Create projectless chat sessions under a managed, date-scoped Chats directory and clean abandoned or deleted session folders.
Add Chats to sidebar state, startup cache, shared context, and Electron Mini Chat while keeping VS Code project-only. Resolve managed chat directories to one server-side memory owner and document the runtime contracts.
Plugin providers are registered from a plugin's `config` hook and credentialed
from its `auth` loader, both inside the running OpenCode process. Nothing about
them reaches `opencode.json` or `auth.json`, so resolution that only reads files
could not see them: selecting such a model failed with "has no known API base
URL" while the same model worked in chat (#2666).
`GET /provider` is where that state is visible. A new `runtime-providers`
module keeps one cached snapshot of it and reports, per provider, the
credential and endpoint OpenCode itself resolved. Credential resolution becomes
config -> runtime -> auth.json, and endpoint resolution config -> openai default
-> runtime -> models.dev catalog.
Providers with a dedicated wire format (Copilot, ChatGPT-plan OpenAI, Anthropic,
Google) are excluded from the runtime credential: for them OpenCode reports an
OAuth access token that their real transport does not accept.
opencode zen is excluded when the user has no zen login. OpenCode then reports
the sentinel `apiKey: "public"` and trims its catalog to free models that run on
its own infrastructure; the sentinel is never read as a credential.
Claude Code stays refused for background actions even when a plugin publishes an
OpenAI-compatible endpoint for it, because that endpoint is a facade over the
Claude Agent SDK and spawns the CLI per request.
No capability probe. Asking `GET /models` does identify a plugin whose protocol
lives in its own `fetch`, but measured across the 166 providers with an `api`
URL in the models.dev catalog it also denies six that work and simply have no
`/models` route. A provider that vanishes from the picker explains nothing,
while one that fails on use says why, so availability stops at credential and
endpoint.
The same list drives the Small Model and Changes Walkthrough pickers.
Validated against a real OpenCode with four plugin providers loaded: offered
providers went from 3 to 7, zen and Claude Code stayed out, and a generation
through a plugin-backed model that previously failed now returns.
* fix: reconcile busy sessions after managed OpenCode restart
Forced health-check restarts previously rebound the event stream without
settling in-flight turns, so sessions stayed busy with no terminal state.
Interrupt those sessions, classify health failures, and retain bounded
process diagnostics for post-restart diagnosis.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: surface interrupted chats after OpenCode restart
Complete unfinished assistant turns as aborted once the session is
authoritatively idle, and show a persistent toast so users can continue
instead of remaining silently stranded.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: redact Basic auth credentials in restart diagnostics
The key/value sanitizer stopped at whitespace, so Authorization: Basic
credentials survived in stderr tails and health snapshots. Redact the
scheme token before that rule runs.
Co-authored-by: serkraser <serkraser@gmail.com>
The panel stored notes, todos and plans inside one shared JSON file that
six unrelated domains also wrote to, synchronised itself through window
CustomEvents, and could only read plans. It is now Project knowledge:
server-owned storage with explicit routes, a store with rollback, a
section sidebar, plans that open and edit in place, and search across
all of it.
Notes and plans the user pins travel with every message sent in that
project. Pinning is project state, not an attachment to one message, so
it holds until unpinned and the work status panel names what is riding
along and can detach it.
Agent memory is added alongside, in two scopes: what is true about the
user, and what is true about this codebase. The split is not cosmetic —
a wrong project fact costs one project and is noticed, while a wrong
global fact quietly shapes every session everywhere and the user has no
code to check it against. It stays separate from notes so an agent
mistake cannot land in what the user wrote. Sessions receive an index of
titles only; bodies are read on demand, because an index carrying full
text grows until it crowds out the conversation.
Deciding what a session must be told, and whether it has been told, now
lives on the server. The client owned it before, which meant sessions
started without a UI — scheduled tasks, sessions the agent dispatches —
received nothing at all, and a tab's record of what it had sent outlived
the conversation: after compaction the agent no longer held the block
while the tab went on believing it did. What was delivered is recorded
in the session's own metadata, and compaction restores it through the
runtime that already restores pinned messages, in the same turn.
Agent memory ships dark behind OPENCHAMBER_MEMORY_ENABLE: unset, there
is no tool, no routes, no session index, no settings row and no panel
tab. Absent rather than switched off, so nothing invites turning on a
feature that has not been announced. Pinned notes and plans are
unaffected and ship as normal.
The preview panel worked by proxying a dev server through OpenChamber's own
origin and rewriting the HTML that came back. Anything the rewriter did not
anticipate broke, and pages that refuse to be embedded never loaded at all.
This deletes the proxy (-1604 lines and its tests) and merges the preview and
browser panels into one surface backed by a real Chromium view.
What the panel is now
- A `<webview>` in its own session partition: logins and cookies persist, hot
reload works because nothing is rewritten, DevTools are one click away.
- Annotation: pick one element, drag a region, or draw freehand, write a note,
and it reaches chat with a screenshot of the visible page with the marks on it.
- Toolbar: hard reload, page zoom, device sizes, a light/dark switch that
applies to the page rather than the app, and cookie/cache clearing scoped to
the panel alone.
- Several pages at once, each tab showing the page's own favicon, and an address
bar that suggests pages already visited in this project.
- Dev servers are listed from what is actually listening on the machine, checked
against what a project announced, so a server is offered no matter how it was
started. One that is still starting is waited for instead of failing.
Remote dev servers
The desktop app binds a local port and pipes raw bytes to the OpenChamber host
over the existing authenticated connection, so the page keeps its own origin at
the root of its own host. The reachable set is exactly what discovery reports
and is re-checked per connection, so an authenticated client cannot dial
arbitrary local services on the host. Links and redirects to another loopback
port stay on the machine that served the page. A tunnel that cannot be opened is
reported; it is never replaced by the plain loopback URL, which would answer
from the user's own machine under a remote address.
Agent control
Browser actions are a separate `openchamber_web` tool: open, snapshot, click,
type, scroll, inspect computed styles, resize between mobile/tablet/desktop, and
capture a screenshot into `.openchamber/screenshots/` in the project. The
existing `openchamber` tool keeps sessions, worktrees and scheduled tasks. Each
has its own setting in the new Settings -> General -> OpenChamber Tools section,
and the plugin is not injected at all when both are off.
Capability belongs to the connected client, not to configuration: a client
declares on its event stream that it can drive a page, which only a Chromium
host does. Exactly one client performs each request — it claims the request
before acting, and the first claim wins — because deciding by whose result
arrives first would be too late for a click that already happened. No client
listening is answered immediately with an explanation rather than a timeout.
Runtime boundaries
Web tabs get a plain iframe that can display a page but not inspect one. The
VS Code extension no longer offers the surface at all, since nothing that makes
the panel worth having works there. Mobile is unaffected.
Native boundary
Camera, microphone, location and device-picker requests from panel pages are
denied — Electron grants them by default when no handler is set, and the panel
loads whatever address the user types. Page capture, appearance emulation and
storage clearing verify that their target belongs to the panel's own session
instead of trusting a web-contents id from the renderer.
Persisted state
Stored `preview` tabs migrate to `browser` (v13 -> v14). Context panel tab
limits are now per surface, so filling one surface no longer evicts another's
tabs. Address history is stored per project and per runtime.
Documentation
`preview.mdx` and `desktop-browser.mdx` rewritten across all locales, the agent
tool settings path corrected, new `DOCUMENTATION.md` for the browser-control
broker and the dev tunnel, and the `ui-api-decoupling` skill updated where it
still described the deleted proxy.
Relay demand now counts the authoritative transport signal: a request
arriving through the tunnel permanently marks the client usesRelay, and
hasActiveRelayClients also accepts lastTransport === 'relay'. Store read
failures no longer masquerade as no demand, so reconcile can't persist
enabled=false and sever paired devices on a transient error.
Show the running instance's local server URL and tunnel URL (when a
tunnel is active) as labeled, click-to-open buttons on the About page.
/api/system/info now reports the instance port and tunnel URL, resolved
lazily from the tunnel runtime so each Git-worktree instance identifies
itself in the UI without parsing terminal output.
Refs OPE-194
When the managed OpenCode process exits but a server survives on the old
port (Windows: killProcessOnPort is a no-op, so the orphaned process tree
keeps the port), restartOpenCode() times out waiting for the port and
spawns a fresh server on a NEW port. HTTP/proxy traffic follows the new
port, but the global message-stream hub's upstream SSE reader stays pinned
to the old server's /global/event stream — that connection never closes —
so new events never reach the UI and the chat stops updating until the
app is restarted (#2638).
Lifecycle now fires an optional onOpenCodeRestarted hook after a
successful managed restart; index.js wires it to the new
messageStreamRuntime.rebindUpstream(), which restarts the shared hub
(its reader re-dials buildOpenCodeUrl → the current port) and closes
directory-scoped sockets so their per-connection readers rebuild against
the new port. External servers are untouched (their port cannot change).
Fixes#2638
* perf: optimize session loading and startup
* fix(chat): stabilize history prepend virtualization
* perf: unblock first session open from startup network contention
Opening the first session after app start waited seconds for its message
fetch. Three independent contributors, each measured via CDP network
capture and Chromium net-log against the packaged desktop app:
- The active-session watchdog fired an uncapped per-directory status poll
and child-session discovery burst at startup, and other subsystems
(git checks, global session pages, command/skill discovery) fanned out
alongside it, saturating the browser's ~6 HTTP/1.1 sockets per origin.
Add a shared background-network gate (concurrency 3) and route the
watchdog, poll-shaped git reads (also priority: low), global session
pages, command/skill loads, and the background update check through it.
- The packaged renderer is cross-origin to the loopback backend, so every
API call needs a CORS preflight; a few slow OpenCode-proxied requests
held the whole pool while preflights and interactive traffic queued
behind them. Lift Chromium's per-host connection cap for loopback via
ignore-connections-limit in the Electron shell.
- OpenCode initializes each directory lazily on its first request, so the
first click paid that cost interactively. Warm the last-used directory
and the three most recently opened projects right after OpenCode
readiness, sequentially and best-effort, overlapping UI startup.
Validation: new background-network tests, lifecycle warmup test, focused
store/sync tests, UI type-check and lint, dead-code report, node --check
plus electron type-check/lint, and CDP first-open measurements on the
packaged app (message fetch socket queue 5.4s -> 0.03s).
* fix(ui): keep interactive git reads out of background queue
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Add an opt-in OpenCode plugin that replaces the built-in provider behavioral prompt with a minimal identity while preserving environment, project, MCP, skill, history, and tool context.
Track the active agent per session and apply the transform only to build and plan. Keep plan/build mode reminders and permission enforcement owned by OpenCode, leave all other agents untouched, and fail safely when the expected prompt boundary is absent.
Expose the feature in Behavior settings with localized guidance, explicit Save + Reload application, settings search integration, persisted boolean validation, and managed-runtime lifecycle composition that does not load the plugin while disabled or on external OpenCode servers.
Document the runtime contract and cover plugin materialization, config preservation, build/plan selection, agent switching, unknown prompt formats, and settings sanitization.
Add a shared OpenChamber control service with two thin adapters — a native
`openchamber` tool injected into managed OpenCode, and new CLI commands — so
users can manage parallel sessions, worktrees, and scheduled tasks
conversationally through agents or from the terminal.
Control plane:
- New openchamber-control service owning a fixed action contract:
projects.list, models.list, session list/create/send/fork/status/messages,
and schedule list/create/run/delete/toggle. Session and worktree deletion
and project registration are deliberately not exposed.
- New openchamber-sessions module owning create/worktree/prompt orchestration,
Goal Mode dispatch, wait semantics (initial idle never counts as completion;
timeout and cancellation are failures), and explicit partial-failure results.
- Scheduled-task logic extracted into a service shared by routes, CLI, and the
agent tool.
Agent tool:
- Managed OpenCode gets a materialized plugin registering one typed tool with
a loopback-only callback, per-child ephemeral bearer (timing-safe, never
persisted or logged), and abort propagation into the service.
- The ~1.5k-token schema applies progressive disclosure: short descriptions,
server-side validation returning actionable usage errors, and intent
guardrails — created sessions/tasks are user-facing work (not age
self-delegation); worktree/goal/agent/variant/wait are omit-by-default;
dispatches produce no completion notification, and later result r
to session.messages, which now returns the authoritative sessionStatus.
- session.create without a user-named model picks from favorites/re
send/fork omit the selection and the service reuses the target session's
last user-message model, agent, and variant before falling back t
- An "Agent control tool" setting (default on, Save + Reload to apply)
disables plugin injection entirely.
CLI:
- New `openchamber session`, `schedule`, `projects`, and `models` commands
with automatic instance targeting, --wait/--timeout/--last-assist
worktree flags, and Goal Mode, preserving interactive, non-TTY, --quiet,
and --json contracts. The control HTTP timeout derives from the w
instead of the 4-second default.
UI:
- New built-in "Schedule a Task" starter (/schedule-task) running a
dialogue that defines a task and offers to create it via the tool after
explicit confirmation; Craft a Goal and Feature Planning gain the
handoff offer, and guided starters reserve the question tool for concrete
option choices. Localized in all 10 locales, migrated into custom
starter lists, hidden on VS Code.
- Sidebar shows CLI/agent-created sessions live via the control eve
- openchamber tool calls render with per-action titles and metadata.
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.
- prioritize selected and visible sessions during bootstrap and defer
non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
hidden sidebar work
- prevent stale session and message requests from overwriting newer
authoritative state
- preserve existing data when authoritative fetches fail instead of treating
failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
permissions, folders, tabs, Git state, and pull request data by runtime and
directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
rendering hot paths
- limit virtualization to archive collections where it improves rendering
without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
reconnect behavior, persistence races, authoritative empty results, and
subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
runtime-isolation invariants
Replace the legacy terminal flow with a shared authenticated WebSocket
runtime used across web, desktop, relay, and mobile surfaces.
- introduce the v3 terminal protocol with scoped attachments, snapshots,
ordered output, bounded replay history, reconnects, and explicit lifecycle
- harden PTY creation, restart, resize, close, force-kill, idle cleanup,
shell selection, login mode, environment sanitization, and appearance sync
- add runtime-aware terminal APIs with relay authentication and Electron parity
- add a fullscreen mobile terminal workspace with touch scrolling,
long-press selection, safe-area controls, quick keys, and Ctrl/Alt input
- add terminal selection attachments, preview detection, project actions,
shell settings, and localized UI
- harden Ghostty rendering, resize recovery, Unicode handling, block
characters, line height, and stale-row behavior
- remove the obsolete terminal SSE path and update reverse-proxy guidance
- expand terminal runtime, transport, input, selection, and store coverage
- avoid duplicate web builds when preparing mobile assets in root CI builds
Add pin and unpin actions for user and assistant text messages, with clear compaction-survival labels, localized tooltips, status-info active styling, and VS Code gating where the server runtime is unavailable.
Persist pinned message IDs, creation timestamps, and roles under the OpenChamber session metadata namespace using fresh-read merge updates so goal, review, and other metadata remain intact.
Introduce a server runtime that reacts to OpenCode's dedicated session.compacted event, fetches pinned messages by ID, extracts and chronologically orders their text parts, and injects them as hidden synthetic context through prompt_async. The restoration prompt tells the agent to use the context silently while work remains and limits idle summaries to one short paragraph.
Track the last handled compaction summary to avoid replay duplication, tolerate individually missing pinned messages, integrate runtime shutdown, document ownership and limitations, and cover metadata round trips plus compaction injection behavior with focused tests.
All local instances share the data dir and therefore the relay identity
(serverId), so concurrent relay hosts evicted each other at the relay worker
(4001: Control replaced) and paired devices landed on whichever local process
won last — often a stale dev server, surfacing as 'Unable to reach server'
and devices stuck on relay with 503s on newer endpoints.
- relay/host-lock.js: per-machine claim file (relay-host.lock, {pid}); stale
claims from dead pids are ignored; unwritable data dir falls back to
pre-lock behavior
- relay/service.js: start only when the claim is free or ours, otherwise
'standby' with the holder pid in lastError; 30s watcher takes over when the
claimant dies and stands down when another process claims; pairing-link
creation and explicit /relay/enable force-claim (user intent wins)
- mobileConnections.ts: log candidate-refresh skip reasons and the refresh
result instead of failing silently
Candidates refresh (server + mobile + desktop clients):
- GET /api/client-auth/connection/candidates returns the server's current
LAN URLs, relay candidate, and serverId for already-paired devices
- /health and /api/version expose serverId so clients can verify a learned
address belongs to the expected server before sending their bearer token
- mobile: refresh saved candidates over the live transport after every
connect/wake, hot-switch relay->LAN when a fresh address is reachable;
serverId gate on direct probes; token no longer sent to /health
- desktop: refresh stored host apiUrl after a relay connect and hot-switch
back to direct; electron probe verifies serverId before authenticated fetch
Fixes found while debugging a dead pairing:
- settings: strict reader that throws on corrupt/unreadable file instead of
returning {}; relay signing/encryption key generation is now gated on it,
so a swallowed read failure can no longer mint a new server identity and
orphan every paired device (loud log when a keypair IS generated)
- SessionAuthGate: bounded auto-retry for transient session-check failures
(initial request racing the relay tunnel's first WS attempt, startup 5xx)
Move per-session permission auto-accept policy ownership from the UI to the
OpenChamber server so enabled sessions continue running when clients disconnect
or the server restarts.
- persist explicit per-session policies in OpenChamber settings
- inherit the nearest explicit policy across subagent session hierarchies
- allow child sessions to opt out of an inherited parent policy
- immediately accept matching global and directory-scoped pending requests
- process future requests without requiring a connected UI client
- reconcile pending permissions after startup and event-stream reconnects
- deduplicate concurrent requests and retry transient reply failures
- synchronize policy updates across connected clients
- migrate existing browser-persisted policies to server storage
- suppress auto-accepted permission cards before they enter UI state
- show deduplicated permission toasts for inactive sessions
- preserve foreground-only permission handling in VS Code
- integrate directory-aware notification routing from main
- add coverage for persistence, inheritance, retries, reconciliation, pending
requests, client hydration, and inactive-session toasts
Arm the target button in the composer and the next prompt becomes a goal:
the server keeps the session working toward it (idle tick -> small-model
audit -> continuation) until the objective is verifiably complete, blocked,
or out of budget — even with the UI closed.
Server (packages/web/server/lib/session-goal):
- event-driven loop on the global SSE hub; goal state lives in
session.metadata.openchamber.goal (merge-safe patches, stale-write guard
by goal id), so it survives restarts and syncs to every client for free
- the small-model audit (objective + last assistant turn only, language
pinned to the objective) is the sole termination authority; blocked needs
3 consecutive verdicts, audit outages tolerate one unaudited continuation
then stop the goal as resumable-blocked
- hard stops: optional token budget, auto-continuation cap (Resume grants a
fresh allowance), turn errors; user abort pauses the goal instead of
blocking it, and resuming over an aborted tail nudges immediately
- token accounting as a snapshot of the latest turn (input + cache.read +
output), goal-relative via a creation baseline and segmented across
compactions; a compaction summary skips the audit and continues
- continuations reuse the session's own provider/model/agent/variant
UI:
- three-mode target button (arm / disarm / manage dialog), informational
goal strip with inline pause/resume and an Evaluating indicator, sidebar
state glyph, objective length counter (2000-char server clamp),
read-only completed goals
- goal entry points: composer (sessions and drafts), start-new-session-
from-answer dialog, plan implement dialog (plan content becomes the
objective), scheduled tasks (Run as goal + budget)
- Settings -> Chat -> Goal: feature toggle + default token budget with
three-layer parity (web server, client persistence, VS Code bridge);
VS Code renders goal state but hides the entry points (the loop runs in
the web server only)
Notifications: per-turn "ready" notifications are suppressed while a goal
is active; settling sends one final notification (desktop, web-push, APNs
generic titles with the session name as body) honoring the completion
toggle. Error/question/permission notifications are untouched.
Docs: user guide (session-goals) in all 9 locales + sidebar entry,
scheduled-tasks cross-reference, server module DOCUMENTATION.md.
- --relay links now carry both routes: direct LAN plus relay fallback,
matching the UI's Anywhere pairing; devices prefer the direct route
- pairing sessions created by the CLI are marked with usesRelay, and the
server reconciles relay demand on a timer, so a headless instance
brings the relay up on its own after connect-url --relay
- warn with LAN_UNREACHABLE when the link's direct route points at
loopback and other devices cannot use it
- document the --relay flow and the --lan binding caveat in Connect a
Device and Remote Instances across all locales
- Probe relay hosts through a throwaway E2EE tunnel in the host switcher
instead of an HTTP probe against the relay:// pseudo-URL, which always
reported Unreachable
- Show 'via OpenChamber Relay' for relay hosts in the switcher and the
servers list instead of the raw relay:// pseudo-URL; hide the URL-centric
edit action for relay hosts (saving it would drop the tunnel descriptor)
- Pairing LAN candidate prefers the address the requesting client actually
reached the server on; interface scanning could pick an unroutable virtual
bridge (docker0), producing links whose LAN leg silently failed and forced
devices onto the relay
Reworks how devices connect to an OpenChamber server, end to end.
Pairing v2:
- One-time pairing links/QR codes (openchamber://connect?v=2) carrying a set of transport candidates (LAN/tunnel/relay) and a single-use secret redeemed server-side; no tokens embedded in links
- Add-a-device dialog written for first-time users: intent-based transport choice (Anywhere / Home network only / This computer only) with plain-language descriptions, transparent fallback checkboxes, server-authoritative LAN detection, high-res QR dialog
- Private relay folded into pairing as a transport candidate with a demand-driven lifecycle (enables when a relay device is paired, disables when none remain)
Multi-transport devices:
- A saved device holds all its transports and one token; mobile re-probes on connect, resume, and network change and hot-switches LAN<->relay seamlessly (no re-pairing, no remount, session preserved)
- Desktop can import relay pairing links, switch to relay hosts through the E2EE tunnel, and restore a relay default host after relaunch
Device management:
- Device list (web + desktop) shows live per-device connectivity with the active transport (Connected - Local network / Relay) and platform badges (iOS/Android/macOS/Windows/Linux)
- One physical device = one record: stable per-install dedupe keys across pairing and password re-login; typed pairing label names the device, paired devices name the connection by the issuing server hostname
- Trusted desktop-local client manages all devices (list, revoke, clear revoked); relay host reaps dead client sockets after 3 missed keepalives
Android:
- LAN transport unblocked (cleartext + mixed content, mirroring iOS ATS exceptions); resume re-probe retries through network flux and silently auto-reconnects from a disconnected state
PR #1673 added sanitizeHeadersForBrowser in the fetch bridge to handle
non-ISO-8859-1 directory paths by encoding the value and attaching a
x-opencode-directory-encoding: uri header. The server-side decoder was
already in place (08b86613). However, the CORS Access-Control-Allow-Headers
list on the Express server was not updated to include this new header.
When a user opens a directory with CJK or other non-Latin-1 characters
(e.g. D:\文件), the browser sends a CORS preflight OPTIONS request with
x-opencode-directory-encoding in the Access-Control-Request-Headers.
The preflight fails because the server does not list it as allowed,
blocking all subsequent API requests with 'Failed to fetch'.
Add X-OpenCode-Directory-Encoding to the Access-Control-Allow-Headers
response header for openchamber-ui://app packaged client origin.
Adds OpenChamber Relay — an opt-in way to reach an instance from a phone,
browser, or another desktop from anywhere, with no open inbound ports, no
tunnel, and no shared LAN. The instance dials outbound to a relay; all app
traffic (HTTP, the event stream, terminal, dictation) is multiplexed and
encrypted through a single connection per client, so the relay only ever
forwards opaque ciphertext.
Transport
- End-to-end-encrypted channel over WebCrypto (ECDH P-256 -> HKDF ->
AES-256-GCM) with a capability-negotiated handshake and a small
HTTP/SSE/WebSocket multiplexing protocol. A byte-compatible JS host mirror
is cross-checked by tests.
- Host: outbound connection manager, per-client tunnel dispatcher to the local
server over loopback, reuse of the existing instance identity key, and
management routes. Disabled by default; explicit opt-in.
- Client: plugs into the existing runtime layer (runtime-fetch/-url/-switch/
-auth, event pipeline, terminal, dictation) so features work over the relay
unchanged; direct-URL and Electron realtime-proxy paths are untouched.
Pairing & UX
- Relay section in Settings -> Remote Instances (live status, QR/link pairing,
revocation via the existing client-token list) and the mobile connect flow.
- Frame batching and idle-gated keepalive keep tunnel message volume low
without affecting streaming smoothness.
Security
- The tunnel is transport only; the server authenticates every tunneled
request exactly as for a direct remote client.
fragments only. The relay stores no keys, tokens, or payloads.
Operability
- The endpoint can be pinned to a self-hosted rel
paired clients inherit it from the offer automatically.
- Relay module DOCUMENTATION.md and a relay-trans
invariants that future WebSocket/streaming changes must follow.
The relay transport is complete and tested; the UI for enabling and pairing
is gated behind openchamber_relay_gate and stays
Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.
Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
→ small_model from the OpenCode config → family scan within the session's
provider → the session's own model. The global provider scan only serves
callers without a session context, and background callers forbid it
entirely (restrictToPreferredProvider), so conversation content never
reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
(device token as bearer, no exchange), ChatGPT plan via the codex
Responses API (single-flight OAuth refresh written back to auth.json),
Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
content parsing with a clear error when a thinking model spends its whol
budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
an override picker limited to authenticated providers, persisted with
web/desktop/VS Code sanitization parity.
Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
short recap and one suggested follow-up after a session idles quietly fo
a minute, stored on session metadata (openchamber.assist). Freshness is
keyed to the last assistant message id, so new activity invalidates the
payload everywhere with no extra writes. The chat shows the recap under
the last message after five quiet minutes and the suggestion as a
dismissible chip above the composer (tap fills the input, never sends).
Gated by a new Chat setting (default on) that is a hard generation
switch. Language is anchored to the conversation itself, with a
script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
onto the small model fed with real diffs and the commit list (bodies
included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
preserving exact identifiers, with verbatim fallback on failure.
Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
the desktop-notify env, leaving the server-side event hub dead in
packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
writes made during the generation window (suggestion dismissals, review
links) are preserved; the assist runtime stops during graceful shutdown.
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).
Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
segments auto-commit every ~15s with silence suppression and adaptive
finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
worker process — auto-download with progress, staged extraction with
verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
download/delete): Parakeet TDT v2 (English) and v3 (25 European
languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
cancel / insert / insert-and-send actions; failed transcriptions keep
their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
matching paddings/typography/gaps) — no layout shift when toggling
Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
worker via /api/dictation/tts/speak, managed by the shared model
pipeline; sentence-pipelined playback keeps time-to-first-audio at
~1 sentence regardless of message length, and stop cancels in-flight
synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
interword slashes aloud, and removes only absolute file paths
Settings:
- Voice page unified: a single read-aloud toggle owns all playback
options (the confusing "Enable Voice Mode" is gone); a new "Enable
voice input" toggle (default on, persisted to settings.json) hides
the composer mic entirely when disabled
Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
(https://localhost) was missing from the packaged-client allowlist,
403-ing every WS connection — root cause of the old mobile SSE lock,
which is now removed for all transports
Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
explicitly validates the UI session and origin, with oc_url_token
narrowly allowlisted and covered by tests; the dictation socket mints
a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
through runtimeFetch/getRuntimeUrlResolver, and runtime switches
reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
process in that runtime)
CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.
New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
The Electron-side OpenCode killer kills by port (lsof + kill -KILL).
getOpenCodeProcessInfo returned openCodePort unconditionally, so for an
external/attached OpenCode (e.g. a user's own server on 4096) the only thing
stopping the killer from taking it down was the separate `managed` flag — a
single weak signal guarding a destructive action.
Withhold pid/port unless we actually manage the process, so the killer has no
target even if `managed` is ever miscomputed. Managed flow is unchanged.
Exit the desktop app without waiting on background cleanup
Kill managed OpenCode by process group with a port fallback
Make OpenCode shutdown reuse the active shutdown promise
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.
Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.
Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.
Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.
Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.
Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
Reconnects and resyncs active sessions when live updates stall
Normalizes synthetic session status events
Uses authoritative status snapshots to clear stale busy states
* fix: resolve symlinks in project directory paths
OpenCode stores sessions using the canonical (realpath) directory, but
OpenChamber passed the unresolved symlink path in several places. The
string-match directory filter would fail when a project was accessed via
a symlink, making sessions invisible.
Changes:
- Add safeRealpathSync to settings normalization — project paths and
lastDirectory are canonicalized at persistence time
- Add Express middleware before the API proxy to resolve symlinks in
?directory= query params on in-flight requests
- Resolve symlinks in /api/fs/list so the directory browser returns
canonical paths, allowing the "already added" check to work correctly
- Reconcile the in-memory projects store when the server responds with
normalized paths, preventing temporary duplicates
Fixes#1315
* fix: avoid sync realpath in opencode proxy
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Disable the active Zen summarization flow because the unauthenticated/free Zen provider is no longer available and now returns usage-limit errors for this feature.
Keep /api/text/summarize as an API-compatible stub that returns local sanitized or distilled fallback text with summarized=false, rather than attempting external model calls.
Remove notification and voice playback summary behavior from runtime paths. Notification {last_message} now always uses normalized truncated text, and TTS playback ignores historical summarize request fields.
Hide the notification summary settings and voice summarize-before-playback controls while preserving legacy persisted settings for compatibility. Also disable Zen model startup validation and make Zen model list routes return empty results.
Update module documentation and tests to describe the retired provider behavior and the remaining compatibility stubs.
When notificationMode is 'hidden-only', the isWindowFocused check now
happens before summarization and template resolution, not after. This
prevents costly Zen API calls for notifications that would be skipped
anyway, and eliminates stale notifications arriving after the user has
already read the response and switched away.
* fix: add concurrency controls for multiple sessions using the same provider
Adds OS-inspired scheduling primitives (from HiveMind/AIMD research) to prevent
concurrent sessions from the same provider from experiencing slowdowns, random
stops, and cascading failures.
Server-side:
- Health check skips OpenCode restart when sessions are actively busy — a busy
server under concurrent load can fail the health check timeout without being
dead. Staleness guard forces restart if unhealthy+busy persists >2 minutes.
- Upstream SSE stall timeout scaled from 20s to 60s to avoid unnecessary
reconnections when multiple sessions are waiting for LLM responses.
Client-side (HiveMind primitives, arXiv:2604.17111):
- Transparent retry with exponential backoff (1s→2s→4s, max 32s) for
429/502/503/504 errors — the #1 most effective primitive from the paper.
- Circuit breaker: opens after 3 consecutive retryable errors, cooldown
doubles each trip (30s→60s→120s, capped 128s), matching TCP AIMD.
- Per-provider session tracking with TTL eviction (1h idle sweep).
- Fetch-level retry gated on AbortError/TypeError only (not DNS failures).
Refs github-code-review skill findings (all 8 issues resolved).
* fix: use definite assignment assertion for response variable
Fixes TS2454: Variable 'response' is used before being assigned
in strict mode. The for-loop body always assigns it on every path
that reaches the post-loop code, but TS can't prove that.
* fix: add cleanupSession to error paths and remove unreachable code
P1 fixes (Greptile review):
- cleanupSession called on fetch error throw path
- cleanupSession called on non-retryable HTTP error throw path
- Removed unreachable post-loop code (loop always terminates via return or throw)
Adds explicit post-loop throw to satisfy TypeScript strict return check.
* fix: address Greptile review feedback on concurrent session controls
Removes client-side session tracking that leaked on normal completion paths.
The session tracking was redundant — the server-side health check already reads from
sessionRuntime.getSessionActivitySnapshot() for busy-session detection.
Changes:
- Remove activeSessions Set and all session-tracking functions from provider-tracker
- Remove trackSessionStarted/cleanupSession calls from client.ts
- Remove unreachable (response as Response) block after retry loop
- Make upstreamStallTimeoutMs conditional: 60s when >1 sessions, 20s otherwise
Refs #1069
* fix: enforce dynamic concurrency safeguards
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: embedded preview proxy for local dev servers
Add a same-origin server proxy under /api/preview/proxy/:id and
matching UI surfaces so local dev servers (Vite, Next, etc.) can be
embedded inside OpenChamber.
Server (packages/web/server):
- New lib/preview/proxy-runtime.js: cookie-gated HTTP+WebSocket proxy
to loopback hosts only, with TTL'd targets and SSRF allowlist.
- index.js wires the runtime alongside terminal/event-stream.
UI (packages/ui):
- ContextPanel preview tab with iframe, reload, and open-in-browser.
- Inline html code-block preview in MarkdownRenderer.
- Terminal auto-detects loopback URLs and offers to open them.
- i18n keys across en, es, pt-BR, uk, zh-CN.
* perf(preview): cache proxy targets across PreviewPane remounts
Module-scoped Map keyed by upstream URL so tab switches and component
remounts within the same page session reuse the existing proxy
registration instead of POSTing a fresh target each time.
In-memory only by design: the server holds the target map in memory
and the auth cookie is HttpOnly + scoped to the proxy id, so a stale
persisted entry would 404 after a server restart. Entries are evicted
on registration error and on a 30s safety margin before TTL expiry.
* feat(preview): surface dev-server-down state with retry overlay
Iframes don't expose HTTP status to the parent, so when the proxy
returns a 502 (upstream dev server is offline) the iframe just renders
the raw JSON error body. Probe the proxy URL out-of-band with HEAD
(falling back to GET on 404/405) and replace the iframe with a
friendly 'Dev server is not responding' overlay + retry button when
the upstream is unreachable.
Re-probes on reload, on URL change, and on proxy re-registration.
* feat(preview): strip frame-busting response headers
Many dev servers (Next.js, others) send X-Frame-Options: SAMEORIGIN
and/or a CSP with frame-ancestors that block embedding inside the
OpenChamber iframe. The proxy is same-origin and already
authenticated per-target, so embedding is otherwise safe.
- Drop X-Frame-Options outright on proxied responses.
- Surgically remove only the frame-ancestors directive from
Content-Security-Policy and Content-Security-Policy-Report-Only,
preserving every other directive. Drops the header entirely if no
directives remain.
- Verified end-to-end: upstream sending both headers comes through
with X-Frame-Options removed, CSP retaining default-src/script-src
but no frame-ancestors, and unrelated headers untouched.
* docs(preview): design for remote-host relay agent
Design-only doc for the next phase of the embedded preview feature:
when OpenChamber runs remotely (cloud/shared/tunnel) and the user's
dev server runs on their local machine. Covers architecture (local
agent + outbound control WebSocket + server dispatch), pairing flow,
wire protocol, security model, failure modes, open questions, and
implementation milestones. No code changes.
* feat(preview): auto-open preview pane for loopback URLs in chat
Detect http(s) loopback URLs in incoming assistant messages and open the
preview pane automatically, deduped per (session, url) pair so re-renders
or repeated mentions do not steal focus. Add an inline Preview button
next to loopback links in chat markdown as a manual fallback when the
auto-open was dismissed or the URL appeared in an older message.
- url.ts: isLoopbackHttpUrl / extractLoopbackUrls helpers
- ChatContainer: module-level dedupe Set + effect on active session tail
- MarkdownRendererImpl: optional onPreviewLoopback in main renderer only
(SimpleMarkdownRenderer for tool diffs is intentionally untouched)
- Reuses existing terminalView.preview.open i18n keys
* feat: preview enhancements, dev shutdown, and reliability fixes
Add preview start/stop UI in ContextPanel/Header, improve URL detection (Python HTTP server logs, trailing punctuation, IPv6 loopback), fix proxy path filtering to avoid disrupting non-preview WebSockets. Add dev-only /api/system/dev-shutdown endpoint and Header button to terminate local dev processes and orphaned preview servers. Improve terminal cleanup with process group killing, event pipeline reconnect backoff. Update file read APIs with optional flag and cache control. Add /api/system/free-port endpoint, detectDevServer.ts utility, and preview/shutdown i18n strings for 5 languages.
* fix: harden preview support
* fix: keep terminal toolbar interactive
* fix: keep expanded terminal below header
* fix: keep preview iframe under proxy path
* fix: respect project action preview urls
* fix: rewrite preview asset urls
* feat: capture preview console logs
* feat: annotate preview elements
* feat: attach preview annotation screenshots
* fix: improve proxied preview hmr
* feat: refine preview action UX
* fix: address preview review feedback
* fix: show auto-discover preview wait state
---------
Co-authored-by: William Biggers <will@Williams-MacBook-Pro.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>