Dialogs and settings window now use the standard background color
Removed dialog from the glass utility styles
Preserves existing glass effects for other surfaces
Drops the macOS vibrancy toggle, IPC, and related settings copy
Updates dialogs, popovers, tooltips, and dropdowns to use shared glass styles
Adds sticky header fade behavior to model picker and sidebar lists
Reworks how devices connect to an OpenChamber server, end to end.
Pairing v2:
- One-time pairing links/QR codes (openchamber://connect?v=2) carrying a set of transport candidates (LAN/tunnel/relay) and a single-use secret redeemed server-side; no tokens embedded in links
- Add-a-device dialog written for first-time users: intent-based transport choice (Anywhere / Home network only / This computer only) with plain-language descriptions, transparent fallback checkboxes, server-authoritative LAN detection, high-res QR dialog
- Private relay folded into pairing as a transport candidate with a demand-driven lifecycle (enables when a relay device is paired, disables when none remain)
Multi-transport devices:
- A saved device holds all its transports and one token; mobile re-probes on connect, resume, and network change and hot-switches LAN<->relay seamlessly (no re-pairing, no remount, session preserved)
- Desktop can import relay pairing links, switch to relay hosts through the E2EE tunnel, and restore a relay default host after relaunch
Device management:
- Device list (web + desktop) shows live per-device connectivity with the active transport (Connected - Local network / Relay) and platform badges (iOS/Android/macOS/Windows/Linux)
- One physical device = one record: stable per-install dedupe keys across pairing and password re-login; typed pairing label names the device, paired devices name the connection by the issuing server hostname
- Trusted desktop-local client manages all devices (list, revoke, clear revoked); relay host reaps dead client sockets after 3 missed keepalives
Android:
- LAN transport unblocked (cleartext + mixed content, mirroring iOS ATS exceptions); resume re-probe retries through network flux and silently auto-reconnects from a disconnected state
Use base-ui's transition-status pattern (data-starting-style /
data-ending-style) for Dialog, DropdownMenu, Select, Tooltip and Popover
so open/close animate consistently at 150ms ease-out without flicker.
Wrap dialog popups in a centered flex container so the scale animation
no longer fights with translate-based positioning, and switch
PendingChangesBar to a real Popover so it actually animates closed.
Convert ScheduledTaskEditorDialog from raw Radix to the shared Dialog
wrapper, give ScheduledTasksDialog a stable min-height to prevent layout
shift mid-animation, and reset NewWorktreeDialog form state on open
instead of close so fields don't empty during the close transition.
Drop tooltip delay from 700ms to 300ms globally and remove all
per-component overrides except the model/variant/agent selectors in the
chat input (600ms).
* fix(ui): keep settings sidebar open, center content, and fix worktree refresh
- Prevent settings nav from collapsing on split pages (Magic Prompts, Agents, etc.)
- Center settings content with max-w-3xl for better layout on wide screens
- Widen settings window from 960px to 1200px max-width
- Fix source branch dropdown overflow with max-height and scrolling
- Add worktreeRefreshNonce to trigger immediate sidebar refresh after worktree creation
* ref(ui): address Greptile review — remove dead isNavCollapsed code and split worktree effect
- Remove isNavCollapsed variable and all dead branches (resize handle, renderSettingsNav param, SETTINGS_NAV_RAIL_WIDTH)
- Split SessionSidebar effect so worktreeRefreshNonce only triggers discoverWorktrees, not refreshGlobalSessions
- Both type-check and lint pass
* fix(ui): refine settings and worktree dropdown behavior
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
## Summary
- **Instant worktree creation from chat draft**: selecting "+ New worktree" in the draft branch selector immediately creates a session draft and bootstraps the worktree in the background — no modal interruption
- **Redesigned multi-run launcher**: compact 2-column grid layout in a right-sized dialog with scroll shadow, sticky footer, tooltips replacing verbose descriptions, and project icons in the selector
- **Branch selector aligned across surfaces**: multi-run and agent manager branch pickers now use the shared git store and match NewWorktreeDialog behavior (same default resolution cascade, no synthetic HEAD option, all branches shown)
- **Opaque model multi-select dropdown**: fixes text bleed-through on translucent backgrounds by compositing `--surface-elevated` over `--surface-background`
- **"+ New" inline button in sidebar worktree headers** for faster worktree creation
## Why
Worktree creation was behind modal flow that interrupted the user's train of thought. The draft-first approach lets users start typing immediately while the worktree bootstraps. The multi-run launcher had an oversized form layout with redundant explanations, and its branch picker behaved differently from the main worktree dialog - causing confusion about which branches were available and what the default was.
* feat: add project actions in header with reliable terminal run flow
- Add per-project Actions settings with icons, platform filters, and default action
- Run/stop actions from header using terminal tabs, including Ctrl+C then force-kill fallback
- Improve terminal UX with stable selection, resize handling, and smarter URL auto-open for localhost ports
* feat: add project actions UI with refined header dropdown behavior
* feat: add parent-session back button in chat
* fix: make web and desktop dev modes reliable and conflict-free
- Separate desktop and web dev ports to avoid collisions
- Add robust process-tree shutdown so Ctrl+C cleans sidecars
- Add true web HMR mode and keep service worker out of dev
* fix: linux safe scripts for dev
* feat: run project actions on web and add desktop SSH forward URL opening
* feat: add mobile project actions button with terminal tabs and tighter tab UI
* revert: remove experimental mobile terminal selection UI
* feat: show Add action button in header when empty
* fix: make retry countdown human-readable in status row
* fix: prevent nav rail actions from firing through overlays
* refactor(settings): new IA shell + projects section + skills catalog discoverability
* chore(settings): split providers list by scope; show user before project
* fix: navigation flow in mobile Settings
* feat: redesign settings pages to use modern elevated surface patterns
* feat: replace helper text with tooltips in settings
* ui: redesign update dialog and fix external link routing
- Restructures UpdateDialog to focus on changelog readability with a wider max-w-4xl canvas
- Highlights @username contributor mentions with theme primary color
- Strips excessive vertical padding and right-aligns compact action buttons
- Disables streamdown's internal link safety dialog in favor of direct Tauri shell routing
* feat: refactor Git identities into dedicated Git settings page
* feat: unify sidebar background styling across VS Code and web/mobile
* fix: adjust button styling and layout for mobile settings pages
* feat: add MCP settings page and sidebar
* feat: hide models in provider view (thanks to @nguyenngothuong)
* feat: add "Add new provider" option to model selector dropdown
* fix: local evroc logo + provider dropdown icons
* fix: increase width of provider menu
* fix: dark theme background color for better contrast
* feat: update @opencode-ai/sdk dependency to v1.2.10
* fix: restore session sorting to only use updated time
* fix: added settings for sessions deletion dialog
* fix: adjust padding on settings pages for better layout
* fix: standardize select dropdown height across UI
* fix: agent selector UI and notification settings
* fix: remove redundant helper text from settings pages
* fix: update UI layout for description fields
* fix: remove border-none and shadow-none from textarea classes
* fix: enable context menu on sidebar items
* feat: refactor UI controls and layout patterns across settings pages
* fix: use headerless blocks when page title already provides context
* fix: remove subtask option from command settings
* fix: refactor mcp page settings
* fix: reduce spacing in skills configuration pages
* feat: refactor voice settings
* feat: refactor settings sidebar sections
* feat: extend quota providers and add usage dropdown
Add new quota providers:
- Claude (Anthropic API)
- Codex (OpenAI/ChatGPT)
- GitHub Copilot (base + add-on)
- Kimi for Coding
- OpenRouter
UI enhancements:
- Add rate limits dropdown in header with timer icon
- Desktop: sticky header with Used/Remaining toggle, refresh button
- Mobile: full-screen dropdown with same controls
- Per-provider sticky headers with provider logos
- Auto-refresh on open if no data exists
Usage settings page:
- Provider icon next to header
- Show in dropdown toggle per provider
- Global display selector (Usage vs Quota remaining)
- Auto-refresh controls in sidebar
Settings persistence:
- Add usageDisplayMode and usageDropdownProviders settings
- Server-side sanitization for new settings
Provider logo aliases:
- codex -> openai, claude -> anthropic
Bug fixes:
- Fix React error #310 by calling hooks before early returns
- Add aria-describedby to SettingsWindow dialog
- Remove horizontal scroll from dropdown
* fix: Remove duplicate github copilot declarations
- Open Settings as a centered windowed dialog on desktop with a blurred backdrop
- Update SettingsView to support windowed mode and adjust Mac titlebar padding for windowed use
- Export SettingsWindow and switch MainLayout to use it instead of full-screen overlay