* fix(git): enable core.longpaths for worktree population
Worktrees live under a deep OpenCode data-dir path, so Windows checkouts
of deeply nested repos failed bootstrap with "Filename too long". Enable
Git core.longpaths before git reset --hard (web + VS Code) and surface
clearer path-length guidance when the filesystem still rejects a path.
Fixes#2746
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* chore(vscode): keep ensureWorktreeLongpaths private
Avoid an unused export in the VS Code git service; the helper stays
local to populateWorktreeWithLockRecovery.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
---------
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Worktrees are created with `git worktree add --no-checkout` and populated
with `git reset --hard`, neither of which runs git's post-checkout hook.
Invoke the hook explicitly after population with git's standard arguments
(null ref previous HEAD, checked-out HEAD, flag 1) and the worktree as cwd,
mirroring `git worktree add` without --no-checkout.
A missing or non-executable hook is skipped (matching git) and a failing
hook is logged as a warning, never failing worktree creation or session
bootstrap. Applied to both the web server git service and the VS Code
runtime's git service.
adm-zip <0.6.0 allows a crafted ZIP to trigger a ~4GB memory
allocation (GHSA-xcpc-8h2w-3j85). Bump the dependency in the web
and vscode packages to ^0.6.0. The new AdmZip(buffer) and
extractAllTo(dir, overwrite) APIs are unchanged, so no call-site
adaptation is needed.
Add a vitest regression test for the ClawdHub install path that
builds a real ZIP with adm-zip and asserts extractAllTo restores
files (including nested subdirectories) into the target skill dir.
Creating a worktree wrote the new directory straight into OpenCode's own
project storage: the web server updated `storage/project/<id>.json` and ran an
`UPDATE project SET sandboxes` against `opencode.db` through better-sqlite3,
and the VS Code extension wrote the same JSON.
Both wrote behind the back of a running OpenCode process. OpenCode registers a
sandbox through `project.addSandbox`, which emits a project-updated event; a
direct row write emits nothing, so a worktree created while OpenCode was
running stayed unknown to it until a restart. The SQLite write also opened a
database file owned by another live process. The VS Code write was inert on top
of that: OpenCode v2 reads sandboxes from the database, not from that JSON.
Registration is not ours to perform. OpenCode records a worktree as a sandbox
itself when an instance boots for that directory, and filters entries whose
directory no longer exists when reading them back, so removal needs no
counterpart either. The only consumer on our side, the project seed in
sync/bootstrap.ts, already falls back to `project.current()` when the seed is
absent; the worktree list itself comes from git, not from sandboxes.
Reported symptom this targets: a worktree created after `openchamber restart`
never answers prompts, and restarting OpenChamber makes it work. Not reproduced
locally, so this is not confirmed as the cause.
Resolve ProvidersPage and lifecycle conflicts with custom providers and
AppImage ARGV0 stripping. Address review follow-ups: OAuth index helper +
tests, single auth-methods load trigger, shared Google env-alias module with
VS Code parity coverage, and deferred restart for custom provider upsert.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
OpenCode can mark Google connected via GEMINI_API_KEY while the Generative AI
SDK only reads GOOGLE_GENERATIVE_AI_API_KEY, so chat asked for a key that was
already present. Alias unset sibling names on managed launch for web and VS Code.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Expose authoritative renamable on skill list responses using the same
managed-root policy as renameSkill, drop the divergent UI path heuristic,
and remove an unused rejection-test fixture.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Restrict in-place skill rename to managed skill directories, require
frontmatter name to match before moving, roll back/reject with tests,
hide rename in the UI for unmanaged paths, and drop unused toast keys.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Derive the effective OpenCode config layer (custom > project > user) from
provider sources and send it on PUT /api/provider so project/custom edits
update that layer instead of creating a global user override. Resolve
OPENCODE_CONFIG at call time and add UI/web/VS Code coverage for scoped
upserts.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Rename skills by moving the skill directory and updating frontmatter
name instead of recreate-with-stub-description, which wiped the body
and supporting files.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
A diff is ordered by file path, which is almost never the order in which a
change makes sense. This adds a Walkthrough surface that reorders it: the model
groups related hunks into stops, explains what each group changes about
behavior, and orders the stops so each builds on the last. It explains and
orders; judging code stays with the existing Review action.
Reviews uncommitted work (all, staged, unstaged), a branch against its base, or
a pull request. Generation is always user-initiated — nothing runs on a timer,
on a file change, or as a side effect of opening a panel.
Invariants worth preserving:
- Hunk identity is derived on the server and only there. Ids are content
hashes, so an anchor that no longer resolves is proof the code it described
changed, and staleness needs no heuristics. The client matches ids to ids and
never recomputes them; two implementations would have to agree forever.
- The digest is never truncated. A diff that does not fit the model's context
is refused with an actionable reason, because a walkthrough written against
half a diff reads as confident and is wrong.
- Nothing disappears. Lockfiles and other generated output are excluded from
the model's input by name — never by size — and everything no stop covers is
listed at the end, so "have I seen all of it" stays answerable.
- Cost is explicit. Results are content-addressed, so returning the working
tree to an earlier state costs nothing; generation outlives its request, so a
refresh detaches the client rather than discarding paid-for work, and only an
explicit cancel stops it.
Supporting changes to shared modules:
- git: expose the existing getRangeDiff as GET /api/git
listUntrackedPaths and getUntrackedDiffs. The latter resolve the repository
once for a batch instead of per file, taking a panel
~340ms on an 80-file working tree.
- small-model: structured output across four wire forma
and abort signal, and an onOverflow policy so an oversized prompt fails
loudly instead of being silently clipped. A provider
remembered so the prompt-side fallback goes first next time.
- models.dev metadata: surface structured_output as tri
false blocks a model, a missing field does not, because the catalog omits it
for roughly half of all models.
Desktop and tablet only: VS Code serves Git through its
these routes, and the mobile shell does not consume the surface registry.
Docs: packages/docs walkthrough page in English and all eight locales.
Require an API key or {env:VAR} on client and server, add edit/prefill for
existing custom providers, save auth before config, and surface incomplete
auth plus disconnect after partial failures. Add VS Code parity tests and
drop the unused allProvidersConnected locale key.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Allow Settings → Providers to define custom providers (id, name, base URL,
API key, models, headers) without code changes. Persist config via OpenCode
layers, store keys through auth.set, and keep web/VS Code parity.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* feat: add Windows ARM64 support with x64-baseline CLI workaround
Windows ARM64 native opencode.exe fails with a Bun FFI/TinyCC dlopen
error (anomalyco/opencode#19130). As a temporary workaround:
- Bundle x64-baseline OpenCode CLI on ARM64 instead of native ARM64
(prepare-opencode-cli.mjs, env-runtime.js)
- Disable OpenCode self-upgrade on ARM64 in server, VS Code, and UI
(upgrade-capability.js, opencode-upgrade-runtime.ts, useUIStore.ts,
OpenCodeCliSettings.tsx, search.ts, SettingsView.tsx, platform.ts)
- Add ARM64 Windows cross-compile builds to release and smoke workflows
(release.yml, release-desktop-smoke.yml)
- Refactor Windows latest.yml to use combine-electron-manifests pattern
matching macOS, since two arches now produce per-arch manifests
The CI ARM64 build itself is permanent; only the x64-baseline CLI
bundling and upgrade disablement are temporary and should be reverted
when the upstream issue is resolved.
* fix(desktop): select Windows updater by architecture
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
The VS Code bridge re-mapped the already-mapped platform value from the
webview, collapsing every install to platform "web"; it also sent the
installId even when usage reporting was disabled. The remote-instance
update poll in the header and the post-update wait poll now send
reportUsage=false so status checks no longer count as activity.