* fix: improve session sidebar tooltip and truncation behavior
- Keep new-draft tooltip anchored to its trigger button
- Fix minimal-mode worktree/group header text truncation
- Tune minimal-mode right padding to reduce early label clipping
* fix: render reasoning through markdown pipeline
- Use Streamdown rendering for reasoning in live chat mode
- Remove italic styling from reasoning text
- Render expanded reasoning content with MarkdownRenderer
* chore: remove legacy electron dependencies
- Removed unused Electron packages from root and UI manifests
- Deleted obsolete Electron context menu type declaration
- Regenerated lockfile after dependency cleanup
* fix: handle non-repository folders in git status API
- Prevent 500 errors when status is requested outside a valid Git repo
- Improve repository detection using `git rev-parse --git-dir`
- Reduce noisy server logs for expected non-repo status checks
* fix unloaded session chat layout flicker
* fix: reduce noisy TTS status polling
Cache and dedupe TTS status requests, and only check provider availability when the related voice features are enabled so disabled voice setups stay quiet.
* perf: throttle background PR git status refreshes
* fix: improve VS Code Explorer file drop mentions in chat
- Add Explorer context action to insert selected files as @mentions.
- Handle Explorer drag-and-drop to prefill @file mentions instead of attachments.
- Prevent duplicate plain-path text when dropping multiple files.
* fix: deduplicate recent sessions in VS Code sidebar
- Hide sessions from main list when already shown in recent
- Apply dedup only in VS Code runtime
- Keep session search behavior unchanged
* feat: add true HMR dev flow for VS Code extension
- Load VS Code webview from Vite dev server with React refresh preamble
- Add `vscode:dev` runner that starts watchers and opens Extension Development Host
- Update VS Code dev docs and scripts to use the new HMR startup flow
* feat: polish VS Code session sidebar and attachment UX
- Add resizable sessions sidebar in VS Code layout
- Tighten session list spacing and hover behavior in VS Code
- Remove bulk file/image attach success toasts while keeping error toasts
## Summary
- **Instant worktree creation from chat draft**: selecting "+ New worktree" in the draft branch selector immediately creates a session draft and bootstraps the worktree in the background — no modal interruption
- **Redesigned multi-run launcher**: compact 2-column grid layout in a right-sized dialog with scroll shadow, sticky footer, tooltips replacing verbose descriptions, and project icons in the selector
- **Branch selector aligned across surfaces**: multi-run and agent manager branch pickers now use the shared git store and match NewWorktreeDialog behavior (same default resolution cascade, no synthetic HEAD option, all branches shown)
- **Opaque model multi-select dropdown**: fixes text bleed-through on translucent backgrounds by compositing `--surface-elevated` over `--surface-background`
- **"+ New" inline button in sidebar worktree headers** for faster worktree creation
## Why
Worktree creation was behind modal flow that interrupted the user's train of thought. The draft-first approach lets users start typing immediately while the worktree bootstraps. The multi-run launcher had an oversized form layout with redundant explanations, and its branch picker behaved differently from the main worktree dialog - causing confusion about which branches were available and what the default was.
* fix: preserve unsent prompt when adding editor context in VS Code
* fix: append Add to chat selections as markdown blocks with stable spacing
Convert selected assistant content to markdown before appending
Wrap each Add to chat selection in an `md` fenced block
Preserve multiline composer formatting across repeated appends
* fix: normalize persisted Windows paths to prevent identity mismatches
* fix: hide Windows subprocess console popups across server tasks
Hide OpenCode startup and shell command child windows in the web server
Apply windowsHide to cloudflared and skills-catalog git subprocesses
Cover remaining git service exec paths that could surface console windows
* fix: restore chat auto re-pin when reaching bottom
Re-pin now triggers when scrolling back into the bottom zone, not only via the button.
Upward user scroll intent still unpins immediately and is not overridden by re-pin.
Unified bottom/re-pin threshold logic to reduce sensitivity mismatches.
* fix: restore chat scroll release on mobile during streaming
Restores pinned-scroll release on touch scroll up so mobile users can leave auto-follow while streaming.
Improves re-pin behavior near bottom to avoid sticky or inconsistent pin states.
Includes related chat UI and dependency updates in the same change set.
* fix: hide daemon startup probe consoles on Windows
* fix: prevent pinned scroll tug-of-war during streaming
* fix: prefer git.exe to avoid Windows diff popup flashes
* fix: prefer git.exe discovery in Windows git flows
* fix: avoid where probes in Windows git resolution
* fix: avoid update-check subprocess flashes on Windows
* fix: normalize read file path labels
* feat: add OpenChamber defaults and improve theme ports
Add new OpenChamber light and dark themes
Regenerate imported themes with stronger surface mapping
Set OpenChamber themes as the default top options
* fix: stabilize chat pin and unpin behavior during streaming
Restores reliable unpin on upward wheel and touch gestures while auto-follow is active.
Prevents immediate re-pin while the user is actively scrolling upward near the bottom.
Keeps smooth follow-to-bottom behavior while reducing scroll tug-of-war.
* fix: suppress Windows command popups in VSCode runtime processes
Hide spawned git and server process windows in VS Code runtime
Extend hidden-window handling to server port cleanup and reveal commands
Keep behavior unchanged on non-Windows platforms
packages/ui/src/components/chat/message/TextSelectionMenu.tsx
- What: Wrap selectedText in ```md fenced block before appending to composer.
- Why: Selections were appended as raw inline text with no visual distinction.
packages/ui/src/components/chat/ChatInput.tsx
- What: Replace trimEnd()/trim() + single-space join with raw prev + \n\n separator in append branch.
- Why: Existing composer newlines were being destroyed and multiple appends ran together.
packages/ui/src/components/session/ProjectNotesTodoPanel.tsx
- What: Wrap todoText in ```md fenced block before appending to composer.
- Why: Todo text sent to current session should have the same fenced formatting.
* refactor: add canonical turn projection pipeline for chat
Centralizes turn/activity/summary derivation, migrates render consumers to shared projection sources, and adds projector regression coverage for retries, malformed parent fallbacks, and activity segmentation.
* refactor: stream assistant text live in turn-first render path
* refactor: complete phase-3 turn timeline history/navigation
* refactor: complete phase-4 turn pipeline cutover
Remove legacy grouping adapters and lock key edge cases with executable regression tests so turn-centric rendering stays stable across retry/history/navigation flows.
* fix: align chat history loading path with opencode parity
* fix: stabilize chat streaming and reduce render churn
* feat: add blurIn streaming text animation and smooth lerp-based auto-scroll
Streaming markdown now uses Streamdown blurIn animation (150ms, ease-out) for per-word reveal
Auto-scroll during streaming uses continuous exponential smoothing (lerp) instead of restarting spring animations
One-shot scroll-to-bottom (button click) uses motion spring for natural deceleration
* fix: respect user scroll-up during streaming and re-pin on scroll back to bottom
* fix: stabilize activity stream and tool progress rendering
Activity now stays chronologically consistent and avoids duplicate reasoning/justification.
Tool rows show running state and duration earlier with smoother pending behavior.
Removed legacy trim/timestamp paths to prevent message drops and simplify Activity UI.
* fix: reverted regression of revert functionality
* fix: stabilize chat activity layout and tool progress behavior
Stopped user messages from re-animating when new user messages appear.
Made Activity and aggregated tool rows wrap inline consistently without misaligned headers/icons.
Fixed tool part matching so duration and shine no longer reset across pending/in-progress status updates.
* fix: restore activity mode behavior and stabilize tool rendering
Re-enabled Collapsed/Summary/Detailed/Changes defaults for Activity and tool expansion.
Fixed tool row wrapping/alignment, removed user fade re-animations, and disabled FadeInOnReveal animations.
Improved tool status handling to reduce timer/shine resets and made reasoning bold render as normal text.
* refactor: simplify chat tool and message rendering
Replace activity-group rendering with flat inline part rendering
Remove obsolete tool output and justification activity settings
Keep user message animation and improve edit/apply-patch file path headers
* style: narrow chat and composer columns equally
* fix: Tool status checks and abort flow regression
* fix: improve multi-file apply patch header rendering
* fix: make timeline message jump scroll to selected chat entry
Conversation Timeline clicks now reliably scroll to the selected message in chat
Timeline dialog waits for navigation result before closing to avoid silent failures
Chat message scrolling now resolves the active chat scroller consistently
* chore: remove branch-added chat tests and clean lint leftovers
Removes newly added chat and message test files from this branch
Fixes lint blockers in ProgressiveGroup, ToolPart, and messageStore
Keeps type-check, lint, and build passing after cleanup
* fix: keep composer status row closest to the input
Status/todo row now renders below queued messages and attachments.
Linked GitHub issue/PR chips stay above status so input context order is consistent.
Improves chat composer readability while assistant is working.
* fix: disable assistant header animations and polish chat status behavior
Assistant message header now renders without transition effects
Removed a lint issue from the working placeholder props
Chat status and message flow updates improve consistency during active turns
* feat: increase bottom spacer in mobile chat for better scrolling
* feat: add sorted chat mode with progressive activity rendering
Adds global chat render mode settings for sorted and live behavior
Renders non-stop assistant output in Activity as messages complete
Disables streaming text animation in sorted mode and restores classic reasoning/justification blocks
* fix: stabilize chat timeline navigation and older history loading
Prevents auto-loading older history from scroll and keeps loading behind the button
Fixes timeline jump-to-message behavior that snapped back to the bottom
Reduces chat list flicker and empty-state glitches on large session pagination
* fix: stabilize sorted activity text and hide reasoning timers
Prevented sorted justification from appearing before message completion by requiring explicit non-stop finish.
Removed duration values for sorted Thinking and Justification blocks.
Kept smooth sorted auto-follow behavior tuned to reduce bottom-jump jitter.
* refactor: simplify chat tool rendering paths and add parts docs
Centralized tool icon mapping into a shared presentation helper used by grouped and expandable rows.
Removed static-tool-specific branches from ToolPart to keep it focused on expandable tools.
Added a new DOCUMENTATION.md explaining where to change tool descriptions and rendering behavior.
* feat: enhance event stream handling for message parts
- Refactor event key building functions to improve clarity and reduce redundancy.
- Introduce `applyPartDelta` method in message store for handling delta updates to message parts.
- Update `useEventStream` to utilize the new `applyPartDelta` method for processing incoming deltas.
- Enhance text extraction logic to accommodate new part types and improve merging behavior.
- Implement logic to skip delta-driven updates for ongoing text/reasoning parts to prevent overwriting.
- Adjust server-side text merging logic to handle trimmed text comparisons and improve consistency.
* feat: enhance OpencodeService with delta handling and stale delta management
- Introduced globalSseStaleDeltas to track stale deltas.
- Added methods to generate keys for delta and updated part events.
- Updated global SSE loop to skip processing stale deltas.
- Refactored global SSE event handling to improve performance and reliability.
refactor: remove unused streaming part handling in messageStore
- Eliminated streaming part queue and associated logic.
- Simplified message merging logic by removing redundant checks.
- Streamlined message handling to improve clarity and maintainability.
chore: clean up unused streaming text normalization functions
- Removed deprecated functions related to streaming text identity and merging.
- Simplified normalizeStreamingTextPayload to focus on current functionality.
* refactor: simplify streaming event passthrough
Use SDK-native global event streaming in the UI client
Remove dead server-side SSE normalization helpers
Keep streaming payloads closer to upstream behavior
* revert: remove message memory settings UI
Drop the restored message memory settings screen
Keep session settings focused on current defaults
Preserve chat history limits as internal behavior
* feat: add compact collapsed Activity preview in sorted mode
Collapsed Activity now shows a live preview of the latest 7 entries
Older activity rows roll up behind a +N more indicator
The +N more indicator is clickable to expand the full Activity
* fix: adjusted activity changed files text prominence
* fix: make sorted mode snap to bottom when not streaming
* perf: show chat scrollbar only on user-driven scrolling
Chat scrollbar now stays hidden during automatic follow-to-bottom
Scrollbar visibility is gated by real user scroll intent
Reduced scroll overhead by removing timer-based intent tracking
* refactor: align web and vscode session activity streaming
Route VS Code SSE through SDK-based proxy flow
Restore controlled web session activity tracking and cooldowns
Keep chat activity behavior consistent across runtimes
* fix: adjusted muted foreground themes color
* fix: stabilize session activity and attention updates
Keep streamed chat state in sync as sessions complete
Restore reliable attention indicators for inactive sessions
Tighten server and UI event handling for chat updates
* feat: add chat render previews and file icon visibility setting
Added animated chat render mode previews in Chat settings.
Added a new toggle to show or hide file icons across tool rows.
Persisted chat render, activity, and mermaid modes to shared settings file.
* fix: update default GitHub OAuth client ID
Use the new OpenChamber org GitHub OAuth app ID by default.
Keep web server and VS Code auth defaults in sync.
* fix: sync chat settings across VS Code chat views
Broadcast settings changes to both sidebar and editor chat webviews.
Apply synced settings in each webview via shared settings refresh.
Ensures chat render mode updates appear immediately in editor tabs.
* fix: stop writing session folders file in VS Code workspaces
Disable disk persistence for session folders in VS Code webview runtime
Keep session folder state in VS Code/webview storage instead of project files
Preserve existing behavior for non-VS Code runtimes
* style: polish expanded tool panels and bash output readability
Removed extra borders/labels in expanded tool cards for a cleaner UI
Added softer scroll shadows and full-height decorative activity line
Switched bash command/output to code-style typography with tighter spacing
* feat: add default-open tool controls for chat activity
Added Chat settings toggles to open Bash and Edit tools by default
Default-open behavior now applies across both sorted and live activity rendering
Users can still manually collapse default-open tools, plus bash output height was reduced
* fix: align chat loading skeleton with message layout
Match skeleton width and horizontal alignment to chat message column
Add one-line tool-style skeleton rows with subtle circular placeholders
Increase top spacing so loading state no longer touches chat header
* fix: prevent blank screen when adding inline diff comments
Sanitize persisted inline comment drafts to ignore invalid data
Harden diff annotations against malformed line numbers
Fail safely when annotation updates error instead of crashing the view
* fix: streamline VS Code archived sessions sidebar
Show archived sessions in VS Code only for the active workspace directory.
Render archived sessions as a flat list in VS Code without project-root subfolders.
Hide the "Open in Side Panel" session action in VS Code.
* feat: (desktop) add spellcheck toggle for text inputs
* fix: show spellcheck toggle only on desktop
* fix: apply the preference consistently to chat and commit inputs
Add flex-1 min-h-0 to textarea wrapper so it constrains within expanded layout
Add flex-shrink-0 to footer row to prevent it from being pushed off-screen
* feat: add unified worktree creation dialog with GitHub integration
Unified dialog for creating worktrees with branch selection and GitHub integration
New GitHub picker dialog for selecting issues and PRs with validation
Persistent state when switching between new branch and existing branch modes
* refactor: minimalistic compact design for worktree dialogs
Redesigned dialogs with minimalistic compact layout
Moved mode tabs inline with dialog header
Inline validation errors with action buttons
* fix: maintain consistent dialog height in all states
Fixed dialog height fluctuations when loading or switching tabs
Consistent 300px height for loading, empty, and populated states
Nested container structure prevents layout shifts
* refactor: minimalistic compact UI redesign for worktree dialogs
Minimalistic compact layouts with reduced spacing and inline tabs
Standardized SortableTabsStrip with pills variant for mode selection
Two-row linked item display and inline validation with action buttons
* feat: mobile overlays for worktree dialogs with branch pickers
Mobile overlay panels replace dropdowns for branch selection
Fixed footer button overlapping with proper flex layout
Responsive design with conditional mobile/desktop rendering
* refactor: relocate selected item badge to footer with proper alignment
Selected item badge moved to footer left side on desktop
Proper alignment with Cancel/Select buttons using h-8 height
Cleaner header layout removing the selected item display
* perf: use cached branches from git store for instant branch selection
Branch list now loads instantly from git store cache
No more loading delay when opening new worktree dialog
Removes redundant API calls by using existing cached data
* refactor: improve branch selection UI with grouped headers and compact layout
Group branches into Local and Remote sections with clear headers
Compact dropdowns with better sizing and text wrapping
Bold labels and smaller issue/PR titles for cleaner layout
* feat: add prefilled slugs and improve branch selection UX in new worktree dialog
Prefilled unique branch name when opening new worktree dialog
Group branches into Local and Remote sections with bold headers
Instant branch list from cache with compact, wrapped dropdowns
* feat: update GitHub button text to be more descriptive
* feat: add GitHub issue linking to draft sessions
Link GitHub issues to draft sessions with full context including body, labels and comments
View issue author avatar, number and title in session input area
Open linked issues in browser or remove link with inline action buttons
* style: redesign queued messages with text-only row layout
* style: redesign attached files with text-only row layout and file type icons
Redesigned attached files with clean text-only rows matching linked issue style
Split display into two rows: image previews and file list with proper type icons
Removed internal Server/Local indicators to reduce visual clutter
* refactor: remove New from PR and Manage branches from sessions UI
Remove New from PR and Manage branches buttons from sessions sidebar
Delete GitHubPullRequestPickerDialog component and related code
Simplify GitView to sidebar-only mode with no mode prop
* fix: simplify new session shortcuts and remove worktree toggle
* fix: restore issue and PR context when creating worktree sessions
Worktrees created from GitHub issues and PRs now seed the new session with visible and synthetic context messages
Sidebar now opens the created linked session directly instead of creating an extra draft
Visible prompts are cleaner and include issue or PR numbers for clarity
* feat(vscode): implement file drop API for handling dropped files in VS Code
* refactor(vscode): deduplicate attachment parsing for picked and dropped files
* fix(chat): reduce user message padding on mobile
* fix(mobile): limit drawer swipe gesture to status bar only
* fix(chat): hide top scroll shadow on mobile
* fix: add mobile edge-swipe drawer fallback and normalize comments
- Adds narrow left/right mobile edge swipe zones for drawer gestures
- Keeps drawer swipe access even when the mobile status bar is hidden
- Replaces remaining non-English comments in touched chat/layout files
* fix: remove edge swipe settings and tighten mobile chat spacing
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat(mobile): refactor drawer system with swipe gestures and improved status bar
- Add DrawerContext for centralized drawer state management
- Implement swipe gesture support for left/right drawers
- Refactor MobileSessionStatusBar with token usage indicator
- Update Header component with drawer toggle props
- Improve RightSidebar touch handling
- Add mobile-specific styling improvements
- Update UI store for drawer state management
* feat(mobile): update empty session hint text to clarify swipe gesture area
* fix(mobile): restore MobileAgentButton tap-to-cycle and long-press behavior
- Revert removal of tap-to-cycle agent switching functionality
- Re-add onCycleAgent prop and long-press detection (500ms)
- Click now cycles through primary agents, long-press opens selector panel
- Fixes regression from commit 569cc411
* feat(mobile): add project switcher bar and fix button interactions
- Add ProjectBar component to MobileSessionStatusBar for quick project switching
- Add useProjectStatus hook to track project-level session indicators
- Integrate project store with directory store for project management
- Add project status indicators (running/unread) to session status bar
- Fix MobileAgentButton pointer event handling with preventDefault
- Support horizontal scroll in project bar with touch gesture isolation
* feat(mobile): add long-press to remove projects and filter sessions by project
* fix: improve mobile agent switching UX
* fix: move drawer swipe hook to dedicated file
* refactor(mobile): simplify session status bar, remove More/Less toggle button
* fix: git diff navigation on mobile in sidebar mode
* feat(mobile): add configurable status bar and refine mobile chat controls
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat(session-folders): drag-to-folder DnD, sort by activity, and UX improvements
- Add DraggableSessionRow wrapping each session row so the whole row is
draggable; stopPropagation prevents outer group-reorder DnD from firing
- Add DroppableFolderWrapper + SessionFolderDndScope (inner DndContext
scoped per group) with closestCenter collision detection
- DragOverlay matches exact width/height of dragged row so cursor stays
aligned
- Folder header highlights (ring + primary colour) when a session hovers
over it during drag
- + button on folder header opens a dropdown: 'New session' / 'New folder'
- + button on each folder row creates a session scoped to that folder
- Empty folders are no longer auto-deleted (removed .filter(sessionIds.length>0)
from addSessionToFolder / removeSessionFromFolder / cleanupSessions)
- Sessions inside a folder are sorted by most-recent activity (same
compareSessionsByPinnedAndTime logic used everywhere else)
- Sort comparator now takes sessionAttentionStates so lastUserMessageAt /
lastStatusChangeAt is used when newer than session.time.updated; all
sort call-sites and their useMemo/useCallback deps updated accordingly
- Remove foldersMap from cleanup effect deps to prevent cascade re-renders
when folders change; read current value via getState() instead
* fix(session-folders): new session is placed into the correct folder
sendMessage() was calling useSessionManagementStore.createSession()
directly, bypassing the targetFolderId logic in useSessionStore.createSession.
Fix: read targetFolderId from draft at the top of the draft branch in
sendMessage, then call addSessionToFolder immediately after the session
is created and before the draft is closed. Also propagate targetFolderId
through openNewSessionDraft options and NewSessionDraftState type.
* feat(session-folders): add sub-folder support (one level deep)
- SessionFolder gains optional parentId field for hierarchy
- createFolder accepts parentId to create sub-folders
- deleteFolder cascades to remove all child sub-folders
- SessionFolderItem renders sub-folders before sessions in body;
new sub-folder button (RiFolderAddLine) visible at depth 0 only
- renderOneFolderItem in SessionSidebar builds the tree recursively;
sub-folders are indented via depth prop (ml-3 on root's children)
- Persist/hydrate parentId correctly from localStorage
* feat(session): add delete confirm dialogs and improve subtitle UX
- Add confirmation dialogs before deleting sessions or folders
- Show relative time (e.g., '2h ago', '35min ago') for recent sessions
- Replace +/- diff numbers with file change count (e.g., '3 files changed')
- New folders use default name without forcing rename
- Cleaner, less cluttered session list UI
* fix(session-folders): skip folder cleanup while sessions are loading
Prevents race condition on reload where cleanupSessions() runs before
the server returns the full session list, causing folder-session
assignments to be incorrectly wiped from localStorage.
* feat(chat): per-session draft persistence and expandable input focus mode
- Feature 1 (#478): preserve chat draft per session when switching projects
- Replace global localStorage key with per-session key (draft_${sessionId})
- Save draft for old session on switch, restore draft for new session
- Clear draft on submit
- Feature 2 (#479): expandable chat input focus mode (⌘⇧E / Ctrl+Shift+E)
- Add isExpandedInput state to useUIStore
- Register expand_input shortcut (mod+shift+e, customizable)
- Wire shortcut in useKeyboardShortcuts
- Overlay portal with full-height textarea, Esc to close, auto-close on submit
- Expand button with tooltip showing keyboard shortcut hint
* fix(chat): switch to in-place desktop focus mode, caret-anchored autocomplete, and no-focus-jump toggle
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: reload interface after skills operations
- Adds configurable delay before interface reload after skills changes
- Introduces polling to wait for application health after reload
- Updates UI to show reload message when installing or modifying skills
* feat: distinguish skills from commands in UI
- Displays skill badge for commands that are registered skills
- Prevents editing skills through command management interface
- Triggers interface reload after skill operations to reflect changes
* feat(chat): align command and subtask UX with opencode parity
Route commands/shell via parity paths, render delegated subtasks cleanly, and surface child-session permission/question prompts in parent chat.
* fix(ProjectEditDialog): improve layout consistency
* fix: update task icon and session handling in ToolPart
* feat(chat): add shell-mode input and collapse shell bridge output
Switch leading ! to shell mode UX and fold synthetic shell bridge assistant messages into the user shell bubble with inline output actions.
* fix: remove AI agent icon from file mention autocomplete
* fix: remove unused icon import from file mention component
Mobile touch send was firing on pointerdown and then same gesture click landed on stop button after UI switched to abort state. Removed pointerdown-based send/queue handlers and dedupe ref. Mobile send/queue now trigger from click path, avoiding retargeted click to stop.
* feat(BottomTerminalDock): add close button next to the fullscreen toggle in the dock
* style: replace hardcoded gradient with theme value in shine text variant
* fix(header): adapt instance button for desktop only
* refactor(chat): polish sticky turn UX and message action rows for better readability
Switch to stable sticky-only turn behavior and redesign user/assistant action controls (placement, hover rules, ordering, spacing, selection-safe clamp) to reduce visual noise and improve interaction flow.
* feat(chat/message): refactor buttons in messages footer
* feat: enhance image preview functionality in chat messages
- Added a new ImagePreviewDialog component to handle image previews with navigation support.
- Updated ToolOutputDialog to utilize the new ImagePreviewDialog for displaying images.
- Modified the ToolPopupContent type to include a gallery of images and an index for the current image.
- Removed the old inline image display logic from ToolOutputDialog.
- Improved file handling in the file store, including better MIME type guessing and handling of server paths.
- Introduced a new API endpoint for handling large session message payloads, allowing for better management of multi-file attachments.
- Updated the VSCode bridge to support session message requests with appropriate headers and body handling.
* feat(proxy): implement SSE forwarding and enhance generic API request handling
* feat(chat): support submitting only queued messages
* feat: add image preview transition state
* fix: default VSCode view to draft and fixed sessions list regression
* feat(voice): add voice input/output support with multiple providers
- Add BrowserVoiceButton component for Web Speech API voice input
- Add VoiceProvider context for managing voice state across the app
- Add TTS (Text-to-Speech) support with browser, macOS Say, and OpenAI providers
- Add message TTS buttons to read assistant messages aloud
- Add VoiceSettings page in OpenChamber settings
- Add server endpoints for TTS and summarization services
- Include slider component for voice rate/pitch/volume controls
- Add hidden session support for background voice operations
- Add Caddyfile for HTTPS support (required for microphone access)
* fix: Build errors fixed and removed outdated ElevenLabs test code.
* refactor(voice): use zen API with gpt-5-nano for TTS summarization
Replace the hidden session + OpenCode SDK approach with direct calls
to the opencode.ai zen API (same pattern used for commit message and
PR description generation).
- Rewrite summarization-service.js to call zen/v1/responses with gpt-5-nano
- Remove hidden session logic (hiddenSession.ts, sessionStore filtering)
- Remove summarizeModel setting and model selector from VoiceSettings
- Simplify client-side summarize.ts to no longer pass model params
- Clean up callers in useMessageTTS and useBrowserVoice
* fix(voice): remove false 'voice not supported' warning in settings
Mobile Safari does support voice but the isSupported check was
incorrectly flagging it. Remove the warning banner entirely.
* feat(voice): add configurable summary length limit for TTS output
Add a slider (50-2000 chars) in voice settings to control max summary
length. The limit is passed through the summarize endpoint and speak
endpoint to the zen API prompt, with token budget scaled accordingly.
* fix(voice): add diagnostic logging and sanitize TTS fallback
Add console logging throughout the summarization flow (client + server)
to trace why text may not be summarized. Fix silent error swallowing in
/api/tts/speak. Always apply sanitizeForTTS even when summarization is
disabled so raw markdown/code is never spoken verbatim.
* fix(voice): fix token budget starving model of output tokens
max_output_tokens includes both reasoning and output tokens. With
effort:'low', reasoning alone consumes ~128 tokens, so a budget of
100 left zero tokens for the actual summary text. Use a fixed 1000
token budget (matching commit message generation) and control output
length via the prompt's character limit instruction instead.
* chore(voice): remove diagnostic logging from summarization flow
* fix(voice): don't request mic permission on mobile page load
Remove the useEffect that pre-requested microphone permission when the
BrowserVoiceButton component mounted on mobile. This caused an unwanted
permission prompt immediately on page load before the user tapped the
mic icon. Permission is now only requested on explicit user interaction.
* fix(voice): remove unused BrowserVoiceButton binding
* fix(voice): desktop mic flow + non-continuous draft mode
* fix(voice): stabilize continuous loop and polish controls
* feat(settings): mark voice section experimental
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: add unified dropdown with services content in header
* feat: add right Git sidebar with resizable panel
* feat: implement responsive panel auto-toggle and terminal rehydration
- Auto-close the right sidebar when width is below a threshold and auto-open it when space permits
- Auto-close the bottom terminal when height is below a threshold and auto-open it when enough space
- Apply a dedicated rehydrated streaming configuration for terminal sessions to optimize reconnect behavior
* feat: enhance PR view with status caching and annotations
* feat(ui): enable chat dispatch in PullRequestSection
* feat(TerminalView): adjust layout
* feat: refine chat input layout and text selection menu
* fix(ui): show empty state in GitView when no changes
* feat(git): update PR actions styling and create PR button
* Add getRemotes API endpoint
- Add getRemotes() function to git-service.js using simple-git's getRemotes(true)
- Returns array of {name, fetchUrl, pushUrl} for each remote
- Add GET /api/git/remotes endpoint to server/index.js
- Follows existing patterns for git endpoints (directory query param, error handling)
* Add merge and rebase API endpoints
- Add rebase(), abortRebase(), merge(), abortMerge() to git-service.js
- Add POST /api/git/rebase, /api/git/rebase/abort endpoints
- Add POST /api/git/merge, /api/git/merge/abort endpoints
- All functions return { success, conflict?, conflictFiles? }
- Conflict detection via error message parsing and git status
* Add client API functions for git remotes, merge, and rebase
- Added GitRemote, GitMergeResult, GitRebaseResult interfaces to types.ts
- Added getRemotes(), rebase(), abortRebase(), merge(), abortMerge() to gitApiHttp.ts
- Added corresponding exports and runtime wrappers to gitApi.ts
- All functions follow existing patterns with proper error handling
- Lint and type-check pass
* feat(git): add remote selection dropdown to SyncActions
- Add remotes prop to SyncActions component
- Change callbacks to accept GitRemote parameter
- Show dropdown menu when multiple remotes exist
- Execute immediately for single remote repos
- Display remote name and fetch URL in dropdown items
* feat: add BranchIntegrationSection component
- Branch selector dropdown (local + remote branches)
- Merge and Rebase buttons with loading states
- Props: currentBranch, localBranches, remoteBranches, onMerge, onRebase, disabled, isOperating
- Follows existing UI patterns (Command + DropdownMenu)
- Tooltips for all interactive elements
* Add ConflictDialog component for merge/rebase conflicts
- Shows when merge/rebase returns conflict
- Three action options: Resolve in New Session, Abort, Continue Later
- Resolve in New Session opens OpenChamber session in conflict directory
- Displays list of conflicted files
- Uses theme tokens for colors
- Follows existing dialog patterns from AboutDialog.tsx
* Integrate git remote selection and branch operations into GitView
- Fetch remotes on mount and store in state
- Pass remotes to SyncActions and update handleSyncAction to accept GitRemote parameter
- Add BranchIntegrationSection component below sync actions for merge/rebase operations
- Add ConflictDialog to handle merge/rebase conflicts with option to resolve in new session
- Export BranchIntegrationSection and ConflictDialog from git/index.ts
- Update GitHeader to accept remotes prop and pass to SyncActions
- Handle single vs multiple remote scenarios (immediate action vs dropdown)
- Fix React hooks exhaustive-deps warnings by capturing status in local variable
* fix: add missing git API methods to web and vscode packages
* feat: extend VSCode bridge with git remote/rebase/merge endpoints
* feat: add stash support for git operations across UI and API
* hive(01-add-types-for-conflict-details): Added MergeConflictDetails interface to packages/u
* hive(02-add-server-side-conflict-details-function): Added `getConflictDetails(directory)` function to
* hive(03-add-server-endpoint-for-conflict-details): Added GET /api/git/conflict-details endpoint to pa
* hive(04-add-client-side-api-for-conflict-details): Added client-side API for conflict details:
1. **
* hive(05-enhance-conflictdialog-with-rich-context): Enhanced ConflictDialog to fetch and use rich conf
* hive(06-add-state-persistence-for-conflicts): Added state persistence for merge/rebase conflicts
* feat: add conflict details API and AI resolve flow
* fix: improve focus handling in git UI and adjust web dev server port
* feat: add continue merge/rebase support and logs
* fix: address bugs in git merge/rebase feature
- Add explicit parentheses to hasUnresolvedConflicts logic for clarity
- Add error handling for stash operation in handleStashAndRetry
- Fix SSH key path escaping on Windows by normalizing before validation
* fix: add default value for remotes prop to prevent crash
When remotes is undefined, accessing .length throws TypeError.
Add default empty array to handle undefined case gracefully.
* fix: replace DialogFooter with plain div for proper button layout
DialogFooter's default flex-col-reverse and sm:flex-row styles
were conflicting with the intended vertical button stack layout,
causing buttons to not display properly.
* Fix lint erorr
* fix: remove duplicate BranchIntegrationSection and fix broken vscode bridge
- Remove duplicate BranchIntegrationSection from GitView.tsx (already in GitHeader)
- Fix vscode bridge calling non-existent ensureOpenChamberIgnored function
(legacy worktree function was removed, make api:git/ignore-openchamber a no-op)
* fix: handleResolveWithAIFromBanner now properly detects conflicts from status
The function was checking conflictFiles state which may be empty when
the banner is shown. Now it extracts conflict files directly from the
git status (files with 'U' status) and properly sets up the conflict
dialog state before opening it.
* refactor(chat): adjust mobile controls layout
Improve alignment of mobile model and agent buttons with action buttons
Constrain mobile controls to a max width to prevent overflow on small screens
* fix: improve MobileAgentButton mobile interaction
Replace touch-none with touch-pan-x to enable horizontal swipe
Wrap the agent label in a scrollable container to prevent truncation
* fix(ui): allow horizontal scroll for model label
Enable horizontal scrolling for long model labels on mobile
Prevent truncation by letting the label overflow horizontally
Improve visibility by keeping the full label accessible without clipping
* feat(session-status): implement server-authoritative session status tracking
- Add server-side session states and attention tracking with Map storage
- Implement SSE event broadcasting (openchamber:session-status)
- Add REST API endpoints for status/attention queries
- Replace client-side polling with HTTP polling + SSE push
- Track needsAttention based on user message + completion + unviewed
- Add MobileSessionStatusBar for mobile UI
- Handle session view/unview/message-sent state transitions
- Add 24h cleanup for old session states
* feat(session-status): add unread indicator to mobile session status bar
* refactor(session-status): extract SessionStatusHeader component
Extract the session status header into a reusable component and improve
layout structure in CollapsedView and ExpandedView.
* feat(session-status): optimize mobile session status bar UI
* refactor(session-status): remove interval polling, use snapshot sync on reconnect/visibility
- unifies session status/attention sync with existing SSE lifecycle, fixes no-op store churn bug, and drops duplicated client activity state while preserving mobile unread/running UX.
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat(chat): add message history navigation in ChatInput
* feat: Adds settng to persist draft of messages to local storage to save work if page refreshes or crashes
## What / Why
This PR finishes the desktop refactor: the Tauri app is now a thin shell that launches the web server as a sidecar and loads the UI from `http://127.0.0.1:<port>`. All real backend logic lives in `packages/web/server/index.js`; desktop Rust keeps only native integrations (menu/dialog/notifications/updater/deep-link + window chrome).
This unblocks:
- consistent behavior across web/desktop/vscode (single backend)
- simpler desktop maintenance (no duplicated Rust backend)
- host switching between Local + remote instances in desktop
- reliable cold-start behavior on slow machines (VSCode + desktop)
## Key changes
- Desktop sidecar runtime
- build pipeline to bundle web dist + `openchamber-server` sidecar (`packages/desktop/scripts/build-sidecar.mjs`)
- robust local port selection (prefer saved/default, fallback to random; persisted in `~/.config/openchamber/settings.json`)
- improved PATH handling so the sidecar can locate `opencode` CLI (incl `~/.opencode/bin`, overrides, common bins)
- disable native right-click context menu in production builds (dev keeps it)
- Desktop instance switcher (Tauri-only)
- header button + modal to add/edit/delete remote hosts, set default, probe status/ping, switch back to Local escape hatch
- auth gate includes host switcher so you can recover when a remote host is broken/auth-required
- host list stored desktop-locally (not tied to the currently selected remote server)
- Notifications
- decision logic moved server-side; desktop notifications emitted via sidecar stdout and shown natively by Tauri
- prevent double-notifications on desktop Local origin (UI ignores SSE notification when native path is active)
- restore macOS notification sound
- Updates
- Tauri updater used only when viewing Local instance in desktop shell (avoid “remote web update” triggering desktop restart)
- Settings persistence & UX polish
- persist model favorites/recents via `/api/config/settings` (works for web + desktop; not origin-dependent)
- persist per-project sidebar collapse state in `projects[].sidebarCollapsed` via `/api/config/settings` (with debounce on toggles)
- macOS header sizing/traffic-lights offsets fixed (marketing macOS major injected from desktop; MultiRun header aligned)
- VSCode cold-start: keep retrying provider/agent loads after connection to avoid empty UI on slow machines
- misc lint/type fixes + bun.lock sync
- Desktop bootstrap / resiliency
- show onboarding screen when OpenCode CLI is missing (desktop Local origin), with retry hook to restart OpenCode after install
## Testing notes
- Desktop (macOS): switch Local <-> remote, set default host, verify auth gate recovery, native notifications (with sound), updater gated to Local
- Web: favorites/recents + per-project collapsed state persist across reload/restart
- VSCode: slow startup no longer results in missing providers/agents/models
* feat(mobile): split controls into separate Agent and Model buttons
- Add MobileAgentButton with tap-to-cycle and long-press-to-open behavior
- Add MobileModelButton for direct model panel access
- Remove agent selection from UnifiedControlsDrawer for cleaner mobile UX
- Agent cycling accessible via Tab key shortcut
* fix(mobile): optimize controls layout and touch handling
---------
Co-authored-by: Jovines <jovines@qq.com>
* feat(mobile): add quick actions button and improve mobile UX
Add mobile-optimized quick action buttons and improve autocomplete UX.
- Add quick command button (/) in mobile chat footer
- Add tabbed autocomplete interface for Commands/Agents/Files
- Fix agent selector conflict with model selector
- Improve TerminalViewport Android IME support
- Add reusable Slider component for settings
- Update StatusChip styling for mobile layout
Files changed:
- ChatInput.tsx: Mobile quick actions, command menu, autocomplete tabs
- AgentMentionAutocomplete.tsx: Tab support for mobile
- CommandAutocomplete.tsx: Tab support and touch handling
- FileMentionAutocomplete.tsx: Tab support for mobile
- ModelControls.tsx: Agent selector fix
- StatusChip.tsx: Mobile layout improvements
- TerminalViewport.tsx: Android IME improvements
- ui/slider.tsx: New reusable slider component
* feat(chat): remove unused BrowserVoiceButton component from ChatInput
* fix: Resolve linter errors
* feat(chat): support inline comment drafts in chat input
Add per-session inline comment draft tracking
Append inline drafts to outgoing messages when queuing
Consume drafts after sending to clear state
* feat: add actions menu to PierreDiffViewer
Add a dropdown actions menu in the diff viewer with More and Delete options
Enable inline comment drafting support and selection synchronization to prevent loops
Replace previous action icon with contextual actions in the header
* feat(plan): enable inline comment drafting in PlanView
Add inline comment draft support with addDraft, removeDraft and drafts state
Compute session key for drafts based on currentSessionId and draft state
Prepare dropdown and toast utilities for draft actions in PlanView
* feat: add inline comment formatting utilities
Introduce formatInlineCommentDraft to render inline comments for diff and plan views
Add appendInlineComments to attach comments to existing messages with proper separation
Provide hasInlineComments to detect inline comment blocks in text
* feat: add inline comment draft store
Persist drafts per session key for inline comments
Add, remove, and clear drafts with unique IDs per session
Consume drafts to move them out of store after submission
- stop button replaces send button in footer instead of overlay
- floating queue button above stop when input has content
- buttons same size, stop icon larger for emphasis
* feat: added themes system
* feat: smart sidebar auto-hide for files/diff tabs + lower files sidebar threshold
* feat: added Checkbox component and update theming
- Add reusable Checkbox component for toggles across UI
- Replace several inputs with Checkbox in settings and commands panels
- Add DiffIcon and apply surface/border theming to key UI areas
* feat: Add convert-vscode-theme.cjs to convert VS Code themes to OpenChamber format
* refactor: remove unused permission logic from ChatInput
- Remove unused permission rules parsing logic from ChatInput
- Memoize renderTheme in DiffWorkerProvider to avoid unnecessary recalculations
- Remove forceOpaque helper in vscode theme adapter
* fix: guard VSCode theme loading in MarkdownRenderer
* feat: add custom user themes loading and reload
- Load user themes from ~/.config/openchamber/themes at runtime
- Expose /api/config/themes to fetch custom themes
- Allow theme reloading from Settings → Theme → Reload themes in the UI
* chore: upgrade @opencode-ai/sdk to 1.1.40
* chore(ui): bump @opencode-ai/sdk to 1.1.40
* feat(chat): add mobile controls drawer and panel switching
Add mobile-only controls drawer with open/close and panel switching
Introduce state and handlers for mobile controls and panels
Reset mobile UI state when switching to non-mobile or returning to unified controls
* feat: add mobile chat controls utilities
Add utilities to compute and display the selected agent and model names in mobile chat controls.
Add effort variant formatting, serialization, parsing, and ranking helpers for quick options.
Expose helpers to build quick effort option lists for the UI
* feat(ModelControls): allow external mobile panel control
Initialize mobile panel state from external props when provided
Fall back to internal mobile panel state when external control is absent
Notify parent on panel changes via onMobilePanelChange callback
* feat(chat): add StatusChip component
Add StatusChip button that displays agent, model, and effort
Show marquee animation when the label is truncated
Bind to config and session stores to reflect current context
* feat: add UnifiedControlsDrawer chat controls
Add a side panel to switch agent, model, and effort quickly
Show recent agents and models for faster reselect
Persist agent/model/variant selections in session
* fix(openchamber): correct base64 to Uint8Array typing
* feat: add reduced-motion support for marquee animations
Add marquee-text--auto to enable continuous scrolling
Introduce prefers-reduced-motion media query to disable animations
Apply reduced-motion rules to active marquee and hover states
* feat[worktrees]: enhance sdk worktree removal with fallbacks
Add dynamic resolution of remove/delete/archive methods for worktrees
Fallback to delete or archive when remove is not available
Throw clear error when SDK version does not support worktree removal
* feat(ui): track recent agents and efforts in UI store
Add recentAgents array to UI state for quick access
Track up to 5 variants per provider/model in recentEfforts
Expose addRecentAgent and addRecentEffort actions to update history
* fix(deps): upgrade @opencode-ai/sdk to 1.1.42
Upgrade the OpenCode AI SDK to 1.1.42 across packages
Refresh lockfile entries to reflect the new SDK version and integrity hash
Ensure downstream packages consume the latest SDK and remain compatible
* refactor: simplify agent overflow logic in UnifiedControlsDrawer
* feat: re-organizaed input footer UI in chat
Add StopIcon component and use it for aborting generation in chat controls
Introduce ProviderLogoOrFallback to show provider logo or fallback icon in model controls
Remove mobile-only abort button in StatusRow and simplify abort handling
* feat: improved render of changelog in UpdateDialog
* refactor: normalize permission rules and improve command draft handling
Add normalized rule set construction for permissions in Agents pages
Track initial command draft state to detect unsaved changes
Prefill draft fields when duplicating or selecting existing commands
* feat: add global session-level edit mode for agent permissions
- Removed unused activeTurnAnchorId and activeTurnSpacerHeight from MemoryDebugPanel.
- Simplified useChatScrollManager by eliminating unnecessary state and functions related to active turn anchoring.
- Updated loadMessages function signatures to accept an optional limit parameter across message and session stores.
- Enhanced scroll behavior in useScrollEngine to support dynamic bottom tracking during animations.
- Improved event stream handling to allow for resyncing messages with a specified limit.
- Cleaned up session memory state to remove active turn properties, focusing on viewport anchoring.
* refactor(chat): enhance scroll management
Add bottom detection with epsilon tolerance for precise positioning
Introduce pending anchor restoration for seamless session switching
Include active turn anchor and spacer height in message store