- --relay links now carry both routes: direct LAN plus relay fallback,
matching the UI's Anywhere pairing; devices prefer the direct route
- pairing sessions created by the CLI are marked with usesRelay, and the
server reconciles relay demand on a timer, so a headless instance
brings the relay up on its own after connect-url --relay
- warn with LAN_UNREACHABLE when the link's direct route points at
loopback and other devices cannot use it
- document the --relay flow and the --lan binding caveat in Connect a
Device and Remote Instances across all locales
Changelog leads with the private relay and the native mobile apps (TestFlight
beta + Android APK links), followed by pairing v2 and the device management,
desktop multi-transport, and chat items; VS Code changelog gets the shared
chat-render entries.
Add Windows launch-at-login with background startup support and extend the
native tray integration to Windows.
Add a Windows-only setting to minimize or close the main window to the
system tray, persist it through desktop settings, and expose it in Settings
search and all locale dictionaries.
Keep tray state synchronized with live sessions on both macOS and Windows,
while preserving the existing macOS behavior.
- A saved host now keeps every transport its pairing link carried: direct URL
plus the relay descriptor, with one token for both (the mobile connection
model). Switching tries the direct leg and falls back to the E2EE tunnel;
list probes report Connected · Relay when only the tunnel reaches the host;
relaunch restore picks direct first
- Host switching trusts the dropdown's fresh probe instead of re-probing on
click (no doubled latency, no transient Unreachable flashes); statuses are
written once with the final outcome, survive the dropdown closing via a
last-known cache, and an unprobed host reads Checking — never Unknown
- Open-in-new-window works for relay hosts: a new IPC command boots the local
UI with the host id injected and the renderer picks the transport; the app
render holds on the relay restore so the splash shows instead of a transient
auth screen (10s safety valve)
- Relay host control socket gained protocol-level keepalive: a missed pong
window terminates and reconnects, so the relay can no longer hold a ghost
registration that leaves every client tunnel hanging; the desktop relay
probe also hard-times-out at 8s instead of hanging status flows
- Services dropdown restyled with mobile-style cards: per-provider usage
cards, per-host instance cards with a selected highlight and a toned
status line, MCP servers grouped in a card
- Probe relay hosts through a throwaway E2EE tunnel in the host switcher
instead of an HTTP probe against the relay:// pseudo-URL, which always
reported Unreachable
- Show 'via OpenChamber Relay' for relay hosts in the switcher and the
servers list instead of the raw relay:// pseudo-URL; hide the URL-centric
edit action for relay hosts (saving it would drop the tunnel descriptor)
- Pairing LAN candidate prefers the address the requesting client actually
reached the server on; interface scanning could pick an unroutable virtual
bridge (docker0), producing links whose LAN leg silently failed and forced
devices onto the relay
Reworks how devices connect to an OpenChamber server, end to end.
Pairing v2:
- One-time pairing links/QR codes (openchamber://connect?v=2) carrying a set of transport candidates (LAN/tunnel/relay) and a single-use secret redeemed server-side; no tokens embedded in links
- Add-a-device dialog written for first-time users: intent-based transport choice (Anywhere / Home network only / This computer only) with plain-language descriptions, transparent fallback checkboxes, server-authoritative LAN detection, high-res QR dialog
- Private relay folded into pairing as a transport candidate with a demand-driven lifecycle (enables when a relay device is paired, disables when none remain)
Multi-transport devices:
- A saved device holds all its transports and one token; mobile re-probes on connect, resume, and network change and hot-switches LAN<->relay seamlessly (no re-pairing, no remount, session preserved)
- Desktop can import relay pairing links, switch to relay hosts through the E2EE tunnel, and restore a relay default host after relaunch
Device management:
- Device list (web + desktop) shows live per-device connectivity with the active transport (Connected - Local network / Relay) and platform badges (iOS/Android/macOS/Windows/Linux)
- One physical device = one record: stable per-install dedupe keys across pairing and password re-login; typed pairing label names the device, paired devices name the connection by the issuing server hostname
- Trusted desktop-local client manages all devices (list, revoke, clear revoked); relay host reaps dead client sockets after 3 missed keepalives
Android:
- LAN transport unblocked (cleartext + mixed content, mirroring iOS ATS exceptions); resume re-probe retries through network flux and silently auto-reconnects from a disconnected state
* feat(chat): migrate history list to @tanstack/react-virtual with deterministic mobile history loading
- Replace virtua with @tanstack/react-virtual for chat history on all
surfaces: bottom anchoring (anchorTo: end), key-stable prepend
preservation, and native iOS touch/momentum deferral live in the core
- Patch virtual-core to clamp the render range to real scroll bounds
during transient adjustments (OpenCode upstream parity)
- Rows render in normal flow inside a translated wrapper so sticky user
headers keep working; measurement snapshots cached per session
- Pre-write container height in scrollToFn so the browser cannot clamp
anchor corrections to the stale height; hold the prepend anchor for up
to 180 frames on mobile while fresh rows settle (cancelled by user
input; desktop relies on core anchoring alone)
- Adaptive row-size estimate from per-session measured averages; disable
reveal fade-in for virtualized history rows
- Mobile loads older history only through an explicit localized top
button: no scroll-position trigger and no post-mount background
prepend, so every insert happens from a resting state; a quiet-window
hold defers any stray prepend commit while a touch gesture is active
- Desktop/VS Code keep the seamless scroll-up trigger and progressive
background prepend
* Share project edit form between settings and sidebar dialog
Extract ProjectIdentityFields and useProjectIdentityForm so the projects
settings page and sidebar Edit dialog share the same layout and behavior.
Rename the project menu action from Rename to Edit, and add per-project
default model selection for new chats with persistence and draft-session
resolution ahead of global defaults.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Unify project edit UI with shared ProjectIdentityEditor shell
Wrap header, fields, and inline Save changes button in one editor
component used identically by settings projects page and sidebar
dialog. Remove dialog-specific footer, title, and padding so both
surfaces render the same layout.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Include Actions and Worktree sections in project Edit dialog
Extract ProjectSettingsPanel with the full settings=projects content
(identity, actions, worktree) and render it from both the settings page
and sidebar Edit dialog. Keep the dialog open after identity save so
users can configure actions and worktrees without reopening.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Narrow project Edit dialog to modal-appropriate width
Use max-w-2xl instead of max-w-4xl so the popup does not inherit the
full settings page width.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Unify project settings subsections and auto-save all fields
- Add shared ProjectSettingsSubsection with consistent titles and dividers
- Auto-save identity, actions, and worktree setup commands (debounced)
- Remove Save changes and Save Actions buttons
- Split worktree into Worktree and Existing worktrees subsections
- Align controls to shared max width across all subsections
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Harden project settings auto-save error handling
- Only update worktree setup snapshot after successful save; toast on failure
- Toast when actions auto-save is blocked by validation for >1s
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Show toast when project identity auto-save fails
Wrap onSave in try/catch and surface settings.projects.page.toast.saveFailed
so rejected parent callbacks are not silently swallowed.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* Fix clearing project default model from settings
Send null instead of undefined when no default model is selected so
updateProjectMeta enters the defaultModel branch and deletes the field.
Apply consistently in prepareSaveData, ProjectsPage, and SessionSidebar.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Co-authored-by: Cursor Agent <cursoragent@cursor.com>
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
PR #1673 added sanitizeHeadersForBrowser in the fetch bridge to handle
non-ISO-8859-1 directory paths by encoding the value and attaching a
x-opencode-directory-encoding: uri header. The server-side decoder was
already in place (08b86613). However, the CORS Access-Control-Allow-Headers
list on the Express server was not updated to include this new header.
When a user opens a directory with CJK or other non-Latin-1 characters
(e.g. D:\文件), the browser sends a CORS preflight OPTIONS request with
x-opencode-directory-encoding in the Access-Control-Request-Headers.
The preflight fails because the server does not list it as allowed,
blocking all subsequent API requests with 'Failed to fetch'.
Add X-OpenCode-Directory-Encoding to the Access-Control-Allow-Headers
response header for openchamber-ui://app packaged client origin.
Adds OpenChamber Relay — an opt-in way to reach an instance from a phone,
browser, or another desktop from anywhere, with no open inbound ports, no
tunnel, and no shared LAN. The instance dials outbound to a relay; all app
traffic (HTTP, the event stream, terminal, dictation) is multiplexed and
encrypted through a single connection per client, so the relay only ever
forwards opaque ciphertext.
Transport
- End-to-end-encrypted channel over WebCrypto (ECDH P-256 -> HKDF ->
AES-256-GCM) with a capability-negotiated handshake and a small
HTTP/SSE/WebSocket multiplexing protocol. A byte-compatible JS host mirror
is cross-checked by tests.
- Host: outbound connection manager, per-client tunnel dispatcher to the local
server over loopback, reuse of the existing instance identity key, and
management routes. Disabled by default; explicit opt-in.
- Client: plugs into the existing runtime layer (runtime-fetch/-url/-switch/
-auth, event pipeline, terminal, dictation) so features work over the relay
unchanged; direct-URL and Electron realtime-proxy paths are untouched.
Pairing & UX
- Relay section in Settings -> Remote Instances (live status, QR/link pairing,
revocation via the existing client-token list) and the mobile connect flow.
- Frame batching and idle-gated keepalive keep tunnel message volume low
without affecting streaming smoothness.
Security
- The tunnel is transport only; the server authenticates every tunneled
request exactly as for a direct remote client.
fragments only. The relay stores no keys, tokens, or payloads.
Operability
- The endpoint can be pinned to a self-hosted rel
paired clients inherit it from the offer automatically.
- Relay module DOCUMENTATION.md and a relay-trans
invariants that future WebSocket/streaming changes must follow.
The relay transport is complete and tested; the UI for enabling and pairing
is gated behind openchamber_relay_gate and stays
Adds a server-side "small model" capability: direct, cheap LLM calls that
reuse the user's existing OpenCode provider logins — the mechanism OpenCode
uses internally for titles and summaries but does not expose through the
SDK or plugins. Zero new dependencies; plain fetch with per-provider wire
formats, credentials never leave the server.
Core (packages/web/server/lib/small-model):
- Resolution mirrors OpenCode's session scoping: explicit settings override
→ small_model from the OpenCode config → family scan within the session's
provider → the session's own model. The global provider scan only serves
callers without a session context, and background callers forbid it
entirely (restrictToPreferredProvider), so conversation content never
reaches a provider the user didn't pick — explicit choices excepted.
- Per-provider auth replicating OpenCode's plugin loaders: GitHub Copilot
(device token as bearer, no exchange), ChatGPT plan via the codex
Responses API (single-flight OAuth refresh written back to auth.json),
Anthropic messages, Google generateContent, generic OpenAI-compatible.
- OpenCode's free models (opencode/big-pickle, *-free) are never called
directly; unauthenticated providers are skipped by design.
- Prompt clamping to the model's catalog context limit; thinking disabled
where a wire switch exists (Z.AI/GLM, MiniMax-M3, Gemini Flash); robust
content parsing with a clear error when a thinking model spends its whol
budget on reasoning.
- Settings → Sessions gains a Small Model group: use-default checkbox plus
an override picker limited to authenticated providers, persisted with
web/desktop/VS Code sanitization parity.
Consumers:
- Session assist: a server-side watcher on the global SSE hub generates a
short recap and one suggested follow-up after a session idles quietly fo
a minute, stored on session metadata (openchamber.assist). Freshness is
keyed to the last assistant message id, so new activity invalidates the
payload everywhere with no extra writes. The chat shows the recap under
the last message after five quiet minutes and the suggestion as a
dismissible chip above the composer (tap fills the input, never sends).
Gated by a new Chat setting (default on) that is a hard generation
switch. Language is anchored to the conversation itself, with a
script-mismatch guard against model/backend language hallucination.
- TTS: a third input mode, summarized — long replies are condensed to
spoken prose before playback on any TTS engine.
- Git: commit-message and PR generation moved off the active chat session
onto the small model fed with real diffs and the commit list (bodies
included), with a session-transport fallback for free-model-only setups.
- Notes: Add to notes distills long selections into 1-3 dense sentences
preserving exact identifiers, with verbatim fallback on failure.
Fixes along the way:
- The global event watcher now starts unconditionally; it was gated behind
the desktop-notify env, leaving the server-side event hub dead in
packaged apps.
- OpenCode re-emits message.updated for old user messages after idle; the
watcher no longer mistakes those for new activity.
- Session metadata merges from a fresh read right before the PATCH, so
writes made during the generation window (suggestion dismissals, review
links) are preserved; the assist runtime stops during graceful shutdown.
Launching: the VS Code extension spawned .cmd shims with shell:true,
which builds an unquoted command line — a path like
"C:\Program Files\nodejs\opencode.cmd" broke with "'C:\Program' is not
recognized". It now spawns cmd.exe directly with the shim path as its
own argv element (the web server's existing cmd-wrapper pattern), and the
web server's final launch-spec fallback routes raw .cmd/.bat through the
same wrapper instead of handing them to spawn.
Configured paths: wrapping quote pairs (Windows "Copy as path" pastes)
are now stripped everywhere a binary path enters — the VS Code setting
and shared settings.json, env vars on both surfaces, the server's
directory-path normalization, and the desktop settings input.
Discovery: added the system-wide npm prefix (Program Files\nodejs) and
scoop's .exe shim to the Windows candidates, Linuxbrew on Linux, and the
where-probe now runs with windowsHide. The macOS desktop-app exclusion
also covers the OpenCode Dev/Beta app bundles.
The bundled CLI used to outrank PATH and known install locations, so
updating the desktop app silently switched people off their own OpenCode.
It is now the last resort: explicit env/settings, PATH, known install
locations, and shell discovery all win; the bundle only serves machines
with no OpenCode install at all. The env-runtime accepts an injectable
homedir so the fallback test stays hermetic on machines with a real
~/.opencode install.
The client-create gate added in 1.13.9 rejects client tokens without the
desktop-local kind, but the kind was only attached when the runtime
origin exactly matched the injected local origin — an empty (same-origin)
api base, loopback aliases, and the embedded server addressed via a LAN
interface (0.0.0.0 binds) all minted untagged tokens, which then hit 403
and surfaced as "Local — Auth required" plus the unreachable-server
screen. The renderer now treats same-origin and loopback targets as
local, the Electron main additionally matches any of the machine's own
interface addresses on the local server's port, and a deduped kind-tagged
mint migrates away legacy same-label tokens that predate client kinds.
The client-create gate itself is unchanged.
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).
Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
segments auto-commit every ~15s with silence suppression and adaptive
finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
worker process — auto-download with progress, staged extraction with
verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
download/delete): Parakeet TDT v2 (English) and v3 (25 European
languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
cancel / insert / insert-and-send actions; failed transcriptions keep
their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
matching paddings/typography/gaps) — no layout shift when toggling
Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
worker via /api/dictation/tts/speak, managed by the shared model
pipeline; sentence-pipelined playback keeps time-to-first-audio at
~1 sentence regardless of message length, and stop cancels in-flight
synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
interword slashes aloud, and removes only absolute file paths
Settings:
- Voice page unified: a single read-aloud toggle owns all playback
options (the confusing "Enable Voice Mode" is gone); a new "Enable
voice input" toggle (default on, persisted to settings.json) hides
the composer mic entirely when disabled
Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
(https://localhost) was missing from the packaged-client allowlist,
403-ing every WS connection — root cause of the old mobile SSE lock,
which is now removed for all transports
Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
explicitly validates the UI session and origin, with oc_url_token
narrowly allowlisted and covered by tests; the dictation socket mints
a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
through runtimeFetch/getRuntimeUrlResolver, and runtime switches
reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
process in that runtime)
CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.
New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.
Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.
Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.
Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.
Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.
Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
A deleted worktree often still has a session in the sidebar, which keeps
polling its PR status — spending a git status call (the source of the noisy
'directory does not exist' errors) plus remote/repo resolution on a gone path.
Bail out early when the directory is missing; the route already returns a
benign no-repo result, which caches so it stops re-polling.
resolveGitHubPrStatus walked remotes and candidate repos one network call at a
time. Resolve all ranked remotes and fetch all candidate repo metadata with
Promise.all instead, preserving rank/priority order and dedup. Cuts wall-clock
on multi-remote/fork setups so a resolution is far less likely to hit the
overall timeout. The PR-search loop keeps its early-return (parallelizing it
would issue more calls, not fewer).
Octokit has no throttling plugin, so under a flood of PR-status calls a
primary/secondary rate limit just surfaced as repeated 403s that the cache
masked. Add a shared rate-limit gate: PR-status sub-calls note 403/429
responses, and the route short-circuits to cached/stale data during the
cooldown instead of issuing more doomed requests. Transient failures
(rate limit or the overall timeout) no longer log as hard errors.
Octokit v22 uses native fetch, which has no built-in timeout, so a stuck
GitHub request hung until the PR-status route's 12s overall budget fired —
and one slow request could consume the entire budget. Wrap fetch with an 8s
AbortSignal.timeout via a shared createOctokit() factory, and route the inline
Octokit instantiations through it too.
getStatus() screamed 'Failed to get Git status' and rethrew for a directory
that no longer exists — a benign case hit when PR-status resolution touches a
worktree that was deleted while still being watched. Treat a missing directory
like a non-repo: skip the error log (callers already handle/swallow it).
* feat: support OpenCode steer delivery / follow-up behavior settings
Implements issue #1766 — steer delivery mode for mid-turn message
insertion, replacing the old boolean queue-mode toggle with a tri-state
follow-up behavior setting (Steer / Queue / Send immediately).
- Plumbing: threaded optional delivery: 'steer' through sendMessage
-> routeMessage -> opencodeClient.sendMessage -> promptAsync
- Store: messageQueueStore stores followUpBehavior; migration from
legacy queueModeEnabled persisted state
- Settings: Chat -> Follow-up behavior shows three radio options
using existing settings UI patterns
- Composer: when session is busy, a floating queue button remains;
force-sending a queued message (via chip click) uses delivery: 'steer'
during a busy session; Steer button intentionally omitted — steer is
available via the two-gesture path (Enter to queue -> chip to steer)
- Keyboard: queue mode = Enter queues, Ctrl+Enter sends; otherwise
Enter sends, Ctrl+Enter queues
- Persistence: DesktopSettings, web settings payload, and server-side
sanitizer handle the new key with legacy fallback
- i18n: follow-up behavior section and option labels in all 9 locales
plus new chat.chatInput.actions.queue label
- Search: settings registry updated from chat.queue-mode to
chat.follow-up-behavior
Validation: type-check passes (no new errors), lint clean.
* fix(#1766): make steer mode actually steer
The followUpBehavior === 'steer' branch in handlePrimaryAction and the
keyboard handler was a no-op — both fell into the else branch and sent
without the delivery: 'steer' flag, so selecting 'Steer (insert into
the running turn)' in settings produced identical behavior to 'Send
immediately'.
- handlePrimaryAction: when steer mode is selected and the session is
busy, call handleSubmit({ delivery: 'steer' }) directly
- Keyboard handler: in steer mode, Enter steers and Ctrl+Enter sends
immediately (consistent with queue mode where Ctrl+Enter bypasses
the special handling)
Also removes the unused chat.chatInput.actions.queue i18n key from all
9 locales (it was a dead key after the Steer button was removed from
the composer).
Validation: type-check clean, lint clean.
* refactor(#1766): flatten nested ternary in followUpBehavior resolution
Replace nested ternary with explicit if/else chain per project code style
(CONTRIBUTING.md). Import FollowUpBehavior type explicitly for the new
let declaration.
* feat(chat): drop redundant 'immediate' follow-up mode, keep Queue + Steer
'Immediate' was wire-identical to 'Steer' on a busy session: OpenCode only
supports delivery 'steer' | 'queue' and defaults to 'steer', so an immediate
send (no delivery flag) already steered into the running turn. The three-mode
UI therefore exposed two settings that did the same thing.
Collapse to two modes — Queue (unchanged: client-side queue with edit/reorder)
and Steer. Any persisted/legacy 'immediate' (and legacy queueModeEnabled=false)
now maps to 'steer', preserving prior behavior. Removes the immediate option,
its keyboard branch, the i18n label across all locales, and narrows the
followUpBehavior union to 'steer' | 'queue'.
---------
Co-authored-by: Leonid Skorobogatyy <bash@opencode.itc.local>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
The Electron-side OpenCode killer kills by port (lsof + kill -KILL).
getOpenCodeProcessInfo returned openCodePort unconditionally, so for an
external/attached OpenCode (e.g. a user's own server on 4096) the only thing
stopping the killer from taking it down was the separate `managed` flag — a
single weak signal guarding a destructive action.
Withhold pid/port unless we actually manage the process, so the killer has no
target even if `managed` is ever miscomputed. Managed flow is unchanged.
A blind probe of the default port 4096 made the desktop hijack a user's
separately-running OpenCode (e.g. the OpenCode desktop app): it attached as
an external server instead of starting its own. That coupled OpenChamber's
lifecycle to the foreign instance and broke initialization against an
unexpected server version/config.
Attaching to an external OpenCode now requires explicit opt-in via env
(OPENCODE_HOST / OPENCODE_PORT / OPENCODE_SKIP_START). Without that, we always
start our own managed instance on a freshly-allocated port.
Watching N worktrees fired N PR-status requests at once (startWatching
called refresh() directly, bypassing the batch limiter). Each request can
take 20s+ under GitHub secondary-rate-limiting, and N of them saturate the
browser's ~6 HTTP/1.1 connections per origin, starving the critical path
(bootstrap session.status, diffs, sending messages) until they finish — the
UI appeared frozen for ~20s on startup.
- Gate all PR-status network calls through a global concurrency semaphore
(max 2), so free sockets always remain for critical traffic.
- Bound resolveGitHubPrStatus with a 12s timeout so a slow request fails
fast instead of holding a socket; the client keeps its last-known status.
- Reuse already-fetched repo metadata for the default branch instead of a
redundant repos.get, reducing serial GitHub calls (less rate-limiting).