Use browser keyboard resizing by default on mobile
Remove mobile-only autocomplete button and tabs
Keep autocomplete behavior consistent across mobile and desktop
Keep the left sidebar open when the context panel opens
Reduce right sidebar and context panel default widths
Collapse only the sync button label at medium widths
Sidebars now slide open/closed with a 200ms cubic-bezier(0.22, 1, 0.36, 1) transition on width. Inline transitionProperty/Duration/TimingFunction are used directly on the aside so the change is browser-driven rather than relying on Tailwind arbitrary classes that didn't reliably trigger the width transition.
Inner sidebar content is pinned to the open width with shrink-0 so it stays full-size while the outer aside collapses around it, eliminating the vertical jitter that came from content reflowing when its container shrank. The chat-frame keeps a constant 1px border and 10px radius on all four sides — only the left/right border color toggles between border/50 and transparent — so no layout reflow happens when sidebars open. Mask-corner overlays are always mounted and animate their left/right offset and opacity in lockstep with the sidebars instead of mounting/unmounting.
Header now spans the full window width above the [sidebar | chat | right-sidebar] row instead of nesting inside the central column. The chat area becomes a self-contained framed window with its own border and rounded corners on all four sides, and sidebars sit flush against the header sharing its bg-sidebar so the seam is invisible.
Removed the duplicated shell controls the old layout needed to fake header-height inside sidebars: portal host on RightSidebar, paddingTop reservation, top drag overlay, duplicated layout-left / chat-new buttons in SidebarHeader, the showDesktopSidebarChrome block in SessionSidebar, and the conditional traffic-lights inset on the desktop header. Mac WCO inset now lives only on the header.
Moved the new-session action into the SessionSwitcher dropdown as its first item, removed the standalone chat-new button from the header, relocated scheduled-tasks into the left action group of the sidebar header, and bumped ContextPanel tab strip to h-10 to balance the more prominent header.
* fix: prevent mobile keyboard from occluding terminal viewport
On mobile, 100dvh does not shrink when the soft keyboard opens, causing
the terminal and other absolute-inset-0 views to extend behind the keyboard.
Add useVisualViewport hook that tracks window.visualViewport.resize/scroll
via RAF. On mobile, use the visual viewport height (actual visible area)
for the root container instead of 100dvh, so content resizes above the
keyboard when it opens.
* fix: skip unchanged visual viewport updates
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Deduplicates concurrent app initialization in the config store
Lazy-loads VS Code-only app surfaces
Avoids broad view barrel imports for better chunk isolation
* fix: exclude file content from reverted prompt text
Revert and fork now restore only the user's original prompt, not server-injected file content
Uses existing isSyntheticPart helper for type-safe filtering
* fix: keep scrollbar visible when hovering over thumb
* fix: prevent ESC abort from triggering when terminal is focused
* fix: pass directory to permission/question reply calls so approvals actually resolve
* fix: default model selection not responding after Base UI migration
* fix: prevent modal content from shifting and clipping footer buttons
* fix: improve session switching performance and add sub-agent export with prompt collapse
Defer viewport anchor saving to eliminate ~800ms UI freeze when switching sessions
Add export dialog to include sub-agent tasks recursively in markdown export
Add collapse chevron button for expanded user prompts in sticky header
* fix: resolve sidebar scroll and TDZ crash in session sidebar
* perf: reduce CPU overhead and re-renders across chat, layout, and settings
* fix: position collapse button at top of message and prevent ESC abort in terminal
* fix: position collapse button at top and add padding only when expanded
* refactor: extract shared PATH utilities and mobile keyboard hook
* refactor: import shared path-utils in electron, use module-level style constants
- Electron now imports pathLooksUserConfigured/mergePathValues from
shared path-utils.js instead of inline duplication
- ToolPart collapsedCustomStyle moved from useMemo([]) to module const
* fix: resolve remaining merge conflicts and type errors
- Remove duplicate variable declarations in SessionNodeItem
- Remove orphaned export callback body from conflict resolution
- Fix HelpDialog description -> descriptionKey (i18n rename)
* fix: resolve type-check and lint errors in session-actions.test.ts
- Added missing bun:test type declarations (beforeEach, mock, mock.module)
- Removed unused State import
- Replaced 'as any' casts with proper OpencodeClient and ChildStoreManager types
- Added eslint-disable for unused _ parameter in mock function
* fix PR 1028 export and PATH edge cases
* fix startup retry exhaustion state
* remove opencode package lock change
* fix sub-session rename cancellation
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Remove body position:fixed lock, visualViewport listener in MainLayout
(keyboard-inset heuristics, scroll-to-zero lock, focusin/focusout RAF),
[data-keyboard-avoid-active] translateY rule, and related CSS vars
(--oc-keyboard-inset, --oc-keyboard-avoid-offset, --oc-keyboard-home-indicator,
--oc-visual-viewport-offset-top). Strip data-keyboard-avoid* attrs and
keyboardAvoid props from Dialog/ScrollableOverlay and consumers. Drop
isKeyboardOpen from useUIStore.
With body unlocked and the layout plain flex-col (h-dvh), the browser
shrinks the viewport on keyboard open naturally — composer sits above
the keyboard, header stops lagging, input no longer jitters.
FilesView.nudgeEditorSelectionAboveKeyboard now derives the occluded
bottom locally from visualViewport + documentElement.clientHeight.
* perf: drastically improve cold-start, bundle size, and streaming performance
Cold-start optimizations:
- main.tsx: Remove blocking await on prefs I/O — render immediately with
defaults, hydrate persisted settings asynchronously. Cuts 50-200ms from
time-to-first-paint.
- bootstrap.ts: Split directory bootstrap into 3 phases:
* Phase 1 (blocking): path, config, provider, session status — minimum
data needed to render UI. Mark status complete after this phase.
path.get and session.status must both succeed; they have no fallback.
* Phase 2 (deferred): agents, commands, mcp, lsp, vcs, questions,
permissions — fetched after first paint without blocking.
* Phase 3 (lazy): session messages — loaded without blocking init.
- App.tsx: Keep identical provider tree before/after init to prevent
full subtree remount when isInitialized flips. FireworksProvider and
VoiceProvider are lightweight shells; overlays deferred until init.
Bundle-size optimizations:
- App.tsx + MainLayout.tsx + VSCodeLayout.tsx: Code-split heavy views
(SettingsView, GitView, DiffView, TerminalView, FilesView, PlanView,
OnboardingScreen, SettingsWindow, MultiRunWindow) with React.lazy.
Views load on demand when user switches panels.
- vite.config.ts: Lower chunkSizeWarningLimit from 1200KB to 500KB.
Streaming render optimizations:
- streaming.ts: Throttle streaming store writes ~60Hz → ~1Hz. Busy-session
only scan (Set, O(1)).
- MessageList.tsx: Lower virtualization threshold 40 → 15.
- ChatMessage.tsx: React.memo with areRenderRelevantMessagesEqual.
- MarkdownRenderer.tsx: React.memo with explicit prop comparators.
* fix: address Greptile review feedback on bootstrap and provider tree
- bootstrap.ts: Tighten Phase 1 error guard. path.get and session.status
must both succeed; they have no global fallback.
- bootstrap.ts: Replace dead .catch() on Promise.allSettled() with .then()
that inspects individual results for errors.
- App.tsx: Keep identical provider tree before/after init to prevent full
subtree remount when isInitialized flips.
* perf: lazy-load heavy dependencies (MarkdownRenderer + CodeMirror languages)
MarkdownRenderer dynamic import:
- Move heavy implementation (marked, react-markdown, beautiful-mermaid,
react-syntax-highlighter, ~1500 lines) to MarkdownRendererImpl.tsx
- Replace MarkdownRenderer.tsx with thin lazy wrapper using React.lazy
- All 11 existing imports work unchanged — no consumer code modified
- Full markdown stack loads on first render of markdown content
CodeMirror language lazy loading:
- languageByExtension.ts: remove static imports for 10+ less-common
language packages (@codemirror/lang-go, lang-rust, lang-sql, etc.)
- Keep only 6 most common languages static: javascript, json, css, html,
markdown, python, shell
- Less common languages return null from languageByExtension, causing
callers to fall back to loadLanguageByExtension which dynamically
loads from @codemirror/language-data
- Reduces initial bundle by ~200KB+ of language parsers
---------
Co-authored-by: Shyamalan Kannan <yabuku@Shyamalans-MacBook-Pro.local>
* deps: bump @opencode-ai/sdk to 1.4.6 and add @base-ui/react
* build: align vite configs with Base UI and packages update
* feat(ui): migrate primitives to Base UI
Replace Radix-based wrappers (button, checkbox, collapsible, command,
dialog, dropdown-menu, input, radio, scroll-area, select, separator,
sonner, switch, textarea, toggle, tooltip) with @base-ui/react
equivalents and a refreshed visual language: flexoki theme tokens,
typography utilities, and a redesigned CommandPalette. Add new
fancy-button variant set and a local slot helper for asChild composition.
* refactor(ui consumers): adopt Base UI primitives across the app
Update chat, layout, git views, settings, multirun, session and agent
management screens to use the new Base UI-backed primitives (anchor
width token rename, dropdown/select/dialog usage adjustments, new
component APIs).
* fix(ScrollableOverlay): forward `disabled` to inner element
Add `disabled` to the type so it propagates via rest spread to the
underlying element (e.g. textarea in simple mode). Resolves a type
error reported after the main merge.
* refactor(dropdown consumers): migrate preventDefault sites to closeOnClick
Base UI's Menu.Item does not check `event.defaultPrevented` before
closing the menu, so the Radix-era `onSelect={(e) => e.preventDefault()}`
pattern no longer keeps the menu open. Replace those sites with the
Base UI `closeOnClick={false}` prop (VSCodeLayout rate-limit info
rows; AgentGroupDetail worktree actions).
* docs(AGENTS): note Base UI as primary source for UI primitives
* fix(ContextPanel): center expand/close buttons in tab header
Header (h-8) had the action row pinned with items-end + pb-1.5, which
placed the h-7 buttons ~2px above the header top and made them look
cropped. Switch to items-center so they sit on the same baseline as
the tabs.
* style(tabs): drop transitions on default variant, soften active pill
Default (underline) variant now switches instantly — no transform/width
transition on the underline indicator, no color transition on tab
buttons. Active pill bg is color-mixed down to 55% of
--interactive-selection so light-theme selection doesn't scream.
* style(button): pill-style elevation and introduce chip variant
Solid variants (default/destructive/neutral/primary/basic) now use the
active-pill shadow stack — hairline navy outer ring + stacked tight/soft
drops — instead of the pure-black inset/border approach. Outline
variant (and FancyButton basic) gets the same elevation without the
white top highlight (no fill to catch light).
Add a new chip variant: flat `border border-border/60` button without
elevation, intended for one-of-N toggle groups where a raised
button would read as the wrong affordance.
* style(header): apply pill-style shadow to OpenIn and Project Actions
Both split-button wrappers previously used a 1px CSS border for
definition. Replace that with the pill elevation stack so the header
buttons match the new Button variants and feel less hard-edged.
* refactor(toggles): migrate one-of-N segmented groups to chip variant
Color Mode, When-sessions-expire, voice/STT providers, auth method,
agent mode, MCP transport, tunnel type and terminal Ctrl/Cmd modifier
toggles all read as flat chip selectors rather than raised buttons.
Switch them from variant="outline" to the new chip variant so the
raised pill-style elevation doesn't fight the selected-state tint.
* fix(elevation): theme-adaptive pill-style shadow for dark mode
The navy (rgba(14,18,27,*)) outer ring was invisible on dark surfaces,
erasing the button/pill edge. Add dark: variants that use a subtle
white outer ring (rgba(255,255,255,0.10)) and darker drop shadows
(rgba(0,0,0,0.30/0.20)) so the elevation reads on both themes.
Applies to Button solid/outline variants, FancyButton equivalents,
the OpenIn and Project Actions header split-buttons, and the active
pill indicator in SortableTabsStrip.
* style(button): flat tinted variants with squircle corner-shape
Replace elevated pill-shadow design with a flat tinted language: pale tinted
fill + hairline tinted border + saturated tinted text for default/destructive.
Add CSS corner-shape: squircle with @supports gate so Chrome 136+ gets the
softened superellipse corners at 50px, Safari falls back to a slightly larger
round radius.
* style(tabs): replace active pill shadow with tinted border
* style(header): flat border and squircle corners for OpenIn / Actions
Drop pill-style shadow stacks in favor of a plain hairline border and apply
the same squircle corner-shape treatment as Button so header controls match
the new visual language.
* style(checkbox): drop filled background for tinted checkmark
Checked / indeterminate states now keep the transparent box, show a
primary-base check/minus glyph, and use a softened primary-tinted inset
border (50% mix) so the control reads as selected without a solid swatch.
* style(layout): widen sidebar-to-chat corner radius to 10px
* style(button): retune tinted variants and unify outline fill
- Bump primary fill toward noticeable but still soft (light 10/16/22,
dark 16/22/30) and weaken both primary and destructive borders
(12% light / 20% dark) so the tone reads without shouting.
- Further calm destructive across fill and border so revert-style
actions match the muted reference.
- Align the outline variant fill with --surface-elevated so git-view
generate/commit buttons share the header action button surface.
* style(tabs): align pill variant with new button language
Active pill now uses --surface-elevated fill and border-border/60 to
match the outline button. Track and tab/pill geometry adopt the same
squircle treatment as Button: 9-10px fallback with 50px radius under
@supports(corner-shape:squircle). Also tighten track padding (inline
2px, block 2px) and grow active tab height so the indicator fills
the track instead of floating inside it.
* refactor(theme): hardcode radius scale, drop per-theme override
Radius values are now fixed in the design system (flexoki-dark's scale
becomes the app default). Themes can no longer override --radius-* — the
config.radius block is removed from every theme JSON, dropped from the
Theme type, and no longer emitted by the CSS generator.
* chore(ui): lint/type cleanup across Base UI wrappers
* style(tabs): dial pill track background down to near-invisible
* refactor(chip): aria-pressed drives the selected tinted state
The chip variant now carries the tinted primary palette (same as the
default filled button) under aria-pressed, so consumers toggle selection
via a single aria attribute instead of repeating the border/text/bg
override classes. All existing chip consumers migrate to aria-pressed
and drop their hand-rolled selected className.
* chore(defaults): humanize variant label in thinking selector
* fix(diff): render all lines in single-file mode
Single-file mode wrapped PierreDiffViewer in its own layout=fill which
creates a nested virtual-root; combined with the outer CSS containment
on the wrapper, Pierre's virtualizer measured a clamped viewport and
stopped rendering lines past ~150. Mirror the stacked-mode approach:
hoist a ScrollableOverlay as the sole virtual root/content and render
PierreDiffViewer inline, so the shared virtualizer sees the real scroll
viewport and paints every line.
Also drops an unused cn import in SessionRetentionSettings.
* feat(files): collapse floating editor controls behind icon button
The floating file editor toolbar now starts as a single pill icon button
and expands into the full control row on hover or click. Clicking outside
or moving the pointer away collapses it back, keeping the editor surface
unobstructed while the file is being read/edited. Fullscreen overlay
keeps its always-visible toolbar.
* fix(chat): align mobile session status bar radius with chat input
* fix(mobile): keep radio/checkbox/switch at their native size
Mobile CSS forced min 36x36px on every <button>, which swallowed our
Radio and Checkbox primitives (also buttons with role=radio/checkbox)
and ballooned them on touch devices. Exclude role=radio/checkbox/switch
from the touch-target rule and pin the Radio/Checkbox box size with
arbitrary px so padding-scale overrides cannot stretch them either.
* chore(mobile): drop unused cornerRadius prop plumbing
The status bar now hardcodes var(--radius-lg) on both views, so the
cornerRadius prop and the useUIStore selector that sourced it in
ChatInput are dead weight.
Split static history from live tail, stabilize chat data identities, and reduce scroll-shell churn so old viewport content stops waking on stream deltas. Also defer watcher startup and health polling so idle runtime work better matches actual usage.
- Cut broad render fanout across the app by replacing shared-store whole-object subscriptions with leaf selectors, memoizing hot chrome boundaries, and isolating disabled global providers from live session/message state. This keeps header controls, composer toolbars, side panels, and other non-hot UI surfaces from repainting on every assistant update or keystroke.
- Rework sidebar session ordering so recent, project groups, and worktree groups derive from one ordering source while avoiding streaming-time thrash. The sidebar now uses a stabilized session snapshot, preserves structural identity for unchanged rows, reads live row status/details per session, and applies a one-shot sort bump on idle->busy instead of continuously resorting during activity.
- Fix chat/input scroll instability by separating viewport-resize handling from message-growth handling, disabling conflicting native scroll anchoring, and stopping textarea autosize from collapsing on every growth keystroke. This removes the multiline typing jiggle during streaming and reduces unnecessary composer rerenders.
- Also gate voice context wiring behind voice-mode enablement and codify the learned render/scroll/order anti-patterns in AGENTS.md so future changes avoid the same classes of regressions.
* fix(mobile): close side drawers when opening settings
* fix(mobile): remove duplicate top inset in drawers
---------
Co-authored-by: Jovines <jovines@qq.com>
## Summary
- **Instant worktree creation from chat draft**: selecting "+ New worktree" in the draft branch selector immediately creates a session draft and bootstraps the worktree in the background — no modal interruption
- **Redesigned multi-run launcher**: compact 2-column grid layout in a right-sized dialog with scroll shadow, sticky footer, tooltips replacing verbose descriptions, and project icons in the selector
- **Branch selector aligned across surfaces**: multi-run and agent manager branch pickers now use the shared git store and match NewWorktreeDialog behavior (same default resolution cascade, no synthetic HEAD option, all branches shown)
- **Opaque model multi-select dropdown**: fixes text bleed-through on translucent backgrounds by compositing `--surface-elevated` over `--surface-background`
- **"+ New" inline button in sidebar worktree headers** for faster worktree creation
## Why
Worktree creation was behind modal flow that interrupted the user's train of thought. The draft-first approach lets users start typing immediately while the worktree bootstraps. The multi-run launcher had an oversized form layout with redundant explanations, and its branch picker behaved differently from the main worktree dialog - causing confusion about which branches were available and what the default was.
Reduce layout thrashing during virtual keyboard open/close on mobile by
batching resize and visualViewport event handlers to once per animation
frame. No visual or behavioral changes — desktop is unaffected.
- MainLayout: rAF-batch visualViewport resize/scroll and window resize
listeners (was firing 10-20x per frame during keyboard animation)
- Header: rAF-batch ResizeObserver and resize/orientationchange callbacks
- ChatContainer: rAF-batch ResizeObserver and resize fallback callbacks
- useDeviceInfo: 150ms debounce on resize listener (device type does not
change during keyboard transitions)
* fix: align update flow across web, desktop, and vscode
Unify runtime update handling in shared UI update state
Adjust desktop and VS Code bridge integration for consistent behavior
Improve server package-manager update plumbing for safer checks
* fix: sync update checks between vscode and server
Align VS Code bridge behavior with server package-manager logic
Reduce mismatches in update detection across runtimes
* fix: stabilize update checks across ui and server
* feat: add unified worktree creation dialog with GitHub integration
Unified dialog for creating worktrees with branch selection and GitHub integration
New GitHub picker dialog for selecting issues and PRs with validation
Persistent state when switching between new branch and existing branch modes
* refactor: minimalistic compact design for worktree dialogs
Redesigned dialogs with minimalistic compact layout
Moved mode tabs inline with dialog header
Inline validation errors with action buttons
* fix: maintain consistent dialog height in all states
Fixed dialog height fluctuations when loading or switching tabs
Consistent 300px height for loading, empty, and populated states
Nested container structure prevents layout shifts
* refactor: minimalistic compact UI redesign for worktree dialogs
Minimalistic compact layouts with reduced spacing and inline tabs
Standardized SortableTabsStrip with pills variant for mode selection
Two-row linked item display and inline validation with action buttons
* feat: mobile overlays for worktree dialogs with branch pickers
Mobile overlay panels replace dropdowns for branch selection
Fixed footer button overlapping with proper flex layout
Responsive design with conditional mobile/desktop rendering
* refactor: relocate selected item badge to footer with proper alignment
Selected item badge moved to footer left side on desktop
Proper alignment with Cancel/Select buttons using h-8 height
Cleaner header layout removing the selected item display
* perf: use cached branches from git store for instant branch selection
Branch list now loads instantly from git store cache
No more loading delay when opening new worktree dialog
Removes redundant API calls by using existing cached data
* refactor: improve branch selection UI with grouped headers and compact layout
Group branches into Local and Remote sections with clear headers
Compact dropdowns with better sizing and text wrapping
Bold labels and smaller issue/PR titles for cleaner layout
* feat: add prefilled slugs and improve branch selection UX in new worktree dialog
Prefilled unique branch name when opening new worktree dialog
Group branches into Local and Remote sections with bold headers
Instant branch list from cache with compact, wrapped dropdowns
* feat: update GitHub button text to be more descriptive
* feat: add GitHub issue linking to draft sessions
Link GitHub issues to draft sessions with full context including body, labels and comments
View issue author avatar, number and title in session input area
Open linked issues in browser or remove link with inline action buttons
* style: redesign queued messages with text-only row layout
* style: redesign attached files with text-only row layout and file type icons
Redesigned attached files with clean text-only rows matching linked issue style
Split display into two rows: image previews and file list with proper type icons
Removed internal Server/Local indicators to reduce visual clutter
* refactor: remove New from PR and Manage branches from sessions UI
Remove New from PR and Manage branches buttons from sessions sidebar
Delete GitHubPullRequestPickerDialog component and related code
Simplify GitView to sidebar-only mode with no mode prop
* fix: simplify new session shortcuts and remove worktree toggle
* fix: restore issue and PR context when creating worktree sessions
Worktrees created from GitHub issues and PRs now seed the new session with visible and synthetic context messages
Sidebar now opens the created linked session directly instead of creating an extra draft
Visible prompts are cleaner and include issue or PR numbers for clarity
* feat: add chat option for user message rendering mode
* feat: add chat option to toggle sticky user header
* feat(ui): overhaul context panel with reusable tabs and embedded session chat
Enable parallel context workflows with persistent tabbed views and isolated session chat while reducing resize and background runtime overhead.
* feat: polish context panel and git sidebar tabs
Refined context panel tab behavior and visuals for smoother switching and resizing
Reused the new tabs component in right sidebar and git sidebar with fit layout
Improved git section spacing, selection controls, and bulk revert confirmation flow
* feat: open diff files in editor at changed lines
Add edit actions in diff views to open files at the first changed line
Support per-file open-in-editor from All Files headers and icon-only action in single-file view
Improve file jump UX with load-aware navigation and reduced visual blink during line targeting
* fix: stabilize pill tabs and prevent git commit pathspec failures
Unified sortable tab variants to match animated styling behavior with responsive spacing and cleaner sidebar chrome
Fixed active tab pill measurement so size/position recalculates correctly when dropdowns reopen
Commit API now filters stale file paths before staging to avoid pathspec errors on deleted files
* fix: align user message action row spacing and hover behavior
* fix: persist user message view preferences in settings
Save plain-text and sticky-header toggles to settings.json when changed
Restore both chat display preferences from settings.json on startup
Validate and accept both preference fields in the settings API
* fix: improve git and sidebar tab layout on mobile
* fix: refine mobile user message action row spacing
Show mobile user-message actions in a consistent external row for sticky and non-sticky modes
Tune button row height and vertical position to match both mobile variants
Reduce sticky-header gradient tail and tighten assistant gap after user messages
* fix: improve chat action hover zones and mobile top shadow logic
Expand desktop trigger area so user action buttons reveal across the full row
Add sticky-header phantom hover row so inline actions appear from the whole button lane
Hide chat top scroll shadow on mobile only when sticky user headers are enabled
* fix: remove commit message input scrollbar flicker
Added optional scrollbar class support to shared textarea wrapper.
Disabled overlay scrollbar for Git commit message input.
Kept auto-resize behavior while preventing one-line empty-state micro-scroll.
* feat: make model provider groups collapsible in selector
Add collapsible provider headers in the chat model dropdown
Persist expanded/collapsed provider state across sessions
Refine provider header UX with inline chevrons and no hover highlight
* feat: arrange chat settings into a compact two-column layout
Places User Message Rendering next to Mermaid Rendering.
Places Diff Layout next to Diff View Mode.
Reduces right-column spacing to better match other settings sections.
* fix: show worktree branch edit controls in draft sessions
Detect worktree mode from current directory when session metadata is not yet bound
Enable immediate branch rename UI in Git sidebar without session switching
* feat: add beta badge to side panel menu action
* fix(chat): reduce user message padding on mobile
* fix(mobile): limit drawer swipe gesture to status bar only
* fix(chat): hide top scroll shadow on mobile
* fix: add mobile edge-swipe drawer fallback and normalize comments
- Adds narrow left/right mobile edge swipe zones for drawer gestures
- Keeps drawer swipe access even when the mobile status bar is hidden
- Replaces remaining non-English comments in touched chat/layout files
* fix: remove edge swipe settings and tighten mobile chat spacing
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat(mobile): refactor drawer system with swipe gestures and improved status bar
- Add DrawerContext for centralized drawer state management
- Implement swipe gesture support for left/right drawers
- Refactor MobileSessionStatusBar with token usage indicator
- Update Header component with drawer toggle props
- Improve RightSidebar touch handling
- Add mobile-specific styling improvements
- Update UI store for drawer state management
* feat(mobile): update empty session hint text to clarify swipe gesture area
* fix(mobile): restore MobileAgentButton tap-to-cycle and long-press behavior
- Revert removal of tap-to-cycle agent switching functionality
- Re-add onCycleAgent prop and long-press detection (500ms)
- Click now cycles through primary agents, long-press opens selector panel
- Fixes regression from commit 569cc411
* feat(mobile): add project switcher bar and fix button interactions
- Add ProjectBar component to MobileSessionStatusBar for quick project switching
- Add useProjectStatus hook to track project-level session indicators
- Integrate project store with directory store for project management
- Add project status indicators (running/unread) to session status bar
- Fix MobileAgentButton pointer event handling with preventDefault
- Support horizontal scroll in project bar with touch gesture isolation
* feat(mobile): add long-press to remove projects and filter sessions by project
* fix: improve mobile agent switching UX
* fix: move drawer swipe hook to dedicated file
* refactor(mobile): simplify session status bar, remove More/Less toggle button
* fix: git diff navigation on mobile in sidebar mode
* feat(mobile): add configurable status bar and refine mobile chat controls
---------
Co-authored-by: Jovines <jovines@qq.com>
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
* feat: tabbed right sidebar, context panel, floating diff comments
* fix: auto-close left sidebar when context panel opens
- Increase default context panel width from 520 to 600 pixels
- Increase sidebar minimum width from 200 to 300 pixels
- Replace collapsible component with custom button in diff view
* refactoring: rework sidebars, tabs, and file tree layout
- Rewrite AnimatedTabs as segment-style with sliding indicator
- Upgrade SidebarFilesTree to match FilesView features (context menus,
git status, file icons, CRUD dialogs, fuzzy search ranking)
- Restructure FilesView header: tabs row + actions row, remove breadcrumbs
- Show relative path in context panel header, track active tab
- Allow left sidebar to stay open alongside context panel
- Hide diff/files tabs from header on desktop (mobile-only)
- Move chevron after group name in session sidebar
- Compact tab heights in right sidebar and git view
- Size PreviewToggleButton to match other action buttons
- Remove directory loading spinner from folder icons
* feat: add project icon and color customization
- Enable users to assign custom icons to projects
- Allow users to choose accent colors for projects
- Stabilize repo status UI during project switching
* feat: add scroll fade indicators to editor tabs
* style: reduce spacing and icon sizes in header
* style: adjust tab component padding from uniform to vertical-horizontal
* feat: Add session state indicators to project tabs
* feat: Enhance session status handling and improve UI responsiveness
* fix: preserve upstream tracking on branch rename
* fix: improve initial remote selection for pull requests
- Uses saved remote name from previous session when available
- Selects remote based on tracking branch when possible
- Falls back to origin or first available remote
* perf(diff): faster highlight, stable stacked scroll
- split/unified Pierre worker pools; prefer shiki-wasm
- align diff CSS line-height; disable scroll anchoring; drop WebKit compositing hacks
- harden stacked pin/align (cancel on user scroll/input); prevent overscroll
- make overlay scrollbar MutationObserver optional; disable for diff container
* feat: handle binary files in diff view
* fix: adjust project tabs layout and drag regions
* style: update drag overlay visual styling
* feat: enable number keys to switch projects in the sidebar
* fix: recognize octet-stream as text-based MIME type
* feat: add keyboard navigation to context panel
* feat: add session pinning to sidebar
- Pin important sessions to keep them at the top
- Pinned sessions persist across browser sessions
* refactor: move context usage display from chat input to header
* feat: add unified dropdown with services content in header
* feat: add right Git sidebar with resizable panel
* feat: implement responsive panel auto-toggle and terminal rehydration
- Auto-close the right sidebar when width is below a threshold and auto-open it when space permits
- Auto-close the bottom terminal when height is below a threshold and auto-open it when enough space
- Apply a dedicated rehydrated streaming configuration for terminal sessions to optimize reconnect behavior
* feat: enhance PR view with status caching and annotations
* feat(ui): enable chat dispatch in PullRequestSection
* feat(TerminalView): adjust layout
* feat: refine chat input layout and text selection menu
* fix(ui): show empty state in GitView when no changes
* feat(git): update PR actions styling and create PR button
## What / Why
This PR finishes the desktop refactor: the Tauri app is now a thin shell that launches the web server as a sidecar and loads the UI from `http://127.0.0.1:<port>`. All real backend logic lives in `packages/web/server/index.js`; desktop Rust keeps only native integrations (menu/dialog/notifications/updater/deep-link + window chrome).
This unblocks:
- consistent behavior across web/desktop/vscode (single backend)
- simpler desktop maintenance (no duplicated Rust backend)
- host switching between Local + remote instances in desktop
- reliable cold-start behavior on slow machines (VSCode + desktop)
## Key changes
- Desktop sidecar runtime
- build pipeline to bundle web dist + `openchamber-server` sidecar (`packages/desktop/scripts/build-sidecar.mjs`)
- robust local port selection (prefer saved/default, fallback to random; persisted in `~/.config/openchamber/settings.json`)
- improved PATH handling so the sidecar can locate `opencode` CLI (incl `~/.opencode/bin`, overrides, common bins)
- disable native right-click context menu in production builds (dev keeps it)
- Desktop instance switcher (Tauri-only)
- header button + modal to add/edit/delete remote hosts, set default, probe status/ping, switch back to Local escape hatch
- auth gate includes host switcher so you can recover when a remote host is broken/auth-required
- host list stored desktop-locally (not tied to the currently selected remote server)
- Notifications
- decision logic moved server-side; desktop notifications emitted via sidecar stdout and shown natively by Tauri
- prevent double-notifications on desktop Local origin (UI ignores SSE notification when native path is active)
- restore macOS notification sound
- Updates
- Tauri updater used only when viewing Local instance in desktop shell (avoid “remote web update” triggering desktop restart)
- Settings persistence & UX polish
- persist model favorites/recents via `/api/config/settings` (works for web + desktop; not origin-dependent)
- persist per-project sidebar collapse state in `projects[].sidebarCollapsed` via `/api/config/settings` (with debounce on toggles)
- macOS header sizing/traffic-lights offsets fixed (marketing macOS major injected from desktop; MultiRun header aligned)
- VSCode cold-start: keep retrying provider/agent loads after connection to avoid empty UI on slow machines
- misc lint/type fixes + bun.lock sync
- Desktop bootstrap / resiliency
- show onboarding screen when OpenCode CLI is missing (desktop Local origin), with retry hook to restart OpenCode after install
## Testing notes
- Desktop (macOS): switch Local <-> remote, set default host, verify auth gate recovery, native notifications (with sound), updater gated to Local
- Web: favorites/recents + per-project collapsed state persist across reload/restart
- VSCode: slow startup no longer results in missing providers/agents/models
- Open Settings as a centered windowed dialog on desktop with a blurred backdrop
- Update SettingsView to support windowed mode and adjust Mac titlebar padding for windowed use
- Export SettingsWindow and switch MainLayout to use it instead of full-screen overlay
* feat: add chat virtualization and turn grouping infrastructure
Implement VirtualMessageList with virtualization and overscan for smooth scrolling
Refactor MessageList to render only visible messages and pass scroll refs
Introduce TurnGroupingContext and provider to stabilize per-turn rendering and reduce re-renders
* feat: add web server session activity endpoint for visibility restore
Add /api/session-activity endpoint to expose tracked session activity
Use web server activity first when restoring visibility, with fallback to global status
Update server SSE to set session phase on activity events
* feat(chat): split TurnGroupingContext into UI/Streaming contexts
Add separate UI state and streaming contexts to reduce re-renders.
Skip animations for items visible in collapsed view when expanding.
Track shown parts in collapsed mode to fade in progressively
* feat(ui): cache turn groups with expand state and guard web activity
Add isExpanded to the turn cache key to trigger updates correctly
Expose isGroupExpanded from UI state so groups reflect expand/collapse
Limit web server session activity fetch to web runtime only
* feat: add plan/build mode switching and Plan view tab
Add PlanView view and integrate plan tab into main layout
Introduce plan_enter and plan_exit tools with icons and status strings
Persist per-session agent selections in context to reduce UI flicker during mode switches
* feat: enchanced plan discovery checks in header and plan view
* fix(ui): align PlanView and Header with sessionDirectory logic
Remove dependency on context store in header and compute sessionDirectory from session or currentDirectory
Compute display and repo paths using sessionDirectory for PlanView and update path resolution
Poll plan content every 3 seconds to reflect changes without heavy retries
* feat(ui): improve header tab switching and add copy buttons for plan
Switch header tab navigation to central UI store and auto-switch when plan is unavailable
Show checkmark icon after copying file contents or path with auto-hide timeout
Extend plan view path resolution to prefer session directory when present
* fix(ui): remove fixed sessions button and mac titlebar coupling
Remove fixed sessions button from header on desktop Mac
Eliminate Mac titlebar spacer and drag-to-dock logic in sidebar
Update layout to rely on standard header/sidebar without mac-specific tweaks
* feat: improve mobile header with session toggle and back button
Add back button in mobile header to exit session switcher
Show Sessions label when session switcher is open in mobile header
Toggle between opening sessions and back navigation based on session state
* feat: add Files tab for browsing workspace files
- Add Files tab between Diff and Terminal in header
- Implement hierarchical file tree with expand/collapse
- Add fuzzy search with debouncing and relevance ranking
- Support gitignore filtering via `git check-ignore` (web + desktop)
- Add syntax highlighting for 150+ file types
- Add image preview (SVG, PNG, JPG, etc.)
- Add line numbers, wrap toggle, and copy button
- Desktop: split-pane layout matching DiffView
- Mobile: drill-in navigation with full-width sidebar
- Update help dialog with Cmd+3 shortcut
- Increase header breakpoint to 940px for new tab
* feat: enhance context and session stores to track agent/model/variant choices for historical sessions
* feat: implement line selection and commenting functionality in FilesView
On iOS devices, when the keyboard is open, there's a home indicator bar
(approximately 34px tall) at the bottom of the keyboard that needs additional
safe area padding.
Changes:
- Add --oc-keyboard-home-indicator CSS variable
- Add ios-keyboard-safe-area class for keyboard open state
- Detect iOS userAgent and set keyboard home indicator height
- Apply ios-keyboard-safe-area class to ChatInput when keyboard is open
Co-authored-by: Jovines <jovines@qq.com>