Add native macOS vibrancy behind the left sidebar (the only translucent
surface; header/chat/right sidebar stay opaque), plus a setting to turn it off.
- Window created with vibrancy applied after first show (avoids the cold-launch
no-composite quirk); minimize/restore suppress the frost during the genie
animation. Renderer frosts the sidebar via --sidebar-vibrancy-overlay once
data-oc-vibrancy[-ready] are set; project-actions pill matches when open.
- data-oc-vibrancy-ready defaults are set in cssGenerator (DOM guaranteed),
not the preload (document-start race left the sidebar un-frosted on launch).
- prefers-reduced-transparency falls back to solid surfaces.
- Appearance settings (macOS desktop only): a checkbox to enable/disable
vibrancy, persisted to settings.json and applied via a Save & restart button
(vibrancy is a window-creation option, so it needs a relaunch).
Center PWA dialogs again by dropping the stale iOS offset that pushed a
flex-centered (position: relative) dialog down by half the viewport.
Seat the mobile overlay panel flush to the bottom (drop the float margin),
drop its bottom border in favor of a scroll shadow on the content, and raise
it above sheets (z-60) so an overlay opened over a surface sheet renders on
top instead of behind it.
* fix(ui): keep PWA dialogs visible on Android
The PWA dialog adjustments under
@media (display-mode: standalone) and (max-width: 768px) were originally
written to clear the iOS status bar / notch by adding a top offset and a
translateY override. The rule was not scoped to iOS, so Android PWAs
matched it too:
- The extra top: 50% + (safe-area-top * 0.22) plus
--tw-translate-y: -50% + (safe-area-top * 0.6) pushed the dialog
below the visible center on Android, where the parent already centers
the popup via flex items-center justify-center on Base UI's portal.
- max-height was computed against 100vh. Android Chrome's collapsible
URL bar makes 100vh larger than the visible viewport, so when the
bar is shown the dialog's action buttons can be pushed off-screen
(for example the Install button in the Skills install dialog).
Fix:
- Use 100dvh (with the existing safe-area subtractions) so max-height
tracks the dynamic visible viewport on Android.
- Move the top / --tw-translate-y override into
@supports (-webkit-touch-callout: none) so it only applies on iOS,
where it was always intended.
Verified by rebuilding packages/web and inspecting the emitted CSS:
the common .pwa-dialog-content rule now ships with max-height using
100dvh and no top/translate overrides; the iOS-only block keeps the
original offsets.
Tested manually on Android Chrome PWA against
https://aion.xsim.uk: 'About OpenChamber' and 'Install skill' dialogs
now center vertically and their footer buttons stay on-screen as the
URL bar collapses/expands.
* fix(ui): restore vh fallback for PWA dialog max-height
Address review feedback on #1370: the previous patch dropped the
original `max-height: calc(100vh - ...)` line entirely and only kept
`100dvh`. On browsers that do not understand the `dvh` unit the
declaration is invalid and dropped, which would leave the dialog
without any `max-height` cap inside this media block — potentially
worse than before the fix.
Reinstate the canonical progressive-enhancement pattern: ship the
`100vh` declaration first so older engines have a usable value, then
override with `100dvh` on the next line for browsers that do support
it. New comment makes the two-line pattern explicit so it isn't pruned
again as accidental duplication.
Verified via `packages/web` build: the emitted CSS now contains both
declarations in order on the shared `.pwa-dialog-content` rule:
max-height: calc(100vh - ...);
max-height: calc(100dvh - ...);
`type-check` and `lint` in `packages/ui` remain clean.
---------
Co-authored-by: lilyzhaun <lilyzhaun@users.noreply.github.com>
The 'Wide Chat Layout' setting toggles a 'wide-chat-layout' class on
the document root that widens '.chat-column' and '.chat-message-column'
from 48rem to 64rem, but '.chat-input-column' (which wraps the
textarea) was missing the matching rule, so the prompt input stayed
narrow while the messages above it widened.
Add the missing '.wide-chat-layout .chat-input-column { width:
min(100%, 64rem) }' selector so the input column tracks the message
column under the same setting.
Remove body position:fixed lock, visualViewport listener in MainLayout
(keyboard-inset heuristics, scroll-to-zero lock, focusin/focusout RAF),
[data-keyboard-avoid-active] translateY rule, and related CSS vars
(--oc-keyboard-inset, --oc-keyboard-avoid-offset, --oc-keyboard-home-indicator,
--oc-visual-viewport-offset-top). Strip data-keyboard-avoid* attrs and
keyboardAvoid props from Dialog/ScrollableOverlay and consumers. Drop
isKeyboardOpen from useUIStore.
With body unlocked and the layout plain flex-col (h-dvh), the browser
shrinks the viewport on keyboard open naturally — composer sits above
the keyboard, header stops lagging, input no longer jitters.
FilesView.nudgeEditorSelectionAboveKeyboard now derives the occluded
bottom locally from visualViewport + documentElement.clientHeight.
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
- Unify send and session resumes around the latest chat tail
- Keep smooth follow active during assistant message growth
Remove staged chat rendering from the main scroll path
- Prevent desktop chat input from inheriting mobile bottom safe-area gap
- Apply chat input safe-area classes only on mobile
- Scope standalone PWA safe-area and blur overlay CSS to mobile runtime
* fix(mobile): close side drawers when opening settings
* fix(mobile): remove duplicate top inset in drawers
---------
Co-authored-by: Jovines <jovines@qq.com>
- SSH monitor: adaptive polling 2s→10s after stabilization, cheap TCP
probe before expensive SSH subprocess check
- SSH setup: exponential backoff in wait_for_master_ready and
wait_local_forward_ready (250ms→2s cap)
- Health checks: exponential backoff (100ms→1s / 250ms→2s) instead of
flat intervals
- Startup recovery poll: cap at 15 retries instead of infinite
- Remove webview log target in release builds (eliminates IPC overhead)
- Set global NO_PROXY env var at startup for all loopback addresses
- Remove reqwest::blocking feature; use raw TCP for sidecar shutdown and
SSH health checks
- Disable pinch-to-zoom on macOS via WKWebView.setAllowsMagnification
- Add WebView2 browser args on Windows (proxy bypass + disable unused
UI features)
- Add Cargo release profile: thin LTO, codegen-units=1, strip
- Extract apply_platform_window_config for consistent window setup
- Add vibrancy toggle in Appearance settings (macOS desktop only) with
solid background fallback when disabled
* refactor: add canonical turn projection pipeline for chat
Centralizes turn/activity/summary derivation, migrates render consumers to shared projection sources, and adds projector regression coverage for retries, malformed parent fallbacks, and activity segmentation.
* refactor: stream assistant text live in turn-first render path
* refactor: complete phase-3 turn timeline history/navigation
* refactor: complete phase-4 turn pipeline cutover
Remove legacy grouping adapters and lock key edge cases with executable regression tests so turn-centric rendering stays stable across retry/history/navigation flows.
* fix: align chat history loading path with opencode parity
* fix: stabilize chat streaming and reduce render churn
* feat: add blurIn streaming text animation and smooth lerp-based auto-scroll
Streaming markdown now uses Streamdown blurIn animation (150ms, ease-out) for per-word reveal
Auto-scroll during streaming uses continuous exponential smoothing (lerp) instead of restarting spring animations
One-shot scroll-to-bottom (button click) uses motion spring for natural deceleration
* fix: respect user scroll-up during streaming and re-pin on scroll back to bottom
* fix: stabilize activity stream and tool progress rendering
Activity now stays chronologically consistent and avoids duplicate reasoning/justification.
Tool rows show running state and duration earlier with smoother pending behavior.
Removed legacy trim/timestamp paths to prevent message drops and simplify Activity UI.
* fix: reverted regression of revert functionality
* fix: stabilize chat activity layout and tool progress behavior
Stopped user messages from re-animating when new user messages appear.
Made Activity and aggregated tool rows wrap inline consistently without misaligned headers/icons.
Fixed tool part matching so duration and shine no longer reset across pending/in-progress status updates.
* fix: restore activity mode behavior and stabilize tool rendering
Re-enabled Collapsed/Summary/Detailed/Changes defaults for Activity and tool expansion.
Fixed tool row wrapping/alignment, removed user fade re-animations, and disabled FadeInOnReveal animations.
Improved tool status handling to reduce timer/shine resets and made reasoning bold render as normal text.
* refactor: simplify chat tool and message rendering
Replace activity-group rendering with flat inline part rendering
Remove obsolete tool output and justification activity settings
Keep user message animation and improve edit/apply-patch file path headers
* style: narrow chat and composer columns equally
* fix: Tool status checks and abort flow regression
* fix: improve multi-file apply patch header rendering
* fix: make timeline message jump scroll to selected chat entry
Conversation Timeline clicks now reliably scroll to the selected message in chat
Timeline dialog waits for navigation result before closing to avoid silent failures
Chat message scrolling now resolves the active chat scroller consistently
* chore: remove branch-added chat tests and clean lint leftovers
Removes newly added chat and message test files from this branch
Fixes lint blockers in ProgressiveGroup, ToolPart, and messageStore
Keeps type-check, lint, and build passing after cleanup
* fix: keep composer status row closest to the input
Status/todo row now renders below queued messages and attachments.
Linked GitHub issue/PR chips stay above status so input context order is consistent.
Improves chat composer readability while assistant is working.
* fix: disable assistant header animations and polish chat status behavior
Assistant message header now renders without transition effects
Removed a lint issue from the working placeholder props
Chat status and message flow updates improve consistency during active turns
* feat: increase bottom spacer in mobile chat for better scrolling
* feat: add sorted chat mode with progressive activity rendering
Adds global chat render mode settings for sorted and live behavior
Renders non-stop assistant output in Activity as messages complete
Disables streaming text animation in sorted mode and restores classic reasoning/justification blocks
* fix: stabilize chat timeline navigation and older history loading
Prevents auto-loading older history from scroll and keeps loading behind the button
Fixes timeline jump-to-message behavior that snapped back to the bottom
Reduces chat list flicker and empty-state glitches on large session pagination
* fix: stabilize sorted activity text and hide reasoning timers
Prevented sorted justification from appearing before message completion by requiring explicit non-stop finish.
Removed duration values for sorted Thinking and Justification blocks.
Kept smooth sorted auto-follow behavior tuned to reduce bottom-jump jitter.
* refactor: simplify chat tool rendering paths and add parts docs
Centralized tool icon mapping into a shared presentation helper used by grouped and expandable rows.
Removed static-tool-specific branches from ToolPart to keep it focused on expandable tools.
Added a new DOCUMENTATION.md explaining where to change tool descriptions and rendering behavior.
* feat: enhance event stream handling for message parts
- Refactor event key building functions to improve clarity and reduce redundancy.
- Introduce `applyPartDelta` method in message store for handling delta updates to message parts.
- Update `useEventStream` to utilize the new `applyPartDelta` method for processing incoming deltas.
- Enhance text extraction logic to accommodate new part types and improve merging behavior.
- Implement logic to skip delta-driven updates for ongoing text/reasoning parts to prevent overwriting.
- Adjust server-side text merging logic to handle trimmed text comparisons and improve consistency.
* feat: enhance OpencodeService with delta handling and stale delta management
- Introduced globalSseStaleDeltas to track stale deltas.
- Added methods to generate keys for delta and updated part events.
- Updated global SSE loop to skip processing stale deltas.
- Refactored global SSE event handling to improve performance and reliability.
refactor: remove unused streaming part handling in messageStore
- Eliminated streaming part queue and associated logic.
- Simplified message merging logic by removing redundant checks.
- Streamlined message handling to improve clarity and maintainability.
chore: clean up unused streaming text normalization functions
- Removed deprecated functions related to streaming text identity and merging.
- Simplified normalizeStreamingTextPayload to focus on current functionality.
* refactor: simplify streaming event passthrough
Use SDK-native global event streaming in the UI client
Remove dead server-side SSE normalization helpers
Keep streaming payloads closer to upstream behavior
* revert: remove message memory settings UI
Drop the restored message memory settings screen
Keep session settings focused on current defaults
Preserve chat history limits as internal behavior
* feat: add compact collapsed Activity preview in sorted mode
Collapsed Activity now shows a live preview of the latest 7 entries
Older activity rows roll up behind a +N more indicator
The +N more indicator is clickable to expand the full Activity
* fix: adjusted activity changed files text prominence
* fix: make sorted mode snap to bottom when not streaming
* perf: show chat scrollbar only on user-driven scrolling
Chat scrollbar now stays hidden during automatic follow-to-bottom
Scrollbar visibility is gated by real user scroll intent
Reduced scroll overhead by removing timer-based intent tracking
* refactor: align web and vscode session activity streaming
Route VS Code SSE through SDK-based proxy flow
Restore controlled web session activity tracking and cooldowns
Keep chat activity behavior consistent across runtimes
* fix: adjusted muted foreground themes color
* fix: stabilize session activity and attention updates
Keep streamed chat state in sync as sessions complete
Restore reliable attention indicators for inactive sessions
Tighten server and UI event handling for chat updates
* feat: add chat render previews and file icon visibility setting
Added animated chat render mode previews in Chat settings.
Added a new toggle to show or hide file icons across tool rows.
Persisted chat render, activity, and mermaid modes to shared settings file.
* fix: update default GitHub OAuth client ID
Use the new OpenChamber org GitHub OAuth app ID by default.
Keep web server and VS Code auth defaults in sync.
* fix: sync chat settings across VS Code chat views
Broadcast settings changes to both sidebar and editor chat webviews.
Apply synced settings in each webview via shared settings refresh.
Ensures chat render mode updates appear immediately in editor tabs.
* fix: stop writing session folders file in VS Code workspaces
Disable disk persistence for session folders in VS Code webview runtime
Keep session folder state in VS Code/webview storage instead of project files
Preserve existing behavior for non-VS Code runtimes
* style: polish expanded tool panels and bash output readability
Removed extra borders/labels in expanded tool cards for a cleaner UI
Added softer scroll shadows and full-height decorative activity line
Switched bash command/output to code-style typography with tighter spacing
* feat: add default-open tool controls for chat activity
Added Chat settings toggles to open Bash and Edit tools by default
Default-open behavior now applies across both sorted and live activity rendering
Users can still manually collapse default-open tools, plus bash output height was reduced
* fix: align chat loading skeleton with message layout
Match skeleton width and horizontal alignment to chat message column
Add one-line tool-style skeleton rows with subtle circular placeholders
Increase top spacing so loading state no longer touches chat header
* fix: prevent blank screen when adding inline diff comments
Sanitize persisted inline comment drafts to ignore invalid data
Harden diff annotations against malformed line numbers
Fail safely when annotation updates error instead of crashing the view
* fix: streamline VS Code archived sessions sidebar
Show archived sessions in VS Code only for the active workspace directory.
Render archived sessions as a flat list in VS Code without project-root subfolders.
Hide the "Open in Side Panel" session action in VS Code.
* feat: add project actions in header with reliable terminal run flow
- Add per-project Actions settings with icons, platform filters, and default action
- Run/stop actions from header using terminal tabs, including Ctrl+C then force-kill fallback
- Improve terminal UX with stable selection, resize handling, and smarter URL auto-open for localhost ports
* feat: add project actions UI with refined header dropdown behavior
* feat: add parent-session back button in chat
* fix: make web and desktop dev modes reliable and conflict-free
- Separate desktop and web dev ports to avoid collisions
- Add robust process-tree shutdown so Ctrl+C cleans sidecars
- Add true web HMR mode and keep service worker out of dev
* fix: linux safe scripts for dev
* feat: run project actions on web and add desktop SSH forward URL opening
* feat: add mobile project actions button with terminal tabs and tighter tab UI
* revert: remove experimental mobile terminal selection UI
* feat: show Add action button in header when empty
* fix: make retry countdown human-readable in status row
* fix: prevent nav rail actions from firing through overlays
* feat(mobile): refactor drawer system with swipe gestures and improved status bar
- Add DrawerContext for centralized drawer state management
- Implement swipe gesture support for left/right drawers
- Refactor MobileSessionStatusBar with token usage indicator
- Update Header component with drawer toggle props
- Improve RightSidebar touch handling
- Add mobile-specific styling improvements
- Update UI store for drawer state management
* feat(mobile): update empty session hint text to clarify swipe gesture area
* fix(mobile): restore MobileAgentButton tap-to-cycle and long-press behavior
- Revert removal of tap-to-cycle agent switching functionality
- Re-add onCycleAgent prop and long-press detection (500ms)
- Click now cycles through primary agents, long-press opens selector panel
- Fixes regression from commit 569cc411
* feat(mobile): add project switcher bar and fix button interactions
- Add ProjectBar component to MobileSessionStatusBar for quick project switching
- Add useProjectStatus hook to track project-level session indicators
- Integrate project store with directory store for project management
- Add project status indicators (running/unread) to session status bar
- Fix MobileAgentButton pointer event handling with preventDefault
- Support horizontal scroll in project bar with touch gesture isolation
* feat(mobile): add long-press to remove projects and filter sessions by project
* fix: improve mobile agent switching UX
* fix: move drawer swipe hook to dedicated file
* refactor(mobile): simplify session status bar, remove More/Less toggle button
* fix: git diff navigation on mobile in sidebar mode
* feat(mobile): add configurable status bar and refine mobile chat controls
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: tabbed right sidebar, context panel, floating diff comments
* fix: auto-close left sidebar when context panel opens
- Increase default context panel width from 520 to 600 pixels
- Increase sidebar minimum width from 200 to 300 pixels
- Replace collapsible component with custom button in diff view
* refactoring: rework sidebars, tabs, and file tree layout
- Rewrite AnimatedTabs as segment-style with sliding indicator
- Upgrade SidebarFilesTree to match FilesView features (context menus,
git status, file icons, CRUD dialogs, fuzzy search ranking)
- Restructure FilesView header: tabs row + actions row, remove breadcrumbs
- Show relative path in context panel header, track active tab
- Allow left sidebar to stay open alongside context panel
- Hide diff/files tabs from header on desktop (mobile-only)
- Move chevron after group name in session sidebar
- Compact tab heights in right sidebar and git view
- Size PreviewToggleButton to match other action buttons
- Remove directory loading spinner from folder icons
* feat: add project icon and color customization
- Enable users to assign custom icons to projects
- Allow users to choose accent colors for projects
- Stabilize repo status UI during project switching
* feat: add scroll fade indicators to editor tabs
* style: reduce spacing and icon sizes in header
* style: adjust tab component padding from uniform to vertical-horizontal
* feat: Add session state indicators to project tabs
* feat: Enhance session status handling and improve UI responsiveness
* fix: preserve upstream tracking on branch rename
* fix: improve initial remote selection for pull requests
- Uses saved remote name from previous session when available
- Selects remote based on tracking branch when possible
- Falls back to origin or first available remote
* perf(diff): faster highlight, stable stacked scroll
- split/unified Pierre worker pools; prefer shiki-wasm
- align diff CSS line-height; disable scroll anchoring; drop WebKit compositing hacks
- harden stacked pin/align (cancel on user scroll/input); prevent overscroll
- make overlay scrollbar MutationObserver optional; disable for diff container
* feat: handle binary files in diff view
* fix: adjust project tabs layout and drag regions
* style: update drag overlay visual styling
* feat: enable number keys to switch projects in the sidebar
* fix: recognize octet-stream as text-based MIME type
* feat: add keyboard navigation to context panel
* feat: add session pinning to sidebar
- Pin important sessions to keep them at the top
- Pinned sessions persist across browser sessions
* refactor: move context usage display from chat input to header
## What / Why
This PR finishes the desktop refactor: the Tauri app is now a thin shell that launches the web server as a sidecar and loads the UI from `http://127.0.0.1:<port>`. All real backend logic lives in `packages/web/server/index.js`; desktop Rust keeps only native integrations (menu/dialog/notifications/updater/deep-link + window chrome).
This unblocks:
- consistent behavior across web/desktop/vscode (single backend)
- simpler desktop maintenance (no duplicated Rust backend)
- host switching between Local + remote instances in desktop
- reliable cold-start behavior on slow machines (VSCode + desktop)
## Key changes
- Desktop sidecar runtime
- build pipeline to bundle web dist + `openchamber-server` sidecar (`packages/desktop/scripts/build-sidecar.mjs`)
- robust local port selection (prefer saved/default, fallback to random; persisted in `~/.config/openchamber/settings.json`)
- improved PATH handling so the sidecar can locate `opencode` CLI (incl `~/.opencode/bin`, overrides, common bins)
- disable native right-click context menu in production builds (dev keeps it)
- Desktop instance switcher (Tauri-only)
- header button + modal to add/edit/delete remote hosts, set default, probe status/ping, switch back to Local escape hatch
- auth gate includes host switcher so you can recover when a remote host is broken/auth-required
- host list stored desktop-locally (not tied to the currently selected remote server)
- Notifications
- decision logic moved server-side; desktop notifications emitted via sidecar stdout and shown natively by Tauri
- prevent double-notifications on desktop Local origin (UI ignores SSE notification when native path is active)
- restore macOS notification sound
- Updates
- Tauri updater used only when viewing Local instance in desktop shell (avoid “remote web update” triggering desktop restart)
- Settings persistence & UX polish
- persist model favorites/recents via `/api/config/settings` (works for web + desktop; not origin-dependent)
- persist per-project sidebar collapse state in `projects[].sidebarCollapsed` via `/api/config/settings` (with debounce on toggles)
- macOS header sizing/traffic-lights offsets fixed (marketing macOS major injected from desktop; MultiRun header aligned)
- VSCode cold-start: keep retrying provider/agent loads after connection to avoid empty UI on slow machines
- misc lint/type fixes + bun.lock sync
- Desktop bootstrap / resiliency
- show onboarding screen when OpenCode CLI is missing (desktop Local origin), with retry hook to restart OpenCode after install
## Testing notes
- Desktop (macOS): switch Local <-> remote, set default host, verify auth gate recovery, native notifications (with sound), updater gated to Local
- Web: favorites/recents + per-project collapsed state persist across reload/restart
- VSCode: slow startup no longer results in missing providers/agents/models
Add TextSelectionMenu component that appears when selecting text in messages.
Provides quick actions: Add to chat, New session, Copy.
- Add TextSelectionMenu.tsx component with desktop and mobile layouts
- Integrate menu into MessageBody with message-content-text ref
- Add mobile CSS for text selection behavior
* feat: added themes system
* feat: smart sidebar auto-hide for files/diff tabs + lower files sidebar threshold
* feat: added Checkbox component and update theming
- Add reusable Checkbox component for toggles across UI
- Replace several inputs with Checkbox in settings and commands panels
- Add DiffIcon and apply surface/border theming to key UI areas
* feat: Add convert-vscode-theme.cjs to convert VS Code themes to OpenChamber format
* refactor: remove unused permission logic from ChatInput
- Remove unused permission rules parsing logic from ChatInput
- Memoize renderTheme in DiffWorkerProvider to avoid unnecessary recalculations
- Remove forceOpaque helper in vscode theme adapter
* fix: guard VSCode theme loading in MarkdownRenderer
* feat: add custom user themes loading and reload
- Load user themes from ~/.config/openchamber/themes at runtime
- Expose /api/config/themes to fetch custom themes
- Allow theme reloading from Settings → Theme → Reload themes in the UI
Add file management API and UI components
Implement directory listing, search and CRUD operations in desktop backend
Expose new Files API on frontend to list, search, and modify files