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Session Goal

Server-side control loop that keeps a session working toward a user-defined objective stored under metadata.openchamber.goal, with the small model as an independent progress auditor. Built on OpenChamber's backend-driven architecture (session-assist is the structural template): the loop lives in the web server and survives UI disconnects.

Goal payload (metadata.openchamber.goal)

{
  id,                      // opaque per-logical-goal id; stale-write guard
  objective,               // inline user text (fallback), <= 5000 chars
  objectiveFile,           // true: objective text lives in a server-side file
  status,                  // active | paused | blocked | budgetLimited | complete
  tokenBudget,             // optional positive int
  tokensUsed,              // tokensCommitted + current segment (snapshot - baseline)
  tokensBaseline,          // segment start snapshot (pre-goal turn; 0 after compaction)
  tokensCommitted,         // closed segments' total (one segment per compaction)
  turnsUsed,               // auto-continuations sent (capped at MAX_AUTO_TURNS)
  blockedStreak,           // consecutive blocked audit verdicts
  auditFailStreak,         // consecutive failed/unavailable audit calls
  note,                    // latest audit progress note, <= 280 chars
  statusReason,            // why settled; 'resumed' is a kickoff signal from UI
  evaluationProviderID,    // provider used by the latest successful audit
  evaluationModelID,       // model used by the latest successful audit
  lastAccountedMessageID,  // incremental accounting cursor
  createdAt, updatedAt
}

The UI writes goals (create/edit/pause/resume/clear) by patching this metadata; the runtime never creates a goal on its own. Goal creation happens at send time via the arm store (useSessionGoalArmStore): the composer target button arms "the next prompt is the objective", and the run-as-goal flows (fork-from-answer dialog, plan implement dialog) arm the same way — the plan flow additionally supplies an objective OVERRIDE carrying the plan content, since "Implement this plan: X" alone gives the audit nothing to judge against. The armed send also attaches a synthetic system-reminder part telling the agent goal mode is active and that each turn should end with a factual done/verified/remaining statement for the independent audit. Freshness/stale-write protection is by id: every runtime write re-reads the session and drops the write when the stored goal id no longer matches.

File-backed objectives

The objective TEXT lives in <data-dir>/goals/<sessionId>.md (data dir = OPENCHAMBER_DATA_DIR or ~/.config/openchamber), keyed by the SESSION ID: sessions are globally unique and carry one goal at a time, so the mapping is deterministic and a new goal simply overwrites the file. Metadata carries only objectiveFile: true — never a path — so user-writable metadata cannot become a file-read vector (objectives.js also validates the id shape before touching the filesystem). Rationale: metadata rides every session.updated, so multi-KB objectives must not live there.

  • objectives.js — write/read/delete, 5000-char clamp.
  • routes.jsPUT/GET/DELETE /api/goals/objective/:sessionId (OpenChamber-owned, registered before the generic proxy; JSON parsing via the /api/goals family in core-routes). The UI writes the file BEFORE patching the goal metadata and falls back to an inline objective when the write fails; clearSessionGoal deletes the file best-effort.
  • The tick resolves the effective objective fresh on every cycle (the file is live-editable mid-goal) and falls back to the inline objective when the file is unreadable — a goal never dies because a file went away.
  • UI display fetches content via the GET route (useGoalObjectiveContent); in VS Code the route is unavailable, so the strip degrades to the audit note (display-only fallback by design).
  • Server-created goals write the file through create.js, which also owns objective fitting, inline fallback, metadata creation, and the synthetic first-turn reminder shared by scheduled tasks and CLI-created sessions.

Flow

  1. createSessionGoalRuntime subscribes to the global SSE hub (same pattern as session-assist — it needs the envelope's directory).
  2. session.status: idle arms a 15s per-session timer; busy/retry clears it. A session.updated carrying a fresh active goal (turnsUsed === 0 or statusReason === 'resumed') arms a kickoff timer — 3s for fresh goals, ~250ms for an explicit Resume so the nudge feels immediate — since setting a goal on an idle session emits no status transition.
  3. On fire (tick), gated by the sessionGoalEnabled setting:
    • fetch session (skip sub-agent sessions), require an active goal;
    • authoritative live-activity check after the quiet window: re-read the session status map, bail if the parent resumed, then list direct child sessions and bail while any child is busy/retry. A background subagent leaves its parent idle, then injects its result into the parent when done; that parent busyidle cycle re-arms the loop without polling. Status/children fetch failure is unknown, not empty, so it skips the audit and retries after another quiet window;
    • quiescence check via the message tail (trailing user message or unfinished assistant reply → bail; the next idle transition re-arms);
    • token accounting as a SNAPSHOT of the latest completed assistant turn: input + cache.read + output. Earlier turns' inputs and outputs fold into the next turn's cache, so the latest snapshot already carries the whole run's paid tokens — no summing across messages. Goal-relative via tokensBaseline (the same snapshot of the newest pre-goal turn, captured on the first tick). Compaction (an assistant message with summary: true) breaks the snapshot chain, so accounting is segmented: the summary message closes the segment into tokensCommitted (the summary turn read the whole context, so its snapshot prices the compaction itself) and the next segment starts with a zero baseline. tokensUsed = tokensCommitted + current segment, kept monotonic so unflagged context shrinks never move the budget backwards;
    • a user abort pauses the goal instead of blocking it: the event path in processPayload pauses immediately on the MessageAbortedError message (before any tick could send a continuation over the user's explicit stop), with a tick-side safety net. Messages sent while paused leave the goal alone; Resume re-arms the loop, and resuming over an aborted tail skips the audit and goes straight to a continuation nudge;
    • terminal checks, cheapest first: assistant turn error → blocked; tokensUsed >= tokenBudgetbudgetLimited; turnsUsed >= MAX_AUTO_TURNS (20) → blocked;
    • error classification is independent of finish: MessageAbortedError keeps the pause/resume behavior; only a finish: "length" with no error, or MessageOutputLengthError, is an in-progress truncation that skips the audit and continues. Any other non-null error wins over a length finish and blocks with its non-empty error.name, or assistant turn failed when unnamed;
    • length recovery is bounded separately from the token budget and auto-continuation cap: the first truncation permits one continuation, but a second consecutive completed, non-summary assistant turn that is also truncated settles the goal as blocked (repeated output truncation). The consecutive state is derived from the loaded message history, not persisted, using info.time.created chronology rather than message IDs. Summary messages are not agent turns; an ordinary completed assistant turn naturally breaks the consecutive condition. Explicit Resume grants one new recovery attempt over the same transcript; the continuation consumes that permission, so another truncation blocks again. Resume does not bypass assistant errors or the token budget;
    • otherwise, small-model audit of the objective + the last assistant turn only — no conversation history and no continuation prompts (restrictToPreferredProvider, session's own provider/model preferred): JSON {verdict: continue|complete|blocked, note}. The audit is the SOLE termination authority besides the hard stops above — the working agent has no channel to settle its own goal. complete settles; blocked increments blockedStreak and settles only after 3 consecutive blocked verdicts, so a one-off snag cannot end the goal. Audit failure/absence tolerates ONE consecutive unaudited continuation (auditFailStreak); a second consecutive failure settles the goal as blocked ("progress audit unavailable") — resumable, and settling resets the streak so Resume gets fresh tolerance. A dead small model can never drive the loop blind to the turn cap;
    • continue: persist accounting + turnsUsed first (a crash after the write just waits for the next idle tick; the reverse could double-send), re-check the tail, then POST /session/:id/prompt_async with the continuation prompt using the last assistant message's provider/model/agent — the goal spends the session's own subscription.
  4. Settling (complete/blocked/budgetLimited) fires the injected emitGoalNotification so the user hears about it even with the UI closed: desktop + UI broadcast + the standard push fanout (web-push with full text; APNs with a generic per-type title and the session name as body). It obeys the notify-on-completion setting. Conversely, while a goal is ACTIVE the notifications runtime suppresses per-turn "ready" notifications on every channel — they would only echo the loop's own continuations; error/question/permission notifications are untouched. Pausing a goal from the UI also aborts the running turn (and vice versa — an abort pauses the goal), so "stop" means stop on both axes.

Continuation prompt

Built inline in runtime.js: the objective as untrusted user data in an XML-escaped <objective> block, budget numbers, keep-the-full-objective and work-from-evidence rules, a completion-audit instruction, and the requirement to end every turn with a factual done/verified/remaining report — the audit sees only that final turn, so the report is its evidence.

UI consumers (packages/ui)

  • lib/sessionGoalMetadata.ts — payload parsing/types.
  • lib/sessionGoalActions.ts — create/edit/pause/resume/clear via patchSessionMetadata; lib/sessionGoalPresentation.ts — status colors/labels shared across surfaces.
  • stores/useSessionGoalArmStore.ts — the "next prompt starts a goal" flag, consumed by sendMessage in sync/session-ui-store.ts (works for drafts). Armed slash commands resolve their authoritative command template and apply OpenCode argument expansion ($ARGUMENTS, positional placeholders, or the implicit argument suffix) for the audit objective before goal metadata is written and before session.command dispatch. If command details cannot be loaded, the raw invocation remains the objective rather than blocking command execution.
  • hooks/useSessionGoal.ts — live goal state.
  • components/chat/SessionGoalButton.tsx — composer target button (arm / status color / cancel confirm); SessionGoalRow.tsx — goal strip above the composer; SessionGoalDialog.tsx — manage dialog (edit/pause/resume/complete/clear).
  • Sidebar glyph next to the date in SessionNodeItem.

Scheduled goals

Scheduled tasks can run as goals: execution.goalEnabled (+ optional execution.goalTokenBudget) on a task makes the scheduled-tasks runtime stamp metadata.openchamber.goal onto the fresh session (objective = the expanded task prompt, or the argument-expanded command template for a slash command) and attach the goal-mode intro part to normal prompts. The loop here picks it up from session events like any other goal.

CLI-created goals

openchamber session create --prompt <text> --goal uses the explicit POST /api/openchamber/sessions orchestration route. The server creates the session, fits and stores the expanded prompt as its objective, patches active goal metadata, appends the synthetic goal reminder, and only then dispatches the prompt. --goal-token-budget applies the same optional budget contract as scheduled goals. Slash commands retain command dispatch semantics and cannot carry the synthetic prompt part. Their command template with OpenCode argument expansion becomes the audit objective; goal metadata is still installed before the command runs. A missing command template falls back to the raw invocation.

openchamber session send --goal and openchamber session fork --goal use the same server-owned prompt orchestration. Send installs a fresh goal on the target session; fork first uses the official OpenCode fork operation (at the optional message boundary), then installs the goal on the new session. Both preserve the objective-file-before-metadata and metadata-before-dispatch ordering used by create and scheduled goals.

Limitations

  • Web-server feature: VS Code (extension-only) renders goal state via session.updated but does not run the loop.
  • A goal on a session with no assistant reply yet starts after the first user exchange completes (no provider/model to continue with before that).
  • tokensUsed only counts completed assistant messages seen within the 40-message fetch window per tick; extremely long busy stretches between idles undercount (acceptable: budget is a guardrail, not billing).