Commit Graph
164 Commits
Author SHA1 Message Date
Bohdan Triapitsyn de1b85ac56 feat(voice): first-class voice input and local TTS across web, desktop, and mobile (#2018)
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).

Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
  seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
  segments auto-commit every ~15s with silence suppression and adaptive
  finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
  worker process — auto-download with progress, staged extraction with
  verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
  download/delete): Parakeet TDT v2 (English) and v3 (25 European
  languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
  cancel / insert / insert-and-send actions; failed transcriptions keep
  their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
  Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
  matching paddings/typography/gaps) — no layout shift when toggling

Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
  worker via /api/dictation/tts/speak, managed by the shared model
  pipeline; sentence-pipelined playback keeps time-to-first-audio at
  ~1 sentence regardless of message length, and stop cancels in-flight
  synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
  interword slashes aloud, and removes only absolute file paths

Settings:
- Voice page unified: a single read-aloud toggle owns all playback
  options (the confusing "Enable Voice Mode" is gone); a new "Enable
  voice input" toggle (default on, persisted to settings.json) hides
  the composer mic entirely when disabled

Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
  impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
  (https://localhost) was missing from the packaged-client allowlist,
  403-ing every WS connection — root cause of the old mobile SSE lock,
  which is now removed for all transports

Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
  explicitly validates the UI session and origin, with oc_url_token
  narrowly allowlisted and covered by tests; the dictation socket mints
  a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
  through runtimeFetch/getRuntimeUrlResolver, and runtime switches
  reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
  process in that runtime)

CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.

New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
2026-07-04 02:48:07 +03:00
Bohdan Triapitsyn 61a4a23add feat: native iOS & Android mobile apps (Capacitor) (#1954)
* feat(mobile): add Capacitor native shell

* docs: add serve-sim workflow guidance

* docs(mobile): add implementation handoff

* chore(mobile): clean up generated defaults

* feat(mobile): add connection onboarding

* feat(mobile): manage saved instances

* feat(mobile): refine connection management UI

* chore(mobile): upgrade Capacitor 8

* fix(mobile): reliable saved-instance auth with secure token storage

- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
  per instance URL via direct native plugin calls; keep only token-less metadata
  in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
  webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
  password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.

* fix(mobile): keep UI stable across connection churn (no transport hardcoding)

The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
  re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
  element — stealing focus from the active input and collapsing the keyboard
  mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
  `open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
  transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
  an effect keyed on the derived connection, so list churn can't wipe input.

Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.

* feat(mobile): add native QR pairing-code scanner

Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).

* fix(cli): repair connect-url host resolution

Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.

* fix(mobile): make input follow the keyboard across all surfaces

Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).

The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
  (and is now generally scrollable for long saved-connection lists).

* feat(mobile): rounder chat composer + native bottom safe area

Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.

* fix(mobile): remove iOS 26 dark status-bar band; polish composer

The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.

Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.

* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)

Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:

- apply device classes (device-mobile / mobile-pointer) synchronously in
  renderMobileApp before the first React paint, so mobile --text-* sizes are in
  effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
  preferences are applied, plus a double rAF so styles commit before reveal.

All under a 2.5s safety timeout so a slow/offline CDN can't block startup.

* feat(mobile): native local notifications; APNs implemented but frozen

The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.

Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.

WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.

* feat(mobile): APNs relay-mode background push

Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.

Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.

* fix(mobile): APNs-only native notifications, generic templates, no foreground

Make APNs the single notification channel for the native app and fix delivery:

- Remove local notifications entirely (the @capacitor/local-notifications plugin
  and the SSE-driven path). A WKWebView can't tell foreground from background
  (document.hasFocus() is unreliable), so local notifications leaked while the app
  was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
  before iOS suspends it, which dropped background push. Instead always send and let
  iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
  before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
  your input' / 'needs permission' / 'hit an error') + the session name, no model or
  message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.

* feat(push): sign relay requests + bind tokens per server

Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
  (POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).

The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.

* docs(push): describe relay data-confidentiality model

Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.

* fix: invalid skill description

* feat(push): app-icon badge for native notifications

Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.

* feat(mobile): auto-connect last instance on launch + notification deep-links

Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.

* fix(mobile): resolve theme background before first paint on cold launch

The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.

* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build

Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.

Register the openchamber:// scheme in Info.plist.

Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.

* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh

Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.

Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
  (new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
  and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.

Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).

Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.

* feat(mobile): large Sessions widget lists 6 sessions with project labels

* feat(mobile): edge-swipe to switch sessions with directional slide+fade

* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh

Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.

* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan

Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
  paint it with the resolved theme background + correct content Style, since
  Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
  natively, so applying it double-counted and floated the composer); declare
  windowSoftInputMode=adjustResize and disable the shell height transition on
  Android so the header no longer bounces on keyboard open.

Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.

Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.

QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.

Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.

Tooling: adb-based android-device.mjs + android:* scripts for device deploy.

* feat(notifications): presence-aware push routing (don't spam the phone)

Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.

- Tag every client's visibility beacon and web-push subscription with a platform
  ('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
  and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
  interactive (desktop/web/vscode) client is visible — it already shows the
  in-app notification. Gated on the desktop's visibility (reliable), never the
  phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.

Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.

* feat(mobile): Android FCM push notifications

Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.

- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
  Services Gradle plugin is applied when the file is present, so register() returns
  an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
  with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
  included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
  set as the FCM default_notification_icon so the status-bar icon reads as the logo.

Relay-side FCM sending ships in openchamber-website.

* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap

* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)

- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
  Group snapshot shared with the widget + notification service extension) and wire it into the
  App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).

Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.

* refactor(mobile): dedupe capacitor detection + make beacon guard explicit

Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
  usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
  isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
2026-07-01 09:55:41 +03:00
f13f6d5540 feat(#1766): support OpenCode steer delivery / follow-up behavior settings (#1781)
* feat: support OpenCode steer delivery / follow-up behavior settings

Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).

- Plumbing: threaded optional delivery: 'steer' through sendMessage
  -> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
  legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
  using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
  force-sending a queued message (via chip click) uses delivery: 'steer'
  during a busy session; Steer button intentionally omitted — steer is
  available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
  Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
  sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
  plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
  chat.follow-up-behavior

Validation: type-check passes (no new errors), lint clean.

* fix(#1766): make steer mode actually steer

The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.

- handlePrimaryAction: when steer mode is selected and the session is
  busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
  immediately (consistent with queue mode where Ctrl+Enter bypasses
  the special handling)

Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).

Validation: type-check clean, lint clean.

* refactor(#1766): flatten nested ternary in followUpBehavior resolution

Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.

* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer

'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.

Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.

---------

Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-29 01:28:20 +03:00
Bohdan Triapitsyn bf1d0d3a75 feat(mobile): polish composer model/agent controls and selection overlay
Redesign the mobile composer model and agent buttons as borderless, full-bleed
labels that hug their content, truncate with an ellipsis when space is tight,
and show the provider logo inline before the model name. Tighten the footer
action buttons (sessions / attach / auto-accept) so they sit close together,
with a small left inset on the group. In the mobile model selection overlay,
make the thinking-variant control text-only with a chevron, vertically center
the variant and favorite controls in each row, and place the provider logo
inline with the model name.
2026-06-28 13:33:55 +03:00
Bohdan Triapitsyn 1f549e4525 feat: add automatic review loop (#1840) 2026-06-26 19:29:44 +03:00
Tom Rochette 9a2012c94e fix(chat-input): dismiss open question prompt when sending a message (#1740)
Sending a message while a question prompt was open left the prompt
lingering, blocked the send, or collided with the still-blocked agent
turn. Two root causes:

useSessionActivity treated pending permissions as idle but not pending
questions, so the send button became Stop during a question and Enter
queued/collided instead of sending. handleSubmit also never dismissed
the open question, stranding the session in a half-answered state.

The send path now dismisses open questions for the session subtree
(optimistic local clear so the card vanishes instantly, plus a formal
question.reject) and queues the message. The queued-message auto-send
hook then delivers it as the next turn once the rejected turn winds
down and the session returns to idle. Queueing avoids aborting the
turn, which surfaced an unwanted "running turn was stopped" notice.

Regression tests cover the no-op, subtree dismissal (root + subagent
child), and QuestionNotFoundError paths.
2026-06-25 10:55:35 +03:00
Bohdan Triapitsyn 3d3674d4dd fix: restore arrow-up message history navigation
Lets ArrowUp recall previous messages when the cursor is at the start
Keeps autocomplete guards for history navigation
Restores prior chat input behavior
2026-06-23 23:21:09 +03:00
Nicolas CharpentierandBohdan Triapitsyn b87de3c5b2 fix: ignore pasted @ for file mentions (#1649)
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-06-23 14:07:09 +03:00
bashrusakh 59ecd86b4b perf: isolate chat streaming renders and reduce sidebar render cost (#1672)
Reworks the chat and session-sidebar render paths to cut render cascades, memory
  churn, and UI jank on large sessions and big session trees. Behavior is preserved;
  the changes are about *when* and *how much* the UI re-renders.

  ## Chat streaming
  - Freeze the streaming message's parts in the bulk turn projection during streaming,
    and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
    no longer re-runs the whole-session projection or re-renders unrelated rows.
    session with referential reuse of unchanged turns.
  - Memoize message rows with field-aware comparators instead of reference equality.
  - Replace the manual child-session polling in the task tool with the live SSE
    stream + a one-shot load, removing a fetch/settle state machine.

  ## History loading & scroll
  - Load an initial page fast, then prepend one older page in the background so the
    scroll container has headroom and "load older on scroll-up" fires before the user
    hits the absolute top.
  - Compensate scroll synchronously (in a layout effect, before paint) for prepends —
    including background prepends that don't originate from a user scroll — so the
    viewport stays stable instead of judder-correcting on the next frame.

  ## Markdown rendering
  - Render markdown synchronously *styled* on first paint (paragraphs, lists, code
    cards, tables, inline code) instead of raw escaped text; the async pass then only
    upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
  - Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
    chunk, avoiding a late stylesheet injection on first render.

  ## Sidebar
  - Hoist per-row recursive tree walks out of row comparators into per-group
    precomputed sets/keys; batch live-session lookups into a single map; add a
    group-level memo boundary.
  - Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.

  ## Sync layer
  - Add a staleness guard so a slow message fetch can't repopulate a session the user
    navigated away from.
  - Throw on fetch failure for authoritative loaders so a transient blip can't read as
    an empty server response.

  ## Cleanup
  - Remove dead code (unused hooks, params, duplicated inline types) surfaced while
    reworking the above.

  ## Known issue
  - A rare, purely cosmetic first-paint width flash can still appear on large sessions;
    it has no behavioral or data impact and is tracked for a follow-up runtime trace.
2026-06-18 00:43:16 +03:00
Bohdan Triapitsyn c22e1cbb15 refactor(chat): remove dead syntaxTheme plumbing
The Prism syntaxTheme prop is no longer read after code highlighting moved to
the Shiki worker. Remove the now-dead prop threading and its source.

- Drop syntaxTheme from interfaces, destructures, prop passes, and React.memo
  comparators across ChatMessage, MessageBody, ProgressiveGroup, ToolPart,
  TurnActivity, ToolOutputDialog, and ChatInput.
- Drop the unused _syntaxTheme param from renderWebSearchOutput.
- Remove the dead generateSyntaxTheme usages (ChatMessage memo, PlanView
  unassigned memo) and delete the now-unimported syntaxThemeGenerator module.
2026-06-16 01:07:43 +03:00
Bohdan Triapitsyn ba0a755040 fix: sync pending changes with active directory
Uses the effective directory for composer git status
Prevents stale pending changes after commit or push
Keeps the dropdown aligned with the git panel
2026-06-15 15:26:08 +03:00
Bohdan Triapitsyn 41160ed5b2 fix: refresh pending changes from chat input
Keeps pending changes state fresh even when the bar is hidden
Updates the composer when workspace changes appear or disappear
Removes duplicate refresh handling from the pending changes bar
2026-06-15 15:10:12 +03:00
Bohdan Triapitsyn e372c8d8cb perf: instant startup via cache hydration + decoupled readiness (#1650)
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)

Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.

* perf(startup): cache directory session list for instant sidebar

Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.

* perf(startup): hold API requests through OpenCode warmup instead of 503

The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.

* perf(startup): surface cached providers/agents in pickers (optimistic readiness)

The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.

* perf(startup): don't abort directory bootstrap on transient phase-1 failure

A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.

* perf(startup): don't bootstrap directories from archived sidebar rows

Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.

* perf(startup): stop empty-session bootstrap retry storm on web/desktop

The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.

* perf(startup): scope provider/agent config to project (worktrees inherit)

Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).

- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
  /loadAgents/activateDirectory now key by it, so a worktree reuses one shared
  project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
  the snapshot key always match (picker stays consistent); the OpenCode working
  directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
  refresh skips re-fetching config that was just loaded (initializeApp then
  activateDirectory for the same project), and to avoid churn on rapid project
  switches. Config-change invalidation clears the snapshot, which bypasses the
  guard, so freshness never masks a needed refresh.

* fix(sidebar): default archived sessions to hidden to avoid startup flash

useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).

* perf(startup): persist worktree->project mapping to kill cold double-load

The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.

* perf(startup): persist worktree map for instant sidebar + first-launch keying

Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.

* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch

On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.

* perf(startup): cache git branches so the draft branch selector paints instantly

The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.
2026-06-15 03:16:34 +03:00
Bohdan Triapitsyn 94ca3fda04 Add diff review flow dialog 2026-06-14 16:55:58 +03:00
Bohdan Triapitsyn 1235e4db71 fix: restore ArrowUp caret movement and clean up virtual list lints
ArrowUp in chat input now moves caret instead of recalling history when the field has text
Removed manual cache-busting workaround and eslint-disable in favor of idiomatic onChange state sync
2026-06-12 23:40:08 +03:00
Quat3rnion 5a2781f970 fix: stop tab-complete from also swapping the selected agent (#1544)
Skill/snippet/command/file-mention autocomplete branches in ChatInput
called preventDefault()+return but not stopPropagation(). The Tab key
bubbled to the global window keydown listener in useKeyboardShortcuts,
whose cycle_agent shortcut (default 'tab') then ran setAgent().

Add e.stopPropagation() to all four autocomplete branches so the
synthetic event no longer reaches the window-level handler when an
autocomplete consumes the key.
2026-06-12 20:13:36 +03:00
Bohdan Triapitsyn 1f9769a932 feat: add session review handoff flow
Introduce a desktop/web-only /handoff-review flow that generates a handoff from the active implementation session, creates or reuses a separate review session in the same directory, and links the pair through hidden OpenChamber session metadata.

Add review flow orchestration, metadata helpers, magic prompts, localized command/action labels, session metadata create/update support, and assistant message transfer actions for sending reviewer feedback back to the implementer or implementation responses back to the reviewer.

Review sessions are ordinary sessions, not child sessions. The flow avoids exposing session IDs or routing metadata to agents, hides review controls on mobile and VS Code, hides unrelated assistant actions inside review sessions, cleans up stale metadata where possible, and uses the optimistic send path so cross-session sends scroll like normal composer messages.
2026-06-07 01:22:40 +03:00
Bohdan Triapitsyn c7bc026b4b refactor: remove legacy Tauri desktop support
Electron updater now uses Electron release metadata only
Removed legacy Tauri package and migration workflow
Replaced Tauri shim usage with the desktop bridge
2026-06-03 02:42:00 +03:00
Bohdan Triapitsyn f1b57f53d3 fix: mobile diff comment input placeholder and review comments pill
Use a shorter comment placeholder on mobile (drop the Cmd+Enter hint that has
no touch equivalent) so it no longer clips in the auto-sized textarea.

Add a remove (x) button to the review comments pill, matching the annotation
and dev-server-log pills, and stop the mobile touch-target min-height/width
from inflating the pill close buttons.
2026-06-02 20:50:08 +03:00
Bohdan Triapitsyn e3c540e9c1 fix: clean up draft branch dropdown
Avoids repeating the project root branch under Worktrees
Adjusts the dropdown width for empty worktree lists
2026-06-02 16:54:52 +03:00
Bohdan Triapitsyn 2031e3b4a8 Decouple bundled UI from runtime API and add remote instance tooling (#1228)
Add a packaged-client runtime boundary so the shared UI can talk to local,
desktop, remote, and VS Code runtimes through the right transport instead of
assuming one same-origin web server.

Centralize OpenChamber-owned API access behind RuntimeAPIs, runtimeFetch, and
runtime URL helpers, while keeping official OpenCode traffic on the SDK path.
Support runtime switching, remote host selection, desktop client credentials,
and headless connection links for pairing packaged clients with remote
OpenChamber servers.

Harden the new auth model by moving long-lived client tokens out of browser
URLs, introducing short-lived scoped URL tokens for browser-owned transports,
restricting URL-token access to explicit readable/realtime routes, and making
client-token management session-scoped or self-scoped as appropriate.

Update browser-owned assets and preview proxy flows to work with the split
runtime model, including authenticated project icons, preview token propagation,
CSP-safe preview bridge injection, and preview proxy auth that survives
short-lived URL-token expiry.

Tighten Electron security boundaries for packaged clients by gating privileged
preload state to trusted origins and requiring explicit confirmation before
connect deep-links import or switch remote runtimes.

Also refresh agent guidance and project skills so future runtime/API, auth,
preview, UI, CLI, settings, locale, and drag-to-reorder work follows the new
architecture.
2026-06-02 00:43:05 +03:00
Bohdan Triapitsyn 57d36f6c1b feat: show draft preset chips under the welcome message on mobile/vscode
On narrow surfaces (mobile, vscode) the composer sits at the bottom and
only the welcome message is centered, so the preset chips had nowhere
sensible to live and were desktop-only. Render them under the centered
welcome message there instead.

Extract the shared preset list (draftPresets.ts) and chip row
(DraftPresetChips) so both layouts reuse them. Since the command-aware
submit lives in ChatInput, ChatContainer triggers it through a new
input-store channel (requestPresetSubmit / consumePendingPresetSubmit)
that ChatInput consumes. Mini-chat stays excluded — too small for the row.
2026-05-30 02:04:32 +03:00
Bohdan Triapitsyn 6cd71bdfe5 feat: turn Explore into a full /explore command
Promote the last plain-prompt draft chip into a proper /explore command so
all draft welcome presets are now commands. Its hidden prompt investigates
the repository and gives a structured orientation — big picture, main
modules, how they connect, conventions, and where to start — instead of a
file-by-file dump.

Follows the established pattern: visible + hidden magic prompts wired into
command autocomplete, the submit handler, the draft chip, and the Magic
Prompts settings page, with i18n across all locales. Drops the now-unused
explore prompt string.
2026-05-30 02:04:32 +03:00
Bohdan Triapitsyn b09c6b7047 feat: add /weigh approach-comparison command to draft welcome
Add /weigh as a draft chip and command for the moment before planning —
when you know what to build but not how. Its hidden prompt investigates
the code, then lays out 2-3 genuinely distinct approaches with trade-offs
(complexity, risk, blast radius, effort) and a clear recommendation,
without writing a plan or code.

Follows the established command pattern: visible + hidden magic prompts
wired into command autocomplete, the submit handler, draft preset chips,
and the Magic Prompts settings page, with i18n across all locales. Adds a
scales-3 icon to the sprite.
2026-05-30 02:04:32 +03:00
Bohdan Triapitsyn d49ca7bc43 feat: add /catch-up and /debug guided commands to draft welcome
Replace the 'What changed recently' draft chip with /catch-up, a command
whose hidden prompt branches on git state: reconstruct intent from an
in-progress diff, check an open PR's review state, or summarize recent
commits.

Add /debug as a new draft chip and command: a guided root-cause
investigation that captures the symptom, forms hypotheses, checks them
against the code, and confirms the cause before proposing a fix.

Both follow the /workspace-review pattern — visible + hidden magic
prompts wired into command autocomplete, the submit handler, draft preset
chips, and the Magic Prompts settings page, with i18n across all locales.
2026-05-30 02:04:32 +03:00
Bohdan Triapitsyn 2b08a51946 feat: desktop draft welcome presets and /plan-feature command
Add starter preset chips under the composer on the desktop draft welcome
screen (explore, what changed, plan, review). Clicking a chip submits
immediately; prompt chips send a natural-language prompt, command chips
reuse built-in slash commands.

Add a new /plan-feature built-in command, modeled on /workspace-review:
visible + hidden magic prompts that run a guided, batched-question
planning dialogue (investigate the code, ask up to 3 clarifying
questions at a time, surface pitfalls, then produce an implementation
plan). Wired into command autocomplete, the submit handler, the draft
plan chip, and the Magic Prompts settings page, with i18n across all
locales.
2026-05-30 02:04:32 +03:00
Bohdan Triapitsyn 4a1ebd98da style: soften draft welcome title
Makes the welcome prompt lighter
Keeps the project name visually emphasized
2026-05-28 01:25:55 +03:00
Bohdan Triapitsyn 7dffc98f00 feat: align mini chat draft layout
Centers the welcome prompt in mini chat drafts
Keeps the mini chat composer at the bottom
Preserves the standard desktop draft layout
2026-05-28 01:20:21 +03:00
Bohdan Triapitsyn 32ab46c567 feat: refine VS Code session UI 2026-05-28 01:13:03 +03:00
Bohdan Triapitsyn 5331c4d962 feat: improve mobile draft session layout
Keeps the welcome prompt centered on mobile
Moves the draft composer back to the bottom on mobile
Preserves the desktop draft layout
2026-05-27 23:36:26 +03:00
Bohdan Triapitsyn dadb968364 feat: refresh draft session welcome
Centered the new session composer
Added a project-aware welcome prompt
Removed the old empty-state logo from draft sessions
2026-05-27 17:35:58 +03:00
Bohdan Triapitsyn 9ed2e39b08 feat: refresh queued message controls
Queued messages now match the reverted message dock style
Added per-message edit and send actions
Sending one queued message no longer sends the full queue
2026-05-27 17:13:45 +03:00
Bohdan Triapitsyn b2f7373b79 fix: simplify mobile composer keyboard handling
Use browser keyboard resizing by default on mobile
Remove mobile-only autocomplete button and tabs
Keep autocomplete behavior consistent across mobile and desktop
2026-05-25 21:27:10 +03:00
Bohdan Triapitsyn 16d8fcd408 feat: add image attachment citations
Names pasted images predictably when needed
Inserts bracket citations at the cursor
Highlights citations only for pending attachments
2026-05-24 23:47:22 +03:00
Bohdan Triapitsyn f866201b1f feat: preview pending image attachments
Open pasted images before sending
Reuse the existing image preview dialog
Support keyboard preview for attachment thumbnails
2026-05-24 23:18:32 +03:00
Bohdan Triapitsyn c4956af565 feat(chat): live markdown source-mode highlighting in composer (#1401)
* feat(chat): live markdown source-mode highlighting in composer

Highlight markdown syntax, fenced code blocks, and mention-style tokens
directly in the chat input via the existing transparent-textarea overlay
(color/decoration/background only, so caret alignment is preserved).

- Markdown source-mode: inline/fenced code, links, headings, blockquotes,
  list markers, with dimmed syntax punctuation
- Per-language syntax highlighting inside fenced blocks, reusing the editor's
  CodeMirror language resolver + Lezer (bash/js/ts/json/html/css/python/md);
  highlighted blocks use a neutral base, plain fences keep the code color
- Token highlighting on match: @file, @agent, /command, /skill, #snippet
- Auto-pairing: wrap selection with markers, triple-backtick expands to a
  fenced block; paste a URL over a selection to form a markdown link
- Add md/markdown to the shared code-block language resolver

* fix(chat): address composer highlight review

- Tilde (~~~) fenced blocks now get per-language syntax highlighting
- Share fence open/close detection between tokenizeMarkdown and
  highlightFencedCode so they agree on boundaries (fence length + format),
  fixing range bleed with 4-backtick fences and ```lang lines inside blocks
- Replace buildHighlightParts O(segments x ranges) scan with a sweep-line
  over an active set (verified equivalent vs the prior algorithm across 30k
  randomized cases, including overlaps and explicit class/priority)
- Cap per-block Lezer parsing at 20k chars; oversized blocks keep the neutral
  code base without per-token coloring
2026-05-24 17:21:11 +03:00
Bohdan Triapitsyn 6fd3afd25a feat: replace prompt templates with snippets
Replace the prompt-template workflow with snippet support that is compatible with opencode snippet conventions. Snippets are now stored and loaded from global and project snippet directories, including legacy pluralized paths, with frontmatter metadata for aliases and descriptions. Snippet expansion supports recursive references plus prepend and append sections, while inject sections are treated as unsupported no-ops so OpenChamber remains compatible without requiring an external plugin.

Add the snippets settings experience and remove the old prompt-template settings surface. The new settings page and sidebar support creating, editing, deleting, selecting, and describing snippets, with localized copy across every supported locale. The settings navigation now exposes Snippets with a dedicated icon and metadata.

Wire snippets into all prompt-entry surfaces that need them. Chat, multi-run groups, and scheduled task prompts now offer hash-trigger snippet autocomplete and expand snippets before sending work to OpenCode. Chat also uses an adaptive compact placeholder on mobile or narrow composer widths so helper trigger guidance stays readable in constrained layouts.

Keep multi-run aligned with grouped prompts. Multi-run sessions now use a shared title builder that handles both legacy titles and the newer g1, g2 prompt-group title format. Fusion parsing now recognizes grouped multi-run titles, scopes fusion sources to the same prompt group, and creates fusion sessions under the matching group so outputs from different prompts are not mixed accidentally.

Harden the icon sprite pipeline. The sprite generator now discovers icon names used through typed icon maps, JSX icon props, IconName returns, and generated-value flows without scanning unrelated string literals or the generated sprite itself. The generated sprite is strictly typed so invalid icon names are caught by type checking, and existing invalid or unsafe icon references were cleaned up across settings, provider, Git identity, scheduled task, voice, header, and sidebar surfaces.

Update backend configuration routes and documentation for snippets. The OpenCode config route layer now exposes snippet CRUD and expansion endpoints, accepts JSON bodies for snippet writes, and removes the old prompt-template provider. Scheduled task runtime expansion now uses snippets before dispatching messages.

Add regression coverage for snippet storage and expansion, config-route JSON handling, and multi-run title parsing. Validated with full type checking, full linting, targeted multi-run title tests, and targeted OpenCode snippet/config route tests.
2026-05-21 20:00:35 +03:00
Bohdan Triapitsyn 56a2319934 fix: improve slash and mention autocomplete (#1309)
Shows loaded skills in slash autocomplete with clear type badges
Stabilizes keyboard navigation across autocomplete menus
Fixes skill link rendering and skill autocomplete scrolling
2026-05-18 19:11:29 +03:00
Erman HAVUÇandBohdan Triapitsyn 4384d7a8d3 fix(chat): restore file attachments when reverting or forking messages (#1288)
* chore: add .worktrees/ to gitignore for worktree workflow

* fix(chat): restore file attachments when reverting or forking messages

* fix(chat): address review findings in attachment restoration

- Move filePartsToAttachments helper below all imports into its own
  'Attachment helpers' section (was incorrectly placed between imports)
- Compute size from base64 data URL for pasted screenshots instead of
  hardcoding 0; file:// URLs keep size 0 which formatFileSize suppresses
  gracefully
- Capture prevAttachedFiles before optimistic mutation and restore on
  SDK revert failure
- Always use source: 'local' for restored attachments so they are
  visible and removable in the composer regardless of URL scheme

* fix(chat): resolve merge conflicts and restore attachments in fork

- Merge upstream main which already added attachment restoration to
  revertToMessage via addRestoredAttachment
- Add !isSyntheticPart filter to revertToMessage file part collection
  (upstream was missing this)
- Add attachment restoration to forkFromMessage (was not fixed upstream)
- Use upstream's addRestoredAttachment approach for consistency

* fix(chat): clear restored attachments when opening new session draft

Reverted-message attachments (and any other pending attachments in the
global input store) were carrying over to the new session input because
openNewSessionDraft did not clear attachedFiles.

Clear attachedFiles in openNewSessionDraft, which is the navigation-away
event for new sessions (it already sets currentSessionId: null). This
matches the semantics of starting a fresh conversation.

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-05-17 15:25:59 +03:00
Bohdan Triapitsyn bbc297202e fix: use opencode skills as source of truth 2026-05-17 14:51:25 +03:00
youfchandBohdan Triapitsyn 9c71119835 feat(ui): revert indicator with undo/redo, message list, and attachment restore (#1279)
* feat(ui): revert indicator with undo/redo, message list, and attachment restore

Add bidirectional undo/redo with redo stack navigation and expandable
revert indicator in StatusRow. List reverted messages with inline
revert/fork actions. Restore file attachments on revert.

- Add revert indicator with count, expandable popover, per-button spinner
- Restore file/image attachments when reverting to a message
- Clear previous attachments on revert when target has none
- Restore-all bypasses redo stack for direct unrevert
- Survive popover close/reopen without losing loading state
- Fix flash when sending message after revert
- Fix count disappearing on browser refresh
- Remove dead code (undoStack, getRevertHistory, fork-from-here)
- Fix toast grammar (Undid -> Reverted, Redid -> Redone)
- Add i18n keys for revert popover across all locales

* fix(ui): Greptile review fixes and i18n for revert toasts

- Fix handleSlashUndo toast always showing [No text] (moved getSyncParts before revertToMessage)
- Add inputStore rollback in revertToMessage catch (restore attachments + text on API failure)
- Change portal ID to per-session (prevent multi-session collisions)
- Add i18n keys for undo/redo/restored toasts across all 7 locales
- Use formatMessage in store for localized toast strings

* fix(ui): add missing sessionId to click-outside effect deps

* fix(ui): remove unused sessionActions import in ChatMessage

* fix(ui): derive revert dock from session state

---------

Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-05-16 16:44:37 +03:00
Bohdan Triapitsyn 59bc0c6c06 fix: hide branch selection for non-git projects in draft session 2026-05-15 21:30:21 +03:00
Bohdan Triapitsyn ba019c05a6 feat: make agent switching shortcut configurable (#1186)
Adds Cycle Agent to shortcut settings with Tab as the default
Applies custom shortcut in chat input and model selector
Updates help dialog to show saved shortcut values
2026-05-15 00:27:39 +03:00
Bohdan Triapitsyn 14357257ae perf(ui): migrate icons to SVG sprite system
Replace @remixicon/react with a shared Icon component that renders
via <use href> references to a single hidden SVG sprite. This reduces
DOM node count by replacing inline SVGs with lightweight references.

- Create Icon component with sprite injection (packages/ui/src/components/icon/)
- Migrate all 164 files from @remixicon/react to Icon component
- Auto-generate sprite data from remixicon bundle (scripts/generate-icon-sprite.mjs)
- Add bun run icons:generate to package.json
- Move @remixicon/react to devDependencies
- Add icon usage instructions to theme-system skill
2026-05-13 13:26:35 +03:00
Isaac Sanchez-HawkinsandIsaac Sanchez 8f1e5c0085 fix(chat): make linked reference removal focusable (#1156)
Co-authored-by: Isaac Sanchez <isanchez-hawkins@arize.com>
2026-05-08 16:05:22 +03:00
Isaac Sanchez-HawkinsandIsaac Sanchez 817fafbe29 fix(chat): guard skill autocomplete tab (#1155)
Co-authored-by: Isaac Sanchez <isanchez-hawkins@arize.com>
2026-05-08 16:01:33 +03:00
811aa50312 fix(input): ignore stale attachment reads (#1150)
* fix(input): ignore stale attachment reads

* fix(input): centralize attachment replacement

* fix(input): route queued attachment restores through store action

---------

Co-authored-by: Isaac Sanchez <isanchez-hawkins@arize.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
2026-05-08 15:47:46 +03:00
Isaac Sanchez-HawkinsandIsaac Sanchez 1d800366a0 fix(chat): refresh memoized action handlers (#1147)
Co-authored-by: Isaac Sanchez <isanchez-hawkins@arize.com>
2026-05-08 15:36:35 +03:00
Bohdan Triapitsyn 0ea573f766 refactor: redesign chat scroll system
The previous system layered three hooks (useScrollEngine, useChatScrollManager,
useChatTimelineController) with overlapping responsibilities, four parallel
ResizeObservers/MutationObservers, and six entry points to "scroll to bottom"
(force-flag combinations, persistent follow loops, materialization recovery).
This produced bugs where users could not break free of auto-follow during
streaming: scrollbar drag, keyboard scrolling and find-in-page were not
detected as user intent, and observers kept restarting the follow loop on
every DOM mutation.

The new architecture replaces the two low-level hooks with a single
useChatAutoFollow that owns scroll behaviour end to end:

- One state: 'following' or 'released'. No follow modes, no pin flags,
  no marker pixels.
- One scroll writer: a lerp loop that runs only while the session is
  streaming and state is 'following'. Idle sessions never write scrollTop
  programmatically.
- One user-intent detector: wheel up, touch drag down, keyboard
  (PageUp / Home / ArrowUp), pointerdown on the OverlayScrollbar thumb,
  and explicit releaseAutoFollow() calls all flip the state to 'released'.
- A 1.2s grace period after explicit release: re-pin will not auto-engage
  inside this window, so a small wheel up cannot snap the user back even
  while they remain near the bottom spacer.
- Re-pin and the scroll-to-bottom button share the same threshold: the
  height of the empty bottom spacer (10vh on desktop, 40px on mobile).
  Released users see the button only after they have scrolled past the
  spacer that already exists at the end of the chat.
- Save/restore of scroll position uses ratio mapping, debounced at 150ms
  on user-driven scroll events; programmatic writes are masked via a short
  window so they never persist as user positions.
- Container reattachment is detected via a useLayoutEffect probe over
  scrollRef.current. Listeners and observers re-bind when ChatViewport
  mounts after hydration or after the first message promotes a draft
  session into a real chat.
- A pending-restore queue replays restoreSnapshot once the scroll
  container appears, fixing the case where a hydrating session landed at
  the top instead of the bottom.

Removed: useScrollEngine.ts, useChatScrollManager.ts, the persistent
follow loop with its own ResizeObserver+MutationObserver pair, the
materialization-recovery .finally resume that yanked idle users to the
bottom on transient sync gaps, and the openchamber:session-reselected
event (re-select still works through the existing onSessionSelected
callback). The openchamber:chat-force-scroll-bottom event remains for
synthetic-message paths like git-message generation.

Net change: ~1300 lines removed, two hooks replaced with one, one
observer pair instead of four.
2026-05-08 14:20:16 +03:00
Bohdan Triapitsyn e1ff21bc0a feat: add Electron Mini Chat windows (#1161)
Add dedicated Electron Mini Chat windows for focused chat sessions without the full desktop shell. Mini Chat can open existing sessions or draft sessions, supports pinning above other windows, transfers sessions or drafts back to the main window, and deduplicates existing-session windows.

Expose Mini Chat entry points from the main header, session sidebar, command palette, and `mod+alt+n`. Add a dedicated Vite entry and React runtime so the compact surface can stay isolated from full-app chrome while still sharing chat, sync, theme, locale, model, agent, and worktree behavior.

Keep Mini Chat behavior scoped to the compact surface:
- limit assistant/user message actions to the appropriate Mini Chat set
- hide workspace changed-files UI in Mini Chat
- keep draft worktree selection and streaming directory state in sync
- mark sessions viewed while they are open in Mini Chat
- support Mini Chat-specific keyboard shortcuts for input focus, model selection, thinking variant cycling, favorite model cycling, and opening new Mini Chat drafts

Harden Electron integration by gating Mini Chat controls on desktop IPC availability, restricting pin/unpin IPC to Mini Chat windows, and only closing Mini Chat after the main window handoff succeeds.
2026-05-08 12:22:59 +03:00