Commit Graph
514 Commits
Author SHA1 Message Date
Bohdan Triapitsyn 37a9179656 chore: remove bundled IBM Plex fonts 2026-07-02 00:45:59 +03:00
Bohdan Triapitsyn 61a4a23add feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell

* docs: add serve-sim workflow guidance

* docs(mobile): add implementation handoff

* chore(mobile): clean up generated defaults

* feat(mobile): add connection onboarding

* feat(mobile): manage saved instances

* feat(mobile): refine connection management UI

* chore(mobile): upgrade Capacitor 8

* fix(mobile): reliable saved-instance auth with secure token storage

- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
  per instance URL via direct native plugin calls; keep only token-less metadata
  in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
  webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
  password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.

* fix(mobile): keep UI stable across connection churn (no transport hardcoding)

The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
  re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
  element — stealing focus from the active input and collapsing the keyboard
  mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
  `open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
  transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
  an effect keyed on the derived connection, so list churn can't wipe input.

Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.

* feat(mobile): add native QR pairing-code scanner

Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).

* fix(cli): repair connect-url host resolution

Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.

* fix(mobile): make input follow the keyboard across all surfaces

Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).

The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
  (and is now generally scrollable for long saved-connection lists).

* feat(mobile): rounder chat composer + native bottom safe area

Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.

* fix(mobile): remove iOS 26 dark status-bar band; polish composer

The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.

Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.

* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)

Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:

- apply device classes (device-mobile / mobile-pointer) synchronously in
  renderMobileApp before the first React paint, so mobile --text-* sizes are in
  effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
  preferences are applied, plus a double rAF so styles commit before reveal.

All under a 2.5s safety timeout so a slow/offline CDN can't block startup.

* feat(mobile): native local notifications; APNs implemented but frozen

The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.

Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.

WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.

* feat(mobile): APNs relay-mode background push

Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.

Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.

* fix(mobile): APNs-only native notifications, generic templates, no foreground

Make APNs the single notification channel for the native app and fix delivery:

- Remove local notifications entirely (the @capacitor/local-notifications plugin
  and the SSE-driven path). A WKWebView can't tell foreground from background
  (document.hasFocus() is unreliable), so local notifications leaked while the app
  was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
  before iOS suspends it, which dropped background push. Instead always send and let
  iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
  before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
  your input' / 'needs permission' / 'hit an error') + the session name, no model or
  message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.

* feat(push): sign relay requests + bind tokens per server

Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
  (POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).

The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.

* docs(push): describe relay data-confidentiality model

Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.

* fix: invalid skill description

* feat(push): app-icon badge for native notifications

Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.

* feat(mobile): auto-connect last instance on launch + notification deep-links

Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.

* fix(mobile): resolve theme background before first paint on cold launch

The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.

* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build

Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.

Register the openchamber:// scheme in Info.plist.

Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.

* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh

Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.

Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
  (new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
  and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.

Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).

Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.

* feat(mobile): large Sessions widget lists 6 sessions with project labels

* feat(mobile): edge-swipe to switch sessions with directional slide+fade

* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh

Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.

* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan

Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
  paint it with the resolved theme background + correct content Style, since
  Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
  natively, so applying it double-counted and floated the composer); declare
  windowSoftInputMode=adjustResize and disable the shell height transition on
  Android so the header no longer bounces on keyboard open.

Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.

Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.

QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.

Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.

Tooling: adb-based android-device.mjs + android:* scripts for device deploy.

* feat(notifications): presence-aware push routing (don't spam the phone)

Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.

- Tag every client's visibility beacon and web-push subscription with a platform
  ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
  and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
  interactive (desktop/web/vscode) client is visible — it already shows the
  in-app notification. Gated on the desktop's visibility (reliable), never the
  phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.

Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.

* feat(mobile): Android FCM push notifications

Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.

- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
  Services Gradle plugin is applied when the file is present, so register() returns
  an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
  with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
  included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
  set as the FCM default_notification_icon so the status-bar icon reads as the logo.

Relay-side FCM sending ships in openchamber-website.

* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap

* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)

- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
  Group snapshot shared with the widget + notification service extension) and wire it into the
  App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).

Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.

* refactor(mobile): dedupe capacitor detection + make beacon guard explicit

Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
  usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
  isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
2026-07-01 09:55:41 +03:00
Bohdan Triapitsyn 088a70fe5a fix(chat): stop Thinking stream from fighting chat scroll
Render a streaming Thinking block inline instead of inside a capped,
independently-scrollable max-height box (the cap now applies only to finished
thinking, for compact review). The nested scroll box was capturing the wheel and
auto-pinning to its own bottom, so the chat could not be scrolled while thinking
streamed. With it gone the chat's own auto-follow owns the scroll.

Two auto-follow refinements make that solid:
- Direction-aware bottom-zone re-engage: scrolling UP into the bottom spacer zone
  no longer re-arms follow (which the next growth would yank back). Follow resumes
  only when the user arrives at the bottom by scrolling down, is already
  following, or is at the true bottom. Kills the dead-zone fight near the bottom.
- Animation guard: while a Thinking block COLLAPSE animation runs, transient
  geometry / trailing async scroll events are treated as our own and never
  trigger a false release. Genuine user gestures still release instantly.
2026-06-30 03:05:33 +03:00
Bohdan Triapitsyn ea34ca4b92 fix(chat): disable markdown file-reference probing on mobile
The file-reference annotation pass issues filesystem stat probes
(fileReferenceExists -> /api/fs/stat) to decide which inline-code/link tokens
become openable file links. On mobile surfaces this feature is disabled
entirely: gate the annotation effect on !isMobileSurfaceRuntime() so the pass
short-circuits before scheduling, guaranteeing no probe requests are ever sent
from a mobile runtime.
2026-06-30 03:05:33 +03:00
Bohdan Triapitsyn 9c1eb755f9 fix: prevent embedded JSON examples from rendering as result cards
Only parse full-message generated JSON results
Keep markdown prose with JSON examples rendered normally
Add regression coverage for embedded JSON examples
2026-06-29 12:19:28 +03:00
f13f6d5540 feat(#1766): support OpenCode steer delivery / follow-up behavior settings (#1781)
* feat: support OpenCode steer delivery / follow-up behavior settings

Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).

- Plumbing: threaded optional delivery: 'steer' through sendMessage
  -> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
  legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
  using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
  force-sending a queued message (via chip click) uses delivery: 'steer'
  during a busy session; Steer button intentionally omitted — steer is
  available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
  Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
  sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
  plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
  chat.follow-up-behavior

Validation: type-check passes (no new errors), lint clean.

* fix(#1766): make steer mode actually steer

The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.

- handlePrimaryAction: when steer mode is selected and the session is
  busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
  immediately (consistent with queue mode where Ctrl+Enter bypasses
  the special handling)

Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).

Validation: type-check clean, lint clean.

* refactor(#1766): flatten nested ternary in followUpBehavior resolution

Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.

* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer

'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.

Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-29 01:28:20 +03:00
Bohdan Triapitsyn bf1d0d3a75 feat(mobile): polish composer model/agent controls and selection overlay
Redesign the mobile composer model and agent buttons as borderless, full-bleed
labels that hug their content, truncate with an ellipsis when space is tight,
and show the provider logo inline before the model name. Tighten the footer
action buttons (sessions / attach / auto-accept) so they sit close together,
with a small left inset on the group. In the mobile model selection overlay,
make the thinking-variant control text-only with a chevron, vertically center
the variant and favorite controls in each row, and place the provider logo
inline with the model name.
2026-06-28 13:33:55 +03:00
Bohdan Triapitsyn 8b5acbf415 fix(chat): improve mobile history loading and virtualization fidelity
Give touch surfaces a larger, viewport-relative head start for loading older
history so an in-flight fetch completes before the finger reaches the top.
Raise the mobile virtualizer overscan so fast flings stay populated instead of
leaving blank gaps, and drop the fixed itemSize hint so virtua auto-estimates
row heights from measured sizes instead of a flat constant.
2026-06-28 12:27:38 +03:00
Bohdan Triapitsyn b2598fa45e fix(chat): stop scroll twitch and message skipping with expanded tools
Gate passive auto-follow on active (working/settling) state so idle layout
churn from virtualizer re-measurement no longer re-pins the viewport to the
bottom. Render default-open tool bodies synchronously on mount so the
virtualizer measures the real row height up front instead of growing a frame
later and lurching scroll past several messages.
2026-06-28 12:01:26 +03:00
Bohdan Triapitsyn 757c704956 fix(chat): rebuild auto-follow on a single instant writer to kill scroll twitch
Replace the RAF easing follow loop + settle burst with an always-on
instant-follow model: while pinned, the content ResizeObserver re-pins to
the bottom synchronously (scrollTop = scrollHeight, before paint) and is
the only writer of scrollTop. A position+TTL auto marker distinguishes our
own programmatic writes from genuine user scrolling, so a scroll event that
lands at the just-written bottom never trips a false release.

This removes the feedback loop where the easing animation, growing content,
and the user's own scroll all fought for scrollTop in the same frame -- the
infinite twitch when scrolling down during streaming, and the jiggle on
send / from the queue. The public hook interface is unchanged; all
consumers keep working untouched.
2026-06-27 23:45:34 +03:00
Bohdan Triapitsyn b384deb812 fix(chat): stop scroll jiggle and double-scroll on send while pinned
Two scroll owners were writing the chat container's scrollTop concurrently
during pinned content growth and on send, fighting frame-to-frame and
producing the reported flicker/jiggle (after a pause, from the queue, on user
interruptions) plus a visible double scroll on a normal user send.

Enforce a single-writer invariant in useChatAutoFollow:
- The easing follow loop and the instant settle burst now mutually exclude:
  starting one stops the other, so they can never write scrollTop in the same
  frame. The isFollowingProgrammatically flag (which suppresses the overlay
  scrollbar) is owned by whichever loop is active and cleared only when both
  are idle, including the settle burst's natural 280ms end.

Stop the redundant re-pin storm in useChatTimelineController:
- While pinned, route goToBottom('instant') only for a prepend (history loaded
  above), not on every bottom append / streaming part. Normal growth is owned
  by the follow loop (kicked by the content ResizeObserver and chunk handlers).

Remove the double movement on send:
- Add scrollToBottomOnSend: when already following, just (re)kick the follow
  loop for a single smooth movement instead of also firing an instant
  goToBottom that raced the ResizeObserver-driven loop. When released (scrolled
  up), keep the instant jump to the just-sent message.
2026-06-27 00:06:19 +03:00
Serhii DziupinandSerhii Dziupin 3e3cd82a47 feat: inherit model-picker reorder/accordion persistence and shift-delete from otto-ui (#1833)
* feat(model-picker): drag-to-reorder providers and persist accordion state

Ports two model/provider picker QoL features from otto-ui:
- Persist collapsed state of picker sections (favorites, recent, each
  provider) via a new persisted zustand store so collapse survives
  remounts and reloads, shared across every picker surface.
- Desktop drag-to-reorder of provider sections (whole header as the
  mouse activator, 8px threshold so a plain click still toggles
  collapse), with the order persisted in useUIStore.providerOrder and
  applied across ModelControls, ModelMultiSelect and ModelSelector.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* feat(sessions): shift-click quick action hard-deletes thread without prompt

Ports the shift-quick-delete feature from otto-ui. The sidebar quick
action (normally archive) becomes a no-prompt hard delete while Shift is
held: the icon switches to a trash bin, the affordance turns destructive,
and the click bypasses the confirmation dialog via a new skipConfirm
source flag. A shared useShiftKeyHeld hook (single window listener set,
useSyncExternalStore) keeps only the small action button re-rendering on
Shift state changes, and resets on window blur so the affordance can't
get stuck after alt-tab.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

---------

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
2026-06-26 19:36:47 +03:00
Serhii DziupinandSerhii Dziupin e7b952cbcb feat(chat): allow dragging queued messages to reorder the queue (#1831)
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
2026-06-26 19:35:45 +03:00
Bohdan Triapitsyn 1f549e4525 feat: add automatic review loop (#1840) 2026-06-26 19:29:44 +03:00
00821700de chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode

Remove 59 unused source files (components, hooks, lib utils, stores,
barrels, and orphaned vscode github modules) that are not imported by
any entry-reachable code. Also drop a stale test mock for the removed
execCommands module.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove unused exported symbols (types, functions, consts, hooks)

Remove exported symbols whose identifier is referenced nowhere in the
repository (verified via repo-wide search), across ui types/contracts,
lib utilities, sync layer, stores, and components. Also drop the few
imports/private helpers orphaned by these removals.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* refactor: remove more unused exports (desktop, shortcuts, worktree, vscode)

Continue removing repo-wide unreferenced exported functions, consts and
types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and
vscode gitService, with cascading orphaned helpers/imports cleaned up.

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>

* chore: add dead-code cleanup tooling

* refactor: checkpoint dead-code cleanup

* refactor: remove dead-code suppressions

---------

Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-26 19:27:53 +03:00
Tom Rochette 9a2012c94e fix(chat-input): dismiss open question prompt when sending a message (#1740)
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:

useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.

The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.

Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
2026-06-25 10:55:35 +03:00
bashrusakhandLeonid Skorobogatyy 569342b3c2 fix(markdown): preserve user code block characters (#1750)
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-24 18:33:50 +03:00
Bohdan Triapitsyn 8c551c40aa fix(chat): stop double scroll write on prepend that resonates into oscillation
When older history is prepended while the viewport is pinned to the bottom, the
timeline controller wrote the re-pin manually (scrollTop += delta). That write
is not flagged as programmatic, so useChatAutoFollow's scroll handler treated it
as movement and issued its own correcting scroll — a redundant up/down move on
every prepend. On most setups it settles after one move, but with different
virtualizer measurement/timing it never converges, producing the reported
infinite up/down scroll glitch.

When pinned, delegate the prepend re-pin to auto-follow's goToBottom('instant'):
a single authoritative write to the bottom that IS marked programmatic, so
auto-follow ignores it instead of fighting it. The released case (user reading
back through history) is unchanged and still preserves the read position.

This also covers the on-open history auto-load (loadEarlierIfPinnedViewport-
Underfilled), which only runs while pinned, so its prepends now go through the
single writer too.
2026-06-24 18:29:55 +03:00
Bohdan Triapitsyn 3d3674d4dd fix: restore arrow-up message history navigation
Lets ArrowUp recall previous messages when the cursor is at the start
Keeps autocomplete guards for history navigation
Restores prior chat input behavior
2026-06-23 23:21:09 +03:00
bashrusakhandLeonid Skorobogatyy 6e68015389 fix(agents): use isPrimaryMode consistently across all agent pickers (#1713)
* fix(agents): use isPrimaryMode filter for agent picker

Fix #1527: agent picker filtered by mode !== 'subagent' which missed
agents with unexpected mode values. Now uses isPrimaryMode() which
only includes 'primary', 'all', undefined, and null — the semantically
correct set of agents that should appear in the picker.

* fix(agents): use isPrimaryMode consistently across all agent pickers

Updated AgentSelector.tsx to use isPrimaryMode instead of mode !== 'subagent'.
Removed duplicate isPrimaryMode definition from useConfigStore.ts and
imported the shared helper from mobileControlsUtils.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-23 22:34:51 +03:00
bashrusakhandLeonid Skorobogatyy ac0f173655 fix(chat): preserve tool duration across session switches (#1712)
* fix(chat): preserve tool duration across session switches

Fix #1636: ToolPart.tsx reset pinnedTime to empty on unmount/remount,
causing LiveDuration to not render on first paint. Now initializes
pinnedTime from server-provided time?.start/time?.end in the useState
initializer, eliminating the one-frame gap.

* fix(sync): preserve tool state.time in materialization merge

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-23 22:30:04 +03:00
bashrusakhandLeonid Skorobogatyy a25fc4c25a fix(sync): reflect share status from global store after cancel (#1709)
* fix(sync): reflect share status from global store after cancel

Fix #1551: unshareSession() called updateLiveSession() which silently
fails when the child store doesn't exist. The sidebar rendered from the
child store first, showing stale share data. Now overlays the global
session's share field at merge points.

* fix(sync): extract shared mergeLiveSessionWithGlobalSession helper

Extracted the share-field overlay into a single shared helper in
useGlobalSessionsStore.ts. All 3 merge sites now use the helper
instead of duplicating the overlay logic.

* test(sync): add unit tests for mergeLiveSessionWithGlobalSession helper

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
2026-06-23 22:18:44 +03:00
Nicolas CharpentierandBohdan Triapitsyn b87de3c5b2 fix: ignore pasted @ for file mentions (#1649)
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 14:07:09 +03:00
weixiang1862andBohdan Triapitsyn 3f4ad2a3e8 fix: preserve settings default thinking variant when switching agents (#1639)
* fix: preserve settings default thinking variant when switching agents

When a user sets a default thinking variant (e.g. 'high') in settings and
switches between plan and build agents in a session, the variant was reset
to 'default' (undefined) instead of respecting the settings default.

Root cause: two code paths failed to fall back to settingsDefaultVariant:

1. ModelControls variant sync effect: when no per-session+agent+model
   variant was saved, the effect set currentVariant to undefined instead
   of falling back to settingsDefaultVariant.

2. setAgent in useConfigStore: when the target agent had a configured
   model, the variant was always passed as undefined to
   applyResolvedModelSelection, ignoring both the saved per-session
   variant and the settings default.

Fix both paths to resolve variants in priority order:
saved variant > settingsDefaultVariant > undefined.

* fix: preserve agent variant fallback order

* fix: apply historical session variant on restore

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 13:35:36 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn a99eba1ca6 fix(markdown): currency-safe math delimiters
Single-dollar $...$ inline math collided with currency text ($50,
US$ 680, "$50M to $72M"), parsing money as math and corrupting it.
Drop single-dollar inline math; keep $$...$$ display math and add
\(...\) inline and \[...\] display via marked tokenizers (caught at
lex time so they survive backslash escaping and stay code-safe).

Also gate renderMathExpressions on a cheap $-presence check so the
split + regex passes are skipped for the non-math majority of blocks.
2026-06-17 00:33:39 +03:00
Bohdan Triapitsyn 9f266a351c fix: preload commands and skills when draft session opens so pinned starters appear immediately
Draft starters from commands and skills now resolve on mount without needing to open the add dialog
Uses existing TTL-cached and deduped loaders, so no extra cost if already loaded
2026-06-16 15:33:33 +03:00
Bohdan Triapitsyn 69e534c457 refactor: fixed mobile session button for android
Replaces custom pointer-capture touch logic with touch-action: manipulation
Aligns with the pattern used across other mobile surfaces
2026-06-16 14:46:55 +03:00
Bohdan Triapitsyn 782982cdd3 feat(editor): Shiki syntax highlighting in the file editor (CodeMirror)
Bring the CodeMirror file editor up to the same rich highlighting as the Shiki
file view, so toggling edit <-> view is visually consistent. lezer collapses far
more tokens than TextMate (import/from/const are all "keyword"), so a theme
remap can't reach parity — instead, project real Shiki tokens onto decorations.

- Worker: add highlightTokens — tokenize with an arbitrary registered TextMate
  theme and return per-line styled runs with offsets. The theme object ships to
  the worker once per name; later calls send only the name.
- New shikiHighlight CodeMirror extension: a StateField of mark decorations
  built from worker tokens. Re-tokenizes on a short idle (off the keystroke
  path) and maps decorations through edits so colors persist while typing.
- flexokiTheme: add { syntaxColors: false } to keep only the editor UI theme,
  so the lezer highlighter doesn't compete with the Shiki decorations.
- FilesView: enable Shiki highlighting (same language resolver as the file view
  → identical language) and drop lezer token colors when it's active. lezer
  language stays on for indentation/folding/brackets.
2026-06-16 01:08:54 +03:00
Bohdan Triapitsyn c22e1cbb15 refactor(chat): remove dead syntaxTheme plumbing
The Prism syntaxTheme prop is no longer read after code highlighting moved to
the Shiki worker. Remove the now-dead prop threading and its source.

- Drop syntaxTheme from interfaces, destructures, prop passes, and React.memo
  comparators across ChatMessage, MessageBody, ProgressiveGroup, ToolPart,
  TurnActivity, ToolOutputDialog, and ChatInput.
- Drop the unused _syntaxTheme param from renderWebSearchOutput.
- Remove the dead generateSyntaxTheme usages (ChatMessage memo, PlanView
  unassigned memo) and delete the now-unimported syntaxThemeGenerator module.
2026-06-16 01:07:43 +03:00
Bohdan Triapitsyn e41e5bac91 perf(code): replace react-syntax-highlighter and prismjs with the Shiki worker
Route all non-markdown code highlighting through the off-main-thread Shiki
worker, removing react-syntax-highlighter and prismjs entirely.

- Extend the worker with highlightLines: tokenize a whole block once and return
  per-line inner HTML, so per-line layouts (diffs, gutters, virtualization) make
  one worker call instead of one highlighter per line.
- Add shared WorkerHighlightedCode (whole-block) and useWorkerHighlightedLines
  (per-line) primitives. Colors resolve via the --md-syntax-* CSS variables, so
  theme changes never re-highlight.
- Migrate all 12 react-syntax-highlighter call sites: PermissionCard,
  ToolPart, ContextSidebarTab, ToolOutputDialog (whole block) and
  DiffPreview/WritePreview (per line).
- Migrate VirtualizedCodeBlock off prismjs to the worker, keeping virtua
  virtualization; whole-block tokenization also restores cross-line syntax
  context that per-line highlighting lost.
- Drop react-syntax-highlighter (+types) from ui and web, prismjs (+types) from
  ui, and the orphaned create-element type shim.
2026-06-16 01:07:43 +03:00
Bohdan Triapitsyn 464c4ac0ca perf(markdown): move code highlighting off the main thread into a Shiki worker
Tokenize closed code blocks in a dedicated Shiki Web Worker instead of calling
the shared highlighter synchronously on the UI thread. This removes the
one-shot main-thread highlight stall when a code fence closes on a large block.

Streaming behavior is unchanged: the open (streaming) fence still renders as
plain text and is highlighted once on close. On any worker failure the block
keeps its escaped plain code — highlighting never falls back onto the main
thread.

- Add markdownShikiThemeDefinition (dependency-free CSS-variable theme) so the
  worker can use the theme without pulling in @pierre/diffs / React.
- Add markdown-worker-protocol, markdown-shiki.worker, and the main-thread
  markdown-worker client.
- Route highlightCodeBlocks through the worker; keep the size/VSCode line guard
  and mermaid skip on the main thread.
- Add shiki as a direct dependency (was transitive via @pierre/diffs).
2026-06-16 01:07:43 +03:00
Bohdan Triapitsyn 9ea557d23e feat(markdown): open mermaid fullscreen preview on diagram click in chat
Thread onShowPopup from MessageBody through AssistantTextPart into the
markdown renderer so clicking a rendered mermaid diagram in assistant
messages opens the existing pan/zoom fullscreen preview dialog.
2026-06-15 18:23:59 +03:00
Bohdan Triapitsyn 4d506fba4e perf(markdown): rewrite rendering on marked + Shiki + morphdom
Replace the react-markdown/Prism component tree with an HTML-string
pipeline (marked -> KaTeX -> Shiki -> DOMPurify -> DOM decorators) patched
into the DOM via morphdom, with per-block reconciliation and a paced
streaming reveal. Cuts streaming CPU versus the previous renderer while
preserving file-reference links, mermaid diagrams, table export, and
agent/skill/favicon link handling. Public MarkdownRenderer/
SimpleMarkdownRenderer props are unchanged (drop-in).
2026-06-15 18:17:47 +03:00
Bohdan Triapitsyn ba0a755040 fix: sync pending changes with active directory
Uses the effective directory for composer git status
Prevents stale pending changes after commit or push
Keeps the dropdown aligned with the git panel
2026-06-15 15:26:08 +03:00
Bohdan Triapitsyn 41160ed5b2 fix: refresh pending changes from chat input
Keeps pending changes state fresh even when the bar is hidden
Updates the composer when workspace changes appear or disappear
Removes duplicate refresh handling from the pending changes bar
2026-06-15 15:10:12 +03:00
Bohdan Triapitsyn 8919d33636 fix: prevent descender clipping and show tool icon when collapsed on mobile
- Bump mobile line-height on tool/reasoning rows from leading-4 to leading-5
  so descenders (g, y, p) are no longer clipped by truncate overflow
- Show the tool icon (not the chevron) for collapsed expandable tools on
  mobile, matching reasoning rows; chevron now appears only when expanded
2026-06-15 12:54:47 +03:00
Bohdan Triapitsyn a45376d585 perf: migrate chat rendering to virtua (#1651)
* refactor: migrate chat history virtualization to virtua

* refactor: render loaded chat history directly

* refactor: finish virtua migration

* perf: defer tool body rendering

* perf: queue deferred tool body mounts

* perf: quiet and defer markdown file probes

* perf: defer markdown code highlighting

* perf: stabilize markdown plugin lists

* perf: defer mermaid markdown rendering

* perf: delay markdown file reference annotation

* perf: attach markdown table listeners on demand

* perf: trim markdown render overhead
2026-06-15 03:29:40 +03:00
Bohdan Triapitsyn e372c8d8cb perf: instant startup via cache hydration + decoupled readiness (#1650)
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)

Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.

* perf(startup): cache directory session list for instant sidebar

Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.

* perf(startup): hold API requests through OpenCode warmup instead of 503

The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.

* perf(startup): surface cached providers/agents in pickers (optimistic readiness)

The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.

* perf(startup): don't abort directory bootstrap on transient phase-1 failure

A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.

* perf(startup): don't bootstrap directories from archived sidebar rows

Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.

* perf(startup): stop empty-session bootstrap retry storm on web/desktop

The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.

* perf(startup): scope provider/agent config to project (worktrees inherit)

Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).

- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
  /loadAgents/activateDirectory now key by it, so a worktree reuses one shared
  project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
  the snapshot key always match (picker stays consistent); the OpenCode working
  directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
  refresh skips re-fetching config that was just loaded (initializeApp then
  activateDirectory for the same project), and to avoid churn on rapid project
  switches. Config-change invalidation clears the snapshot, which bypasses the
  guard, so freshness never masks a needed refresh.

* fix(sidebar): default archived sessions to hidden to avoid startup flash

useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).

* perf(startup): persist worktree->project mapping to kill cold double-load

The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.

* perf(startup): persist worktree map for instant sidebar + first-launch keying

Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.

* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch

On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.

* perf(startup): cache git branches so the draft branch selector paints instantly

The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
2026-06-15 03:16:34 +03:00
Bohdan Triapitsyn 928b7ff1d6 revert: restore stable chat history scrolling 2026-06-14 23:06:03 +03:00
Bohdan Triapitsyn 94ca3fda04 Add diff review flow dialog 2026-06-14 16:55:58 +03:00
Bohdan Triapitsyn c92b540e7f Polish changes panel toolbar state 2026-06-14 14:48:24 +03:00
Bohdan Triapitsyn 8b318d2776 Polish diff view hunk controls 2026-06-14 00:03:02 +03:00
HearingSmileandBohdan Triapitsyn 3bbd42587e fix: stabilize question custom textarea resizing (#1614)
* fix: stabilize question custom textarea resizing

* fix: preserve custom question answer state

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-13 00:28:42 +03:00
Bohdan Triapitsyn 1235e4db71 fix: restore ArrowUp caret movement and clean up virtual list lints
ArrowUp in chat input now moves caret instead of recalling history when the field has text
Removed manual cache-busting workaround and eslint-disable in favor of idiomatic onChange state sync
2026-06-12 23:40:08 +03:00
Bohdan Triapitsyn 563a4cf9b7 fix: preserve code block file reference locations 2026-06-12 23:20:43 +03:00
Roberto Bertó f71deeb04a feat: linkify file paths inside fenced code blocks (#1560)
Extends existing file-reference detection (currently only inline code and
anchor tags) to also wrap path-like tokens inside <pre><code> blocks,
making shell-output paths like 'src/foo.ts:42' clickable just like
inline ones.

Implementation in MarkdownRendererImpl.tsx:
- New regex BLOCK_PATH_TOKEN_RE matches paths with mandatory extension
  and optional :line[:col] suffix.
- New helper wrapBlockCodePathTokens() walks text nodes in each
  rendered <pre><code>, wraps matches in
  <span data-openchamber-block-path-token="true">, and marks the
  block as scanned (data-openchamber-block-paths-scanned) to avoid
  re-walking.
- annotateFileLinks() invokes the wrapper and extends its selector
  to include the new tokens; the rest of the pipeline (stat check,
  click handler) is reused unchanged.
- Code blocks longer than 200KB are skipped to keep large outputs
  (git log, build logs) cheap.
2026-06-12 23:17:48 +03:00
Tom db3558f906 fix: prevent blank chat viewport when switching sessions (#1553)
When switching to a session with long context (especially in Electron
desktop when changing servers), the chat viewport could render blank
until the user scrolled. Two interacting issues caused this:

1. historyVirtualRows memo never recomputed after the first render
   because historyVirtualizer (from useVirtualizer's useState) is a
   stable reference. Frozen range meant items rendered at the top
   while paddingBottom filled the visible viewport after scrolling.

2. pendingInitialRestoreRef replay ran in useEffect (after paint),
   showing a frame at scrollTop:0 with the stale virtualizer range.

Fixed by: adding a virtualVersion counter driven by useVirtualizer's
onChange to bust the memo; switching the replay to useLayoutEffect
so scroll position is set before the browser paints.
2026-06-12 20:31:32 +03:00
Tom 85d4e2d319 fix: use effectiveDirectory in ToolPart to fix empty ContextPanel iframe for sub-tasks (#1552)
Replace useDirectoryStore.currentDirectory with useEffectiveDirectory() in
both TaskToolSummary and ToolPartContent to align the directory key used for
ContextPanel tab storage/lookup. Previously ToolPart used the global project
root while ContextPanel resolved session/worktree-scoped directories via
useEffectiveDirectory(), causing a key mismatch that left the iframe blank
when opening sub-tasks from chat messages.
2026-06-12 20:22:13 +03:00
Quat3rnion 5a2781f970 fix: stop tab-complete from also swapping the selected agent (#1544)
Skill/snippet/command/file-mention autocomplete branches in ChatInput
called preventDefault()+return but not stopPropagation(). The Tab key
bubbled to the global window keydown listener in useKeyboardShortcuts,
whose cycle_agent shortcut (default 'tab') then ran setAgent().

Add e.stopPropagation() to all four autocomplete branches so the
synthetic event no longer reaches the window-level handler when an
autocomplete consumes the key.
2026-06-12 20:13:36 +03:00