a2730b793eb7d10c89356272b7ecf3284a11ef05
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Commits
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d73edc672e |
Improve MCP settings auth flow, remote config support, and diagnostics UX (#953)
* feat: improve MCP settings auth workflow * fix: complete MCP settings auth flow * fix: harden MCP settings auth flow * fix: add MCP settings refresh control * fix: stabilize MCP authorization and status handling * fix: clarify MCP advanced remote options toggle * fix: improve MCP import and diagnostics * feat: improve MCP settings panel visual hierarchy and UX * fix: expose MCP auth actions in connected state * fix: remove MCP import snippet helper text * fix: address MCP review feedback * fix: correct MCP page transport layout after rebase |
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4506c18f53 |
UI refresh: Base UI migration + flat tinted button language + mobile polish (#960)
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
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321cc7252a |
Major UI refresh: sidebar redesign, theme expansion, and chat performance optimizations (#706)
## Summary Complete sidebar redesign and comprehensive UI polish pass with performance optimizations, theme system refinements, and desktop integration improvements. ## Key Changes **Sidebar & Navigation Redesign** - Redesigned sessions sidebar layout with unified button primitives - Added activity sections with project grouping and improved session organization - Refined sidebar corners, spacing, and visual hierarchy - Removed NavRail component in favor of streamlined sidebar - Stabilized sessions bar toggle position in fullscreen mode **Performance Optimizations** - Reduced chat streaming CPU usage and storage churn - Optimized task tool polling and live timers with debouncing - Prevented chat state races and reduced background request load - Debounced draft writes and coalesced session reloads - Optimized message store updates and turn tracking **Theme & Visual System** - Added theme-aware window corners (desktop) and border radius tokens - Introduced glassmorphism effects on desktop sidebar - Added backdrop blur to UI elements **Chat Experience** - Added session-based permission auto-accept toggle in chat input - Polished permission shield UX with improved icon sizing and spacing - Fixed chat scroll-to-bottom behavior and timeline tracking - Enhanced tool output display with better path label detection - Removed duplicate draft context details in chat header - Added text selection menu to chat messages **Git Improvements** - Refreshed git history visual design with cleaner dividers - Added remote removal action in sync selector - Stabilized git polling to prevent excessive requests - Improved tool output rendering for git operations **Settings & Panels** - Fixed mobile scrolling on settings pages - Made outside-click settings close instantly - Reduced settings load churn and CPU spikes - Improved services dropdown layout and spacing - Softened panel resize handles **Desktop Integration** - Synced macOS window theme with app theme - Restored window dragging in sidebar header zones - Fixed system window corners on macOS - Improved header session metadata and action controls **Button & Component Standardization** - Unified button primitives across all components - Standardized destructive action patterns - Removed unused button variants (button-large, button-small) - Aligned context tab close hit areas --------- Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com> |
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d2358c2c03 |
feat: redesign settings pages to match canonical flat UI patterns (#493)
* refactor(settings): new IA shell + projects section + skills catalog discoverability * chore(settings): split providers list by scope; show user before project * fix: navigation flow in mobile Settings * feat: redesign settings pages to use modern elevated surface patterns * feat: replace helper text with tooltips in settings * ui: redesign update dialog and fix external link routing - Restructures UpdateDialog to focus on changelog readability with a wider max-w-4xl canvas - Highlights @username contributor mentions with theme primary color - Strips excessive vertical padding and right-aligns compact action buttons - Disables streamdown's internal link safety dialog in favor of direct Tauri shell routing * feat: refactor Git identities into dedicated Git settings page * feat: unify sidebar background styling across VS Code and web/mobile * fix: adjust button styling and layout for mobile settings pages * feat: add MCP settings page and sidebar * feat: hide models in provider view (thanks to @nguyenngothuong) * feat: add "Add new provider" option to model selector dropdown * fix: local evroc logo + provider dropdown icons * fix: increase width of provider menu * fix: dark theme background color for better contrast * feat: update @opencode-ai/sdk dependency to v1.2.10 * fix: restore session sorting to only use updated time * fix: added settings for sessions deletion dialog * fix: adjust padding on settings pages for better layout * fix: standardize select dropdown height across UI * fix: agent selector UI and notification settings * fix: remove redundant helper text from settings pages * fix: update UI layout for description fields * fix: remove border-none and shadow-none from textarea classes * fix: enable context menu on sidebar items * feat: refactor UI controls and layout patterns across settings pages * fix: use headerless blocks when page title already provides context * fix: remove subtask option from command settings * fix: refactor mcp page settings * fix: reduce spacing in skills configuration pages * feat: refactor voice settings * feat: refactor settings sidebar sections |
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d0e4dc2704 |
feat(mcp): add MCP Config Manager UI (#473)
* feat(session-folders): drag-to-folder DnD, sort by activity, and UX improvements - Add DraggableSessionRow wrapping each session row so the whole row is draggable; stopPropagation prevents outer group-reorder DnD from firing - Add DroppableFolderWrapper + SessionFolderDndScope (inner DndContext scoped per group) with closestCenter collision detection - DragOverlay matches exact width/height of dragged row so cursor stays aligned - Folder header highlights (ring + primary colour) when a session hovers over it during drag - + button on folder header opens a dropdown: 'New session' / 'New folder' - + button on each folder row creates a session scoped to that folder - Empty folders are no longer auto-deleted (removed .filter(sessionIds.length>0) from addSessionToFolder / removeSessionFromFolder / cleanupSessions) - Sessions inside a folder are sorted by most-recent activity (same compareSessionsByPinnedAndTime logic used everywhere else) - Sort comparator now takes sessionAttentionStates so lastUserMessageAt / lastStatusChangeAt is used when newer than session.time.updated; all sort call-sites and their useMemo/useCallback deps updated accordingly - Remove foldersMap from cleanup effect deps to prevent cascade re-renders when folders change; read current value via getState() instead * fix(session-folders): new session is placed into the correct folder sendMessage() was calling useSessionManagementStore.createSession() directly, bypassing the targetFolderId logic in useSessionStore.createSession. Fix: read targetFolderId from draft at the top of the draft branch in sendMessage, then call addSessionToFolder immediately after the session is created and before the draft is closed. Also propagate targetFolderId through openNewSessionDraft options and NewSessionDraftState type. * feat(session-folders): add sub-folder support (one level deep) - SessionFolder gains optional parentId field for hierarchy - createFolder accepts parentId to create sub-folders - deleteFolder cascades to remove all child sub-folders - SessionFolderItem renders sub-folders before sessions in body; new sub-folder button (RiFolderAddLine) visible at depth 0 only - renderOneFolderItem in SessionSidebar builds the tree recursively; sub-folders are indented via depth prop (ml-3 on root's children) - Persist/hydrate parentId correctly from localStorage * feat(session): add delete confirm dialogs and improve subtitle UX - Add confirmation dialogs before deleting sessions or folders - Show relative time (e.g., '2h ago', '35min ago') for recent sessions - Replace +/- diff numbers with file change count (e.g., '3 files changed') - New folders use default name without forcing rename - Cleaner, less cluttered session list UI * fix(session-folders): skip folder cleanup while sessions are loading Prevents race condition on reload where cleanupSessions() runs before the server returns the full session list, causing folder-session assignments to be incorrectly wiped from localStorage. * feat(mcp): add MCP Config Manager UI - Backend: CRUD lib (mcp.js) + 5 REST routes (GET/POST/PATCH/DELETE /api/config/mcp/:name) - Frontend: Zustand store (useMcpConfigStore), McpSidebar with status dots, McpPage with redesigned UX - Textarea command editor: paste full shell commands, auto-split into args, one-arg-per-line view - Compact env editor: wide value column, show/hide toggle, paste .env format support - Header card: name, type badge, enabled toggle, connect/disconnect button - Navigation: 'mcp' added to sidebar sections in SettingsView - TypeScript: all packages pass type-check clean * fix(mcp): remove constant truthiness lint error in McpPage Replace '(isNewServer || true) &&' with unconditional render — type selector should always be visible so the user can switch between stdio and remote without recreating the server. * fix: add MCP server management to VS Code backend - Implement CRUD operations for MCP servers via bridge API - Support local and remote MCP server configurations with validation - Add VS Code webview endpoints for MCP server management * feat: add project-level MCP server configuration --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |