The global session-status store patched its own setState to derive active membership for callers replacing statusById — a boundary that silently trusted any caller passing both fields to keep them consistent. replaceGlobalSessionStatusById is now the one sanctioned way to swap the map from outside the event reducers; the runtime-switch reset and the tests that replaced the map directly go through it, and the patch is gone. Follow-up to #3126 review.
241 lines
11 KiB
TypeScript
241 lines
11 KiB
TypeScript
import { create } from 'zustand';
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import type { Event, SessionStatus } from '@opencode-ai/sdk/v2/client';
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import { normalizeProjectPath } from '@/lib/projectResolution';
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import {
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applySessionOrderingMutations,
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reconcileSessionActivitySnapshot,
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type SessionOrderingMutation,
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} from './session-ordering';
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import {
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applySessionActivityTimingMutations,
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reconcileSessionActivityTiming,
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type SessionActivityTimingMutation,
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} from './session-activity-timing';
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import { countSyncPerformance } from './performance-diagnostics';
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// Shared live busy/retry index for every directory. Global events update it
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// incrementally and authoritative directory snapshots reconcile it, so each
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// sidebar row can subscribe to one leaf instead of every child store.
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//
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// Only non-idle entries are kept; absence means idle. Entries carry their
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// directory so a polled per-directory snapshot can authoritatively replace
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// that directory's slice (the server omits idle sessions from snapshots).
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type ActiveStatusType = 'busy' | 'retry';
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type GlobalSessionStatusEntry = { status: SessionStatus; directory: string };
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type GlobalSessionStatusState = {
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statusById: Map<string, GlobalSessionStatusEntry>;
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activeSessionIds: ReadonlySet<string>;
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};
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const EMPTY_ACTIVE_SESSION_IDS: ReadonlySet<string> = new Set();
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const initialState: GlobalSessionStatusState = {
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statusById: new Map(),
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activeSessionIds: EMPTY_ACTIVE_SESSION_IDS,
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};
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export const useGlobalSessionStatusStore = create<GlobalSessionStatusState>(() => initialState);
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useGlobalSessionStatusStore.subscribe(() => countSyncPerformance('globalStatusPublications'));
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/**
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* Replaces the status map wholesale and derives active membership from it.
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* This is the ONE sanctioned way to swap statusById from outside the event
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* reducers (runtime switch, tests) — previously a setState monkeypatch
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* derived membership for arbitrary callers, which silently trusted any
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* caller passing both fields to keep them consistent.
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*/
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export const replaceGlobalSessionStatusById = (statusById: Map<string, GlobalSessionStatusEntry>): void => {
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const current = useGlobalSessionStatusStore.getState();
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const nextActiveSessionIds = new Set<string>();
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for (const [sessionId, entry] of statusById) {
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if (entry.status.type === 'busy' || entry.status.type === 'retry') {
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nextActiveSessionIds.add(sessionId);
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}
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}
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const sameMembership = nextActiveSessionIds.size === current.activeSessionIds.size
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&& [...nextActiveSessionIds].every((sessionId) => current.activeSessionIds.has(sessionId));
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useGlobalSessionStatusStore.setState({
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statusById,
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activeSessionIds: sameMembership ? current.activeSessionIds : nextActiveSessionIds,
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});
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};
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const normalizeStatusType = (type: string | undefined): ActiveStatusType | 'idle' => {
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if (type === 'busy') return 'busy';
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if (type === 'retry') return 'retry';
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return 'idle';
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};
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const statusesEqual = (left: SessionStatus, right: SessionStatus): boolean => (
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left.type === right.type && JSON.stringify(left) === JSON.stringify(right)
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);
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// Both write paths normalize the directory key, so a polled snapshot can
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// authoritatively replace entries written by events (and vice versa) even when
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// the two sources format the same path differently (trailing slash, …).
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const normalizeDirectory = (directory: string): string =>
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normalizeProjectPath(directory) ?? directory;
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// Event-driven path: called by the sync dispatcher for status-bearing events
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// whose directory has no child store. Mirrors the child reducer's semantics
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// (`session.idle` / `session.error` both resolve to idle).
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export const applyGlobalSessionStatusEvents = (directory: string, payloads: readonly Event[]): void => {
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if (payloads.length === 0) return;
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const normalizedDirectory = normalizeDirectory(directory);
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const state = useGlobalSessionStatusStore.getState();
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let statusById: Map<string, GlobalSessionStatusEntry> | null = null;
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let activeSessionIds: Set<string> | null = null;
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const orderingMutations: SessionOrderingMutation[] = [];
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const timingMutations: SessionActivityTimingMutation[] = [];
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const currentStatuses = (): ReadonlyMap<string, GlobalSessionStatusEntry> => statusById ?? state.statusById;
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const draftStatuses = (): Map<string, GlobalSessionStatusEntry> => (statusById ??= new Map(state.statusById));
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const draftActiveIds = (): Set<string> => (activeSessionIds ??= new Set(state.activeSessionIds));
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const settle = (sessionId: string): void => {
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if (currentStatuses().has(sessionId)) {
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draftStatuses().delete(sessionId);
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draftActiveIds().delete(sessionId);
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}
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orderingMutations.push({ type: 'observe', sessionId, phase: 'settled' });
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timingMutations.push({ type: 'observe', sessionId, phase: 'settled' });
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};
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for (const payload of payloads) {
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if (payload.type === 'session.status') {
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// SAFETY: OpenCode event properties for this event contain the optional session ID and status payload.
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const props = payload.properties as { sessionID?: string; status?: { type?: string } } | undefined;
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if (typeof props?.sessionID !== 'string' || !props.sessionID) continue;
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const type = normalizeStatusType(props.status?.type);
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if (type === 'idle') {
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settle(props.sessionID);
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continue;
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}
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// SAFETY: the normalized discriminator is one of the SDK's active status types.
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const status = { ...(props.status ?? {}), type } as SessionStatus;
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const current = currentStatuses().get(props.sessionID);
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if (!current || current.directory !== normalizedDirectory || !statusesEqual(current.status, status)) {
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draftStatuses().set(props.sessionID, { status, directory: normalizedDirectory });
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if (!current) draftActiveIds().add(props.sessionID);
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}
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orderingMutations.push({ type: 'observe', sessionId: props.sessionID, phase: 'active' });
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timingMutations.push({ type: 'observe', sessionId: props.sessionID, phase: 'active' });
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continue;
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}
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if (payload.type === 'session.idle' || payload.type === 'session.error') {
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// SAFETY: OpenCode terminal event properties contain the optional addressed session ID.
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const props = payload.properties as { sessionID?: string } | undefined;
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if (typeof props?.sessionID === 'string' && props.sessionID) settle(props.sessionID);
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continue;
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}
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if (payload.type === 'session.deleted') {
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// SAFETY: OpenCode deletion event properties identify the deleted session directly or through info.id.
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const props = payload.properties as { sessionID?: string; info?: { id?: string } } | undefined;
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const sessionId = props?.sessionID ?? props?.info?.id;
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if (!sessionId) continue;
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if (currentStatuses().has(sessionId)) {
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draftStatuses().delete(sessionId);
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draftActiveIds().delete(sessionId);
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}
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orderingMutations.push({ type: 'remove', sessionId });
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timingMutations.push({ type: 'remove', sessionId });
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}
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}
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if (statusById) {
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useGlobalSessionStatusStore.setState({
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statusById,
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activeSessionIds: activeSessionIds ?? state.activeSessionIds,
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});
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}
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applySessionOrderingMutations(orderingMutations);
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applySessionActivityTimingMutations(timingMutations);
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};
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export const applyGlobalSessionStatusEvent = (directory: string, payload: Event): void => {
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applyGlobalSessionStatusEvents(directory, [payload]);
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};
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// Polled path: an authoritative `/session/status?directory=X` snapshot. Entries
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// missing from the snapshot are idle now — cleared both by directory key and by
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// the caller's session-id list (the server may report a canonicalized directory
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// that differs from the key an event wrote, e.g. via symlinks). Seeds the
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// initial state (events only deliver changes) and reconciles missed events.
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export const applyGlobalSessionStatusSnapshot = (
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rawDirectory: string,
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raw: Record<string, { type?: string }>,
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knownSessionIds?: Iterable<string>,
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): void => {
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const directory = normalizeDirectory(rawDirectory);
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const known = new Set(knownSessionIds ?? []);
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// Built once as a set and shared by both consumers below; only non-idle
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// sessions land here, so it stays small however long the directory's list is.
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const activeSessionIds = new Set<string>();
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for (const [sessionId, status] of Object.entries(raw)) {
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if (normalizeStatusType(status?.type) !== 'idle') activeSessionIds.add(sessionId);
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}
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reconcileSessionActivitySnapshot(activeSessionIds, known);
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// Timing asks the coverage question instead of being handed a list: a snapshot
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// authoritatively covers the caller's session list plus every id it reports
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// itself, and only the handful of sessions actually being timed need an
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// answer. Reuses the sets already built above, so this allocates nothing.
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reconcileSessionActivityTiming(
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activeSessionIds,
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(sessionId) => known.has(sessionId) || sessionId in raw,
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);
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useGlobalSessionStatusStore.setState((state) => {
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let changed = false;
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const next = new Map(state.statusById);
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let nextActiveSessionIds: Set<string> | null = null;
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const hasActiveSession = (sessionId: string): boolean => (
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(nextActiveSessionIds ?? state.activeSessionIds).has(sessionId)
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);
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const removeActiveSession = (sessionId: string): void => {
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if (!hasActiveSession(sessionId)) return;
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nextActiveSessionIds ??= new Set(state.activeSessionIds);
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nextActiveSessionIds.delete(sessionId);
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};
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const addActiveSession = (sessionId: string): void => {
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if (hasActiveSession(sessionId)) return;
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nextActiveSessionIds ??= new Set(state.activeSessionIds);
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nextActiveSessionIds.add(sessionId);
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};
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for (const [sessionId, entry] of state.statusById) {
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if ((entry.directory === directory || known.has(sessionId)) && !(sessionId in raw)) {
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next.delete(sessionId);
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removeActiveSession(sessionId);
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changed = true;
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}
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}
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for (const [sessionId, status] of Object.entries(raw)) {
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const type = normalizeStatusType(status?.type);
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const current = next.get(sessionId);
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if (type === 'idle') {
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if (current && (current.directory === directory || known.has(sessionId))) {
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next.delete(sessionId);
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removeActiveSession(sessionId);
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changed = true;
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}
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continue;
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}
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// SAFETY: normalizeStatusType has narrowed this snapshot entry to the SDK's busy/retry status discriminator.
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const normalizedStatus = { ...status, type } as SessionStatus;
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if (!current || current.directory !== directory || !statusesEqual(current.status, normalizedStatus)) {
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next.set(sessionId, { status: normalizedStatus, directory });
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if (!current) addActiveSession(sessionId);
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changed = true;
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}
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}
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return changed ? {
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statusById: next,
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activeSessionIds: nextActiveSessionIds ?? state.activeSessionIds,
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} : state;
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});
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};
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