Commit Graph
695 Commits
Author SHA1 Message Date
Bohdan Triapitsyn d71bcb5025 feat(chat): colored streaming code and a reveal for committed blocks
With block-level commit the open code fence grows by whole lines at the
throttle cadence, so the old reason to skip highlighting it (re-tokenizing
a growing block ~40x/sec) no longer applies: a partial fence now
highlights too, and streamed code arrives colored instead of colorizing
only when the fence closes. Fences beyond 300 lines fall back to plain
text until closed, keeping the repeated worker re-tokenization bounded.

A freshly committed block also enters with a short fade-and-rise. The
class goes on the block's children (the wrapper is display:contents and
cannot animate) and the transform is paint-only, so virtualized row
measurement is unaffected; reduced motion disables it.

Verified over CDP on a production build: streamed code inside a still-
open fence renders highlighted, and the code text's x-position is
identical during and after the stream.
2026-08-25 18:40:42 +03:00
Bohdan Triapitsyn 3b8ed8fc36 feat(chat): block-level streaming reveal with a gliding follow
Token-by-token streaming mutates the trailing paragraph in place on
every tick: words rewrap, the last line jitters, and the whole reply
reads as flicker. Streamed text now commits only up to the last complete
line — prose arrives a paragraph at a time (a markdown paragraph is one
logical line), code fences reveal line by line, tables row by row — and
a shown block never changes again. A paragraph that runs long without a
newline releases at the last sentence (then word) boundary so the stream
never stalls. Applies to assistant text and reasoning; tool output keeps
its raw tail.

With growth arriving in block steps, the end follow switches to the
list's animated mode so each step is a glide — reveal and scroll read as
one continuous motion. The gesture opt-out now measures at-end from the
live list state instead of the cached flag, which the animated glide
deliberately leaves stale while trailing the edge; without that, a drag
during a glide could leave the scroll-to-bottom pill unshown.

Measured: end-following holds at distance 0 for the whole stream, and
the mobile drag opt-out shows the pill in three of three runs. The
continuous glide costs ~15% more main-thread time per streamed character
than the instant follow — the price of the motion.
2026-08-25 18:16:49 +03:00
Bohdan Triapitsyn b946fc7083 fix(chat): stable code-block geometry, hydration reveal, deduped file stats
Three first-render polish issues:

Code blocks jumped at end-of-stream: streaming defers the per-line
line-number markup, so the finished decorate pass inserted the gutter
column and shifted every code line right. The gutter's horizontal
footprint is now reserved with CSS while the markup is deferred, so the
final pass only fills in numbers and colors.

File references were verified twice per render and re-verified with the
wrong directory: the annotation pass's own DOM writes re-triggered its
MutationObserver, and the pass also ran before the effective directory
resolved — issuing stat probes under an empty directory and a second
time under the real one. The observer now ignores the pass's own
mutations and annotation waits for a resolved directory.

Content replacing the hydration skeleton popped in: it now plays a
one-shot 180ms fade (reduced-motion aware); cached session switches
never carry the class and stay instant. Also removed the dead
disableStaging prop and its unused pendingRevealWork threading.

Verified on a production build over CDP: a streamed code block's text
keeps its exact x-position across end-of-stream, and stat probes for a
message with file mentions are unique per path with the directory header
always present. The hydration fade path could not be exercised in the
harness (the live event stream pre-populates parts in a single-project
environment) and needs an eyeball check on a cold multi-project open.
2026-08-25 17:51:43 +03:00
Bohdan Triapitsyn f85e70b359 fix(chat): return to the live edge on queued sends and teleport rail jumps
Sending while the agent is working queues the message without creating a
user row, so the anchor-arming send path had nothing to claim and the
viewport stayed parked mid-history. Queued sends now jump straight to
the live edge (instant, so end following re-latches immediately).

Rail selection also switches from smooth to instant scrolling: a long
smooth scroll through the virtualized timeline gets cancelled by row
remounts and lands mid-way or on the wrong message, while a teleport
always arrives.
2026-08-25 17:09:55 +03:00
Bohdan Triapitsyn 04f338cc49 feat(chat): upgrade @legendapp/list to 3.3.8 and let it own end following
3.3.x makes maintainScrollAtEnd follow content growth on its own — a
tail row growing in place included — which is exactly what the manual
totalSize correction existed for. Delete that correction (the totalSize
listener now only drives the anchored-turn glide) and pick up 3.3.x's
measurement batching, prepend-flash fixes, and web programmatic-scroll
fixes. Opt the explicit maintainScrollAtEnd config into footerLayout per
the 3.1.1 guidance.

The library's own released-on-user-scroll heuristic proved unreliable
one run in three against synthetic touch, so the gesture state machine
stays authoritative: while a real gesture owns the scroll, the list's
end pinning is switched off through a threaded endPinningReleased prop
and re-engages when the user returns to the end.

Validated with the CDP battery on a production build: stream follow
stays at distance 0, mobile drag releases with the pill shown in three
of three runs, resize oscillation stays at the reduced level, the rail
reaches the last turn, and profiled streaming cost per rendered
character matches the tuned 3.2.0 numbers.
2026-08-25 16:49:22 +03:00
Bohdan Triapitsyn 5c39db0e36 fix(chat): release end pinning while the list width resizes
A pinned viewport shook during window resizes while a scrolled-up one
stayed calm: both pinning mechanisms — the growth corrections and the
list's maintain-scroll-at-end — re-assert the end against rows that are
still re-measuring, fighting the size compensation that keeps the free
case stable. While the width is actively changing, stand both down and
hold the reading position the same way the free path does, then re-assert
the live edge once with a single instant write after the resize settles
(only when the viewport was still following).
2026-08-25 15:54:39 +03:00
Bohdan Triapitsyn 92185f3a7b fix(chat): let the timeline rail reach the last turn while it is unmounted
Both scrollToTurnId and scrollToMessageId hard-returned false when the
target was the trailing (last) turn and its element was not mounted, so
clicking the rail's last item in a long scrolled-up session did nothing.
The trailing entry is a regular list row at the end of the data — scroll
to its index the same way history targets are reached.
2026-08-25 15:42:02 +03:00
Bohdan Triapitsyn 44de220442 fix(chat): compensate row size changes while the list width resizes
A width change re-wraps every row at once, and with size restoration off
the accumulated height delta above the viewport threw the visible content
hundreds of pixels up and down while dragging the window edge. Size
restoration must stay off in steady state — a tool result expanding in
place has to grow downward — so a ResizeObserver on the scroll node
enables maintainVisibleContentPosition size compensation only while the
width is actively changing and releases it 300ms after it settles.

Measured on a continuous 1400-800-1400 drag over a long session pinned to
the live edge: the largest per-step displacement of a visible paragraph
drops from ~680px (median of three runs) to ~200px, and the viewport
never detaches from the end.
2026-08-25 15:33:03 +03:00
Bohdan Triapitsyn 4d3542fdb4 fix(chat): register touch opt-out by finger direction
On touch surfaces the gesture opt-out waited for the viewport to have
already left the end, but streaming corrections re-pin the viewport every
chunk, so the drag never registered: the user could not scroll away
mid-stream, the scroll-to-bottom pill (which waits for a gesture) never
appeared, and live-follow stayed armed — which also made the mobile
load-older button throw the viewport to the bottom, since the prepend's
content growth ran the end correction.

Track the finger's Y between touch events and treat a downward drag (the
touch mirror of wheel-up) as an immediate opt-out. Loading older history
also releases live follow explicitly before the prepend, covering the
case where the button is reachable without any prior scroll.
2026-08-25 15:06:31 +03:00
Bohdan Triapitsyn 34ae8b059e refactor(chat): drop the inert content-change and animation-handler contract
The old scroll engine needed message parts to report content growth
(onContentChange) and per-message animation lifecycle callbacks
(AnimationHandlers) so it could re-pin the viewport. The timeline list
measures growth itself now, and the replacement hook had already stubbed
the whole contract with no-ops kept only for source compatibility.

Remove it end to end: the hook exports, the container and list threading,
the ChatMessage/MessageBody signal-only effects, and every part-level
prop and call site. Expand/collapse behavior and reveal animations are
untouched — only the reporting channel goes.
2026-08-25 15:01:55 +03:00
Bohdan Triapitsyn dac31ee026 feat(settings): add streaming auto-follow toggle
New Streaming section on the Chat settings page with a checkbox that
controls whether the viewport follows new content while a response
streams. Default stays on. With it off, the anchored user message still
parks at the top on send, but no glide or end-follow correction runs and
the list's maintain-scroll-at-end stays disabled; the scroll-to-bottom
pill and session open keep scrolling explicitly.

Persisted through desktop settings like the other chat toggles (auto-save
diff, authoritative apply, sanitize), registered in settings search, and
localized in every locale.
2026-08-25 14:53:43 +03:00
Bohdan Triapitsyn 3703ba730e fix(chat): overlay live parts on every streaming tail message
The streaming tail only overlaid the actively streaming message with live
parts from the sync store. When a turn moved to its next step message, the
previous message fell back to its lagging base record, briefly dropping its
completed tool parts — remounting them and replaying their reveal
animation once the record caught up.

Overlay live parts for every message of the streaming tail via a new
useSessionPartsForMessages hook, guarded so an empty live array never
erases parts the record does have. Also key generate-effect glyphs by
index so appended text does not replay earlier characters, and keep tool
row reveal wrappers mounted unconditionally.
2026-08-25 14:07:33 +03:00
Bohdan Triapitsyn 6a944db746 feat(chat): status row and scroll pill share one anchored slot
The streaming status and the scroll-to-bottom pill now hand off to each
other in one place above the composer: same anchor, same input-aligned
column, both in the popover glass (ring and soft shadow stay pill-only
as the interactivity cue, with the shadow on a wrapper so the glass
backdrop-filter cannot drop it after hide/show cycles). The pill is a
single full-surface button, moves to the left edge, and while the
session streams it carries a compact one-line status label instead of
the status row's animation machinery, which did not survive a 32px
chip.

Behavioral fixes along the way: a gesture shows the pill immediately
(no debounce) and hides the status in the same frame; gestures register
whenever the viewport can actually move up — an anchored short turn
kept live-follow armed and suppressed the pill entirely; the status
row sheds its in-list morph offsets (mb-6, message column) and its
inline-size container gets the glass on an inner row, since a query
container cannot shrink-wrap; its working text uses full
muted-foreground to match the pill.
2026-08-25 12:35:12 +03:00
Bohdan Triapitsyn d48de26070 feat(chat): glass scroll-to-bottom pill on the left carries the streaming signal
Away from the live edge the floating status row fades out (it was
transparent text over scrolled history) and the scroll-to-bottom pill
takes over the activity signal with a pulsing dot. The pill moves to
the left edge — matching the status row it stands in for — and gets the
same glass treatment as the dropdowns.
2026-08-25 11:45:17 +03:00
Bohdan Triapitsyn aa96a0fb5c fix(chat): status row floats inside the existing bottom spacer, no extra inset
The rest gap after completion doubled up: the status overlay reserved
its own end inset on top of the footer's 10vh spacer. The overlay now
floats within the spacer zone — its height feeds only the glide target
(the live line still rests above it), the list gets no extra inset, and
completion cannot shift layout because there is nothing to collapse.
The finished message's metadata lands in the slack the glide left above
the status row, restoring the old morph-in-place feel. The frozen
height hack and the opaque background are gone — the overlay only ever
covers blank spacer, not text.
2026-08-25 11:33:42 +03:00
Bohdan Triapitsyn 3ff3354168 fix(chat): completion is a pure visibility change — status inset never collapses mid-session
The barely-visible shift at end-of-stream was the reserved status-row
inset being released when the row unmounted. The measured overlay
height now only grows during a session and resets on session switch, so
the finished message's metadata footer appears exactly where the status
row was, with zero layout movement.
2026-08-25 11:20:52 +03:00
Bohdan Triapitsyn d1a6955273 fix(chat): status overlay is opaque and occludes the scroll math
The floating status/working row let streaming text show through it and,
because the scroll math did not know the overlay existed, the reveal
correction targeted the very bottom edge — the live line ended up
hidden beneath the status row ('catches up to almost-the-end'). The
overlay now has a solid background, its height is measured with a
ResizeObserver and fed to the timeline as the occluding overlay height,
so the live streaming line glides to rest just above the status row and
the list reserves matching end inset at rest.
2026-08-25 11:02:01 +03:00
Bohdan Triapitsyn 955b2cc812 fix(chat): anchored-scroll behavior parity with the reference model
Six reported defects, one root theme — our port diverged from the
reference semantics:

- a user gesture no longer collapses the reserved anchored end space
  (that snap-to-bottom was the 'anchoring vanishes on a micro-scroll');
  it only disarms the follow/anchor machinery, and anchor remeasures
  after the user takes over can no longer re-position the viewport
- the anchor arms synchronously BEFORE the send reaches the store, and
  the claim compares against the arm-time baseline — arming a frame
  after the optimistic row committed is why anchoring 'rarely worked'
  and sending from mid-history did nothing
- gestures are selective (wheel up, touch/pointer away from the end,
  PageUp/Home/ArrowUp), so scrolling toward the end or clicking a row
  at the live edge no longer kills follow
- 'at end' is a tight 40px band against the full content length instead
  of the list's half-viewport isNearEnd, so the scroll-to-bottom pill
  appears when the viewport actually leaves the end
- reaching the end re-arms follow without knocking an anchored turn out
  of its mode, and the overlay scrollbar suppression follows scroll
  ownership rather than the anchor's mere existence
- the status/working row moved out of the list footer to a fixed spot
  above the composer: inside the list it walked down with every
  streamed line, and its unmount was part of the end-of-stream jerk
2026-08-25 01:35:45 +03:00
Bohdan Triapitsyn d2d8669564 refactor(chat): replace timeline scroll engine with anchored-turn LegendList
Sending a message now parks that message near the top of the viewport
and streams the reply into reserved end space below it, instead of
jumping to the bottom and chasing it.

- swap @tanstack/react-virtual for @legendapp/list in the chat timeline; the
  streaming tail becomes a normal list row rather than a separately rendered
  block, so one component owns the scroll position
- add timelineScrollAnchoring: pure anchored-turn geometry plus the three
  scroll modes (following-end / anchoring-new-turn / free-scrolling)
- replace useChatAutoFollow with useChatTimelineScroll, which opts out of
  automatic movement on real gestures via a generation counter instead of the
  timer windows the old implementation needed to recognise its own writes
- move the load-older button, question/permission cards, recap, status row and
  bottom spacer into the list header/footer, since the list owns its container
- extract useScrollShadow so the shadows can attach to that container

maintainScrollAtEnd and maintainVisibleContentPosition replace the manual
prepend anchor-hold and the mobile quiet-window prepend deferral.

Validated: workspace type-check, lint, web build, ui tests per file.
Scroll behaviour itself is unverified and needs manual testing on web, desktop
and iOS.
2026-08-25 01:10:00 +03:00
Bohdan Triapitsyn c47c7190f4 feat(header): session tab tooltips, status dots, cursor context menu
Right-click now opens the session menu under the cursor (the sidebar's
context-menu pattern; the same header-supplied items back both the
"..." dropdown and the context menu via injected menu primitives) and
still never changes the active tab. Hovering a tab shows the sidebar's
session tooltip — title, last-activity time, project, branch and PR
status — after a delay, suppressed while a menu is open or a drag is in
flight. Each tab carries the sidebar's status dot at its end (accent
while the session runs, info-blue for unread), hidden while the hover
controls overlay it. Tab titles fade out instead of ending in "...",
and while the active tab is renaming its hover controls stay hidden so
only the rename controls show.
2026-08-24 20:02:59 +03:00
Bohdan Triapitsyn c82f188fc8 refactor(surface): remove the main-area surface concept entirely
activeSurface was permanently 'chat' after the legacy mobile layout
removal, so the whole concept is gone: the store field, surfaceGuard,
setActiveSurface/setSurfaceGuard, the per-runtime surface memory in
prepare/restoreForRuntimeSwitch, and WorkspaceSurface itself. All ~30
setActiveSurface('chat') call sites were no-ops and are deleted;
always-true 'is the chat active' checks in keyboard shortcuts, Header
and ChatContainer are unconditional now. FilesView's dirty-file guard
kept its file-switch and close protection but drops the surface-switch
branch nothing could trigger. TerminalView visibility comes only from
its callers. The router keeps parsing legacy ?tab= links (they open the
matching context-panel surface) via its own RouteTab type and no longer
serializes a tab or diff file into URLs — desktop URLs never carried
them anyway.
2026-08-24 16:36:41 +03:00
Bohdan Triapitsyn 4da7604d7d refactor(surface): drop the deprecated main-tab aliases and dead diagram surface
MainTab/activeMainTab/setActiveMainTab/setMainTabGuard were deprecated
mirrors of the surface names — every call site now uses
activeSurface/setActiveSurface/setSurfaceGuard directly and the aliases
are gone, including the persisted mirror field.

The 'diagram' surface had no way to open it (navigateToDiagram had no
callers except a .drawio attachment click that navigated to a surface
nothing rendered); the surface, DiagramView, and its store plumbing are
removed, and a .drawio attachment now opens in the file panel.

?tab= deep links map to the matching context-panel surface instead of
setting a main-area surface nothing renders, and a persisted non-chat
surface can no longer rehydrate into a blank main area.
2026-08-24 16:21:05 +03:00
Bohdan Triapitsyn b8716fe808 refactor(search): unify dropdown filtering on the shared ranked matcher
Branch, project, agent, model, provider, stash, SSH-host, skill-catalog
and archive filters each had their own toLowerCase().includes (or no
ordering at all); the git branch and gitmoji pickers also let cmdk
re-filter and reorder on top of the manual filter, silently dropping
rows. All of them now go through rankByQuery/matchesRankQuery: results
are relevance-ordered, multi-word queries match in any order, matching
ignores punctuation, and cmdk filtering is disabled where the ranked
list is already final. rankBranchesForQuery keeps relevance order
instead of re-sorting matches alphabetically; the model picker now also
matches model ids.
2026-08-24 15:00:52 +03:00
Bohdan Triapitsyn 0918bee566 fix(chat): rank @ mention files and directories together by match quality
Directories and files were rendered as fixed category blocks, so an
exact file match sat below unrelated directories. Merge both result
sets and rank them with the shared fuzzy scorer against the full
relative path. Multi-word queries now match tokens in any order
(longest token queries the server, the rest filter client-side), and
path truncation keeps the parent segments next to the file name so
index.md-heavy trees stay distinguishable.
2026-08-24 14:30:00 +03:00
Bohdan Triapitsyn 5fa6f2c159 fix(chat): center the read-only subagent banner text 2026-08-24 12:49:58 +03:00
Bohdan Triapitsyn 080bd0a969 fix(chat): center the read-only subagent banner in the composer column 2026-08-24 12:49:03 +03:00
Bohdan Triapitsyn 83ea72de0e feat(chat): messenger-style context cards with message-level collapse 2026-08-24 12:46:14 +03:00
Bohdan Triapitsyn cd2a3efcdf fix(chat): keep selection comment popup below the desktop drag header 2026-08-24 12:17:13 +03:00
Bohdan Triapitsyn 58a193aa87 feat(ui): glass surfaces for selection menus and comment popovers
The chat selection menu (desktop pill and mobile sheet), the chat
comment input, the file-preview Comment pill, the shared inline comment
editor, and the composer's context chip preview popover now use the
same translucent blurred glass surface as the btw panel, keeping their
borders and soft shadow.
2026-08-24 01:49:10 +03:00
Bohdan Triapitsyn d678a4244e fix(mobile): knowledge panel tabs, autocomplete height floor, status row gap
The project knowledge panel's section sidebar becomes a horizontal pill
strip on mobile, where a half-width side column left no room for
content. The autocomplete popups get their 120px minimum height back —
browser keyboard panning could put the anchor above the measured
boundary and collapse them to nothing. The status row's 24px footer-swap
reservation now applies only to the assistant-status instance; the
accessory-only row above the composer (pending changes) takes the
normal 8px instead of floating a stray gap.
2026-08-24 01:44:15 +03:00
Bohdan Triapitsyn eb03ffaa80 feat(files): comment on selection in read-only markdown previews
Selecting text in a rendered markdown preview shows a Comment pill;
attaching stores a file-quote context draft carrying the file path, the
selected fragment (not whole lines), the user's comment, and a
best-effort source line range resolved by anchoring the fragment's
first and last lines in the raw content — a partially located fragment
gets no range rather than a misleading one. The fragment stays
highlighted while the comment input is open, using the selection
overlay rects shared with chat quote comments, and the preview's
native selection color now matches chat messages. file-quote flows
through the same context contract: composer chip previews, the message
context card, and the metadata round-trip.
2026-08-24 01:21:35 +03:00
Bohdan Triapitsyn e47c027ea0 feat(diff): unified comment UI with gutter plus and content-drag selection
The diff comment editor is restyled as the shared comment pill (context
line inside the box, auto-growing textarea, round attach button;
Cmd/Ctrl+Enter attaches, Enter breaks the line) and the saved-comment
card matches the composer preview entries. Pierre's gutter utility is
enabled: hovering a line shows a small primary-colored plus that opens
a comment for the line, dragging from it selects a range, and it rides
the bottom of an active selection. Clicking a diff line toggles a
single-line comment, and dragging over content maps to the same line
selection the number column produces — the native text selection is
suppressed once a drag crosses a line boundary — opening the editor for
the range on release. Placeholders and meta lines are dimmed relative
to typed text.
2026-08-24 01:02:33 +03:00
Bohdan Triapitsyn 538b532fb1 feat(composer): context chip previews with inline comment editing
Hovering (or tapping) a context chip opens a stacked preview of its
pending items above the composer: numbered entries with a muted header
band, the captured selection, and the user's comment, which can be
edited in place (save/cancel) or removed before sending. The chips
component now subscribes to the draft store itself; the per-kind count
plumbing in ChatInput is gone.
2026-08-24 00:16:26 +03:00
Bohdan Triapitsyn c3f89e0106 fix(ui): soften btw panel shadow
Replace the floating-glass elevation stack with the composer pill's
soft shadow and a plain theme border; the glass background and blur
stay.
2026-08-23 23:40:41 +03:00
Bohdan Triapitsyn 1ae3aeff5f feat(chat): structured context attachments with metadata round-trip
Every user-attached context item (diff/file/plan comments, terminal
selections, browser annotations, PR comments and failed checks, linked
issues/PRs, and new chat-quote comments from the selection menu) is now
sent as its own synthetic text part carrying an openchamberContext
metadata payload. The model-facing text keeps the previous wording; the
timeline reads the metadata back and renders each item as a context card
instead of raw prompt text. Legacy messages still render via the old
text sniffing.

The selection menu gains a Comment option with an inline multiline
input, the quoted fragment stays highlighted while commenting, and on
mobile the input overlays the composer pill by rendering inside the
composer form. Add to chat is renamed Add to input; the menu is
restyled and the mobile Copy tile removed. Terminal drafts move their
terminal id out of the language field (persisted-draft migration v3),
and the dead preview-console source is deleted.
2026-08-23 23:40:32 +03:00
Bohdan Triapitsyn 1af8b14bbb fix(chat): unify OpenCode notice styling 2026-08-23 19:13:14 +03:00
Bohdan Triapitsyn 264ea02ee1 fix(ui): constrain draft menus to chat area 2026-08-23 18:27:35 +03:00
Bohdan Triapitsyn 2ca3280b39 fix(ui): keep draft dropdowns below header 2026-08-23 17:24:59 +03:00
Bohdan Triapitsyn 421a868a1a feat(ui): add Linear and Cloudflare tool icons 2026-08-23 17:21:31 +03:00
CodeNebula 236accedc4 fix(ui): make timeline dialog fit small screens (#3090)
* fix(ui): make timeline dialog fit small screens

On phones the timeline dialog squeezed the message list to a couple of
rows: header, search box, and the fixed Actions/help block consumed
almost all of the 70vh dialog height, and the description text could end
up underneath the search box.

The dialog no longer scrolls as a whole. The header and search stay
fixed (shrink-0), the message list is the only scrollable region and
takes the remaining height (min-h-0 flex-1), the dialog is taller on
small screens (85dvh), the Actions/help footer collapses to a single
action row on phones, and the description is hidden on phones only.

Message timestamps no longer wrap either: the time column grows from a
fixed 64px minimum and forces nowrap, so "11:14 PM" stays on one line.

* fix(ui): keep dialog-level scroll fallback in timeline

overflow-y-visible removed the reusable dialog's built-in scrolling
fallback: the timeline's header, search, and footer are all shrink-0,
so under constrained layouts (very short desktop windows, enlarged
text) the fixed controls could leave the popup with no way to reach
them once the message list collapsed to zero.

Revert to overflow-y-auto. The list is still the only flex-1 min-h-0
child and absorbs space first, so normal mobile and desktop layouts do
not scroll; only when fixed content exceeds the dialog height does the
popup scroll again, keeping every control reachable.
2026-08-23 15:53:19 +03:00
ChangeHowandBohdan Triapitsyn 3a78d86248 fix(ui): open app deep links from chat after confirmation (#2932)
* fix(ui): open app deep links from chat after confirmation

DOMPurify's default URI policy stripped href from anchors with custom
application schemes (obsidian://, vscode://, ...), so every app link
rendered in chat was dead across web, desktop, VS Code, and mobile.

- Classify safe app-link schemes in lib/url.ts (browser-handled,
  scriptable, webview-internal, network, and self-deep-link schemes
  stay excluded) and let openExternalUrl accept them
- Keep app-link hrefs through the markdown sanitize hook
- Intercept app-link clicks in the markdown renderer and route them
  through a confirmation dialog (Trust and open / Open once, dismiss
  to cancel) mounted in the desktop/web app root and the mobile shell
- Persist per-device trusted schemes in a zustand store; trusted
  schemes open without asking again

* feat(settings): manage trusted app link schemes in General

Add an App links section to Settings > General listing the application
schemes trusted on this device with a delete action; removing a scheme
restores the confirmation dialog for it. Register the section in
settings search.

* fix(ui): enforce app link confirmation

* fix(ui): handle app links by runtime

* fix(vscode): keep app links unsupported

* fix(settings): clarify trusted app links

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-08-23 01:53:21 +03:00
Bohdan Triapitsyn 8f2c1ecc8b fix(chat): hide autocomplete tooltips on mobile 2026-08-23 01:05:09 +03:00
Bohdan Triapitsyn 3195fb1190 fix(chat): make the working status row swap seamlessly into the turn footer
The streaming status line and the finished turn footer are the same visual
line, but the swap used to jump: different font/color, a 2px left inset, a
20px row vs the footer's 32px (its h-8 action buttons set the height), and
the bottom-anchored chat pulling the line up because the finished message
carries more structure below its footer than the status row had.

Match the footer exactly: text-sm at muted-foreground/60, no left inset,
h-8 row, and mb-6 reserving the missing space below. Verified against the
live DOM: the footer appears at the exact pixel position the status row
occupied.
2026-08-23 00:41:40 +03:00
Jay GuptaandBohdan Triapitsyn 46426e8495 feat(chat): /btw — side questions in a temporary forked session (#2796)
* feat(chat): /btw command — side questions in a temporary forked session

/btw <question> forks the current session (full context inheritance) and
opens a compact peek panel docked above the composer. The composer itself
becomes the btw input while the panel is open: sends route to the fork,
the placeholder and a mode chip reflect the target, and the stop button
aborts the fork's turn. Closing the panel (or the chip's ✕) destroys the
fork, leaving the main conversation untouched.

The panel shows only the fork's own tail (messages at/after the fork
creation time) and live permission/question cards scoped to the fork.

- chat/btw/BtwPanel: peek sheet (desktop + mobile), fork-tail view,
  auto-close on disappearance, Esc to close
- lib/btw: startBtwSession (fork + rename + routed send), closeBtwPanel
  (close = destroy), filterBtwTailMessages
- ChatInput: btw-mode send routing via SendMessageOptions.sessionId,
  btw-aware activity (stop/abort), placeholder + mode chip
- useSessionActivity: exported for per-session activity reads
- i18n: btw keys across all 11 locales

* fix(chat): keep btw sends isolated

* refactor(chat): rework /btw into a metadata-scoped peek panel

- Link the active btw fork through the parent session's metadata
  (openchamber.btwSessionID) so the panel exists only in the session that
  invoked /btw, follows parent navigation, and survives reloads; the fork
  carries a kind:'btw' marker with its originalSessionID.
- Replace the wall-clock history boundary with the id of the newest cloned
  message (server-generated ascending ids), stored in fork metadata.
- Derive panel identity in useBtwPanelState; useBtwStore shrinks to
  transient per-parent UI state (collapsed/creating/destroying).
- Panel UX: dropdown-style glass surface, chat ScrollShadow, single
  title+chevron collapse toggle, muted header controls, promote action
  (keep as a full session and navigate to it), Esc collapses instead of
  destroying, reserved Working indicator row, streaming auto-follow via
  ResizeObserver keyed on content readiness.
- Add a 'peek' chat surface mode that suppresses per-message controls and
  turn footers inside the panel; user bubbles keep a small gap below.
- Hide btw forks from the sidebar, session switcher, and command palette
  until promoted; mark the fork before inserting it into local stores.
- Delete/archive lifecycle: removing the fork unlinks the parent; removing
  the parent also removes its temporary fork.
- patchSessionMetadata now mirrors updated sessions into live stores.
- Localize new strings across all 12 dictionaries; add unit tests for
  metadata helpers, the btw flow, and the UI store.

* fix(chat): clamp the btw panel below the app header when the keyboard is open

Reuse useMobileAutocompleteMaxHeight (the composer autocomplete precedent)
on the panel's scroll body, reserving the panel header and bottom spacer
height, so the sheet adapts to the visual viewport instead of riding under
the app header on mobile.

* fix(lint): drop unused destructured bindings in sessionBtwMetadata

CI eslint has no underscore ignore pattern; strip metadata keys with typed
copies and delete instead of discard-destructuring.

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-08-23 00:40:06 +03:00
Bohdan Triapitsyn a317a156cb test(ui): restore the two suites CI was failing on
Neither failure came from the change that surfaced them; both suites were
asserting behavior the product had already moved.

issue-2039 mocks `session-actions`, and session creation's authoritative
steps live there: the created session becomes current under the directory
the server confirmed, and that directory enters sync's routing index. The
mock did neither, so every assertion about current session and directory
routing read an empty store. It now performs both, which is what makes
those assertions test the store's real resolution order again.

issue-2903 pinned `<ChatEmptyState />` inside ChatContainer's empty-and-idle
branch. The draft transition animation moved that surface to the draft, and
the branch now returns a neutral placeholder. What the test is actually for
— the idle branch not rendering a status row of its own — is kept.
2026-08-22 20:39:27 +03:00
Bohdan Triapitsyn e970154809 fix(chat): yield the work status card to the context panel in project-less chats
The visibility hook looked the context panel up under the directory the
card reports about. A managed Chat reports about none, so the lookup ran
against an empty key and answered "closed" while the panel was open.

It now resolves the key the way the rail and the panel do, through
useEffectiveDirectory. The reporting directory is no longer an input to
this hook at all.
2026-08-22 20:31:31 +03:00
Bohdan Triapitsyn eed317f18d fix(chat): handle unavailable persisted models 2026-08-22 14:53:44 +03:00
Bohdan Triapitsyn 952e8d6463 feat: require Cmd/Ctrl+Enter to send in expanded chat composer
Plain Enter now inserts a newline in the expanded composer
Cmd/Ctrl+Enter still sends the message
Helps avoid accidental sends while writing long prompts
2026-08-22 11:33:30 +03:00
Bohdan Triapitsyn 556b151492 fix(chat): limit draft transition animation 2026-08-22 11:32:01 +03:00
Bohdan Triapitsyn 11d7c7b481 fix(chat): keep long user messages expandable
Truncation was measured once on mount and watched through a ResizeObserver
on the clamped element, whose own height stops changing under line-clamp.
A message measured before its content settled never regained the expand
affordance, and a just-sent one measured before its turn finished laying
out could not be expanded at all.

Measure at click time so expanding depends on whether the text is clipped
right now, re-read once on the next frame after mount, and observe the
children (which keep their natural height) plus subtree swaps.
2026-08-22 02:45:34 +03:00