* feat: Implement project management store with project path validation and synchronization - Added `useProjectsStore` for managing projects, including adding, removing, renaming, and validating project paths. - Implemented persistence for projects and active project ID using safe storage. - Introduced synchronization from desktop settings to keep project data consistent. - Enhanced session store to manage sessions by directory and added new methods for session management. - Updated todo store to fetch session todos based on the directory context. - Refactored server code to validate and resolve project directories for various API endpoints. - Added project entry validation and sanitization to ensure data integrity. * feat(settings): migrate legacy project settings and update settings loading logic * feat: enhance project management with directory-aware settings and improved agent/command source handling * feat: enhance session and project management with directory-aware settings and improved configuration refresh logic * feat: enhance project management with worktree manager integration and project directory resolution * feat: enhance agent groups store with project directory resolution and loading logic * feat: add heartbeat management and global wrapping for SSE blocks in agent and chat providers * feat: refactor command and project handling in useCommandsStore - Replaced useDirectoryStore with useProjectsStore to manage project paths. - Introduced getRequestDirectory function to determine the active project directory. - Updated command fetching to respect project-level scoping. - Enhanced error handling and logging for command configuration fetching. - Improved command configuration saving and updating to utilize project directory context. feat: enhance project path normalization in useProjectsStore - Added resolveTildePath function to expand paths starting with ~. - Updated normalizeProjectPath to utilize home directory for path expansion. fix: update permission handling in useSessionStore - Changed Permission type to PermissionRequest for clarity. - Updated respondToPermission method to use requestId instead of permissionId. refactor: improve permission utilities - Introduced types for PermissionAction and PermissionRule. - Enhanced getAgentDefinition and resolveConfigStore functions for better type safety. - Added resolvePermissionAction to streamline permission resolution logic. feat: add agent configuration retrieval endpoint - Implemented new API endpoint to fetch agent configuration based on project directory. - Enhanced getAgentPermissionSource to prioritize project-level permissions. chore: update SDK version in package.json files - Bumped @opencode-ai/sdk version to ^1.1.1 across all relevant package.json files. refactor: streamline bridge message handling - Updated handleBridgeMessage to accept directory parameter for agent and command requests. - Improved local API request handling to extract directory from query parameters and headers. feat: enhance project configuration management - Added functions to retrieve and merge project configuration paths. - Improved handling of existing project configuration files for agents and commands. * feat: enhance VSCode integration and session management - Added support for a sticky sidebar header background in light and dark themes. - Introduced functions to read VSCode workspace directory and check if running in VSCode. - Implemented detailed logging for session loading and creation processes. - Enhanced session filtering based on directory structure and canonical paths. - Added a new method to reorder projects and prevent modifications in VSCode workspace. - Improved error handling and logging for app initialization and markdown file parsing. - Updated API checks and health checks to ensure readiness before proceeding. - Refactored code for better readability and maintainability across various modules. * feat: improve agent and branch selection logic, enhance session management, and update multi-run creation response * feat: add worktree management actions in agent group detail and sidebar, including delete and keep only options * fix(ui): share IME guard and cover multi-run * fix(session): reduce maximum visible sessions in group from 7 to 5
94 lines
2.4 KiB
TypeScript
94 lines
2.4 KiB
TypeScript
import type { EditPermissionMode } from "../types/sessionTypes";
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const EDIT_PERMISSION_TOOL_NAMES = new Set([
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'edit',
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'multiedit',
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'str_replace',
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'str_replace_based_edit_tool',
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'write',
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]);
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export const isEditPermissionType = (type?: string | null): boolean => {
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if (!type) {
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return false;
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}
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return EDIT_PERMISSION_TOOL_NAMES.has(type.toLowerCase());
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};
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type PermissionAction = 'allow' | 'deny' | 'ask';
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type PermissionRule = {
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permission: string;
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pattern: string;
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action: PermissionAction;
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};
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type ConfigStoreAgent = {
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name: string;
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permission?: PermissionRule[];
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};
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type ConfigStoreState = {
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agents?: ConfigStoreAgent[];
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};
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type ConfigStoreRef = { getState?: () => ConfigStoreState };
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const resolveConfigStore = (): ConfigStoreRef | undefined => {
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if (typeof window === 'undefined') {
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return undefined;
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}
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return (window as { __zustand_config_store__?: ConfigStoreRef }).__zustand_config_store__;
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};
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const getAgentDefinition = (agentName?: string): ConfigStoreAgent | undefined => {
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if (!agentName) {
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return undefined;
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}
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try {
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const configStore = resolveConfigStore();
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if (configStore?.getState) {
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const state = configStore.getState();
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return state.agents?.find?.((agent) => agent.name === agentName);
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}
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} catch {
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/* ignored */
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}
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return undefined;
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};
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const resolvePermissionAction = (ruleset: PermissionRule[] | undefined, permission: string): PermissionAction => {
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if (!ruleset || ruleset.length === 0) {
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return 'ask';
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}
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// Prefer explicit rule for the tool at wildcard pattern.
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for (let index = ruleset.length - 1; index >= 0; index -= 1) {
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const rule = ruleset[index];
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if (rule.permission === permission && rule.pattern === '*') {
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return rule.action;
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}
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}
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// Fall back to global wildcard.
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for (let index = ruleset.length - 1; index >= 0; index -= 1) {
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const rule = ruleset[index];
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if (rule.permission === '*' && rule.pattern === '*') {
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return rule.action;
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}
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}
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return 'ask';
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};
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export const getAgentDefaultEditPermission = (agentName?: string): EditPermissionMode => {
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const agent = getAgentDefinition(agentName);
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if (!agent) {
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return 'ask';
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}
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const action = resolvePermissionAction(agent.permission, 'edit');
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return action;
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}; |