- Mobile: defeat iOS momentum scroll when compensating history prepend
(overflow toggle + short rAF watchdog); disable history virtualization
and post-paint background prepends; preload Markdown renderer and use
plain-text Suspense fallback to avoid first-frame geometry shifts
- Desktop: stop double-compensating prepends on the virtualized list -
virtua shift owns the adjustment; remove sticky-anchor heuristics that
misfired as failed restores
- Sync: skip no-op store writes when messages/parts are unchanged
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
* perf(stores): defer safeStorage writes off the interaction path
Session switches funnel every persisted store slice through safeStorage.setItem,
and doing those large JSON.stringify writes synchronously blocked the main
thread for over a second. Add a write-behind buffer that:
- Defers each setItem/removeItem to a later task via setTimeout(0) so the
click-to-paint path is not blocked.
- Coalesces repeated writes to the same key into a single backing flush.
- Serves pending values from memory so read-after-write stays consistent
within the deferral window.
- Flushes synchronously on pagehide/beforeunload/visibilitychange/freeze so
deferred state survives tab close, reload, and the mobile freeze lifecycle.
Adds a test covering write deferral, coalescing, and pending read serving.
* fix(stores): defer persisted JSON serialization
* fix(stores): defer direct safeStorage writes
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Render a streaming Thinking block inline instead of inside a capped,
independently-scrollable max-height box (the cap now applies only to finished
thinking, for compact review). The nested scroll box was capturing the wheel and
auto-pinning to its own bottom, so the chat could not be scrolled while thinking
streamed. With it gone the chat's own auto-follow owns the scroll.
Two auto-follow refinements make that solid:
- Direction-aware bottom-zone re-engage: scrolling UP into the bottom spacer zone
no longer re-arms follow (which the next growth would yank back). Follow resumes
only when the user arrives at the bottom by scrolling down, is already
following, or is at the true bottom. Kills the dead-zone fight near the bottom.
- Animation guard: while a Thinking block COLLAPSE animation runs, transient
geometry / trailing async scroll events are treated as our own and never
trigger a false release. Genuine user gestures still release instantly.
The file-reference annotation pass issues filesystem stat probes
(fileReferenceExists -> /api/fs/stat) to decide which inline-code/link tokens
become openable file links. On mobile surfaces this feature is disabled
entirely: gate the annotation effect on !isMobileSurfaceRuntime() so the pass
short-circuits before scheduling, guaranteeing no probe requests are ever sent
from a mobile runtime.
It was rendered in the middle of the checkbox list, where a labeled radio
group reads as out of place. Move it into the radio/choice cluster, right
after Diff Layout, and drop it from the checkbox section's visibility gate.
* feat: support OpenCode steer delivery / follow-up behavior settings
Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).
- Plumbing: threaded optional delivery: 'steer' through sendMessage
-> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
force-sending a queued message (via chip click) uses delivery: 'steer'
during a busy session; Steer button intentionally omitted — steer is
available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
chat.follow-up-behavior
Validation: type-check passes (no new errors), lint clean.
* fix(#1766): make steer mode actually steer
The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.
- handlePrimaryAction: when steer mode is selected and the session is
busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
immediately (consistent with queue mode where Ctrl+Enter bypasses
the special handling)
Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).
Validation: type-check clean, lint clean.
* refactor(#1766): flatten nested ternary in followUpBehavior resolution
Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.
* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer
'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.
Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* fix(worktree): include sessions when deleting worktree group from sidebar
allGroupSessions was guarded by group.isArchivedBucket, returning [] for
active worktree groups. This caused the 'delete worktree' button in the
sidebar to send an empty session list — SessionDialogs only removed the
git worktree directory and skipped archiving any sessions, leaving them
orphaned.
Remove the guard so all sessions (including recursive children /
subagent sessions) are collected regardless of archived state.
* fix(sessions): delete all descendants on hard-delete instead of relying on server cascade
The previous code sent only the root session ID and assumed the server
would cascade-delete all children. If the cascade failed, children were
left orphaned. Delete root + descendants individually; 404 responses
from already-cascade-deleted children are treated as success.
* fix(sessions): clear worktree metadata when deleting a session
Deleted sessions kept their worktree attachment in both
session-worktree-store and session-ui-store. Clean it up on successful
deletion and on 404 (already deleted).
* fix(worktree): search subagent sessions across all directories before delete
WorktreeSectionContent and BranchPickerDialog used useSessions(), which
is scoped to the current sync directory. Subagent sessions created in
other worktrees/project roots were missed and left orphaned. Search
across active + archived global sessions when collecting descendants.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
When clicking a session inside a worktree group, the layout effect in
useProjectSessionSelection could override the user's selection with the
project's first root session. This happened because projectSections
(and thus projectSessionMeta) might not yet include the worktree group
on the first render after the click.
The fix adds a guard: if currentSessionId is set but not found in the
current projectMap (stale data), the effect returns early instead of
falling through to auto-selection logic.
Fixes#1804
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Redesign the mobile composer model and agent buttons as borderless, full-bleed
labels that hug their content, truncate with an ellipsis when space is tight,
and show the provider logo inline before the model name. Tighten the footer
action buttons (sessions / attach / auto-accept) so they sit close together,
with a small left inset on the group. In the mobile model selection overlay,
make the thinking-variant control text-only with a chevron, vertically center
the variant and favorite controls in each row, and place the provider logo
inline with the model name.
Give touch surfaces a larger, viewport-relative head start for loading older
history so an in-flight fetch completes before the finger reaches the top.
Raise the mobile virtualizer overscan so fast flings stay populated instead of
leaving blank gaps, and drop the fixed itemSize hint so virtua auto-estimates
row heights from measured sizes instead of a flat constant.
Gate passive auto-follow on active (working/settling) state so idle layout
churn from virtualizer re-measurement no longer re-pins the viewport to the
bottom. Render default-open tool bodies synchronously on mount so the
virtualizer measures the real row height up front instead of growing a frame
later and lurching scroll past several messages.
Marks active embedded chat sessions as seen only while focused
Shows real session titles for context panel chat tabs
Names review sessions after the implementation session
Show a count of chats (root sessions) with unseen activity on the macOS
dock icon. The count is computed in the existing tray snapshot (full
cross-project list, not the capped tray view; a subtask's unseen rolls up
to its root only when subtask notifications are enabled) and pushed to the
main process over the existing desktop_tray_update IPC, which calls
app.setBadgeCount (0 clears it). The badge clears as sessions are marked
seen on window focus.
Add a Dock badge toggle in Appearance settings (default on, persisted,
darwin desktop only), localized across all dictionaries, with a matching
settings-search entry whose availability mirrors the render guard exactly.
Replace the RAF easing follow loop + settle burst with an always-on
instant-follow model: while pinned, the content ResizeObserver re-pins to
the bottom synchronously (scrollTop = scrollHeight, before paint) and is
the only writer of scrollTop. A position+TTL auto marker distinguishes our
own programmatic writes from genuine user scrolling, so a scroll event that
lands at the just-written bottom never trips a false release.
This removes the feedback loop where the easing animation, growing content,
and the user's own scroll all fought for scrollTop in the same frame -- the
infinite twitch when scrolling down during streaming, and the jiggle on
send / from the queue. The public hook interface is unchanged; all
consumers keep working untouched.
Two scroll owners were writing the chat container's scrollTop concurrently
during pinned content growth and on send, fighting frame-to-frame and
producing the reported flicker/jiggle (after a pause, from the queue, on user
interruptions) plus a visible double scroll on a normal user send.
Enforce a single-writer invariant in useChatAutoFollow:
- The easing follow loop and the instant settle burst now mutually exclude:
starting one stops the other, so they can never write scrollTop in the same
frame. The isFollowingProgrammatically flag (which suppresses the overlay
scrollbar) is owned by whichever loop is active and cleared only when both
are idle, including the settle burst's natural 280ms end.
Stop the redundant re-pin storm in useChatTimelineController:
- While pinned, route goToBottom('instant') only for a prepend (history loaded
above), not on every bottom append / streaming part. Normal growth is owned
by the follow loop (kicked by the content ResizeObserver and chunk handlers).
Remove the double movement on send:
- Add scrollToBottomOnSend: when already following, just (re)kick the follow
loop for a single smooth movement instead of also firing an instant
goToBottom that raced the ResizeObserver-driven loop. When released (scrolled
up), keep the instant jump to the just-sent message.
* feat(shortcuts): make 'Open model selector' shortcut customizable
Lets users remap the model selector shortcut (e.g. to Ctrl+M) via
Settings > OpenChamber > Shortcuts, matching OpenCode's quick
model-switch keybinding workflow.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* fix(agents): surface manual-restart needed when on external OpenCode
Agent prompt/permission/settings edits are written to disk, but an
external OpenCode server (skip-start or auto-detected on the default
port) is not owned by OpenChamber and is only health-probed on config
change, so it keeps serving its startup-cached config until restarted.
The API previously claimed a successful reload, so the UI silently
reverted the edit to the stale/default value on refresh.
Now refreshOpenCodeAfterConfigChange reports whether a real reload
happened; agent routes return requiresManualRestart for external mode;
and the agents UI keeps the saved values and warns the user to restart
their OpenCode server instead of showing a false success. Managed mode
behavior is unchanged (process is restarted and reload is live).
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
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Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* feat(model-picker): drag-to-reorder providers and persist accordion state
Ports two model/provider picker QoL features from otto-ui:
- Persist collapsed state of picker sections (favorites, recent, each
provider) via a new persisted zustand store so collapse survives
remounts and reloads, shared across every picker surface.
- Desktop drag-to-reorder of provider sections (whole header as the
mouse activator, 8px threshold so a plain click still toggles
collapse), with the order persisted in useUIStore.providerOrder and
applied across ModelControls, ModelMultiSelect and ModelSelector.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* feat(sessions): shift-click quick action hard-deletes thread without prompt
Ports the shift-quick-delete feature from otto-ui. The sidebar quick
action (normally archive) becomes a no-prompt hard delete while Shift is
held: the icon switches to a trash bin, the affordance turns destructive,
and the click bypasses the confirmation dialog via a new skipConfirm
source flag. A shared useShiftKeyHeld hook (single window listener set,
useSyncExternalStore) keeps only the small action button re-rendering on
Shift state changes, and resets on window blur so the affordance can't
get stuck after alt-tab.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
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Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Removes missing expanded folders from persisted Files state
Prevents repeated 404 noise for stale file tree paths
Avoids startup SDK race when restoring sessions
Invalidates cached group ordering when reorder state changes
Keeps dragged worktree groups in the new position immediately after drop
Validated with UI package type-check
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:
useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.
The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.
Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
When older history is prepended while the viewport is pinned to the bottom, the
timeline controller wrote the re-pin manually (scrollTop += delta). That write
is not flagged as programmatic, so useChatAutoFollow's scroll handler treated it
as movement and issued its own correcting scroll — a redundant up/down move on
every prepend. On most setups it settles after one move, but with different
virtualizer measurement/timing it never converges, producing the reported
infinite up/down scroll glitch.
When pinned, delegate the prepend re-pin to auto-follow's goToBottom('instant'):
a single authoritative write to the bottom that IS marked programmatic, so
auto-follow ignores it instead of fighting it. The released case (user reading
back through history) is unchanged and still preserves the read position.
This also covers the on-open history auto-load (loadEarlierIfPinnedViewport-
Underfilled), which only runs while pinned, so its prepends now go through the
single writer too.
When clearing temperature or topP on an existing agent, the UI sent
undefined which JSON.stringify drops, so the server never received the
clear command. Now sends null to properly remove the override in
opencode.json.
Changed updateAgent to use 'field' in config pattern for temperature
and top_p, matching the existing prompt handling.
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat(agents): expose thinking variant configuration in agent settings
Fix#1425: add variant field to agent config UI so users can configure
thinking/reasoning depth per agent without editing opencode.json.
Changes:
- Added variant to AgentConfig and AgentDraft types in useAgentsStore
- Pass variant in createAgent and updateAgent API calls
- Support null for temperature, top_p, and variant to clear overrides
- Added variant input field in AgentsPage 'Model & Parameters' section
- Added variant to settings search registry
- Added i18n strings for variant field in all 8 non-English locales
The variant field maps to provider-specific parameters (e.g. Anthropic
high/max variant, OpenAI reasoning effort). Users can enter any string
value; the SDK passes it through to the model provider.
Clearing temperature/topP/variant now sends null to the server instead
of omitting the field, which properly removes the override in
opencode.json.
* fix(sync): preserve tool state.time in materialization merge
* chore: trigger re-review
* fix(agents): use thinking variant selector in settings
* fix(agents): preserve thinking variant values
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Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Lets ArrowUp recall previous messages when the cursor is at the start
Keeps autocomplete guards for history navigation
Restores prior chat input behavior
Makes Commit & Sync fetch and pull before push when needed
Prevents stale git status from showing already up to date
Adds regression coverage for git status cache invalidation
Fix#1462: handleDisconnectProvider called the SDK auth.remove() which
only clears auth credentials from auth.json. Cloud providers configured
in user/project/custom config files were not removed and reappeared
after reload. Now calls DELETE /api/provider/:id/auth?scope=all which
removes the provider from all config sources.
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix(agents): use isPrimaryMode filter for agent picker
Fix#1527: agent picker filtered by mode !== 'subagent' which missed
agents with unexpected mode values. Now uses isPrimaryMode() which
only includes 'primary', 'all', undefined, and null — the semantically
correct set of agents that should appear in the picker.
* fix(agents): use isPrimaryMode consistently across all agent pickers
Updated AgentSelector.tsx to use isPrimaryMode instead of mode !== 'subagent'.
Removed duplicate isPrimaryMode definition from useConfigStore.ts and
imported the shared helper from mobileControlsUtils.
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Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix(chat): preserve tool duration across session switches
Fix#1636: ToolPart.tsx reset pinnedTime to empty on unmount/remount,
causing LiveDuration to not render on first paint. Now initializes
pinnedTime from server-provided time?.start/time?.end in the useState
initializer, eliminating the one-frame gap.
* fix(sync): preserve tool state.time in materialization merge
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Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix(sidebar): increase virtualizer buffer for expanded parents
Fix#1530: archive sub-session layout broken because the virtualizer
used a fixed 28px height estimate per row. Expanded parents with inline
children are much taller. Now dynamically increases bufferSize when
expanded parents are present.
* fix(sidebar): correct expansion-key format for virtualizer buffer
The expansion key was using raw sessionId instead of the scoped format
'project:{archived|active}:{sessionId}'. This made hasExpandedParent
always false, so bufferSize never increased. Also removed dead
hasSessionSearchQuery branch.
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Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix(sync): reflect share status from global store after cancel
Fix#1551: unshareSession() called updateLiveSession() which silently
fails when the child store doesn't exist. The sidebar rendered from the
child store first, showing stale share data. Now overlays the global
session's share field at merge points.
* fix(sync): extract shared mergeLiveSessionWithGlobalSession helper
Extracted the share-field overlay into a single shared helper in
useGlobalSessionsStore.ts. All 3 merge sites now use the helper
instead of duplicating the overlay logic.
* test(sync): add unit tests for mergeLiveSessionWithGlobalSession helper
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Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Added sessions.length === 0 guard to useSidebarPersistence.ts and
sessions.length === 0 && archivedSessions.length === 0 guard to
useSessionFolderCleanup.ts. Prevents data loss when server returns
empty list during transient failures.
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
* fix: preserve settings default thinking variant when switching agents
When a user sets a default thinking variant (e.g. 'high') in settings and
switches between plan and build agents in a session, the variant was reset
to 'default' (undefined) instead of respecting the settings default.
Root cause: two code paths failed to fall back to settingsDefaultVariant:
1. ModelControls variant sync effect: when no per-session+agent+model
variant was saved, the effect set currentVariant to undefined instead
of falling back to settingsDefaultVariant.
2. setAgent in useConfigStore: when the target agent had a configured
model, the variant was always passed as undefined to
applyResolvedModelSelection, ignoring both the saved per-session
variant and the settings default.
Fix both paths to resolve variants in priority order:
saved variant > settingsDefaultVariant > undefined.
* fix: preserve agent variant fallback order
* fix: apply historical session variant on restore
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Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>