Commit Graph
5 Commits
Author SHA1 Message Date
Bohdan Triapitsyn 4506c18f53 UI refresh: Base UI migration + flat tinted button language + mobile polish (#960)
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react

* build: align vite configs with Base UI and packages update

* feat(ui): migrate primitives to Base UI

Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.

* refactor(ui consumers): adopt Base UI primitives across the app

Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).

* fix(ScrollableOverlay): forward `disabled` to inner element

Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.

* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick

Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).

* docs(AGENTS): note Base UI as primary source for UI primitives

* fix(ContextPanel): center expand/close buttons in tab header

Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.

* style(tabs): drop transitions on default variant, soften active pill

Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.

* style(button): pill-style elevation and introduce chip variant

Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).

Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.

* style(header): apply pill-style shadow to OpenIn and Project Actions

Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.

* refactor(toggles): migrate one-of-N segmented groups to chip variant

Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.

* fix(elevation): theme-adaptive pill-style shadow for dark mode

The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.

Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.

* style(button): flat tinted variants with squircle corner-shape

Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.

* style(tabs): replace active pill shadow with tinted border

* style(header): flat border and squircle corners for OpenIn / Actions

Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.

* style(checkbox): drop filled background for tinted checkmark

Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.

* style(layout): widen sidebar-to-chat corner radius to 10px

* style(button): retune tinted variants and unify outline fill

- Bump primary fill toward noticeable but still soft (light 10/16/22,
  dark 16/22/30) and weaken both primary and destructive borders
  (12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
  actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
  generate/commit buttons share the header action button surface.

* style(tabs): align pill variant with new button language

Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.

* refactor(theme): hardcode radius scale, drop per-theme override

Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.

* chore(ui): lint/type cleanup across Base UI wrappers

* style(tabs): dial pill track background down to near-invisible

* refactor(chip): aria-pressed drives the selected tinted state

The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.

* chore(defaults): humanize variant label in thinking selector

* fix(diff): render all lines in single-file mode

Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.

Also drops an unused cn import in SessionRetentionSettings.

* feat(files): collapse floating editor controls behind icon button

The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.

* fix(chat): align mobile session status bar radius with chat input

* fix(mobile): keep radio/checkbox/switch at their native size

Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.

* chore(mobile): drop unused cornerRadius prop plumbing

The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
2026-04-19 15:52:54 +03:00
Bohdan Triapitsyn 952132a08d fix: remove desktop translucency to reduce macOS compositing cost 2026-04-07 21:46:38 +03:00
Bohdan TriapitsynandIuliia Ivashko 321cc7252a Major UI refresh: sidebar redesign, theme expansion, and chat performance optimizations (#706)
## Summary
Complete sidebar redesign and comprehensive UI polish pass with performance optimizations, theme system refinements, and desktop integration improvements.

## Key Changes

**Sidebar & Navigation Redesign**
- Redesigned sessions sidebar layout with unified button primitives
- Added activity sections with project grouping and improved session organization
- Refined sidebar corners, spacing, and visual hierarchy
- Removed NavRail component in favor of streamlined sidebar
- Stabilized sessions bar toggle position in fullscreen mode

**Performance Optimizations**
- Reduced chat streaming CPU usage and storage churn
- Optimized task tool polling and live timers with debouncing
- Prevented chat state races and reduced background request load
- Debounced draft writes and coalesced session reloads
- Optimized message store updates and turn tracking

**Theme & Visual System**
- Added theme-aware window corners (desktop) and border radius tokens
- Introduced glassmorphism effects on desktop sidebar
- Added backdrop blur to UI elements

**Chat Experience**
- Added session-based permission auto-accept toggle in chat input
- Polished permission shield UX with improved icon sizing and spacing
- Fixed chat scroll-to-bottom behavior and timeline tracking
- Enhanced tool output display with better path label detection
- Removed duplicate draft context details in chat header
- Added text selection menu to chat messages

**Git Improvements**
- Refreshed git history visual design with cleaner dividers
- Added remote removal action in sync selector
- Stabilized git polling to prevent excessive requests
- Improved tool output rendering for git operations

**Settings & Panels**
- Fixed mobile scrolling on settings pages
- Made outside-click settings close instantly
- Reduced settings load churn and CPU spikes
- Improved services dropdown layout and spacing
- Softened panel resize handles

**Desktop Integration**
- Synced macOS window theme with app theme
- Restored window dragging in sidebar header zones
- Fixed system window corners on macOS
- Improved header session metadata and action controls

**Button & Component Standardization**
- Unified button primitives across all components
- Standardized destructive action patterns
- Removed unused button variants (button-large, button-small)
- Aligned context tab close hit areas

---------

Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com>
2026-03-20 01:01:03 +02:00
Bohdan Triapitsyn 3123de5f43 fix: improve Windows UX and stabilize chat/session behavior across runtimes (#693)
* fix: preserve unsent prompt when adding editor context in VS Code

* fix: append Add to chat selections as markdown blocks with stable spacing

Convert selected assistant content to markdown before appending
Wrap each Add to chat selection in an `md` fenced block
Preserve multiline composer formatting across repeated appends

* fix: normalize persisted Windows paths to prevent identity mismatches

* fix: hide Windows subprocess console popups across server tasks

Hide OpenCode startup and shell command child windows in the web server
Apply windowsHide to cloudflared and skills-catalog git subprocesses
Cover remaining git service exec paths that could surface console windows

* fix: restore chat auto re-pin when reaching bottom

Re-pin now triggers when scrolling back into the bottom zone, not only via the button.
Upward user scroll intent still unpins immediately and is not overridden by re-pin.
Unified bottom/re-pin threshold logic to reduce sensitivity mismatches.

* fix: restore chat scroll release on mobile during streaming

Restores pinned-scroll release on touch scroll up so mobile users can leave auto-follow while streaming.
Improves re-pin behavior near bottom to avoid sticky or inconsistent pin states.
Includes related chat UI and dependency updates in the same change set.

* fix: hide daemon startup probe consoles on Windows

* fix: prevent pinned scroll tug-of-war during streaming

* fix: prefer git.exe to avoid Windows diff popup flashes

* fix: prefer git.exe discovery in Windows git flows

* fix: avoid where probes in Windows git resolution

* fix: avoid update-check subprocess flashes on Windows

* fix: normalize read file path labels

* feat: add OpenChamber defaults and improve theme ports

Add new OpenChamber light and dark themes
Regenerate imported themes with stronger surface mapping
Set OpenChamber themes as the default top options

* fix: stabilize chat pin and unpin behavior during streaming

Restores reliable unpin on upward wheel and touch gestures while auto-follow is active.
Prevents immediate re-pin while the user is actively scrolling upward near the bottom.
Keeps smooth follow-to-bottom behavior while reducing scroll tug-of-war.

* fix: suppress Windows command popups in VSCode runtime processes

Hide spawned git and server process windows in VS Code runtime
Extend hidden-window handling to server port cleanup and reveal commands
Keep behavior unchanged on non-Windows platforms
2026-03-17 13:18:54 +02:00
shekohex c6a0b8c5dd feat(theme): port additional opencode presets (#655) 2026-03-14 00:14:41 +02:00