Document macOS and Windows desktop support Add Electron desktop development README Refresh contributing scripts and platform notes
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Contributing to OpenChamber
Getting Started
git clone https://github.com/btriapitsyn/openchamber.git
cd openchamber
bun install
Dev Scripts
Run commands from the project root unless a section says otherwise.
Web
| Script | Description | Ports |
|---|---|---|
bun run dev |
Default web HMR dev flow. | auto-selected dev ports |
bun run dev:web:full |
Build watcher + Express server. No HMR — manual refresh after changes. | 3001 (server + static) |
bun run dev:web:hmr |
Vite dev server + Express API. Open the Vite URL for HMR, not the backend. | 5180 (Vite HMR), 3902 (API) |
bun run start:web |
Start the packaged web server. | 3000 by default |
Both are configurable via env vars: OPENCHAMBER_PORT, OPENCHAMBER_HMR_UI_PORT, OPENCHAMBER_HMR_API_PORT.
Desktop (Electron)
bun run electron:dev # HMR web UI + Electron shell
bun run electron:dev:bundled # Electron shell using built web assets
bun run electron:build # Package desktop app for the current platform
Desktop supports macOS and Windows. The build output is written to packages/electron/dist.
macOS builds create dmg and zip files. You need Xcode/build tools for notarized packaging and icon asset work.
Windows builds create an NSIS installer. If signing env vars are not set, the build script makes an unsigned installer.
For desktop-specific details, see packages/electron/README.md.
VS Code Extension
bun run vscode:dev # Watch mode + Extension Development Host
bun run vscode:build # Build extension + webview
bun run vscode:package # Create a local .vsix package
bun run vscode:dev opens an Extension Development Host automatically. You can override the editor or workspace with OPENCHAMBER_VSCODE_BIN and OPENCHAMBER_VSCODE_DEV_WORKSPACE.
Example: OPENCHAMBER_VSCODE_BIN=cursor bun run vscode:dev.
Shared UI (packages/ui)
No standalone app server. This is a source-level library used by Web, Desktop, and VS Code.
Useful package commands:
bun run build:ui
bun run type-check:ui
bun run lint:ui
Build And Package Commands
| Command | What it does |
|---|---|
bun run build |
Build all workspaces |
bun run build:web |
Build only packages/web |
bun run build:ui |
Build only packages/ui |
bun run build:electron |
Run Electron package build script without full packaging |
bun run electron:build |
Build packaged desktop app for the current OS |
bun run vscode:build |
Build the VS Code extension |
bun run vscode:package |
Package the VS Code extension as .vsix |
bun run pack:web |
Create a package archive for @openchamber/web |
Platform Build Notes
You usually build desktop installers on the target platform.
macOS:
bun run electron:build
bun run release:test:intel
bun run release:test:arm
Windows:
bun run electron:build
Linux is supported for web/CLI development. A Linux desktop app is still planned, so Electron packaging is mainly macOS and Windows right now.
Before Submitting
bun run type-check # Must pass
bun run lint # Must pass
bun run build # Must succeed
For docs-only changes, validation may be enough:
bun run docs:validate
Code Style
- Functional React components only
- TypeScript strict mode — no
anywithout justification - Use existing theme colors/typography from
packages/ui/src/lib/theme/— don't add new ones - Components must support light and dark themes
- Prefer early returns and
if/else/switchover nested ternaries - Tailwind v4 for styling; typography via
packages/ui/src/lib/typography.ts
Pull Requests
- Fork and create a branch
- Make changes
- Run the validation commands above
- Submit PR with clear description of what and why
Project Structure
packages/
ui/ Shared React components, hooks, stores, and theme system
web/ Web server (Express) + frontend (Vite) + CLI
electron/ Electron desktop shell
vscode/ VS Code extension (extension host + webview)
See AGENTS.md for detailed architecture reference.
Not a developer?
You can still help:
- Report bugs or UX issues — even "this felt confusing" is valuable feedback
- Test on different devices, browsers, or OS versions
- Suggest features or improvements via issues
- Help others in Discord