
  the last message after five quiet minutes and the suggestion as a
  dismissible chip above the composer (tap fills the input, never sends).
  Gated by a new Chat setting (default on) that is a hard generation
  switch. Language is anchored to the conversation itself, with a
  script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
  spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
  onto the small model fed with real diffs and the commit list (bodies
  included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
  preserving exact identifiers, with verbatim fallback on failure.

Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
  the desktop-notify env, leaving the server-side event hub dead in
  packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
  watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
  writes made during the generation window (suggestion dismissals, review
  links) are preserved; the assist runtime stops during graceful shutdown.
2026-07-05 23:19:10 +03:00
Bohdan Triapitsyn b09e073e86 fix(mobile): browser composer keyboard handling on chat and draft screens
Mobile browsers don't shrink the layout for the keyboard, so the
fullscreen composer is now pinned to the visual viewport (fixed at its
offset and height, tracked as the browser pans) instead of overflowing
underneath it; the draft screen's normal composer gets the same pinning
anchored to the visible bottom via a rAF tracker, since Safari's own
focused-field reveal proved unreliable there after leaving fullscreen.
The draft and empty-session roots drop their transform-gpu (a transform
would make them the containing block for the pinned form), the app
header hides while the browser fullscreen composer is up (the form can't
out-stack it from inside the composer wrapper's stacking context), and
leaving fullscreen nudges the still-focused field back into view.
Draft starter chips now hide while the keyboard is open in browsers too,
via an oc-browser-keyboard-open root class driven by composer focus.
2026-07-05 09:14:55 +03:00
Bohdan Triapitsyn d762b69cec feat(mobile): autocomplete redesign for touch surfaces
Command, file/agent, skill, and snippet autocompletes now stop at the top
of the chat area (Capacitor) or the visible viewport edge (mobile
browsers, which pan the page for the keyboard) and may grow that far,
measured live across keyboard settles and viewport changes. On mobile the
keyboard-hint footer and description lines are gone, rows center their
icons, and list overscroll no longer bounces the page behind. Selecting a
command no longer dismisses the keyboard (its rows now block the tap's
focus steal like the composer buttons), and the dead dismissKeyboard
option is removed.
2026-07-05 02:58:41 +03:00
Bohdan Triapitsyn da78de3a21 fix(chat): send preset starters directly instead of staging them in the composer
Starter chips route their text into the submit as an explicit override;
the previous flow staged it in the textarea, which doesn't exist while
the mobile composer is collapsed into the pill, so the submit read an
empty snapshot and silently bailed, leaving the command text sitting in
the input.
2026-07-05 02:32:40 +03:00
Bohdan Triapitsyn 0645cebe02 fix(mobile): open the keyboard from the pill in browsers and draft unreleased changelog
The pill's expand focused the textarea from a rAF, outside the user
gesture — mobile browsers only show the soft keyboard for synchronous
focus, so the composer expanded silently. The expand now flushes the
render and focuses in the same gesture, and preventScroll applies only
inside the Capacitor shell so browsers keep their native reveal that
lifts the field above the keyboard (same for the post-overlay keyboard
restore). Also drafts the [Unreleased] changelog entries for everything
since v1.13.9.
2026-07-05 02:11:45 +03:00
Bohdan Triapitsyn dbcb655e43 feat(mobile): synchronized pill composer transitions and draft screen fixes
Drop the animated pill/composer morph in favor of instant swaps that are
synchronized with the keyboard choreography: a new oc:keyboard-intent
event collapses the composer (flushSync) before the hide compensation is
measured, so keyboard travel and composer height change land as a single
chat motion on both iOS and Android (Android also gains keyboard signals
and deterministic re-pins around its native resize). The WKWebView caret
is hidden during the transition so it no longer flies to its new position.

Draft screen: starter chips hide instantly while the keyboard is up and
the centered title rides the keyboard shift compensation instead of
double-jumping; the composer drag handle also works in dictation mode;
the highlight mirror is disabled on mobile so the caret matches the text.

Fixes: worktree discovery and the GitHub auth probe now wait for the
runtime connection (no more empty branch pickers / stale auth on cold
start), worktree discovery merges per project instead of clobbering the
persisted map, the cross-project session list resets on instance switch
(with an in-flight load guard) so no stale sessions linger, and mobile
overlay content contains its overscroll instead of bouncing the page.
2026-07-05 00:05:38 +03:00
Bohdan Triapitsyn fb839b66a9 feat(mobile): collapsed pill composer and mobile input redesign
Mobile composer redesign: when the keyboard is closed the input collapses
into a narrow pill (sessions, attach, placeholder, mic) with a round
new-session button that fades away on the draft screen. Model and agent
selectors move into a row above the textarea; the draft project/branch
pickers and the attachment menu become searchable bottom sheets reusing
MobileOverlayPanel; a drag handle (also available while dictating) swipes
the composer into and out of a fullscreen mode.

Keyboard-lifecycle hardening: composer controls (agent cycle, dictation
and its overlay controls) no longer steal focus and dismiss the keyboard;
overlays reopen the keyboard on close via a debounced restore chain that
survives menu-to-picker handoffs and skips the native file picker; open
overlays and dictation keep the composer expanded. Dictation starts
directly from the pill and its overlay content fades in after the shape
settles. The keyboard slide compensates the pill-to-full height change in
one motion, and the mobile highlight mirror is disabled so the caret
always matches the text layout.
2026-07-04 16:41:17 +03:00
Bohdan Triapitsyn de1b85ac56 feat(voice): first-class voice input and local TTS across web, desktop, and mobile (#2018)
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).

Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
  seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
  segments auto-commit every ~15s with silence suppression and adaptive
  finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
  worker process — auto-download with progress, staged extraction with
  verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
  download/delete): Parakeet TDT v2 (English) and v3 (25 European
  languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
  cancel / insert / insert-and-send actions; failed transcriptions keep
  their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
  Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
  matching paddings/typography/gaps) — no layout shift when toggling

Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
  worker via /api/dictation/tts/speak, managed by the shared model
  pipeline; sentence-pipelined playback keeps time-to-first-audio at
  ~1 sentence regardless of message length, and stop cancels in-flight
  synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
  interword slashes aloud, and removes only absolute file paths

Settings:
- Voice page unified: a single read-aloud toggle owns all playback
  options (the confusing "Enable Voice Mode" is gone); a new "Enable
  voice input" toggle (default on, persisted to settings.json) hides
  the composer mic entirely when disabled

Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
  impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
  (https://localhost) was missing from the packaged-client allowlist,
  403-ing every WS connection — root cause of the old mobile SSE lock,
  which is now removed for all transports

Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
  explicitly validates the UI session and origin, with oc_url_token
  narrowly allowlisted and covered by tests; the dictation socket mints
  a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
  through runtimeFetch/getRuntimeUrlResolver, and runtime switches
  reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
  process in that runtime)

CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.

New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
2026-07-04 02:48:07 +03:00
Bohdan Triapitsyn 61a4a23add feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell

* docs: add serve-sim workflow guidance

* docs(mobile): add implementation handoff

* chore(mobile): clean up generated defaults

* feat(mobile): add connection onboarding

* feat(mobile): manage saved instances

* feat(mobile): refine connection management UI

* chore(mobile): upgrade Capacitor 8

* fix(mobile): reliable saved-instance auth with secure token storage

- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
  per instance URL via direct native plugin calls; keep only token-less metadata
  in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
  webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
  password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.

* fix(mobile): keep UI stable across connection churn (no transport hardcoding)

The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
  re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
  element — stealing focus from the active input and collapsing the keyboard
  mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
  `open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
  transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
  an effect keyed on the derived connection, so list churn can't wipe input.

Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.

* feat(mobile): add native QR pairing-code scanner

Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).

* fix(cli): repair connect-url host resolution

Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.

* fix(mobile): make input follow the keyboard across all surfaces

Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).

The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
  (and is now generally scrollable for long saved-connection lists).

* feat(mobile): rounder chat composer + native bottom safe area

Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.

* fix(mobile): remove iOS 26 dark status-bar band; polish composer

The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.

Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.

* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)

Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:

- apply device classes (device-mobile / mobile-pointer) synchronously in
  renderMobileApp before the first React paint, so mobile --text-* sizes are in
  effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
  preferences are applied, plus a double rAF so styles commit before reveal.

All under a 2.5s safety timeout so a slow/offline CDN can't block startup.

* feat(mobile): native local notifications; APNs implemented but frozen

The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.

Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.

WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.

* feat(mobile): APNs relay-mode background push

Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.

Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.

* fix(mobile): APNs-only native notifications, generic templates, no foreground

Make APNs the single notification channel for the native app and fix delivery:

- Remove local notifications entirely (the @capacitor/local-notifications plugin
  and the SSE-driven path). A WKWebView can't tell foreground from background
  (document.hasFocus() is unreliable), so local notifications leaked while the app
  was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
  before iOS suspends it, which dropped background push. Instead always send and let
  iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
  before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
  your input' / 'needs permission' / 'hit an error') + the session name, no model or
  message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.

* feat(push): sign relay requests + bind tokens per server

Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
  (POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).

The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.

* docs(push): describe relay data-confidentiality model

Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.

* fix: invalid skill description

* feat(push): app-icon badge for native notifications

Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.

* feat(mobile): auto-connect last instance on launch + notification deep-links

Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.

* fix(mobile): resolve theme background before first paint on cold launch

The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.

* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build

Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.

Register the openchamber:// scheme in Info.plist.

Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.

* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh

Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.

Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
  (new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
  and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.

Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).

Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.

* feat(mobile): large Sessions widget lists 6 sessions with project labels

* feat(mobile): edge-swipe to switch sessions with directional slide+fade

* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh

Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.

* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan

Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
  paint it with the resolved theme background + correct content Style, since
  Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
  natively, so applying it double-counted and floated the composer); declare
  windowSoftInputMode=adjustResize and disable the shell height transition on
  Android so the header no longer bounces on keyboard open.

Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.

Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.

QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.

Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.

Tooling: adb-based android-device.mjs + android:* scripts for device deploy.

* feat(notifications): presence-aware push routing (don't spam the phone)

Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.

- Tag every client's visibility beacon and web-push subscription with a platform
  ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
  and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
  interactive (desktop/web/vscode) client is visible — it already shows the
  in-app notification. Gated on the desktop's visibility (reliable), never the
  phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.

Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.

* feat(mobile): Android FCM push notifications

Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.

- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
  Services Gradle plugin is applied when the file is present, so register() returns
  an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
  with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
  included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
  set as the FCM default_notification_icon so the status-bar icon reads as the logo.

Relay-side FCM sending ships in openchamber-website.

* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap

* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)

- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
  Group snapshot shared with the widget + notification service extension) and wire it into the
  App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).

Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.

* refactor(mobile): dedupe capacitor detection + make beacon guard explicit

Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
  usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
  isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
2026-07-01 09:55:41 +03:00
f13f6d5540 feat(#1766): support OpenCode steer delivery / follow-up behavior settings (#1781)
* feat: support OpenCode steer delivery / follow-up behavior settings

Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).

- Plumbing: threaded optional delivery: 'steer' through sendMessage
  -> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
  legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
  using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
  force-sending a queued message (via chip click) uses delivery: 'steer'
  during a busy session; Steer button intentionally omitted — steer is
  available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
  Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
  sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
  plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
  chat.follow-up-behavior

Validation: type-check passes (no new errors), lint clean.

* fix(#1766): make steer mode actually steer

The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.

- handlePrimaryAction: when steer mode is selected and the session is
  busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
  immediately (consistent with queue mode where Ctrl+Enter bypasses
  the special handling)

Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).

Validation: type-check clean, lint clean.

* refactor(#1766): flatten nested ternary in followUpBehavior resolution

Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.

* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer

'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.

Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-29 01:28:20 +03:00
Bohdan Triapitsyn bf1d0d3a75 feat(mobile): polish composer model/agent controls and selection overlay
Redesign the mobile composer model and agent buttons as borderless, full-bleed
labels that hug their content, truncate with an ellipsis when space is tight,
and show the provider logo inline before the model name. Tighten the footer
action buttons (sessions / attach / auto-accept) so they sit close together,
with a small left inset on the group. In the mobile model selection overlay,
make the thinking-variant control text-only with a chevron, vertically center
the variant and favorite controls in each row, and place the provider logo
inline with the model name.
2026-06-28 13:33:55 +03:00
Bohdan Triapitsyn 1f549e4525 feat: add automatic review loop (#1840) 2026-06-26 19:29:44 +03:00
Tom Rochette 9a2012c94e fix(chat-input): dismiss open question prompt when sending a message (#1740)
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:

useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.

The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.

Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
2026-06-25 10:55:35 +03:00
Bohdan Triapitsyn 3d3674d4dd fix: restore arrow-up message history navigation
Lets ArrowUp recall previous messages when the cursor is at the start
Keeps autocomplete guards for history navigation
Restores prior chat input behavior
2026-06-23 23:21:09 +03:00
Nicolas CharpentierandBohdan Triapitsyn b87de3c5b2 fix: ignore pasted @ for file mentions (#1649)
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 14:07:09 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn c22e1cbb15 refactor(chat): remove dead syntaxTheme plumbing
The Prism syntaxTheme prop is no longer read after code highlighting moved to
the Shiki worker. Remove the now-dead prop threading and its source.

- Drop syntaxTheme from interfaces, destructures, prop passes, and React.memo
  comparators across ChatMessage, MessageBody, ProgressiveGroup, ToolPart,
  TurnActivity, ToolOutputDialog, and ChatInput.
- Drop the unused _syntaxTheme param from renderWebSearchOutput.
- Remove the dead generateSyntaxTheme usages (ChatMessage memo, PlanView
  unassigned memo) and delete the now-unimported syntaxThemeGenerator module.
2026-06-16 01:07:43 +03:00