d4b75b268aa8bf733a994941e2c3b98cbcaa94a2
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Commits
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00821700de |
chore: remove dead code (59 unused files + ~125 unused exports) (#1835)
* chore: remove dead/unreferenced files across ui, vscode Remove 59 unused source files (components, hooks, lib utils, stores, barrels, and orphaned vscode github modules) that are not imported by any entry-reachable code. Also drop a stale test mock for the removed execCommands module. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * refactor: remove unused exported symbols (types, functions, consts, hooks) Remove exported symbols whose identifier is referenced nowhere in the repository (verified via repo-wide search), across ui types/contracts, lib utilities, sync layer, stores, and components. Also drop the few imports/private helpers orphaned by these removals. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * refactor: remove more unused exports (desktop, shortcuts, worktree, vscode) Continue removing repo-wide unreferenced exported functions, consts and types across lib/desktop, shortcuts, worktreeSessionCreator, sync, and vscode gitService, with cascading orphaned helpers/imports cleaned up. Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> * chore: add dead-code cleanup tooling * refactor: checkpoint dead-code cleanup * refactor: remove dead-code suppressions --------- Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com> Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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12c8cbf544 |
feat: add right-click menus across sidebar rows
Open row actions at the pointer position Keep three-dot menus working separately Reuse shared menu styling for consistent visuals |
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2031e3b4a8 |
Decouple bundled UI from runtime API and add remote instance tooling (#1228)
Add a packaged-client runtime boundary so the shared UI can talk to local, desktop, remote, and VS Code runtimes through the right transport instead of assuming one same-origin web server. Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and runtime URL helpers, while keeping official OpenCode traffic on the SDK path. Support runtime switching, remote host selection, desktop client credentials, and headless connection links for pairing packaged clients with remote OpenChamber servers. Harden the new auth model by moving long-lived client tokens out of browser URLs, introducing short-lived scoped URL tokens for browser-owned transports, restricting URL-token access to explicit readable/realtime routes, and making client-token management session-scoped or self-scoped as appropriate. Update browser-owned assets and preview proxy flows to work with the split runtime model, including authenticated project icons, preview token propagation, CSP-safe preview bridge injection, and preview proxy auth that survives short-lived URL-token expiry. Tighten Electron security boundaries for packaged clients by gating privileged preload state to trusted origins and requiring explicit confirmation before connect deep-links import or switch remote runtimes. Also refresh agent guidance and project skills so future runtime/API, auth, preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new architecture. |
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6cc1afc963 |
Multi-run with configurable prompt templates (#1111)
* Multi-run with configurable prompt templates * Fixes * Fix handleDuplicate fire-and-forget: await createTemplate and handle failure * Add Polish translations for prompt template and multirun group keys * fix: migrate remaining Remix icons to Icon component in MultiRunLauncher --------- Signed-off-by: Tom Rochette <roctom@gmail.com> |
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14357257ae |
perf(ui): migrate icons to SVG sprite system
Replace @remixicon/react with a shared Icon component that renders via <use href> references to a single hidden SVG sprite. This reduces DOM node count by replacing inline SVGs with lightweight references. - Create Icon component with sprite injection (packages/ui/src/components/icon/) - Migrate all 164 files from @remixicon/react to Icon component - Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs) - Add bun run icons:generate to package.json - Move @remixicon/react to devDependencies - Add icon usage instructions to theme-system skill |
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4523e9c486 |
perf: reduce re-renders, fix mobile keyboard handling, add chunk load recovery, and improve PATH management (#1028)
* fix: exclude file content from reverted prompt text Revert and fork now restore only the user's original prompt, not server-injected file content Uses existing isSyntheticPart helper for type-safe filtering * fix: keep scrollbar visible when hovering over thumb * fix: prevent ESC abort from triggering when terminal is focused * fix: pass directory to permission/question reply calls so approvals actually resolve * fix: default model selection not responding after Base UI migration * fix: prevent modal content from shifting and clipping footer buttons * fix: improve session switching performance and add sub-agent export with prompt collapse Defer viewport anchor saving to eliminate ~800ms UI freeze when switching sessions Add export dialog to include sub-agent tasks recursively in markdown export Add collapse chevron button for expanded user prompts in sticky header * fix: resolve sidebar scroll and TDZ crash in session sidebar * perf: reduce CPU overhead and re-renders across chat, layout, and settings * fix: position collapse button at top of message and prevent ESC abort in terminal * fix: position collapse button at top and add padding only when expanded * refactor: extract shared PATH utilities and mobile keyboard hook * refactor: import shared path-utils in electron, use module-level style constants - Electron now imports pathLooksUserConfigured/mergePathValues from shared path-utils.js instead of inline duplication - ToolPart collapsedCustomStyle moved from useMemo([]) to module const * fix: resolve remaining merge conflicts and type errors - Remove duplicate variable declarations in SessionNodeItem - Remove orphaned export callback body from conflict resolution - Fix HelpDialog description -> descriptionKey (i18n rename) * fix: resolve type-check and lint errors in session-actions.test.ts - Added missing bun:test type declarations (beforeEach, mock, mock.module) - Removed unused State import - Replaced 'as any' casts with proper OpencodeClient and ChildStoreManager types - Added eslint-disable for unused _ parameter in mock function * fix PR 1028 export and PATH edge cases * fix startup retry exhaustion state * remove opencode package lock change * fix sub-session rename cancellation --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com> |
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7d7285655d |
Add i18n foundation and translations (#1027)
* feat: add i18n foundation * feat: localize sessions sidebar * Localize multirun/scheduled tasks and fix dialog dropdown interactions * localize git sidebar surface and add zh-CN keys * feat(ui): localize context panel, diff/plan views, and context sidebar content * fix(config): resolve user config home via fs/home before embedded home * localize header/chat UI and complete model/worktree panel strings * localize worktree + github issue/pr dialog flows * localize settings sections and split settings i18n dictionaries * localize additional settings sections and sidebars * localize more settings pages and dialogs * fix settings select trigger localization * localize tunnel settings ui surface * localize additional settings sections * localize keyboard shortcuts labels in settings * localize terminal and utility dialogs surfaces * feat(i18n): localize remaining UI strings * Add Ukrainian locale * Add Spanish locale * Add Brazilian Portuguese locale * Polish locale translations |
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6a70d51ea7 |
refactor: drop mobile keyboard/viewport hacks, rely on browser
Remove body position:fixed lock, visualViewport listener in MainLayout (keyboard-inset heuristics, scroll-to-zero lock, focusin/focusout RAF), [data-keyboard-avoid-active] translateY rule, and related CSS vars (--oc-keyboard-inset, --oc-keyboard-avoid-offset, --oc-keyboard-home-indicator, --oc-visual-viewport-offset-top). Strip data-keyboard-avoid* attrs and keyboardAvoid props from Dialog/ScrollableOverlay and consumers. Drop isKeyboardOpen from useUIStore. With body unlocked and the layout plain flex-col (h-dvh), the browser shrinks the viewport on keyboard open naturally — composer sits above the keyboard, header stops lagging, input no longer jitters. FilesView.nudgeEditorSelectionAboveKeyboard now derives the occluded bottom locally from visualViewport + documentElement.clientHeight. |
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6886713b8e |
fix: preserve duplicate slash commands in autocomplete
Show commands with identical names from different sources Add stable command IDs so selection no longer depends on name dedupe Keep command insertion flow working across chat and prompt editors |
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4506c18f53 |
UI refresh: Base UI migration + flat tinted button language + mobile polish (#960)
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
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4f228f768d |
feat: add scheduled tasks with locale-aware scheduling and safer desktop quit flow (#920)
* feat: keep desktop app running in background when closing last window Closing last window hides it instead of quitting — sidecar keeps running Cmd+Q now shows confirmation dialog warning about stopping background processes Clicking dock icon reopens hidden window or creates a new one * docs: add scheduled tasks impl plan * feat: add scheduled tasks runtime, api, and ui * feat: conditionally confirm desktop quit on risks * chore: remove scheduled tasks plan doc * feat: add scheduled tasks runtime and management UI Add server-side scheduled task runtime with project-backed config persistence Add task scheduling UI and API integration for creating and editing schedules Add tests for runtime scheduling behavior and project config validation * feat: add locale display preferences for scheduled tasks Add Appearance settings for time format and week start with settings.json persistence Apply preferences in scheduled task editor for time display and weekday ordering Rename Thinking level control and disable it when model variants are unavailable * feat: improve scheduled tasks editor and sidebar action order Reorder session sidebar header actions to separate creation and management tools Polish scheduled tasks dialog layout and controls for clearer editing flow * feat: polish scheduled task editor usability Improve scheduled task dialog layout for clearer scheduling controls Refine time and weekday inputs for more intuitive task configuration Update editor labels and control states for better model variant guidance * feat: add prompt autocomplete and command-aware scheduled runs Add @ and / autocomplete support to task, multi-run, and agent manager prompt fields Fix agent mention selection so subagents can be inserted from @ suggestions Run scheduled prompts as commands when they match slash commands, with message fallback |
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c9e31a0e6c |
perf: harden sync architecture and modularize runtimes (#803)
* fix: added desktop app background throttling
* perf: add streaming debug metrics panel
- Show streaming performance metrics in the debug panel
- Auto-enable stream profiling while the panel is open
- Add JSON export for sharing UI and VS Code metrics
* perf: batch streaming updates more aggressively
- Buffer message deltas and metadata updates to cut render churn
- Skip no-op part updates before they touch the message store
- Fix the desktop debug panel shortcut binding
* perf: split streaming event handling and coalesce deltas
- Move streaming content events onto a dedicated fast path
- Defer non-critical stream side effects off the hot path
- Merge repeated message delta events before they reach the UI
* perf: isolate streaming rows from chat rerenders
- Memoize chat rows against render-relevant message changes only
- Read live assistant text directly from store to narrow streaming updates
- Split the active streaming entry from the stable message list path
* perf: streamline chat streaming and SSE proxying
- Reduce chat rerenders around the active streaming path
- Simplify server SSE forwarding to avoid duplicate proxy work
* fix: preserve the first streaming text chunk
- Show the initial text chunk immediately before batched deltas arrive
- Bypass batching for the first text or reasoning part update
- Keep later streaming updates buffered for performance
* perf: align streaming/render hot paths with opencode parity
* perf: harden turn/cache stability and stale delta suppression
* fix: stabilize chat rendering and disable timeline interactions
- Disabled timeline dialog access from shortcuts, commands, and chat input
- Reduced chat render churn by simplifying message list and turn staging behavior
- Improved session-switch stability to prevent update-depth crashes
* perf: track static message rerenders during streaming
* perf: reduce sorted-mode activity rerender fanout
* perf: reduce chat rerender fanout and add active-turn metrics
- Reduced sorted-mode rerender coupling by tightening turn context propagation
- Added a metric for static rerenders outside the active turn during streaming
- Exposed new chat render counters in the debug panel for parity tracking
* fix: keep sorted activity mounted while stream grows
* fix: stabilize session and history scroll rendering
* refactor: decouple server routes from index
* refactor: extract fs module from server index
* refactor: move opencode route ownership into module
* refactor: extract notification route registration
* refactor: extract opencode and notification runtimes from index
* refactor: extract settings runtime and complete server modularization pass
* refactor: modularize server config, skills, icons, and tunnel routes
* refactor: extract server modules from monolithic index.js
Split proxy, routes, runtime helpers, and notification emitter
into dedicated modules under packages/web/server/lib/.
* refactor: replace session/message stores with SSE-driven sync layer
Delete ~9200 lines of old architecture (useEventStream, messageStore,
sessionStore, useSessionStore, questionStore, useTodoStore, client SSE).
New sync layer: event pipeline with coalescing + 16ms flush, pure event
reducer, per-directory child stores with LRU eviction, cursor pagination,
optimistic updates, deferred timeline staging, text throttle.
Migrate all UI consumers to sync hooks (useSessionMessages,
useSessionMessageRecords, useSessionStatus, useSessionPermissions, etc).
Strip session-ui-store to UI-only state, delegate SDK ops to
session-actions with abort-if-busy, optimistic store updates, and
response merging for revert/fork/archive/delete.
Add notification-store for SSE-driven session attention tracking,
cross-directory GlobalSessionStatusStore for sidebar indicators,
client-side diff snapshot sanitization to prevent memory bloat,
and revert message filtering via useVisibleSessionMessages.
* feat: notification store, session actions, activity detection
Add notification-store.ts for SSE-driven attention tracking.
Add sanitize.ts to strip diff snapshot memory bloat.
Add session-actions.ts with optimistic revert/fork/archive/delete.
Improve useSessionActivity with incomplete-message fallback.
Delete useServerSessionStatus polling hook.
* fix: add directory param to all SDK calls, fix command/shell/abort routing
All SDK calls in session-actions.ts now pass directory parameter —
required by OpenCode server to scope session operations. Without it,
abort, commands, revert, fork, and other operations returned 500.
Add routeMessage() in session-ui-store for shell mode (session.shell),
slash commands (session.command), and normal prompts. Command lookup
checks both sync child store and useCommandsStore. Handle /compact
locally via session.summarize().
Implement getContextUsage() to restore header context usage display —
reads token counts from last assistant message in sync store.
* refactor: replace custom API proxy with http-proxy-middleware
Remove ~280 lines of custom proxy code: forwardSseRequest,
forwardGenericApiRequest, collectRequestBodyBuffer, header
manipulation, hop-by-hop filtering, SSE block buffering.
Replace with single createProxyMiddleware() call that handles
SSE streaming, large bodies, and timeouts out of the box.
Dynamic router for OpenCode port changes after restarts.
Auth headers injected via proxyReq hook.
Keep: readiness gate, Windows session merge, API prefix detection.
* perf: targeted event draft cloning to fix streaming render cascade
Event handler was eagerly cloning all state slices on every event,
breaking Zustand selector referential equality. During streaming
(~60 events/sec), this caused every subscriber to re-render regardless
of which slice actually changed.
Now only clones fields the specific event type mutates. Also extracts
StatusRowContainer to isolate high-frequency useAssistantStatus
subscription, removes dead messageStreamStatesMap subscription from
ChatContainer, and narrows useAssistantStatus to only track last
assistant message parts.
MessageList renders: 1972 → 296 per streaming session (-85%).
* fix: null safety for sync state slices
Add defensive ?? {} guards on permission, question, session_status,
and message record access. Prevents crashes when child store state
is partially initialized during bootstrap.
* perf: dedup inflight SDK calls, extract concurrency util, delay PR tracking
Extract mapWithConcurrency to shared lib/concurrency.ts. Add in-flight
dedup for loadProviders/loadAgents to prevent concurrent duplicate SDK
calls. Delay initial PR background tracking by 5s to reduce startup
CPU burst.
* fix: header session lookup across all child stores
Session title and context panel click failed when session belonged to
a different directory than the current child store. Fall back to
getAllSyncSessions() to search all initialized stores.
* chore: bump @opencode-ai/sdk to 1.3.5
* docs: add sync event handling guide
* Optimize session prefetch and improve delete/archive UX
- Add settlement delay to session prefetch to avoid race conditions on
rapid session switches
- Reduce git diff prefetch and session cache limits for better performance
- Implement optimistic UI updates for session delete/archive operations
with proper rollback on failure
- Wire session prefetch hook into SessionSidebar with sync integration
* Add file content cache and sync optimizations
- Wrap FilesAPI with in-memory LRU cache for file content with dual
constraints (entry count and byte size)
- Optimize chat timeline scroll restoration using useLayoutEffect
- Preserve React references in message and part arrays to prevent
unnecessary re-renders when prepending history
- Add session prefetch TTL cache to prevent redundant fetches
- Integrate session prefetch cache clearing with eviction flow
* Improve session sidebar error handling and add diff prefetch filtering
Load active and archived sessions independently using Promise.allSettled
to prevent one failure from blocking the other. Add retry logic to session
API calls and skip large files during diff prefetch to improve performance.
* Replace sendMessage with optimisticSend wrapper
Introduces optimistic UI updates for normal chat messages to provide
instant feedback. Messages appear immediately in the UI while the API
call executes in the background, with automatic rollback on errors.
* perf: split stores, proper optimistic send, fix revert/directory bugs
- split session-ui-store into voice/input/selection/viewport stores
to reduce subscriber re-evaluation during streaming
- wire optimisticSend through useSync shadow Map infrastructure
matching OpenCode's pattern (no heuristic part detection)
- port OpenCode Identifier.ascending ID format for correct sorting
- pass messageID to promptAsync to prevent duplicate messages
- fix worktree directory not propagating to session actions
(dynamic dir() via opencodeClient.getDirectory)
- fix setCurrentSession accepting directoryHint for new sessions
- fix revert not hiding messages (session limit was 5, bumped to match loaded count)
- fix revert optimistic message removal from store
- fix load-more flicker (useLayoutEffect scroll compensation)
- add prefetch TTL cache, file content LRU cache
- add session prefetch for adjacent sessions
- add instant archive/delete (optimistic before SDK call)
- migrate legacy window.__zustand_session_store__ to session-ui-store
- add retry + independent error handling for archived sessions
- add AGENTS.md performance rules
* perf: startup optimization — dedup, caching, light git status, diff rendering gates
- defer diff prefetch to git tab open, reduce concurrency 4→2, skip >500 changed lines
- cap project git checks concurrency (2), directory status probe (3)
- dedup provider/agent loading, github auth, worktree list (in-flight + TTL caches)
- delay PR tracking 5s, cache 403 search failures per-repo
- coalesce settings PUT (200ms debounce), cache settings GET (2s TTL)
- cache canonical directory resolution (60s TTL)
- persist missing directory status to localStorage (10min TTL)
- light/heavy git status: polling skips numstat+line counting+rev-list
- large diff rendering gate (>500 lines → "render anyway" button)
- tokenization degradation for >500KB files in Pierre
- parallelize main.tsx pre-render awaits
- batch sidebar file tree expanded paths restoration (3 at a time)
- remove bare useConfigStore() subscription in AgentsPage
- sync worktree sandboxes to OpenCode SQLite DB
- fix RightSidebarTabs ternary → explicit tab matching
- defensive guards on sync state (session_status, permission, question, message)
* fix: add defensive guards on remaining sync state field accesses
guard session_status, permission, message, todo, part, config with ?? {}
in useDirectorySync selectors, session-cache, and bootstrap
* fix: add missing directory dep to useCallback in use-sync.ts
* fix: preserve diffStats when light-mode polling overwrites status
* perf: optimize startup git status polling and diff rendering
Preserves diff stats when lightweight polling updates repository status
Reduces startup overhead with smarter git polling and store updates
Adds detailed optimization and migration docs for next performance steps
* fix: keep chat diff stats stable during git status updates
Prevents lightweight git polling from dropping diff statistics
Keeps MessageList diff indicators consistent while status refreshes
Improves reliability of git-aware chat rendering
* fix: user animation replay, queued message variant, startup provider loading
- consume animation ID after first play to prevent re-animation
on neighbor assistant message completion
- capture send config (model/agent/variant) at queue time matching
OpenCode's FollowupDraft pattern instead of re-resolving at send time
- replace one-shot startup recovery effect with polling interval
that retries every 2s until providers and agents load
- fix optimistic bridge to avoid re-render loop (stable ref wrappers)
* chore: update tauri to 2.10.3 and all plugins to latest
- tauri 2.9.4 → 2.10.3
- tauri-build 2.5.3 → 2.5.6
- tauri-plugin-dialog 2.4.2 → 2.6.0
- tauri-plugin-log 2.7.1 → 2.8.0
- tauri-plugin-shell 2.3.3 → 2.3.5
- tauri-plugin-updater 2 (floating) → 2.10.0 (pinned)
- @tauri-apps/api ^2.9.0 → ^2.10.1
- wry 0.53.5 → 0.54.4 (transitive)
* refactor: decouple web server index orchestration runtimes
* fix: align VS Code runtime behavior with web and reduce draft view CPU load
- Queue VS Code bridge and SSE startup requests until API readiness to avoid false bootstrap failures
- Make agent manager actions directory-aware and remove real worktrees with safer partial-failure handling
- Replace heavy logo animation path with a lightweight pulse to cut draft-session CPU usage
* fix: restore auto-selected file sending in chat input
- Send server-selected files as proper file URLs in the message payload
- Include server-backed attachments in submit flow instead of dropping them
- Restore queued-message attachments through the refactored input store
* fix: restore session model selection consistently on session switch
- Restore agent, model, and variant from the latest loaded user message for each session
- Wait for session messages before applying restored selections to avoid stale or missing state
- Remove legacy session-choice inference paths that caused overlap and instability
* fix: restore permission replies and auto-accept across sessions
- Scope permission and question replies to the target session directory so answers take effect reliably
- Make permission auto-accept immediately handle pending requests and react to new permission prompts
- Keep parent-session handling working for child-session requests through the shared response path
* feat: add reusable fuzzy branch fuzzy-search helper and dialog integration (#798)
* feat: add reusable fuzzy branch search for worktrees
* chore: drop planning docs from feature branch
* feat: make worktree branch refresh manual
* feat: add configurable session retention action
* refactor: centralize global session state in ui store
* fix: cancel debounced permission push after reply
* docs: clarify global and directory session store architecture
* docs: refine agent development rules and session activity guidance
- Clarify agent code of conduct and durable development patterns
- Add explicit shared-store rerender and live-state guidance
- Narrow session activity fallback to avoid stale working state
* chore: updated .gitignore
---------
Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com>
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53c2a0d919 |
feat: instant draft-first worktree creation and multi-run launcher redesign (#741)
## Summary - **Instant worktree creation from chat draft**: selecting "+ New worktree" in the draft branch selector immediately creates a session draft and bootstraps the worktree in the background — no modal interruption - **Redesigned multi-run launcher**: compact 2-column grid layout in a right-sized dialog with scroll shadow, sticky footer, tooltips replacing verbose descriptions, and project icons in the selector - **Branch selector aligned across surfaces**: multi-run and agent manager branch pickers now use the shared git store and match NewWorktreeDialog behavior (same default resolution cascade, no synthetic HEAD option, all branches shown) - **Opaque model multi-select dropdown**: fixes text bleed-through on translucent backgrounds by compositing `--surface-elevated` over `--surface-background` - **"+ New" inline button in sidebar worktree headers** for faster worktree creation ## Why Worktree creation was behind modal flow that interrupted the user's train of thought. The draft-first approach lets users start typing immediately while the worktree bootstraps. The multi-run launcher had an oversized form layout with redundant explanations, and its branch picker behaved differently from the main worktree dialog - causing confusion about which branches were available and what the default was. |
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321cc7252a |
Major UI refresh: sidebar redesign, theme expansion, and chat performance optimizations (#706)
## Summary Complete sidebar redesign and comprehensive UI polish pass with performance optimizations, theme system refinements, and desktop integration improvements. ## Key Changes **Sidebar & Navigation Redesign** - Redesigned sessions sidebar layout with unified button primitives - Added activity sections with project grouping and improved session organization - Refined sidebar corners, spacing, and visual hierarchy - Removed NavRail component in favor of streamlined sidebar - Stabilized sessions bar toggle position in fullscreen mode **Performance Optimizations** - Reduced chat streaming CPU usage and storage churn - Optimized task tool polling and live timers with debouncing - Prevented chat state races and reduced background request load - Debounced draft writes and coalesced session reloads - Optimized message store updates and turn tracking **Theme & Visual System** - Added theme-aware window corners (desktop) and border radius tokens - Introduced glassmorphism effects on desktop sidebar - Added backdrop blur to UI elements **Chat Experience** - Added session-based permission auto-accept toggle in chat input - Polished permission shield UX with improved icon sizing and spacing - Fixed chat scroll-to-bottom behavior and timeline tracking - Enhanced tool output display with better path label detection - Removed duplicate draft context details in chat header - Added text selection menu to chat messages **Git Improvements** - Refreshed git history visual design with cleaner dividers - Added remote removal action in sync selector - Stabilized git polling to prevent excessive requests - Improved tool output rendering for git operations **Settings & Panels** - Fixed mobile scrolling on settings pages - Made outside-click settings close instantly - Reduced settings load churn and CPU spikes - Improved services dropdown layout and spacing - Softened panel resize handles **Desktop Integration** - Synced macOS window theme with app theme - Restored window dragging in sidebar header zones - Fixed system window corners on macOS - Improved header session metadata and action controls **Button & Component Standardization** - Unified button primitives across all components - Standardized destructive action patterns - Removed unused button variants (button-large, button-small) - Aligned context tab close hit areas --------- Co-authored-by: Iuliia Ivashko <yulia.ivashko@gmail.com> |
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47cecfc356 |
refactor: unify clipboard copy flow across desktop/web/vscode runtimes (#458)
* fix: prevent copying incomplete diagnostics report * refactoring: clipboard writes to unified cross-runtime fallback helper |
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ddedc02687 |
feat: introduced a token-based theming system across the UI
* feat: added themes system * feat: smart sidebar auto-hide for files/diff tabs + lower files sidebar threshold * feat: added Checkbox component and update theming - Add reusable Checkbox component for toggles across UI - Replace several inputs with Checkbox in settings and commands panels - Add DiffIcon and apply surface/border theming to key UI areas * feat: Add convert-vscode-theme.cjs to convert VS Code themes to OpenChamber format * refactor: remove unused permission logic from ChatInput - Remove unused permission rules parsing logic from ChatInput - Memoize renderTheme in DiffWorkerProvider to avoid unnecessary recalculations - Remove forceOpaque helper in vscode theme adapter * fix: guard VSCode theme loading in MarkdownRenderer * feat: add custom user themes loading and reload - Load user themes from ~/.config/openchamber/themes at runtime - Expose /api/config/themes to fetch custom themes - Allow theme reloading from Settings → Theme → Reload themes in the UI |
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415b043326 |
feat: migrate to OpenCode SDK worktrees with per-project config
Add SDK-based worktree management that lists and starts SDK worktrees Migrate per-project setup to ~/.config/openchamber/<projectId>.json Deprecate .openchamber legacy paths and adapt UI to new config |
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ce1622b1e2 | refactor: replace 'sonner' toast import with local toast component (#177) | ||
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04d6a2b2bf | feat: add VS Code runtime detection to session sidebar and agent manager components | ||
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4b0ae1d95f | feat: add variant support across model selection and multi-run components | ||
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4433888903 |
feat: implement worktree setup commands management
- Introduced `readFile` and `writeFile` methods in the FilesAPI for reading and writing files. - Added `execCommands` method to execute shell commands in a specified directory. - Implemented `runWorktreeSetupCommands` function to handle setup commands for worktrees. - Created `OpenChamberConfig` service for managing project-specific configuration, including setup commands. - Enhanced `useMultiRunStore` to save and execute setup commands during multi-run creation. - Updated VSCode bridge to handle file read/write and command execution requests. - Added server endpoints for reading and writing files, and executing shell commands. |
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6a06d57a95 | Add Copy Worktree Path in More Icon for Agent Manager (#115) | ||
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18c5b4c7b5 |
feat: add multi-project support (#110)
* feat: Implement project management store with project path validation and synchronization - Added `useProjectsStore` for managing projects, including adding, removing, renaming, and validating project paths. - Implemented persistence for projects and active project ID using safe storage. - Introduced synchronization from desktop settings to keep project data consistent. - Enhanced session store to manage sessions by directory and added new methods for session management. - Updated todo store to fetch session todos based on the directory context. - Refactored server code to validate and resolve project directories for various API endpoints. - Added project entry validation and sanitization to ensure data integrity. * feat(settings): migrate legacy project settings and update settings loading logic * feat: enhance project management with directory-aware settings and improved agent/command source handling * feat: enhance session and project management with directory-aware settings and improved configuration refresh logic * feat: enhance project management with worktree manager integration and project directory resolution * feat: enhance agent groups store with project directory resolution and loading logic * feat: add heartbeat management and global wrapping for SSE blocks in agent and chat providers * feat: refactor command and project handling in useCommandsStore - Replaced useDirectoryStore with useProjectsStore to manage project paths. - Introduced getRequestDirectory function to determine the active project directory. - Updated command fetching to respect project-level scoping. - Enhanced error handling and logging for command configuration fetching. - Improved command configuration saving and updating to utilize project directory context. feat: enhance project path normalization in useProjectsStore - Added resolveTildePath function to expand paths starting with ~. - Updated normalizeProjectPath to utilize home directory for path expansion. fix: update permission handling in useSessionStore - Changed Permission type to PermissionRequest for clarity. - Updated respondToPermission method to use requestId instead of permissionId. refactor: improve permission utilities - Introduced types for PermissionAction and PermissionRule. - Enhanced getAgentDefinition and resolveConfigStore functions for better type safety. - Added resolvePermissionAction to streamline permission resolution logic. feat: add agent configuration retrieval endpoint - Implemented new API endpoint to fetch agent configuration based on project directory. - Enhanced getAgentPermissionSource to prioritize project-level permissions. chore: update SDK version in package.json files - Bumped @opencode-ai/sdk version to ^1.1.1 across all relevant package.json files. refactor: streamline bridge message handling - Updated handleBridgeMessage to accept directory parameter for agent and command requests. - Improved local API request handling to extract directory from query parameters and headers. feat: enhance project configuration management - Added functions to retrieve and merge project configuration paths. - Improved handling of existing project configuration files for agents and commands. * feat: enhance VSCode integration and session management - Added support for a sticky sidebar header background in light and dark themes. - Introduced functions to read VSCode workspace directory and check if running in VSCode. - Implemented detailed logging for session loading and creation processes. - Enhanced session filtering based on directory structure and canonical paths. - Added a new method to reorder projects and prevent modifications in VSCode workspace. - Improved error handling and logging for app initialization and markdown file parsing. - Updated API checks and health checks to ensure readiness before proceeding. - Refactored code for better readability and maintainability across various modules. * feat: improve agent and branch selection logic, enhance session management, and update multi-run creation response * feat: add worktree management actions in agent group detail and sidebar, including delete and keep only options * fix(ui): share IME guard and cover multi-run * fix(session): reduce maximum visible sessions in group from 7 to 5 |
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8aa379e313 |
fix(chat): prevent message send during IME composition (#107)
* fix(chat): prevent message send during IME composition Add isComposing check to ChatInput to prevent messages from being sent during Japanese/CJK character conversion. This fixes the issue where pressing Enter to confirm IME composition would immediately send the message instead of just completing the character conversion. Changes: - Add early return in handleKeyDown when IME is composing - Add explicit isComposing check to Enter key handler Fixes issue where Enter during IME composition sends incomplete text. * fix(chat): improve IME composition detection with keyCode 229 fallback Add isIMECompositionEvent helper function that checks both isComposing and keyCode === 229, as recommended by MDN. This fixes IME input issues on WebKit-based browsers (including Tauri WebView on macOS) where compositionend may fire before keydown, causing isComposing to be false when Enter key is processed. Changes: - Add isIMECompositionEvent helper function with dual detection - Update handleKeyDown to use the new helper for IME checks Fixes MacUI desktop app issue where pressing Enter during IME composition would send the message instead of confirming the input. * fix(agent-manager): prevent message send during IME composition Apply the same IME composition fix as ChatInput to AgentManagerEmptyState. Add isIMECompositionEvent helper and check it in handleKeyDown to prevent accidental form submission when confirming IME input with Enter key. * fix(agent-manager): add redundant IME check to Enter key handler Add explicit isIMECompositionEvent check to the Enter key condition in handleKeyDown. Although the early return already handles this, this change ensures the implementation pattern matches ChatInput.tsx exactly for consistency and safety. |
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af01995c3b | feat(vscode): Delete Agent Group (#109) | ||
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b0bfa739e1 |
feat(multi-run): Agent Selector (#103)
* Add Agent Selector * Send on Enter * Allow multi run with 1 Model for Agent Manager * Update packages/ui/src/stores/useMultiRunStore.ts * Update Changelog |
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8965d7841e | fix(agent-manager): fetch sessions from worktree directories | ||
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0bccf71996 |
feat(vscode) Agent Manager (#87)
* Add Agent Manager * Basic Mock UP * Fix Comand naming Ctrl+P Uses Category to group * Move the UI in views * Agent Manager Landing Page * Fix attachment buig * Change Session Name for multi run to incoporate groupSlug * First running UI * Fix Max Model Multi Run * Rework Agent Group detection * ignore false positives with ' ' in it * Simplify Logic * remove unused dropdowns * Clean up * Update Changelog |