Avoids syncing code line numbers while markdown is still streaming
Keeps code block wrapping and line numbers stable after render
Updates code block layout to support deferred gutter insertion
Adds line-number gutters for markdown code blocks
Keeps gutter heights in sync when wrapping or resizing changes
Applies wrap styles directly to pre and code for better overflow handling
Adds a chat code block wrap toggle in markdown code block headers
Persists and restores the setting across desktop/web settings
Adds localized labels and OpenChamber search entry for the new option
File references in chat messages can now use the 'path:start-end'
form (e.g. 'src/foo.ts:120-145'). The reference becomes clickable in
the renderer and, on click, the file opens at the start line. Range
selection is intentionally not done at this layer — the
'path:start-end' form is parsed only so the link resolves to the
correct path; navigation jumps to the start line, matching the
behavior of the existing 'path:line' form.
- Extract the file-reference parser to a dedicated module so it can
be unit-tested without pulling in the markdown renderer's worker
dependencies.
- Add a range branch to 'parseFileReference' and update the
block-code path regex to recognize the new form.
- Switch the colon-form regex to a non-greedy path match so
'path:line:col' is no longer mis-parsed as 'path:line' with the
first numeric suffix dropped into the path.
- Add a unit test covering the new and existing parser forms.
The file-reference annotation pass issues filesystem stat probes
(fileReferenceExists -> /api/fs/stat) to decide which inline-code/link tokens
become openable file links. On mobile surfaces this feature is disabled
entirely: gate the annotation effect on !isMobileSurfaceRuntime() so the pass
short-circuits before scheduling, guaranteeing no probe requests are ever sent
from a mobile runtime.
Reworks the chat and session-sidebar render paths to cut render cascades, memory
churn, and UI jank on large sessions and big session trees. Behavior is preserved;
the changes are about *when* and *how much* the UI re-renders.
## Chat streaming
- Freeze the streaming message's parts in the bulk turn projection during streaming,
and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
no longer re-runs the whole-session projection or re-renders unrelated rows.
session with referential reuse of unchanged turns.
- Memoize message rows with field-aware comparators instead of reference equality.
- Replace the manual child-session polling in the task tool with the live SSE
stream + a one-shot load, removing a fetch/settle state machine.
## History loading & scroll
- Load an initial page fast, then prepend one older page in the background so the
scroll container has headroom and "load older on scroll-up" fires before the user
hits the absolute top.
- Compensate scroll synchronously (in a layout effect, before paint) for prepends —
including background prepends that don't originate from a user scroll — so the
viewport stays stable instead of judder-correcting on the next frame.
## Markdown rendering
- Render markdown synchronously *styled* on first paint (paragraphs, lists, code
cards, tables, inline code) instead of raw escaped text; the async pass then only
upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
- Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
chunk, avoiding a late stylesheet injection on first render.
## Sidebar
- Hoist per-row recursive tree walks out of row comparators into per-group
precomputed sets/keys; batch live-session lookups into a single map; add a
group-level memo boundary.
- Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.
## Sync layer
- Add a staleness guard so a slow message fetch can't repopulate a session the user
navigated away from.
- Throw on fetch failure for authoritative loaders so a transient blip can't read as
an empty server response.
## Cleanup
- Remove dead code (unused hooks, params, duplicated inline types) surfaced while
reworking the above.
## Known issue
- A rare, purely cosmetic first-paint width flash can still appear on large sessions;
it has no behavioral or data impact and is tracked for a follow-up runtime trace.
Replace the react-markdown/Prism component tree with an HTML-string
pipeline (marked -> KaTeX -> Shiki -> DOMPurify -> DOM decorators) patched
into the DOM via morphdom, with per-block reconciliation and a paced
streaming reveal. Cuts streaming CPU versus the previous renderer while
preserving file-reference links, mermaid diagrams, table export, and
agent/skill/favicon link handling. Public MarkdownRenderer/
SimpleMarkdownRenderer props are unchanged (drop-in).
Extends existing file-reference detection (currently only inline code and
anchor tags) to also wrap path-like tokens inside <pre><code> blocks,
making shell-output paths like 'src/foo.ts:42' clickable just like
inline ones.
Implementation in MarkdownRendererImpl.tsx:
- New regex BLOCK_PATH_TOKEN_RE matches paths with mandatory extension
and optional :line[:col] suffix.
- New helper wrapBlockCodePathTokens() walks text nodes in each
rendered <pre><code>, wraps matches in
<span data-openchamber-block-path-token="true">, and marks the
block as scanned (data-openchamber-block-paths-scanned) to avoid
re-walking.
- annotateFileLinks() invokes the wrapper and extends its selector
to include the new tokens; the rest of the pipeline (stat check,
click handler) is reused unchanged.
- Code blocks longer than 200KB are skipped to keep large outputs
(git log, build logs) cheap.
Agent @mentions in markdown use the primary accent instead of generic link color
Mentions render without external URL favicons
Markdown mode now matches plain text mention styling
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.
Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.
Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.
Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.
Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.
Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
Improve chat session switching and history pagination, with most of the aggressive limits scoped to the VS Code webview where the freezes were observed.
Session history loading and pagination:
- Reduce the VS Code message page size to 30 records so switching sessions does not immediately hydrate large histories into the webview.
- Keep manual Load older messages in VS Code fixed at 30 records per request instead of growing the request size over time.
- Add a bounded VS Code initial-tail expansion path from 30 to 50, 80, and 120 records only when the initial page has no user-message turn boundary, preventing large final turns from rendering as an empty chat.
- Lower the normal web message page size from 200 to 150 for a mild shared optimization without adopting the aggressive VS Code limits.
- Make session pagination metadata reactive per session so ChatContainer receives cursor updates from materialization and reconnect paths without requiring a switch away and back.
- Write pagination metadata before publishing newly materialized messages so the first render sees the correct has-more state.
- Store cursor information from direct materialization and reconnect message fetches in the shared session prefetch metadata cache.
VS Code cache and memory pressure reductions:
- Use a shared per-directory session recency map so cache eviction is based on app-level recency instead of whichever useSync instance happened to run.
- Limit VS Code warm session cache retention to 4 sessions and evict heavy inactive message caches after switching away from a large session.
- Disable sidebar session prefetch in VS Code because warming extra sessions was increasing webview memory and GC pressure during navigation.
- Remove dropdown background message prefetch so opening the switcher does not start additional session materialization work.
- Drop cached session-message-record snapshots when evicting session data so stale derived records do not remain after the raw session cache is cleared.
- Add bounded LRU caching for session message record snapshots, with much smaller VS Code limits and a VS Code cap that avoids caching snapshots above 30 messages.
- Bound the turn-window model cache in VS Code and avoid caching turn models for sessions above the VS Code message-page size.
Chat render-path reductions:
- Reuse ChatContainer's already-materialized message records in plan detection instead of adding a second active-session message subscription.
- Add a no-op guard when marking session plan availability so repeated detections do not create new Map references and fan out renders.
- Add no-op guards for session switcher and dropdown open state updates to avoid unnecessary store updates and renders.
- Convert several session-specific hooks to useSyncExternalStore with empty-session no-subscribe behavior so empty IDs do not subscribe to broad store updates.
- Remount the chat viewport when the current session changes, isolating per-session viewport and list state.
- Change the virtualized message-list fallback to render only a tail window when the virtualizer has not produced rows yet, instead of rendering an entire large history.
VS Code layout and header improvements:
- Remove the broad useSessions subscription from the VS Code layout header path and subscribe only to the active session title and initial-session existence.
- Unmount the compact VS Code session sidebar when the user is in chat view instead of keeping the hidden session list mounted and subscribed.
- Compute the latest assistant model and latest context-token usage in a single reverse scan of current-session messages instead of scanning the same list twice.
- Remove switcher git-status warmup work so the switcher reads already-loaded branch labels without starting extra background git status requests.
Markdown and file-reference safeguards:
- Skip expensive syntax highlighting for very large code blocks, with a 200-line cap in VS Code and a softer 1200-line cap in web.
- Add an LRU cap to file-reference stat lookups so the cache cannot grow without bound across many rendered messages.
- Limit the number of file references annotated per render to 40 in VS Code and 200 in web to prevent large assistant outputs from spawning too many stat checks.
- Clear file-link annotations when file-reference mode is disabled so stale attributes and handlers do not remain on previously annotated nodes.
Assistant-message action and preview reductions:
- Skip preview URL scanning on VS Code, mobile, and mini-chat surfaces so assistant text and tool output are not scanned where the preview action is unavailable.
- Skip Save-as-Plan project lookup on VS Code, mini-chat, and mobile surfaces.
- Hide Save-as-Plan and Start MultiRun assistant-message actions on VS Code, mini-chat, and mobile surfaces.
- Resolve the current session directory on demand for assistant actions instead of subscribing each assistant message to the full session list.
Tool and task rendering optimizations:
- Prefer finalized task metadata summaries without fetching child-session messages when the summary is already present.
- Avoid polling or final-fetching task child sessions once a final metadata summary is available.
- Use VS Code-specific task child fetch limits of 30 records for initial, active, and idle fetches.
- Parse diff stats by scanning patch text line-by-line instead of splitting large patches into arrays.
- Count write-tool lines by scanning content instead of allocating a split array for large files.
- Avoid trimming large patch strings just to test whether they contain content.
- Memoize diff and write statistics so unchanged tool parts do not recalculate them on every render.
VS Code bridge improvements:
- Return JSON and text proxy responses through the VS Code bridge as bodyText instead of base64 so the webview avoids synchronous base64 decoding for common API responses.
- Keep binary responses on the base64 path while making bodyBase64 optional in the bridge contract.
- Strip content-length, content-encoding, and transfer-encoding headers from proxied responses because the bridge reconstructs the Response body.
Validation:
- bun run type-check
- bun run lint
- bun run vscode:build
Replace @remixicon/react with a shared Icon component that renders
via <use href> references to a single hidden SVG sprite. This reduces
DOM node count by replacing inline SVGs with lightweight references.
- Create Icon component with sprite injection (packages/ui/src/components/icon/)
- Migrate all 164 files from @remixicon/react to Icon component
- Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs)
- Add bun run icons:generate to package.json
- Move @remixicon/react to devDependencies
- Add icon usage instructions to theme-system skill
* feat: embedded preview proxy for local dev servers
Add a same-origin server proxy under /api/preview/proxy/:id and
matching UI surfaces so local dev servers (Vite, Next, etc.) can be
embedded inside OpenChamber.
Server (packages/web/server):
- New lib/preview/proxy-runtime.js: cookie-gated HTTP+WebSocket proxy
to loopback hosts only, with TTL'd targets and SSRF allowlist.
- index.js wires the runtime alongside terminal/event-stream.
UI (packages/ui):
- ContextPanel preview tab with iframe, reload, and open-in-browser.
- Inline html code-block preview in MarkdownRenderer.
- Terminal auto-detects loopback URLs and offers to open them.
- i18n keys across en, es, pt-BR, uk, zh-CN.
* perf(preview): cache proxy targets across PreviewPane remounts
Module-scoped Map keyed by upstream URL so tab switches and component
remounts within the same page session reuse the existing proxy
registration instead of POSTing a fresh target each time.
In-memory only by design: the server holds the target map in memory
and the auth cookie is HttpOnly + scoped to the proxy id, so a stale
persisted entry would 404 after a server restart. Entries are evicted
on registration error and on a 30s safety margin before TTL expiry.
* feat(preview): surface dev-server-down state with retry overlay
Iframes don't expose HTTP status to the parent, so when the proxy
returns a 502 (upstream dev server is offline) the iframe just renders
the raw JSON error body. Probe the proxy URL out-of-band with HEAD
(falling back to GET on 404/405) and replace the iframe with a
friendly 'Dev server is not responding' overlay + retry button when
the upstream is unreachable.
Re-probes on reload, on URL change, and on proxy re-registration.
* feat(preview): strip frame-busting response headers
Many dev servers (Next.js, others) send X-Frame-Options: SAMEORIGIN
and/or a CSP with frame-ancestors that block embedding inside the
OpenChamber iframe. The proxy is same-origin and already
authenticated per-target, so embedding is otherwise safe.
- Drop X-Frame-Options outright on proxied responses.
- Surgically remove only the frame-ancestors directive from
Content-Security-Policy and Content-Security-Policy-Report-Only,
preserving every other directive. Drops the header entirely if no
directives remain.
- Verified end-to-end: upstream sending both headers comes through
with X-Frame-Options removed, CSP retaining default-src/script-src
but no frame-ancestors, and unrelated headers untouched.
* docs(preview): design for remote-host relay agent
Design-only doc for the next phase of the embedded preview feature:
when OpenChamber runs remotely (cloud/shared/tunnel) and the user's
dev server runs on their local machine. Covers architecture (local
agent + outbound control WebSocket + server dispatch), pairing flow,
wire protocol, security model, failure modes, open questions, and
implementation milestones. No code changes.
* feat(preview): auto-open preview pane for loopback URLs in chat
Detect http(s) loopback URLs in incoming assistant messages and open the
preview pane automatically, deduped per (session, url) pair so re-renders
or repeated mentions do not steal focus. Add an inline Preview button
next to loopback links in chat markdown as a manual fallback when the
auto-open was dismissed or the URL appeared in an older message.
- url.ts: isLoopbackHttpUrl / extractLoopbackUrls helpers
- ChatContainer: module-level dedupe Set + effect on active session tail
- MarkdownRendererImpl: optional onPreviewLoopback in main renderer only
(SimpleMarkdownRenderer for tool diffs is intentionally untouched)
- Reuses existing terminalView.preview.open i18n keys
* feat: preview enhancements, dev shutdown, and reliability fixes
Add preview start/stop UI in ContextPanel/Header, improve URL detection (Python HTTP server logs, trailing punctuation, IPv6 loopback), fix proxy path filtering to avoid disrupting non-preview WebSockets. Add dev-only /api/system/dev-shutdown endpoint and Header button to terminate local dev processes and orphaned preview servers. Improve terminal cleanup with process group killing, event pipeline reconnect backoff. Update file read APIs with optional flag and cache control. Add /api/system/free-port endpoint, detectDevServer.ts utility, and preview/shutdown i18n strings for 5 languages.
* fix: harden preview support
* fix: keep terminal toolbar interactive
* fix: keep expanded terminal below header
* fix: keep preview iframe under proxy path
* fix: respect project action preview urls
* fix: rewrite preview asset urls
* feat: capture preview console logs
* feat: annotate preview elements
* feat: attach preview annotation screenshots
* fix: improve proxied preview hmr
* feat: refine preview action UX
* fix: address preview review feedback
* fix: show auto-discover preview wait state
---------
Co-authored-by: William Biggers <will@Williams-MacBook-Pro.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* perf: drastically improve cold-start, bundle size, and streaming performance
Cold-start optimizations:
- main.tsx: Remove blocking await on prefs I/O — render immediately with
defaults, hydrate persisted settings asynchronously. Cuts 50-200ms from
time-to-first-paint.
- bootstrap.ts: Split directory bootstrap into 3 phases:
* Phase 1 (blocking): path, config, provider, session status — minimum
data needed to render UI. Mark status complete after this phase.
path.get and session.status must both succeed; they have no fallback.
* Phase 2 (deferred): agents, commands, mcp, lsp, vcs, questions,
permissions — fetched after first paint without blocking.
* Phase 3 (lazy): session messages — loaded without blocking init.
- App.tsx: Keep identical provider tree before/after init to prevent
full subtree remount when isInitialized flips. FireworksProvider and
VoiceProvider are lightweight shells; overlays deferred until init.
Bundle-size optimizations:
- App.tsx + MainLayout.tsx + VSCodeLayout.tsx: Code-split heavy views
(SettingsView, GitView, DiffView, TerminalView, FilesView, PlanView,
OnboardingScreen, SettingsWindow, MultiRunWindow) with React.lazy.
Views load on demand when user switches panels.
- vite.config.ts: Lower chunkSizeWarningLimit from 1200KB to 500KB.
Streaming render optimizations:
- streaming.ts: Throttle streaming store writes ~60Hz → ~1Hz. Busy-session
only scan (Set, O(1)).
- MessageList.tsx: Lower virtualization threshold 40 → 15.
- ChatMessage.tsx: React.memo with areRenderRelevantMessagesEqual.
- MarkdownRenderer.tsx: React.memo with explicit prop comparators.
* fix: address Greptile review feedback on bootstrap and provider tree
- bootstrap.ts: Tighten Phase 1 error guard. path.get and session.status
must both succeed; they have no global fallback.
- bootstrap.ts: Replace dead .catch() on Promise.allSettled() with .then()
that inspects individual results for errors.
- App.tsx: Keep identical provider tree before/after init to prevent full
subtree remount when isInitialized flips.
* perf: lazy-load heavy dependencies (MarkdownRenderer + CodeMirror languages)
MarkdownRenderer dynamic import:
- Move heavy implementation (marked, react-markdown, beautiful-mermaid,
react-syntax-highlighter, ~1500 lines) to MarkdownRendererImpl.tsx
- Replace MarkdownRenderer.tsx with thin lazy wrapper using React.lazy
- All 11 existing imports work unchanged — no consumer code modified
- Full markdown stack loads on first render of markdown content
CodeMirror language lazy loading:
- languageByExtension.ts: remove static imports for 10+ less-common
language packages (@codemirror/lang-go, lang-rust, lang-sql, etc.)
- Keep only 6 most common languages static: javascript, json, css, html,
markdown, python, shell
- Less common languages return null from languageByExtension, causing
callers to fall back to loadLanguageByExtension which dynamically
loads from @codemirror/language-data
- Reduces initial bundle by ~200KB+ of language parsers
---------
Co-authored-by: Shyamalan Kannan <yabuku@Shyamalans-MacBook-Pro.local>