* feat(chat): /btw command — side questions in a temporary forked session /btw <question> forks the current session (full context inheritance) and opens a compact peek panel docked above the composer. The composer itself becomes the btw input while the panel is open: sends route to the fork, the placeholder and a mode chip reflect the target, and the stop button aborts the fork's turn. Closing the panel (or the chip's ✕) destroys the fork, leaving the main conversation untouched. The panel shows only the fork's own tail (messages at/after the fork creation time) and live permission/question cards scoped to the fork. - chat/btw/BtwPanel: peek sheet (desktop + mobile), fork-tail view, auto-close on disappearance, Esc to close - lib/btw: startBtwSession (fork + rename + routed send), closeBtwPanel (close = destroy), filterBtwTailMessages - ChatInput: btw-mode send routing via SendMessageOptions.sessionId, btw-aware activity (stop/abort), placeholder + mode chip - useSessionActivity: exported for per-session activity reads - i18n: btw keys across all 11 locales * fix(chat): keep btw sends isolated * refactor(chat): rework /btw into a metadata-scoped peek panel - Link the active btw fork through the parent session's metadata (openchamber.btwSessionID) so the panel exists only in the session that invoked /btw, follows parent navigation, and survives reloads; the fork carries a kind:'btw' marker with its originalSessionID. - Replace the wall-clock history boundary with the id of the newest cloned message (server-generated ascending ids), stored in fork metadata. - Derive panel identity in useBtwPanelState; useBtwStore shrinks to transient per-parent UI state (collapsed/creating/destroying). - Panel UX: dropdown-style glass surface, chat ScrollShadow, single title+chevron collapse toggle, muted header controls, promote action (keep as a full session and navigate to it), Esc collapses instead of destroying, reserved Working indicator row, streaming auto-follow via ResizeObserver keyed on content readiness. - Add a 'peek' chat surface mode that suppresses per-message controls and turn footers inside the panel; user bubbles keep a small gap below. - Hide btw forks from the sidebar, session switcher, and command palette until promoted; mark the fork before inserting it into local stores. - Delete/archive lifecycle: removing the fork unlinks the parent; removing the parent also removes its temporary fork. - patchSessionMetadata now mirrors updated sessions into live stores. - Localize new strings across all 12 dictionaries; add unit tests for metadata helpers, the btw flow, and the UI store. * fix(chat): clamp the btw panel below the app header when the keyboard is open Reuse useMobileAutocompleteMaxHeight (the composer autocomplete precedent) on the panel's scroll body, reserving the panel header and bottom spacer height, so the sheet adapts to the visual viewport instead of riding under the app header on mobile. * fix(lint): drop unused destructured bindings in sessionBtwMetadata CI eslint has no underscore ignore pattern; strip metadata keys with typed copies and delete instead of discard-destructuring. --------- Co-authored-by: Bohdan Triapitsyn <artmore@protonmail.com>
76 lines
3.0 KiB
TypeScript
76 lines
3.0 KiB
TypeScript
import React from 'react';
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import { useSessionUIStore } from '@/sync/session-ui-store';
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import { useSessionStatus, useSessionMessages, useSessionPermissions, useSessionQuestions } from '@/sync/sync-context';
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// Mirrors OpenCode SessionStatus: busy|retry|idle.
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type SessionActivityPhase = 'idle' | 'busy' | 'retry';
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export interface SessionActivityResult {
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phase: SessionActivityPhase;
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isWorking: boolean;
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isBusy: boolean;
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isCooldown: boolean;
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}
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const IDLE_RESULT: SessionActivityResult = {
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phase: 'idle',
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isWorking: false,
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isBusy: false,
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isCooldown: false,
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};
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/**
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* Determines if a session is actively working.
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* Checks session_status and, only when status is missing, falls back to the
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* trailing assistant message when its completion update has not landed yet.
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* Returns idle when permissions or questions are pending (the permission /
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* question indicator takes priority, and the send button must stay available so
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* the user can supersede the prompt with a new message).
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*/
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export function useSessionActivity(sessionId: string | null | undefined, directory?: string): SessionActivityResult {
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const status = useSessionStatus(sessionId ?? '', directory);
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const messages = useSessionMessages(sessionId ?? '', directory);
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const permissions = useSessionPermissions(sessionId ?? '', directory);
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const questions = useSessionQuestions(sessionId ?? '', directory);
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return React.useMemo<SessionActivityResult>(() => {
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if (!sessionId) return IDLE_RESULT;
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// Permissions or questions pending → idle (the blocking indicator takes
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// priority and the send button must remain a send, not a stop).
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if (permissions.length > 0 || questions.length > 0) return IDLE_RESULT;
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const phase: SessionActivityPhase = (status?.type ?? 'idle') as SessionActivityPhase;
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// Only trust the trailing assistant message as a transient fallback while
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// waiting for session.status/message.updated to settle.
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const lastMessage = messages[messages.length - 1];
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const hasPendingAssistant = Boolean(
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lastMessage
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&& lastMessage.role === 'assistant'
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&& typeof (lastMessage as { time?: { completed?: number } }).time?.completed !== 'number',
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);
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const hasAuthoritativeStatus = status !== undefined;
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const statusWorking = hasAuthoritativeStatus && phase !== 'idle';
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const isWorking = statusWorking || hasPendingAssistant;
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if (hasAuthoritativeStatus && !statusWorking) return IDLE_RESULT;
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if (!isWorking) return IDLE_RESULT;
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return {
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phase: statusWorking ? phase : 'busy',
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isWorking: true,
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isBusy: phase === 'busy' || (!statusWorking && hasPendingAssistant),
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isCooldown: false,
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};
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}, [sessionId, status, messages, permissions, questions]);
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}
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export function useCurrentSessionActivity(): SessionActivityResult {
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const currentSessionId = useSessionUIStore((state) => state.currentSessionId);
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const currentSessionDirectory = useSessionUIStore((state) => state.currentSessionDirectory);
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return useSessionActivity(currentSessionId, currentSessionDirectory ?? undefined);
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}
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