Queueing captured only the text and files. Context chips (inline comments,
terminal selections, browser annotations, PR comments and checks, quotes,
linked issue/PR/Linear references, pending synthetic parts) stayed in the
composer and only left with the next manual send, so a queued message the
server delivered went out without them and the chips rode an unrelated
message later.
A queued message now carries what the composer would have sent: the text
with its agent mention stripped and file mentions resolved into
attachments, the attached context as structured parts, and the skill
instruction derived from the text. The server delivers those parts in the
composer's order, the VS Code auto-send does the same, and editing a queued
message puts the chips and linked references back. A failed queue restores
the composer completely. Snapshots and broadcasts omit the captured
context like attachment payloads; a take returns it.
Claude-Session: https://claude.ai/code/session_01HB9wdLQoZX2vfyDjwv6Rso
A send carries no effort both when nothing was chosen and when the user picked
"Default", so `sendMessage` could not tell the two apart and recorded the raw
value, which clears the entry. Picking "Default", sending, then switching agent
and back put the settings default back in the picker — the shape of the bug
this branch set out to fix.
`materializeOpenDraftSession` already read the live selection to keep that
distinction on the draft path. Both paths now share `resolveVariantToRecord`,
which prefers `currentVariantSelection.override` while the live selection still
describes the agent and model being sent to, and falls back to the sent value
when it does not.
Three tests go through the real `sendMessage`; two of them fail without this
change. The existing ones seeded the record directly, which is why the send
path was never covered.
Also documents the `oc.chatInput.lastDraftTarget` record in the owning sync
documentation: its three `target` values, what a pre-`target` record and a
removed project fall back to, and why a chat scratch directory is not a project
target.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EZuVVgziiLjD81W5vaxdH2
Messages queued while a session is busy used to live in the browser tab and
were sent by that tab once the session went idle, so closing the tab (or
losing the connection) stranded them. The web server now owns the queue:
it persists to <data-dir>/message-queue.json, watches session.status on the
global event hub, re-verifies idleness against OpenCode before sending, and
delivers the head of the queue via prompt_async (or /command for slash
commands) with the model, agent, variant, attachments, and agent mention
captured at queue time. Failed sends stay queued and retry with backoff; a
user abort holds delivery briefly; every change is broadcast so all clients
see one queue.
The shared UI store becomes a projection of the server queue outside VS
Code (hydrate on connect, apply broadcasts, optimistic mutations settled on
the server's copy, one-time upload of locally queued messages from older
builds). Edit / send-now take the full message back from the server. A
UI-driven auto-review run asks the server to hold that session's queue.
VS Code keeps its local queue and foreground auto-send.
Claude-Session: https://claude.ai/code/session_01HB9wdLQoZX2vfyDjwv6Rso
Switching sessions moved the conversation on screen before the swap: the
composer and the status chip followed the live selection and re-shaped a
commit ahead of the timeline, so the pinned outgoing chat jumped; and the
reveal effect re-ran for the outgoing session when its waited flag flipped,
hiding it a few frames before the next one mounted. The chat column now
reads one deferred session, and the reveal runs once per opened session.
A turn that OpenCode stopped could end with nothing on screen: the
session.error event was only turned into a sidebar badge, its message was
dropped (the notification expected a different shape than OpenCode sends),
and a send that was accepted but never answered looked the same as success.
- The chat shows what OpenCode reported under the last message while that
turn is the latest one, and names a user message an idle session has left
unanswered for five seconds.
- The last 20 session errors are kept in memory and listed in the status
report (Ctrl/Cmd+Shift+L, also `__opencodeDebug.statusReport()`), next to
rejected sends, the managed OpenCode process's last error and stderr
tail, and the OpenCode and desktop log file locations.
- The OpenCode health probe hits /global/health instead of a route that
does not exist, and probe URLs resolve against the page for web runtimes.
A session opened from the sidebar could land above the bottom, or show a
frame sitting lower and then snap up. The viewport was pinned before the
content was final: the recap note renders once the session record arrives
and grew the footer under the pinned viewport, and on large sessions
subagent task cards grow when their child sessions load, moving everything
above the viewport.
- The recap note holds the timeline reveal until the session record is in
memory, so it is part of the first finished picture.
- The scroll hook holds the reveal until the viewport is pinned; the reveal
itself runs once the content height has held still for two frames, with
one exact pin against the final height (bounded at 300ms).
- Sitting on the end of a session that is not producing output is an
invariant: content growth re-pins from a MutationObserver in the same
frame the list writes its layout, so no frame paints with the end out of
view. Output growth keeps gliding through followEnd, which now glides only
while the session is working.
- ChatContainer swaps the timeline on a deferred copy of the selection so the
active row, URL, and tab commit first. (This part had been overwritten by a
concurrent edit before the previous commit and is restored here.)
- A session whose messages are not in memory keeps the previous conversation
on screen for up to 400ms while they load, instead of flashing a skeleton
between two conversations.
- The reveal fade runs only for a session the user waited for and is 100ms;
a session that was ready at the click appears in the same frame.
- The sidebar prefetches the two rows on either side of the open session
150ms after it settles, two at a time, so neighbouring switches are warm.
Switching sessions ran as one synchronous commit: sidebar highlight, URL,
a full timeline remount with markdown re-parse, and around nine requests,
so nothing changed on screen for 150-250ms after the click.
- ChatContainer swaps the timeline on a deferred copy of the selection, so
the active row, URL, and tab commit first and the timeline renders behind
them; selection policy keeps reading the live store value.
- The message fetch starts before the selection is published.
- Sidebar rows stop re-rendering on a project switch: directory-scoped sync
hooks read the runtime context and a subscribable current-directory source
instead of the directory-bearing context; the grouping builder reads git
branches through a ref and section caches key the branches they use;
descendant ids are keyed by content. Rows per switch went from 73 to 8.
- Markdown skips the async re-render when the settled cached blocks are
already painted, and mounts synchronously once its lazy module is loaded;
the module is preloaded at boot.
- A timeline reveal gate holds a freshly opened session at opacity 0 while
any provisional markdown paint catches up (250ms cap), then fades the whole
timeline in once, so text, tools, and recap appear together.
- Switch fan-out trimmed: knowledge summary deduped, MCP status refreshed only
when stale, non-repo directories cached by the git repo check, OpenChamber
defaults cached briefly, agent memory reused for the same project, goal
text cached, PWA manifest rebuilt after the switch settles.
- Header tabs snap into the active state and keep the title at the same
height in both states.
- Prefetch on row press; composer focus moved off the commit.
`bun run profile:switch` records ack/content latency, longest task, and
requests per switch, cold and warm, and compares runs against a baseline.
Measured warm switch: ack 228ms to about 40-60ms, content 228ms to about
100-120ms.
A lost or delayed turn-ending `session.idle` left the busy spinner up until
the watchdog poll caught it (5-10s). An assistant `message.updated` carrying
`time.completed` now schedules one status check for that session, and
`streaming.ts` stops treating a completed trailing message as streaming.
The check is deferred by 750ms and re-reads the session status when the timer
fires, so the overwhelmingly common case — the turn's own `session.idle`
arriving right behind the completed message — settles on its own and costs
zero extra requests; only a session the store still believes busy spends a
fetch. The poll shares the watchdog's in-flight directory guard, so the
deferred check and the periodic poll cannot overlap on one directory.
Status authority is unchanged: the monotonic pass never lowers status, and an
authoritative resync runs only when the snapshot disagrees.
Post-merge hardening of the session-to-worktree move (#2998), driven by
review findings on the follow-up pass:
- an ambiguous transport failure (relay abort, timeout) on the
change-carrying move no longer force-deletes the fresh worktree that
may hold the user's only copy of their changes; both intent kinds
surface honest guidance and refresh both directories
- assertSdkSuccess re-tags ambiguous transport errors when wrapping SDK
failures, so ambiguity classification survives the wrapper on every
path, matching the prompt-send precedent
- session liveness checks scan all child stores plus the global status
index, and report unknown (not idle) when no store covers the session
— an evicted background directory can no longer make a busy session
look movable
- incomplete-rollback errors carry the changes-may-be-in-destination
guidance instead of swallowing it
- move-message assembly shared across the three call sites; tests now
exercise the real ambiguity classifier (extracted to
send-failure-classification.ts) instead of a hand-mirrored mock
- i18n fallout from the merge train: Turkish gains the 21 worktree-move
keys, all 12 locales get the hedged ambiguous-failure toast; owning
DOCUMENTATION.md files record the new contracts
Follow-ups promised on merge, plus review findings on the batch itself:
- chat: task-tool output now respects the 512KiB render cap; quick-open
icon is visible at rest on coarse pointers and reachable by keyboard
(row keydown no longer swallows inner-button Enter/Space); composer
inline-code decoration drops the metric-shifting padding; a btw fork
send carries only the boundary instruction, never the promotion notice
- sync: cascade revert/unrevert aborts busy descendants, busy state is
read from every child store at the moment of use; rule 9 documents
redo clearing all descendant revert markers
- electron: renderer recovery keeps memory-eviction (a valid
render-process-gone reason) and both windows share one
attachRendererRecovery helper
- vscode: process registry is a thin re-export of the web module
(provider-env-aliases precedent) with ordered register/unregister
writes and an awaited close
- server/cli: managed-process registry takes injectable deps (fixes the
unreaped-orphans ReferenceError), corrupt settings errors name the
file, getWorktrees test restores console.warn
- tests: module-mock harnesses removed (AgentsSidebar, SettingsView
mobile focus — behaviors stay live but uncovered, accepted trade),
QuestionMarkdown asserts rendered DOM
- i18n: German gains the debug-panel request keys, Japanese/German drop
removed worktree keys, Ukrainian unit spacing fixed
- changelog: Copilot AI Credits entries (main + VS Code)
Batch global session, status, ordering, and activity timing mutations at the existing directory event boundary so large subagent bursts publish each owner once.
Maintain active session roots, children, and directory buckets in the global store, reuse them in Sidebar projections, and avoid rebuilding live aggregates and structural data for unrelated renders while preserving authoritative ordering reconciliation.
Create projectless chat sessions under a managed, date-scoped Chats directory and clean abandoned or deleted session folders.
Add Chats to sidebar state, startup cache, shared context, and Electron Mini Chat while keeping VS Code project-only. Resolve managed chat directories to one server-side memory owner and document the runtime contracts.
* fix: reconcile busy sessions after managed OpenCode restart
Forced health-check restarts previously rebound the event stream without
settling in-flight turns, so sessions stayed busy with no terminal state.
Interrupt those sessions, classify health failures, and retain bounded
process diagnostics for post-restart diagnosis.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: surface interrupted chats after OpenCode restart
Complete unfinished assistant turns as aborted once the session is
authoritatively idle, and show a persistent toast so users can continue
instead of remaining silently stranded.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: redact Basic auth credentials in restart diagnostics
The key/value sanitizer stopped at whitespace, so Authorization: Basic
credentials survived in stderr tails and health snapshots. Redact the
scheme token before that rule runs.
Co-authored-by: serkraser <serkraser@gmail.com>
Create no longer aborts when recoverStaleDraftDirectory rewrites the
implicit new-chat draft to the active project during the create probe.
Also rank the Unreleased Chat bullet below the changelog highlights.
Co-authored-by: serkraser <serkraser@gmail.com>
New chats inherited a persisted lastDirectory even after that worktree
was removed, so the first message saved but the prompt never started.
Validate the implicit draft directory, fall back to the active project
only when OpenCode confirms the path is missing, and leave explicit
worktree targets and unknown probes unchanged.
Co-authored-by: serkraser <serkraser@gmail.com>
When a managed OpenCode process dies mid-turn (crash, health-check
restart), the persisted turn never settles: the trailing assistant
message has no time.completed and its tool parts stay pending/running
forever — the server never finalizes them (anomalyco/opencode#19023).
The existing settle-triggered tail refresh refetches the same stale
records, so the UI kept running tool timers and working styling
indefinitely (#2577).
Now, when a session is authoritatively settled (session.idle/
session.error event, or an authoritative status snapshot lowering a
previously busy session) and the trailing assistant message is still
unfinished with active tool parts and no pending question/permission,
the orphaned parts are finalized locally as error/"Interrupted" with
an end time — the same shape OpenCode itself writes for cancelled
tools. The mark is gated on an explicit idle status (absent status is
"unknown", never judged), never applies while busy (including
question/permission waits), and a later terminal event or refresh
supersedes it while a stale running refresh cannot regress it (the
reducer and materializer already preserve final statuses).
Fixes#2577
Adds a per-session pending-question badge to sidebar rows, driven by the
live directory-store question state through a dedicated per-session
subscription channel so unrelated streaming never re-renders rows.
Collapsed parent rows roll up pending questions of hidden descendants
from their owning directory stores without bootstrapping them. Question
state is cloned on session delete/archive so badges clear when sessions
disappear. Adds the questionChangeCallbacks sync performance counter,
i18n keys for all locales, and unit tests for the subscription channel
and scope selection.
Fixes#2634
Two remaining stuck/incorrect busy-state edge cases from the post-#483
spinner audit (OPE-193):
- B1: when a turn ended but the session.idle SSE event was delayed or
lost, the busy spinner kept showing until the next watchdog poll tick
(~5s) and its escalation (~10s). An assistant message.updated that
carries time.completed now triggers one immediate directory status
poll (monotonic confirm, authoritative settle when the snapshot
reports the session idle) — recovery drops to a single round-trip,
with one in-flight fetch per directory and the watchdog poll as the
backstop.
- C1: the streaming derivation marked the trailing assistant message as
streaming while the session stayed busy even after the server stamped
time.completed (whole response incl. tools finished) — the typing
indicator and streaming part-update suspension lingered on finished
content until the session settled or the next message started. A
completed trailing message is now never marked streaming; both the
full and incremental derivations complete the previous streaming
message instead.
Refs OPE-193
Answering a question tool (or a permission prompt) could leave the session
permanently stuck on "asking question": resolveDirectoryForBlockingRequest
returned the containing child-store key, which only proves containment.
For a worktree session (or any session whose record is grouped under a
parent project store), the reply was addressed to the parent directory's
OpenCode instance, where the pending request does not exist - the server
answered QuestionNotFoundError, the local request was removed, and the
trailing question-tool part stayed running with no recovery until Stop.
Resolve the directory from the request's own session record (server-
confirmed ownership: session.directory, then project.worktree) before
falling back to the containing store key. When a reply/reject comes back
not-found, also enqueue the settled-running-tool tail materialization so
the tool part converges to the server's actual state instead of leaving
the UI stuck.
Refs OPE-236
The spinner ran a CSS animation on every active row for the whole turn,
repainting a composited layer at frame rate. Rows now carry a static dot —
primary while running, info while unread — and the metadata slot on the right
shows how long the turn has been going, updating once per second in the dot's
colour. The counter is the motion the spinner used to provide, at 1 fps.
Collapsed groups, folders and projects take the dot only, since one counter
cannot speak for several running turns.
Elapsed time is measured client-side because SessionStatus carries no
timestamps, and starts are persisted so a reload resumes the same count. Two
rules keep that honest. Only a liveness stamp — refreshed while a session is
observed active, stamped as the page hides, and compared against the page's
navigation start so a slow bootstrap is not charged to the absence — and a 90s
adoption window may expire a record; a snapshot that cannot yet see a session
is not evidence its turn ended. And a busy event is never read as a turn
boundary, because OpenCode republishes busy at every step of the agent loop, so
after a reload one of those repeats normally beats the first status snapshot.
Idle and error events do end a turn, and retire the record with it.
Snapshot reconciliation walks the running turns and asks whether the snapshot
covers each one, rather than being handed everything it covers: only a live
start can settle, so the pass scales with timing work instead of with the
directory's session list, and allocates nothing per poll.
Also applied to the mobile sessions sheet and session switcher. The shared
duration ticker moves to hooks/ now that it has a second consumer.
Offer to turn sufficiently large plain-text clipboard pastes into
pasted-context-N.txt attachments instead of inserting them into the
composer, with ask/attach/inline composer settings.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Archived sessions had no way back to the active list: the only available
action was "Delete permanently". Add restore per session (sidebar context
menu, Archive page row) and in bulk (sidebar selection bar).
The OpenCode server cannot clear time.archived over HTTP — session.update
only applies the field for a finite number, so an omitted key is a no-op
and null is silently ignored (verified against opencode 1.18.12). Restore
therefore writes time.archived = 0: every client-side reader classifies
archive state by truthiness, so 0 reads as active in the UI, the event
reducer, and the OpenCode app/TUI.
The server's time_archived IS NULL list filter still excludes such rows,
so the global session cache no longer issues an archived:false request
for its active list. Full and per-directory loads now fetch once with
the inclusive flag and split client-side via splitGlobalSessionsByArchived,
which also halves per-directory refresh requests. Directory bootstrap
keeps the server filter because live child stores must not hold archived
sessions; a restored session re-enters its live store through the
authoritative session.updated event.
unarchiveSession/unarchiveSessions follow the archiveSession contract:
wait for server confirmation before reconciling stores, runtime-guard
every reconciliation, preserve partial batch results, and fail loudly
when the server keeps the session archived instead of toasting a
successful no-op.
Closes#2346
Review found the owning documentation still describing the behaviour this
branch replaced, in one case stacked directly above the new docstring saying
the opposite. Holding a session proves containment, not ownership, so every
text that called store membership the authoritative mapping was actively
misleading for the module whose wrong answer misroutes every send.
Corrected in the module docstring, the resolution module's precedence
description, the sync-refs helper it points at, and the sync DOCUMENTATION.md
table and rules.
The debug report built its authoritative value membership-first, so for exactly
the scenario this branch fixes it reported the parent directory and could raise
a source-disagreement alert while routing was in fact correct. It now uses the
same record-first order as the resolver.
The CLI timeout comment claimed the wait and provisioning windows were additive
while the code took the larger of the two. The server provisions the worktree
inside session creation, before it waits for the session to go idle, so they do
run in sequence: the windows are now summed and the tests pin both cases.
A prompt whose response is lost after the request left the client may
already be running server-side. The relay tunnel reported those failures
as plain text errors ("stream aborted by host", "relay keepalive
timeout"), which matched none of the patterns in isAmbiguousSendFailure,
so an accepted prompt was rolled back and the message queue re-sent it —
two independent AI responses for one user message (#2425). Direct
connections never hit the path.
Transports now tag dispatched-but-unconfirmed failures and the classifier
reads the tag before falling back to status/text heuristics. Confirmation
waits for the connection to actually return (bounded) and retries with
backoff instead of two attempts 150ms apart over the just-broken tunnel.
Session directory resolution had no precedence contract: the selection-time
directory short-circuited every lookup, and a persisted runtime value was
consulted before the authoritative record. A worktree session selected before
its directory store bootstrapped kept the active-directory fallback, and that
guess was persisted, so it survived reloads and restarts.
Directory resolution now lives in one module and orders sources by whether the
server confirmed the path, not by whether the value is local or synced:
authoritative (the child store that holds the session) > server-confirmed
selection > worktree attachment/metadata (the requested path, pre-canonical) >
remembered. A guessed selection is no longer persisted, remembered, or ranked.
Chips read the same resolution the composer used, so queue keys cannot diverge.
Queued auto-send could strand an item indefinitely: backoff, missing send
configuration, and the recent-abort window all returned without scheduling a
wake-up, so the queue only retried when an unrelated status or directory change
re-ran the effect. A retry scheduler now wakes it at the earliest known time.
A rejected send rolls the optimistic message back while the composer stays
silent for transport failures, which makes it indistinguishable from nothing
happening. Failures are now recorded to a bounded in-memory log surfaced in the
About diagnostics report, alongside a directory-resolution breakdown, plus
__opencodeDebug.diagnoseSessionDirectory() and getRecentSendFailures().
Prompted by a report of worktree prompting silently failing. That failure was
not reproduced locally, so the diagnostics are what will identify it.
Follow-up to #2574 and f95f1ab18, which guarded the archive path. The
delete path had the same two defects and worse consequences.
`useSessionUIStore.deleteSession`/`deleteSessions` declared an `options`
parameter and discarded it on both paths, so a caller-supplied runtime
key was a silent no-op. `SessionDialogs.tsx:416` already passes options
today and they never reach the action.
The delete path also never rechecked the runtime. Session IDs are not
unique across runtimes, so a response produced by a previous runtime
could commit `finalizeConfirmedSessionDeletion` against the runtime the
user switched to: evicting an unrelated session from the live and global
stores and calling `cleanupPersistedSessionState`, which erases queued
messages, todos, folder membership, inline-comment drafts, chat draft,
and pins. That is user data loss, not stale cache.
`cleanupPersistedSessionState` already rejects an identity whose runtime
is no longer active, but `finalizeConfirmedSessionDeletion` defeated that
check by passing the live `getRuntimeKey()` at commit time, comparing a
value with itself. It now forwards the captured key.
Adopt the default-on shape from f95f1ab18: `expectedRuntimeKey` defaults
to the active runtime in `deleteSession`, `deleteSessionInDirectory` and
the new canonical `deleteSessions` action, and is rechecked before the
request and before every reconciliation. A `404` still means "already
deleted" and commits cleanup, but only while the captured runtime is
active; after a switch it describes the wrong runtime and the action
reports failure instead of committing.
Also documents the throw contract of `patchSessionMetadata`, a
non-blocking nit raised by the review bot on #2574.
`useSessionUIStore.archiveSessions` declared an `options` parameter and
discarded it, so any caller passing a captured runtime key got a silent
no-op. The archive path also never rechecked the runtime, letting a
response produced by a previous runtime reconcile the live and global
session stores of the runtime the user had switched to.
Move the batch to a canonical `archiveSessions()` action, add an optional
`expectedRuntimeKey` to `archiveSession()`, `patchSessionMetadata()`, and
`cleanupReviewMetadataBeforeDelete()`, and recheck that key before every
store reconciliation. A guarded batch stops at the first observed runtime
change: server-confirmed sessions stay in `archivedIds` and every
unconfirmed ID is returned in `failedIds`, so existing partial-failure
feedback stays truthful. Callers that pass no key keep prior behavior.
Type the store option as `ArchiveSessionsOptions` instead of
`Record<string, unknown>`, since the loose type allowed the drop.
Route live VS Code permission requests directly to directory-scoped permission replies instead of blocking on the refresh-only state preflight.
When auto-accept is enabled after prompts are already visible, reply to the authoritative local requests first, then reconcile and deduplicate the server pending list. Keep state verification for reconnect and refresh flows so stale resolved requests are not resurrected.
Add regression coverage for live events, existing prompts, directory routing, retry behavior, stale reconciliation, and network failures.