Switching sessions ran as one synchronous commit: sidebar highlight, URL,
a full timeline remount with markdown re-parse, and around nine requests,
so nothing changed on screen for 150-250ms after the click.
- ChatContainer swaps the timeline on a deferred copy of the selection, so
the active row, URL, and tab commit first and the timeline renders behind
them; selection policy keeps reading the live store value.
- The message fetch starts before the selection is published.
- Sidebar rows stop re-rendering on a project switch: directory-scoped sync
hooks read the runtime context and a subscribable current-directory source
instead of the directory-bearing context; the grouping builder reads git
branches through a ref and section caches key the branches they use;
descendant ids are keyed by content. Rows per switch went from 73 to 8.
- Markdown skips the async re-render when the settled cached blocks are
already painted, and mounts synchronously once its lazy module is loaded;
the module is preloaded at boot.
- A timeline reveal gate holds a freshly opened session at opacity 0 while
any provisional markdown paint catches up (250ms cap), then fades the whole
timeline in once, so text, tools, and recap appear together.
- Switch fan-out trimmed: knowledge summary deduped, MCP status refreshed only
when stale, non-repo directories cached by the git repo check, OpenChamber
defaults cached briefly, agent memory reused for the same project, goal
text cached, PWA manifest rebuilt after the switch settles.
- Header tabs snap into the active state and keep the title at the same
height in both states.
- Prefetch on row press; composer focus moved off the commit.
`bun run profile:switch` records ack/content latency, longest task, and
requests per switch, cold and warm, and compares runs against a baseline.
Measured warm switch: ack 228ms to about 40-60ms, content 228ms to about
100-120ms.
A lost or delayed turn-ending `session.idle` left the busy spinner up until
the watchdog poll caught it (5-10s). An assistant `message.updated` carrying
`time.completed` now schedules one status check for that session, and
`streaming.ts` stops treating a completed trailing message as streaming.
The check is deferred by 750ms and re-reads the session status when the timer
fires, so the overwhelmingly common case — the turn's own `session.idle`
arriving right behind the completed message — settles on its own and costs
zero extra requests; only a session the store still believes busy spends a
fetch. The poll shares the watchdog's in-flight directory guard, so the
deferred check and the periodic poll cannot overlap on one directory.
Status authority is unchanged: the monotonic pass never lowers status, and an
authoritative resync runs only when the snapshot disagrees.
Main replaced the chat timeline scroll engine while this branch was in
flight, which obsoletes two of its subareas and reshapes a third:
- Chat timeline: main's LegendList-based MessageList/ChatContainer win;
the activation-overscan staircase targeted the removed tanstack path
(LegendList provides adaptive rendering natively) and is dropped along
with its test.
- Scroll shadows: main's hook-based masks stay (the virtualized list owns
its scroll element — there is no wrapper to hand the styling to); the
viewport-wrapper ScrollShadow rewrite, its index.css replacement, its
test, and the call-site viewportClassName adaptations are reverted to
main. The chat OverlayScrollbar keeps this branch's disableHorizontal.
- OverlayScrollbar: the direct-DOM rewrite lands, but binding now follows
the live container node instead of binding once per ref object — the
chat scroller remounts on every session switch, and a bind-once
contract left the scrollbar attached to a dead element.
- Markdown renderer: the detached-DOM cache and warm-block fast path
merge with main's block-commit reveal (enter cascade), streaming code
highlighting, and gutter reservation; the per-block reconcile keeps
both the decoration-refresh path and the reveal cascade.
Keep sidebar rows independent from the active sync directory by moving export history loading behind an explicit-directory command.
Make active-project selection preserve project topology and remove activeProjectId from mounted group render props. Reuse a per-session-array ID index so subscription snapshots do not repeatedly scan session lists.
Batch global session, status, ordering, and activity timing mutations at the existing directory event boundary so large subagent bursts publish each owner once.
Maintain active session roots, children, and directory buckets in the global store, reuse them in Sidebar projections, and avoid rebuilding live aggregates and structural data for unrelated renders while preserving authoritative ordering reconciliation.
The streaming tail only overlaid the actively streaming message with live
parts from the sync store. When a turn moved to its next step message, the
previous message fell back to its lagging base record, briefly dropping its
completed tool parts — remounting them and replaying their reveal
animation once the record caught up.
Overlay live parts for every message of the streaming tail via a new
useSessionPartsForMessages hook, guarded so an empty live array never
erases parts the record does have. Also key generate-effect glyphs by
index so appended text does not replay earlier characters, and keep tool
row reveal wrappers mounted unconditionally.
* fix: reconcile busy sessions after managed OpenCode restart
Forced health-check restarts previously rebound the event stream without
settling in-flight turns, so sessions stayed busy with no terminal state.
Interrupt those sessions, classify health failures, and retain bounded
process diagnostics for post-restart diagnosis.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: surface interrupted chats after OpenCode restart
Complete unfinished assistant turns as aborted once the session is
authoritatively idle, and show a persistent toast so users can continue
instead of remaining silently stranded.
Fixes#2943
Co-authored-by: serkraser <serkraser@gmail.com>
* fix: redact Basic auth credentials in restart diagnostics
The key/value sanitizer stopped at whitespace, so Authorization: Basic
credentials survived in stderr tails and health snapshots. Redact the
scheme token before that rule runs.
Co-authored-by: serkraser <serkraser@gmail.com>
* chore: remove verified dead declarations
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* chore: narrow unused internal exports
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* chore: remove newly exposed dead helpers
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* chore: remove unused deep-link serializer
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* test: drop two tests that assert on copies of the code
mainLayoutMobileSidebarMount read MainLayout.tsx and SessionSidebar.tsx as
strings and asserted on source substrings down to exact indentation, so it
failed on formatting rather than behaviour. useProjectSessionSelection.test
reimplemented the hook's visitNodes logic inside the test file and asserted
against that copy, so it could not observe the hook at all.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* test: repair sync suites that had rotted while unrunnable
No runner executed packages/ui, so these drifted from the source unnoticed:
two imported helpers that are no longer exported, one directory-store stub
predated the session field routeMessage reads, and the WebSocket fake missed
the mandatory url-token mint plus the close event the socket wrapper reads.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* test: stop the web suite failing on timeouts and a hand-copied mock
The Git suites drive a real git binary, so the 5s default made a valid suite
fail differently per run. The gitApiHttp mock listed ~70 export names by hand
and fell behind the source; it now derives every stub from the real module,
which the added shared-UI aliases make resolvable.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* test: run every suite from one command and in CI
packages/ui (232 files) and packages/vscode (22) had no test script at all, CI
ran neither, and 9 vscode files could never run because Node cannot resolve
their extensionless TypeScript imports. Three electron files sat outside every
script list, one of them importing vitest, which that package does not depend
on. A runner gives each file its own process, since these suites keep
module-level singletons and fail by load order when sharing one.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* chore: delete a superseded repro harness and a completed plan
The issue-2638 harness needed lsof, overrode process.platform and spawned real
servers, and nothing referenced it; event-stream/rebind.test.js now covers the
same hub-pinned-to-the-old-port behaviour. The pairing v2 plan described relay
and the pairing UI as out of scope, both of which shipped.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* docs: point at the theme tools and record the github barrel invariant
convert-vscode-theme and harmonize-theme were referenced nowhere, so the
theme-authoring reference now names them. The github barrel is loaded through
await import('./index.js') and destructured per route, which no static report
can see; documenting that is what stops the next cleanup from deleting it.
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
* test: repair merge drift in bridge and route-registry mocks
upstream/main gained upsertProviderConfig on bridge-system-runtime and a
PATCH scheduled-task route after this branch forked. Their test doubles
were never updated to match:
- bridge-system-runtime.test.js: add upsertProviderConfig to the
opencodeConfig mock so the import resolves.
- sse-routes.test.js: add app.patch to the route registry stub.
---------
Co-authored-by: Serhii Dziupin <makeittech@users.noreply.github.com>
Adds a work-status panel beside the transcript. Context fill, model and
cost, todos, running subagents and the permission requests blocking
them, branch and working-tree state, MCP servers, pinned messages and
context sources were scattered across the header, the composer and the
context panel — a blocked subagent was reported nowhere at all. The
panel reads them from live channels rather than persisted history, and
becomes an overlay where the chat is too narrow to seat a column.
It is on by default, including for existing installs. Because it now
carries these readouts, the desktop header and composer drop the ones it
duplicates: todo and changed-files chips, usage and MCP tabs. VS Code
and mobile keep theirs — neither hosts the panel.
Fixes MCP authorization, which was broken from the panel, invalidated by
a directory switch through a redirect URI that encoded the working
directory, and left the desktop app in the background because browsers
will not follow a custom-protocol link without a user gesture. The
settings page no longer asks the user to understand the MCP spec before
adding a server: one field takes the command or the link, with the kind
inferred and a visible override, and client-registration fields appear
only when a server actually asks for its own credentials.
Also: skills load from the panel instead of only when the composer's
slash autocomplete opens; the header button names the current instance
rather than falling through to the word "Instance" for relay hosts.
Three new optional UI settings keys, all migrated. No change to stored
MCP server configuration.
When a managed OpenCode process dies mid-turn (crash, health-check
restart), the persisted turn never settles: the trailing assistant
message has no time.completed and its tool parts stay pending/running
forever — the server never finalizes them (anomalyco/opencode#19023).
The existing settle-triggered tail refresh refetches the same stale
records, so the UI kept running tool timers and working styling
indefinitely (#2577).
Now, when a session is authoritatively settled (session.idle/
session.error event, or an authoritative status snapshot lowering a
previously busy session) and the trailing assistant message is still
unfinished with active tool parts and no pending question/permission,
the orphaned parts are finalized locally as error/"Interrupted" with
an end time — the same shape OpenCode itself writes for cancelled
tools. The mark is gated on an explicit idle status (absent status is
"unknown", never judged), never applies while busy (including
question/permission waits), and a later terminal event or refresh
supersedes it while a stale running refresh cannot regress it (the
reducer and materializer already preserve final statuses).
Fixes#2577
Adds a per-session pending-question badge to sidebar rows, driven by the
live directory-store question state through a dedicated per-session
subscription channel so unrelated streaming never re-renders rows.
Collapsed parent rows roll up pending questions of hidden descendants
from their owning directory stores without bootstrapping them. Question
state is cloned on session delete/archive so badges clear when sessions
disappear. Adds the questionChangeCallbacks sync performance counter,
i18n keys for all locales, and unit tests for the subscription channel
and scope selection.
Fixes#2634
Two remaining stuck/incorrect busy-state edge cases from the post-#483
spinner audit (OPE-193):
- B1: when a turn ended but the session.idle SSE event was delayed or
lost, the busy spinner kept showing until the next watchdog poll tick
(~5s) and its escalation (~10s). An assistant message.updated that
carries time.completed now triggers one immediate directory status
poll (monotonic confirm, authoritative settle when the snapshot
reports the session idle) — recovery drops to a single round-trip,
with one in-flight fetch per directory and the watchdog poll as the
backstop.
- C1: the streaming derivation marked the trailing assistant message as
streaming while the session stayed busy even after the server stamped
time.completed (whole response incl. tools finished) — the typing
indicator and streaming part-update suspension lingered on finished
content until the session settled or the next message started. A
completed trailing message is now never marked streaming; both the
full and incremental derivations complete the previous streaming
message instead.
Refs OPE-193
Answering a question tool (or a permission prompt) could leave the session
permanently stuck on "asking question": resolveDirectoryForBlockingRequest
returned the containing child-store key, which only proves containment.
For a worktree session (or any session whose record is grouped under a
parent project store), the reply was addressed to the parent directory's
OpenCode instance, where the pending request does not exist - the server
answered QuestionNotFoundError, the local request was removed, and the
trailing question-tool part stayed running with no recovery until Stop.
Resolve the directory from the request's own session record (server-
confirmed ownership: session.directory, then project.worktree) before
falling back to the containing store key. When a reply/reject comes back
not-found, also enqueue the settled-running-tool tail materialization so
the tool part converges to the server's actual state instead of leaving
the UI stuck.
Refs OPE-236
Selecting a session whose directory this client has not indexed yet routes it
through the active directory. That is a deliberate, documented guess: it keeps
routing usable while the owning store bootstraps, and it is excluded from both
the resolver and persistence.
Nothing settled the guess afterwards. `setSessionDirectory` performs exactly
that promotion, but only confirmed destinations call it — a completed move or a
worktree this client created. A session whose directory the client learned about
later, such as one in a worktree created outside this client, kept the guess
forever: every message fetch was addressed to the parent repository, which does
not own the session.
Captured for such a session before this change, with the session already
indexed and its owning store known:
routedDirectory .../worktree/feature
currentSessionDirectory /repo <- guess, never settled
opencodeClientDirectory /repo
conflict selected -> /repo
and after:
routedDirectory .../worktree/feature
currentSessionDirectory .../worktree/feature
opencodeClientDirectory .../worktree/feature
conflict null
Directory bootstrap completion is the moment the authoritative directory first
becomes readable, so the promotion runs there. It only ever promotes a guess:
a confirmed selection and a selection that has since moved on are both left
alone, and tests cover both directions.
This removes a real routing split-brain. It does not by itself fix the reported
symptom of a session created mid-session never rendering; that remains open.
Route live VS Code permission requests directly to directory-scoped permission replies instead of blocking on the refresh-only state preflight.
When auto-accept is enabled after prompts are already visible, reply to the authoritative local requests first, then reconcile and deduplicate the server pending list. Keep state verification for reconnect and refresh flows so stale resolved requests are not resurrected.
Add regression coverage for live events, existing prompts, directory routing, retry behavior, stale reconciliation, and network failures.
* perf: optimize session loading and startup
* fix(chat): stabilize history prepend virtualization
* perf: unblock first session open from startup network contention
Opening the first session after app start waited seconds for its message
fetch. Three independent contributors, each measured via CDP network
capture and Chromium net-log against the packaged desktop app:
- The active-session watchdog fired an uncapped per-directory status poll
and child-session discovery burst at startup, and other subsystems
(git checks, global session pages, command/skill discovery) fanned out
alongside it, saturating the browser's ~6 HTTP/1.1 sockets per origin.
Add a shared background-network gate (concurrency 3) and route the
watchdog, poll-shaped git reads (also priority: low), global session
pages, command/skill loads, and the background update check through it.
- The packaged renderer is cross-origin to the loopback backend, so every
API call needs a CORS preflight; a few slow OpenCode-proxied requests
held the whole pool while preflights and interactive traffic queued
behind them. Lift Chromium's per-host connection cap for loopback via
ignore-connections-limit in the Electron shell.
- OpenCode initializes each directory lazily on its first request, so the
first click paid that cost interactively. Warm the last-used directory
and the three most recently opened projects right after OpenCode
readiness, sequentially and best-effort, overlapping UI startup.
Validation: new background-network tests, lifecycle warmup test, focused
store/sync tests, UI type-check and lint, dead-code report, node --check
plus electron type-check/lint, and CDP first-open measurements on the
packaged app (message fetch socket queue 5.4s -> 0.03s).
* fix(ui): keep interactive git reads out of background queue
---------
Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
Improve OpenChamber responsiveness under large session workloads while fixing
cache, synchronization, and persistence correctness across runtimes, projects,
directories, and worktrees.
- prioritize selected and visible sessions during bootstrap and defer
non-critical enrichment work
- reduce redundant message loading, event processing, store publication, and
hidden sidebar work
- prevent stale session and message requests from overwriting newer
authoritative state
- preserve existing data when authoritative fetches fail instead of treating
failures as successful empty responses
- scope session materialization, messages, drafts, queues, todos, pins,
permissions, folders, tabs, Git state, and pull request data by runtime and
directory identity
- harden runtime switching, reconnect, cleanup, mutation reconciliation, and
persisted-state ordering
- preserve live subagent Task linkage when metadata arrives after an older
message request or while streaming parts are suspended
- coalesce overlapping tail refreshes without losing newer refresh demand
- improve cold-session loading by moving deferrable work out of the critical
bootstrap path
- isolate URL authentication, mobile credentials, native secrets, and other
runtime-owned state across endpoint changes
- bound long-lived caches and remove avoidable allocations from event and
rendering hot paths
- limit virtualization to archive collections where it improves rendering
without disrupting active sidebar layout
- stabilize session folders, pin ordering, expanded state, and persisted
sidebar behavior
- open skill files through the same secure editor and outside-workspace grant
flow used by file navigation, including worktree sessions
- expand regression coverage for stale completions, runtime collisions,
reconnect behavior, persistence races, authoritative empty results, and
subagent refresh ordering
- document the updated synchronization, cache ownership, performance, and
runtime-isolation invariants
Add a VS Code-specific foreground permission responder while preserving the server-owned implementation for web, desktop, and mobile runtimes.
Persist the authoritative VS Code policy in extension global state and expose matching GET/PUT bridge routes. Broadcast policy updates to the sidebar, session editor panels, and agent manager so every active webview observes the same explicit per-session policy.
Resolve missing child-session lineage through OpenCode, honor nearest explicit ancestor overrides, deduplicate concurrent requests, retry transient replies, and reconcile pending permissions after enablement, bootstrap, and reconnect. Treat resolved requests as handled and route notification suppression through the same responder outcome.
Keep post-toggle reconciliation failures non-fatal after policy persistence and fail closed when lineage or replies cannot be confirmed. Document that auto-accept intentionally cannot run while every OpenChamber webview is closed or suspended.
* feat(chat): prompt navigator list preview with prompt filtering
The hover preview is now an interactive scrolling mini-list of prompts:
rows render as bordered two-line cards, the highlighted row stays inside
a center dead zone and the list glides only near the window edges, wheel
steps the highlight, and the panel stays open when the pointer moves into
it so a click can be corrected inside the list.
Rail entries are filtered to real prompts: previews are built from
normalized user display parts (synthetic context stripped), fully
synthetic user messages are excluded, and shell-mode messages show their
extracted command via the shared shell bridge helpers.
* fix(chat): render shell command status transitions
The injected /shell text part carries live state in shellAction, which
the render-relevant part comparator ignored — a running→completed update
reached the store but never re-rendered the message row until the next
send. Compare shellAction command/output/status for text parts.
* fix(sync): stream shell bridge part updates while running
Streaming suspension keeps part updates out of the static message records
while an assistant message streams, relying on the live streaming-tail
path to render it. Shell-mode bridge messages are hidden from the
timeline and rendered inside the user row, so they have no live path —
suspension froze their output chunks and left the card without a Show
output action until the run finished. Exempt shell bridges (single bash
tool part parented to a synthetic shell-marker user message) from
suspension; their updates arrive at command-output pace, not delta pace.
* feat(chat): syntax-highlight shell command card
Render the shell-mode command and its output through the shared
WorkerHighlightedCode (Shiki) with bash grammar, matching the bash tool
part presentation, instead of plain pre blocks.
Replace repeated project-by-session directory matching across sidebar hooks with a shared ownership index that resolves each unique directory once and exposes direct project and folder-scope buckets.
Gate destructive folder reconciliation on authoritative session data and topology readiness, preserve last-known worktrees after discovery failures, and retain nested-project, VS Code, active/archive dedupe, and Windows drive-root semantics.
Narrow cross-directory subscriptions to session and status slices so streaming deltas no longer trigger global aggregation. Reuse a cached session ID index for permission lineage checks instead of rebuilding it on every session switch.
On the reported 15-project, 67-worktree, 14,561-session shape, ownership indexing averages 3.81 ms versus roughly 450 ms for the cache-only hotfix.
Validation: 28 targeted tests, UI type-check, UI lint, and dead-code analysis.
Move per-session permission auto-accept policy ownership from the UI to the
OpenChamber server so enabled sessions continue running when clients disconnect
or the server restarts.
- persist explicit per-session policies in OpenChamber settings
- inherit the nearest explicit policy across subagent session hierarchies
- allow child sessions to opt out of an inherited parent policy
- immediately accept matching global and directory-scoped pending requests
- process future requests without requiring a connected UI client
- reconcile pending permissions after startup and event-stream reconnects
- deduplicate concurrent requests and retry transient reply failures
- synchronize policy updates across connected clients
- migrate existing browser-persisted policies to server storage
- suppress auto-accepted permission cards before they enter UI state
- show deduplicated permission toasts for inactive sessions
- preserve foreground-only permission handling in VS Code
- integrate directory-aware notification routing from main
- add coverage for persistence, inheritance, retries, reconciliation, pending
requests, client hydration, and inactive-session toasts
* docs: add SDK v1.17.12 migration plan — phase 4 (session.permission)
* feat(permissions): verify pending permission before auto-accept via SDK v1.17.12
Adds createPermission() and fetchPermission() wrappers on OpencodeService
for the new v2.session.permission endpoints (OpenCode SDK 1.17.12).
fetchPermission() is used by the auto-accept sweep in
resyncBlockingRequestsForDirectory to verify a permission is still
pending before replying. The auto-accept flow now skips permissions
that are already resolved, returning a null from fetchPermission()
rather than blindly calling respondToPermission on a stale entry.
createPermission() is exposed for future programmatic permission
creation; the V1 list/reply path used by the UI is unchanged.
The plan doc at plans/opencode-v1.17.12-sdk/ was rebased onto
origin/main in the prior commit to keep the PR diff focused on
this change.
Closes#1972
* fix(permissions): drop confirmed-resolved permissions from auto-accept resync
fetchPermission() now returns a tagged FetchPermissionResult so the
auto-accept loop can distinguish a server-confirmed 404 (the
permission is no longer pending) from a fetch failure (network error
or pre-v1.17.12 server). Previously both cases collapsed to null, so
a permission the server had already answered would still appear in
the resync output and trigger a spurious 'Permission needed' toast.
The auto-accept loop in resyncBlockingRequestsForDirectory now tracks
both accepted and resolved permissions, then drops both from the
'grouped' map before it falls through to the toast path. On a
pre-v1.17.12 server (no V2 endpoint) the call still returns
'unknown' and the permission stays in the resync output so the user
can answer manually — fail-closed, no false-resolved signals.
Adds a focused unit test for fetchPermission (4 cases: 200 ok, 404
resolved, 500 unknown, network throw) mocking the V2 SDK client
shape.
---------
Co-authored-by: bashrusakh <bashrusakh@users.noreply.github.com>
Complete rebuild of voice input on a server-authoritative streaming
architecture, replacing the legacy Web Speech / whole-blob / WASM engines
and the dead voice-agent layer (~4k lines removed).
Speech-to-text (dictation):
- Client streams 16 kHz mono PCM16 chunks over /api/dictation/ws with
seq/ack ordering; buffered audio is retained and replayed on reconnect
- Server transcribes and streams live partial transcripts back;
segments auto-commit every ~15s with silence suppression and adaptive
finalization timeouts
- Local provider (default, zero config): sherpa-onnx models in a forked
worker process — auto-download with progress, staged extraction with
verification, corrupt-model auto-recovery, idle shutdown after 5 min
- Model catalog with settings picker (accuracy/speed ratings, sizes,
download/delete): Parakeet TDT v2 (English) and v3 (25 European
languages, auto-detected), Whisper base and tiny (multilingual, light)
- OpenAI-compatible provider for any Whisper endpoint
- Composer overlay with live transcript, volume meter, timer, and
cancel / insert / insert-and-send actions; failed transcriptions keep
their audio for retry or accepting the partial text as-is
- Configurable keyboard shortcut (default mod+alt+v) toggles dictation;
Enter confirms and Escape cancels while recording
- Overlay is pixel-aligned with the composer (measured footer height,
matching paddings/typography/gaps) — no layout shift when toggling
Text-to-speech:
- Local Kokoro provider (English, 11 voices) synthesized in the same
worker via /api/dictation/tts/speak, managed by the shared model
pipeline; sentence-pipelined playback keeps time-to-first-audio at
~1 sentence regardless of message length, and stop cancels in-flight
synthesis
- Sanitizer keeps inline-code content (strips backticks only), reads
interword slashes aloud, and removes only absolute file paths
Settings:
- Voice page unified: a single read-aloud toggle owns all playback
options (the confusing "Enable Voice Mode" is gone); a new "Enable
voice input" toggle (default on, persisted to settings.json) hides
the composer mic entirely when disabled
Mobile and transport:
- iOS/Android microphone permissions added (dictation was previously
impossible on mobile)
- Fixed Android WebSocket upgrades: the Capacitor WebView origin
(https://localhost) was missing from the packaged-client allowlist,
403-ing every WS connection — root cause of the old mobile SSE lock,
which is now removed for all transports
Security and conventions:
- All HTTP routes sit behind the global /api auth gate; the WS upgrade
explicitly validates the UI session and origin, with oc_url_token
narrowly allowlisted and covered by tests; the dictation socket mints
a fresh URL token before connecting
- Routes register before the generic OpenCode proxy; the client goes
through runtimeFetch/getRuntimeUrlResolver, and runtime switches
reset the dictation socket
- VS Code deliberately reports dictation as unavailable (no server
process in that runtime)
CI: workflow Node bumped 20 -> 22 to match the repo engines and fix
better-sqlite3 installs broken by node-gyp@latest on Node 20.
New dependency: sherpa-onnx-node (prebuilt N-API; macOS/Linux x64+arm64,
Windows x64 — Windows-on-ARM falls back to the OpenAI-compatible provider)
Avoid unnecessary resync on clean initial stream connect
Skip no-op message snapshot writes during recovery
Only trigger mobile resume sync after real app resume
Bundle the official OpenCode CLI into Electron desktop builds instead of relying on whichever opencode executable happens to be first on PATH. Pin @opencode-ai/sdk to an exact version and use that version as the source of truth for the downloaded CLI artifact.
Add an Electron prepare script that maps the current platform/arch to the official OpenCode release artifact, downloads it from GitHub releases, caches the archive under packages/electron/.cache, stages the binary under resources/opencode-cli, verifies opencode --version, and skips work when the staged binary already matches.
Prefer explicit OpenCode binary overrides first, then the bundled Electron CLI, then PATH/system installs. Keep rejecting the Windows OpenCode desktop app executable as a CLI candidate and add resolver tests for bundled priority, explicit override priority, resourcesPath lookup, and desktop-app rejection.
Suppress OpenCode CLI update prompts when the active CLI source is bundled. The server now reports upgrade-status as unavailable for bundled CLI while still returning the current OpenCode version for About, and rejects direct upgrade attempts with a 409 instead of trying to mutate the bundled binary.
Update desktop release, smoke, and manual macOS DMG workflows to prepare and verify the bundled CLI before packaging, verify the packaged app contains the expected CLI, cache downloads by OS/arch/OpenCode version, and align the Windows smoke runner with production windows-2022.
Document desktop bundling behavior, ignore generated CLI/cache files, add oc-dev helpers, and keep Web/VS Code behavior dependent on installed OpenCode CLI rather than desktop bundled resources.
Resyncs active sessions after hidden upstream stream reconnects
Recovers orphaned streaming parts with active-session snapshots
Adds coverage for event-stream reconnect behavior
* feat(mobile): add Capacitor native shell
* docs: add serve-sim workflow guidance
* docs(mobile): add implementation handoff
* chore(mobile): clean up generated defaults
* feat(mobile): add connection onboarding
* feat(mobile): manage saved instances
* feat(mobile): refine connection management UI
* chore(mobile): upgrade Capacitor 8
* fix(mobile): reliable saved-instance auth with secure token storage
- store client tokens in the OS secure store (iOS Keychain / Android Keystore)
per instance URL via direct native plugin calls; keep only token-less metadata
in localStorage. Bound every secure call so a stalled bridge can't hang unlock.
- bypass the secure-storage JS wrapper's lazy platform load (which stalled in the
webview) by calling internalSetItem/internalGetItem/internalRemoveItem directly.
- harden the shared connect/unlock controller (health + session + progressive
password) and drop the heavy pre-connect hydration that stalled no-token hosts.
- await token persistence before switching runtime endpoints (no fire-and-forget).
- sync native iOS/Android projects + Keyboard/StatusBar config for Capacitor 8.
* fix(mobile): keep UI stable across connection churn (no transport hardcoding)
The "reload every ~10s" was a UX bug, not a transport one:
- MobileSurfaceShell received a fresh inline onClose each parent render, so any
re-render (e.g. an SSE/WS event) re-ran the focus effect and refocused the first
element — stealing focus from the active input and collapsing the keyboard
mid-edit. onClose now lives in a ref so the focus/keydown effect depends only on
`open`. Fixes all sheets (Instances/Files/Changes/Settings).
- Gate the mobile shell on connectionPhase, not the live isConnected flag, so a
transient reconnect keeps MobileShell mounted instead of flashing the loader.
- Instances form: populate fields imperatively on edit/cancel/save instead of via
an effect keyed on the derived connection, so list churn can't wipe input.
Transport stays on `auto` (WS-first with SSE fallback) — no hardcoded override, so
WS-only Quick Tunnels and SSE-capable proxies both keep working.
* feat(mobile): add native QR pairing-code scanner
Wire the connection onboarding + Instances scan buttons to a real native
scanner via @capacitor-mlkit/barcode-scanning, which registers as the
BarcodeScanner plugin the existing mobileQrScan helper already resolves at
runtime. Add NSCameraUsageDescription and bump the iOS deployment target to
15.5 (GoogleMLKit 8 requirement).
* fix(cli): repair connect-url host resolution
Define the missing isWildcardBindHost helper that connect-url called but was
never declared, which crashed any link generation that reached host
resolution. Also treat a full http(s) --host value as a public server URL so
'--host https://example.com' produces a correct link instead of
'http://https://example.com:port'.
* fix(mobile): make input follow the keyboard across all surfaces
Switch the native Capacitor Keyboard plugin to resize: 'none' and drive the
layout from an --oc-keyboard-inset CSS variable set on keyboardWillShow, which
fires at the start of the iOS keyboard animation. A transition tuned to the
native keyboard curve/duration (0.25s, cubic-bezier(0.38, 0.7, 0.125, 1)) makes
the layout rise together with the keyboard instead of snapping into place after
the built-in 'native' resize finished (~1.5s lag).
The inset is consumed by every surface that can hold a focused input:
- chat shell shrinks its height;
- portal sheets/overlays raise their bottom edge;
- the full-screen connect/login view caps its height so it actually scrolls
(and is now generally scrollable for long saved-connection lists).
* feat(mobile): rounder chat composer + native bottom safe area
Round the mobile chat composer corners a touch more (1rem), and reserve a small
app-level bottom safe area for the native shell via the --oc-app-bottom-safe
token so controls clear the phone's rounded hardware corners. The reservation
folds into the keyboard inset (no gap above the keyboard), and the composer's
own bottom padding tightens while the keyboard is open.
* fix(mobile): remove iOS 26 dark status-bar band; polish composer
The dark band behind the status bar in system Dark Mode was iOS 26's automatic
scroll edge effect (Liquid Glass) dimming the WebView's top edge beneath the
status bar — appearance-coloured, so it tracked the system theme regardless of
the in-app theme. Hide it via UIScrollView.topEdgeEffect/bottomEdgeEffect on the
WebView's scroll view (iOS 26+), and make the WebView non-opaque so the themed
web background shows under the overlaid status bar.
Also: re-assert the status-bar overlay on resume, paint the document canvas with
the theme background in the native shell, round the composer corners to 1.5rem,
and enlarge the app-level bottom safe area so controls clear the rounded corners.
* feat(mobile): logo splash until first paint is final (no FOUT / layout shift)
Cold start flashed the fallback font and then reflowed once the real font and
persisted appearance prefs landed, and text jumped a frame after mount because the
mobile typography classes were applied from a hook effect. Fix it on three fronts:
- apply device classes (device-mobile / mobile-pointer) synchronously in
renderMobileApp before the first React paint, so mobile --text-* sizes are in
effect from the start;
- hold a logo splash (useFontsReady) until the UI web font has loaded;
- gate that splash on appBootReady too, resolved once async appearance/typography
preferences are applied, plus a double rAF so styles commit before reveal.
All under a 2.5s safety timeout so a slow/offline CDN can't block startup.
* feat(mobile): native local notifications; APNs implemented but frozen
The native app now delivers agent ready/error/question/permission events as iOS
(and Android) Local Notifications: a native notifications API backed by
@capacitor/local-notifications replaces the Web Notifications API (which doesn't
display in a WKWebView), driven by the notification SSE stream now subscribed in
the mobile app. Tapping a notification opens its session. Also fix the settings
toggle, which treated the Capacitor app as a browser and gated 'Enable
Notifications' on the absent Web Notification permission, leaving it un-toggleable.
Remote APNs push is implemented end-to-end (dependency-free HTTP/2 + ES256 JWT
server runtime, token routes, client registration, iOS native config) but kept
dormant: config-gated so it never fires, client registration not wired, and the
aps-environment entitlement / background mode removed so the app builds with no
Apple push setup. It will be reused once OpenChamber ships its own encrypted
relay so users don't each configure APNs. See notifications/APNS.md.
WKWebView can't use web push (unlike an installed PWA), so true
background-when-suspended delivery on native requires APNs via that relay.
* feat(mobile): APNs relay-mode background push
Deliver native iOS background push through the central relay: the server posts
device tokens + generic, model-based text to api.openchamber.dev/v1/push/send
(default), which holds the single APNs key and signs+sends; dead tokens (410)
are dropped from the per-session store. Direct APNs (HTTP/2 + ES256 JWT) stays
as a fallback when OPENCHAMBER_PUSH_RELAY_DISABLED=true. The mobile push payload
is generic only (model + scenario) so no session content crosses the relay.
Re-enable the client token registration (useNativePushRegistration) and the
aps-environment entitlement (alert pushes need no background mode). Wired into
the same fanout as web push; focus-suppressed and only when tokens exist.
* fix(mobile): APNs-only native notifications, generic templates, no foreground
Make APNs the single notification channel for the native app and fix delivery:
- Remove local notifications entirely (the @capacitor/local-notifications plugin
and the SSE-driven path). A WKWebView can't tell foreground from background
(document.hasFocus() is unreliable), so local notifications leaked while the app
was open; the in-app dispatch is no-op'd on native.
- Stop gating APNs on UI visibility — a backgrounded WebView can't report 'hidden'
before iOS suspends it, which dropped background push. Instead always send and let
iOS suppress the foreground banner (PushNotifications presentationOptions: []).
- Fix a ReferenceError (out-of-scope 'variables') that crashed maybeSendPushForTrigger
before any push was sent.
- Mobile push text is generic: a scenario title ('Agent response is ready' / 'needs
your input' / 'needs permission' / 'hit an error') + the session name, no model or
message content.
- Hide the focus toggle, templates, and test button in mobile notification settings.
* feat(push): sign relay requests + bind tokens per server
Each OpenChamber server now auto-generates an ECDSA P-256 keypair (persisted in settings,
like the VAPID keys) and uses it to:
- bind every newly-seen device token to the server on the relay
(POST /v1/push/register-token, signed), and
- sign every push send (publicKeyJwk + ts + signature over ts.sortedTokens.title).
The relay derives serverId = SHA-256(publicKey), verifies the signature + timestamp, and
only delivers to tokens bound to that server. Result: a leaked device token alone can no
longer be used to push to a device — the sender also needs the server's private key. Stays
zero-config (the keypair generates on first use). Drops the soft PUSH_RELAY_TOKEN bearer.
* docs(push): describe relay data-confidentiality model
Document that the push payload is not application-encrypted (TLS-in-transit only), what the
relay and Apple can see (generic scenario title + session name, plus token/sessionId), that
the signature is authentication rather than encryption, and what an end-to-end encrypted
payload would require.
* fix: invalid skill description
* feat(push): app-icon badge for native notifications
Send an absolute aps.badge with each native push = the count of distinct
collapse-ids (tag) pushed since the app was last foregrounded, mirroring the
lock-screen banner stack. Cleared server-side on user engagement (session view,
message-sent, visibility beacon) and on-device via sceneDidBecomeActive.
* feat(mobile): auto-connect last instance on launch + notification deep-links
Cold launch silently reconnects to the most-recent saved instance (when reachable
and a token is saved), holding the splash instead of flashing the connect screen;
falls back to the connect screen when there's no saved instance, it's unreachable,
or it needs a re-login. Notification-tap deep-links are now captured unconditionally
(even before connect / on cold launch) and applied once the app is ready, so a tap
opens the target session instead of being lost on the login screen.
* fix(mobile): resolve theme background before first paint on cold launch
The mobile shell entry (mobile.html) had no pre-paint theme step, so a cold
launch flashed the WebView's default light canvas, then the baked
design-system default (.dark { --background: #151313 }) via body.bg-background,
before React's theme system injected the real theme vars. Add a blocking script
that resolves dark/light from the persisted theme + system preference and sets
--background (plus color-scheme and the element background) inline on the root,
so the very first paint matches the resolved theme. Falls back to the default
flexoki backgrounds when no theme has been persisted yet.
* feat(mobile): openchamber:// deep-link foundation + arm64 simulator build
Add a typed deep-link vocabulary (deepLinks.ts: parse/build + DeepLinkIntent)
and a single native navigation layer (deepLinkNavigation.ts) that handles both
the openchamber:// URL scheme (App.appUrlOpen — widgets, Live Activities,
external links) and notification taps, normalising each into an intent. Session
and new-session resolve against the store; shell surfaces (sessions/settings/
views/changes) register handlers. Cold-launch intents stash until the app is
ready. Replaces the push-only useNativePushDeepLink and keeps backwards
compatibility with bare sessionId payloads.
Register the openchamber:// scheme in Info.plist.
Dev tooling: with-mobile-env now honours xcode-select (-p) instead of hardcoding
Xcode.app, so an Xcode beta is used. build:ios:simulator runs a new
ios-sim-build script that temporarily drops the MLKit barcode-scanning pod
(no arm64-simulator slice) so the app builds an arm64 binary installable on
Apple Silicon simulators, then restores the Podfile + Pods for device builds.
QR scanning already degrades cleanly when the native plugin is absent.
* feat(mobile): iOS home/lock/Control Center widgets + push-driven refresh
Add a Widget Extension (OpenChamberWidget) and a Notification Service Extension
(OpenChamberNotificationService), wired into the Xcode project, sharing an App
Group with the app.
Widgets:
- Overview (medium): recent sessions with read/unread dots + four quick actions
(new, status, instances, settings).
- Sessions (large): session list with per-session project label, attention count
and a new-session button in the header.
- Quick Actions (small): New chat pill + status/instances.
- Lock Screen (accessoryCircular x2): brand logo to new session, attention counter.
- Control Center control: brand logo (custom SF Symbol) to new session.
Data: the app writes a session-overview snapshot (attention count + recent
sessions with project labels) to the App Group on scene activate/resign; the NSE
refreshes it from each push (aps.badge + sessionId) so widgets update even when
the app is closed (needs aps mutable-content, added to the server + relay).
Deep links: add openchamber://status (session status panel) and reuse
view/instances; all widget taps route through the existing deep-link channel.
* feat(mobile): large Sessions widget lists 6 sessions with project labels
* feat(mobile): edge-swipe to switch sessions with directional slide+fade
* fix(mobile): keep widgets in sync via reload-on-change + periodic refresh
Widgets sharing the app's WidgetKit reload budget refreshed unevenly, leaving the
large Sessions widget stale (no unread dot / attention count) while medium updated.
Drop the per-call updatedAt from the snapshot, only write + reloadAllTimelines when
the session overview actually changed (so we don't burn the budget on every scene
activate/resign), and give each widget a periodic timeline refresh so a missed
reload self-corrects.
* feat(mobile): Android support — chrome fixes, SSE lock, icon, QR scan
Cosmetics:
- Status bar: on Android inset the WebView below the bar (overlay:false) and
paint it with the resolved theme background + correct content Style, since
Android doesn't feed env(safe-area-inset-top) to CSS.
- Keyboard: skip the manual --oc-keyboard-inset on Android (the window resizes
natively, so applying it double-counted and floated the composer); declare
windowSoftInputMode=adjustResize and disable the shell height transition on
Android so the header no longer bounces on keyboard open.
Transport: lock Capacitor apps to SSE — native WebSocket streaming is unreliable
on Android (events only arrive once a run finishes). Forced in sync-context and
the other options are disabled in the Chat settings UI.
Push: gate APNs registration to iOS only; on Android @capacitor/push-notifications
register() needs Firebase/FCM (not configured) and crashes at launch.
QR pairing: declare CAMERA permission + the ML Kit barcode_ui dependency, and
install/await the Google barcode scanner module (with a post-install retry) before
scanning so the first scan works without a manual retry.
Icon: Android adaptive launcher icon generated from the cube logo (full-bleed
white background, no edge artifact on One UI). Source assets under mobile/assets.
Tooling: adb-based android-device.mjs + android:* scripts for device deploy.
* feat(notifications): presence-aware push routing (don't spam the phone)
Only push to a device when the notification would otherwise be missed there. A
notification is suppressed on devices where the user is already present.
- Tag every client's visibility beacon and web-push subscription with a platform
('ios' | 'android' | 'vscode' | 'desktop' | 'web') via getClientPlatform().
- Server tracks visibility per client (keyed by oc_ui_session) with the platform,
and exposes isAnyInteractiveClientVisible() = any visible non-mobile client.
- Native push (APNs) and mobile PWA web-push are now suppressed when an
interactive (desktop/web/vscode) client is visible — it already shows the
in-app notification. Gated on the desktop's visibility (reliable), never the
phone's own (a backgrounded WKWebView can't report "hidden").
- Desktop/web web-push keeps the any-visible gate (a visible client absorbs it).
- Skipping APNs also skips the badge increment so it doesn't drift.
Fixes the case where every session on a shared instance pushed to the phone even
while the user was actively working on desktop.
* feat(mobile): Android FCM push notifications
Enable native background push on Android via Firebase Cloud Messaging, in parallel
with the existing iOS APNs path.
- Add google-services.json + declare POST_NOTIFICATIONS (Android 13+). The Google
Services Gradle plugin is applied when the file is present, so register() returns
an FCM token instead of crashing.
- Un-gate native push registration to iOS OR Android, and tag the registered token
with its platform ('ios' | 'android') so the relay routes it to APNs vs FCM.
- Server stores the platform per device token and binds it to the relay (platform
included in the signed register message).
- Notification small icon: monochrome cube silhouette with a mark on the top face,
set as the FCM default_notification_icon so the status-bar icon reads as the logo.
Relay-side FCM sending ships in openchamber-website.
* docs(mobile): refresh HANDOFF with current state, dev/deploy process, and CI gap
* chore(mobile): iOS store-review prerequisites (privacy manifest, encryption flag)
- Add the app's PrivacyInfo.xcprivacy (no tracking; required-reason UserDefaults for the App
Group snapshot shared with the widget + notification service extension) and wire it into the
App target's resources — Apple requires an app-level privacy manifest.
- Set ITSAppUsesNonExemptEncryption=false to skip the per-build export-compliance prompt.
- HANDOFF: add a store-review-readiness checklist (in-repo vs release-time console/infra items).
Verified: plist lint, xcodebuild parse, and an iOS simulator build with PrivacyInfo.xcprivacy
bundled into App.app.
* refactor(mobile): dedupe capacitor detection + make beacon guard explicit
Addresses non-blocking PR review notes:
- Consolidate the repeated Capacitor-native check (mobileConnections, deepLinkNavigation,
usePushVisibilityBeacon each redefined it) onto the single isCapacitorApp() in lib/platform.
- usePushVisibilityBeacon now guards on isWebRuntime() OR isCapacitorApp() instead of relying on
isWebRuntime() being true for Capacitor, so the beacon can't silently stop if that changes.
The stale-event check excluded heartbeats from lastActiveEventAt, so a
quiet-but-connected session (only receiving heartbeats) tripped the 20s
stale timer and triggered a full resync every ~15s. This re-fetched
listPendingQuestions, listPendingPermissions, session.get, and
session.messages despite the event stream being healthy.
Track all stream activity (including heartbeats) in a global
lastStreamActivityAt ref. The stale check now only fires when no events
at all arrive for 20s, meaning the stream is genuinely dead.
Resyncs still fire correctly on genuine reconnects, transport switches,
and status-poll escalation when a real discrepancy is detected.
Fixes#1656
Reworks the chat and session-sidebar render paths to cut render cascades, memory
churn, and UI jank on large sessions and big session trees. Behavior is preserved;
the changes are about *when* and *how much* the UI re-renders.
## Chat streaming
- Freeze the streaming message's parts in the bulk turn projection during streaming,
and re-inject live parts only in an isolated tail leaf, so a ~60/sec delta stream
no longer re-runs the whole-session projection or re-renders unrelated rows.
session with referential reuse of unchanged turns.
- Memoize message rows with field-aware comparators instead of reference equality.
- Replace the manual child-session polling in the task tool with the live SSE
stream + a one-shot load, removing a fetch/settle state machine.
## History loading & scroll
- Load an initial page fast, then prepend one older page in the background so the
scroll container has headroom and "load older on scroll-up" fires before the user
hits the absolute top.
- Compensate scroll synchronously (in a layout effect, before paint) for prepends —
including background prepends that don't originate from a user scroll — so the
viewport stays stable instead of judder-correcting on the next frame.
## Markdown rendering
- Render markdown synchronously *styled* on first paint (paragraphs, lists, code
cards, tables, inline code) instead of raw escaped text; the async pass then only
upgrades syntax-highlight colors. Eliminates the flash of full-width raw text.
- Load KaTeX CSS eagerly with the main bundle instead of inside the lazy markdown
chunk, avoiding a late stylesheet injection on first render.
## Sidebar
- Hoist per-row recursive tree walks out of row comparators into per-group
precomputed sets/keys; batch live-session lookups into a single map; add a
group-level memo boundary.
- Isolate rename drafts so per-keystroke typing doesn't repaint the row tree.
## Sync layer
- Add a staleness guard so a slow message fetch can't repopulate a session the user
navigated away from.
- Throw on fetch failure for authoritative loaders so a transient blip can't read as
an empty server response.
## Cleanup
- Remove dead code (unused hooks, params, duplicated inline types) surfaced while
reworking the above.
## Known issue
- A rare, purely cosmetic first-paint width flash can still appear on large sessions;
it has no behavioral or data impact and is tracked for a follow-up runtime trace.
Desktop notifications no longer duplicate when native delivery succeeds
Reasoning chain-of-thought is excluded from notification body text
Untyped message parts are ignored in notification text extraction
* perf(startup): hydrate providers/agents from cache (stale-while-revalidate)
Persist last-known provider/agent snapshots instead of stripping them, so the
model/agent pickers paint instantly on cold start. Freshness is preserved by the
background refresh in initializeApp() and activateDirectory() (which overwrite on
success) and by the existing provider/agent config-change subscriptions, so the
prior stale-provider regression stays fixed without blanking the UI during fetch.
* perf(startup): cache directory session list for instant sidebar
Persist a capped slice of each directory's session list and seed the child store
from it on creation, so the sidebar paints chats immediately on cold start.
Bootstrap phase-3 loadSessions overwrites with the fresh list; its empty-list
race guard preserves the seeded sessions during OpenCode warmup.
* perf(startup): hold API requests through OpenCode warmup instead of 503
The readiness gate returned 503 the instant OpenCode wasn't ready, pushing the
client into an exponential-backoff retry loop (500ms -> 1s -> ...) that wasted
seconds of cold-start time and could fail bootstrap outright. Now hold the
request and poll readiness up to a bounded window so the first call succeeds as
soon as OpenCode is up (typically sub-second); still 503 fast past the window so
a genuinely-down server doesn't hang. Adds coverage for both paths.
* perf(startup): surface cached providers/agents in pickers (optimistic readiness)
The model/agent pickers gated purely on isInitialized, so they showed
"Loading…" for the entire init round-trip even when provider/agent data was
already hydrated from cache — making the persisted-cache work invisible. Treat
the pickers as ready as soon as cached providers are present (stale-while-
revalidate), so they paint last-known models/agents instantly and refresh in the
background. First-ever launch (no cache) still shows Loading until init.
* perf(startup): don't abort directory bootstrap on transient phase-1 failure
A failed initial path.get OR session.status aborted the whole directory
bootstrap, stranding it in loading and skipping phase 2/3 (session load).
session.status is live data the event pipeline keeps current, and path.get is
tolerable once a project is resolved from global state. Now only a total
failure (or path.get failing with no resolved project) aborts, so the sidebar
and chat keep advancing and loading sessions through warmup hiccups.
* perf(startup): don't bootstrap directories from archived sidebar rows
Each sidebar session row called useDirectoryStore(dir), which defaulted to
bootstrap:true and triggered a full directory bootstrap. Archived sessions point
at dozens of (often deleted) worktrees, so on startup this fired a session-list
fetch + 6x2s empty-retry storm per dead directory (the logs the user saw). The
store ref there is only read on-demand via getState() in export handlers, never
subscribed, so archived rows don't need it bootstrapped. Add a { bootstrap }
option to useDirectoryStore and skip bootstrap for archived rows; active rows
still bootstrap so live cross-directory session/status keeps aggregating.
* perf(startup): stop empty-session bootstrap retry storm on web/desktop
The post-bootstrap retry re-ran the full directory bootstrap 6x2s whenever the
session list came back empty, on the theory that empty meant OpenCode wasn't
ready. But loadSessions already retries transient failures twice over
(listGlobalSessionPages throws on 5xx and retries internally), so on web/desktop
an empty result is authoritative — the directory genuinely has no sessions (e.g.
deleted worktrees referenced only by archived sessions). That produced the
dozens of '[bootstrap] sessions empty ... 6 attempts; giving up' log storms.
Gate the retry to VS Code, where the bridge can return an empty 200 during
warmup that the inner retries can't catch.
* perf(startup): scope provider/agent config to project (worktrees inherit)
Providers/agents/defaults are project-level, but were keyed per directory, so a
worktree fetched and cached its own snapshot — duplicating the parent project's
load (the trace showed initializeApp loading the worktree and activateDirectory
loading the project concurrently, ~8s of redundant background work).
- resolveConfigDirectory() maps a worktree to its owning project; loadProviders
/loadAgents/activateDirectory now key by it, so a worktree reuses one shared
project snapshot. activateDirectory resolves up-front so activeDirectoryKey and
the snapshot key always match (picker stays consistent); the OpenCode working
directory is unaffected.
- Add a 30s runtime freshness guard so the stale-while-revalidate background
refresh skips re-fetching config that was just loaded (initializeApp then
activateDirectory for the same project), and to avoid churn on rapid project
switches. Config-change invalidation clears the snapshot, which bypasses the
guard, so freshness never masks a needed refresh.
* fix(sidebar): default archived sessions to hidden to avoid startup flash
useSessionDisplayStore defaulted showArchivedSessions to true, so on startup
archived sessions rendered by default and then vanished once the persisted
preference rehydrated to hidden — a visible flash. Default to hidden so the
pre-hydration state is the quiet one; users who opted into showing archived keep
their persisted true (default change doesn't override persisted state).
* perf(startup): persist worktree->project mapping to kill cold double-load
The worktree->project map (availableWorktreesByProject) is populated by async git
discovery, so it isn't ready when initializeApp runs — a worktree's first config
load couldn't resolve to its project and duplicated the project's provider/agent
load, saturating OpenCode during cold start (the source of the slow first
createSession/send the user observed). Cache resolved worktree->project mappings
to localStorage so resolveConfigDirectory resolves synchronously at init on
subsequent launches; the project is loaded once and activateDirectory hits the
freshness guard. worktree->project is immutable so a cached entry is safe; live
resolution still populates/corrects the cache.
* perf(startup): persist worktree map for instant sidebar + first-launch keying
Worktree discovery is async (git), so availableWorktreesByProject was empty at
startup: the sidebar worktree list appeared late, and useConfigStore couldn't
resolve a worktree to its project on the first launch (causing the cold
worktree+project double-load). Persist the discovered worktree map to
localStorage and seed it synchronously on store init (stale-while-revalidate:
discovery refreshes in the background via the existing setState, which now
write-through persists). The sidebar paints worktrees instantly and
resolveConfigDirectory resolves the project from the very first launch.
* perf(startup): coalesce concurrent duplicate OpenCode reads in runtimeFetch
On cold start the sync bootstrap and the config store independently fire the same
idempotent reads (providers, config, path, agents, project) concurrently with no
shared dedup, saturating the single OpenCode process and delaying work queued
behind it (e.g. createSession). Coalesce genuinely-concurrent identical GETs to
those read endpoints at the transport layer so OpenCode does the work once; each
caller receives an independent response clone. Tightly scoped: GET only,
allowlisted read paths, never event streams, never a signal-bearing request (so
one caller's abort can't cancel the shared fetch). Entries clear on settle, so it
only shares overlapping in-flight requests — never a stale response.
* perf(startup): cache git branches so the draft branch selector paints instantly
The branch selector above the composer was the slowest-loading element: it's
gated behind a cold 'git branch' fetch (useGitStore, not persisted). Cache the
per-directory branch list to localStorage and seed the store on init (with
isGitRepo:true so the selector's gate passes), and write the cache on every
successful fetchBranches. The ChatInput draft-branch effect now refreshes on
staleness (>30s) rather than mere absence, so seeded branches show immediately
and still refresh in the background without a spinner — no stale-forever
regression. Only the branch list is cached; status/log/diff are untouched.